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Reubenesque Sandwich
Aug 1, 2006
Their flashing tongues, spitting out blood and poison.
Fun Shoe
This is a very minor complaint, but all speech checks are you being a dick. I don't mind the one word responses most of the time, but that combined with free XP from persuasion checks means I just totally made fun of a little boy and told him his parents were dead. kinda not what I meant to do, but hey. I leveled up!

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Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.

Oxxidation posted:

One of the things I loved most about Deux Ex. Locked door? No problem! I've got my handy all-purpose multitool, AKA A FUKKEN BAZOOKA

during my first ever run of deus ex, i got to the aqua base and fought tooth and nail against walton simons. for some reason i got real paranoid about those alien hybrid things sneaking up behind me and locked every door behind me. i did the same on one of those 100% durability doors in that area and could never finish the mission.

Inco posted:

This is what happened in Fallout 3. If you failed the hack, the terminal locked you out and you couldn't use the terminal again, unless you took a certain perk. I guess Bethsoft realised the simple workaround (leave terminal, return to terminal), then made that the default instead of limiting the amount of times the minigame could be attempted.

actually, it'd be a lot funnier if the computer just detonated when you failed too many times.

Sleeveless
Dec 25, 2014

by Pragmatica

Danger Mahoney posted:

I reinstalled New Vegas after everyone in here going on and on about how great that game is, thinking I remembered it wrong. It's kind of awful. Are you people talking about the same Fallout: New Vegas that came between FO3 and FO4?

The first thing you notice is the game world is nearly completely empty. The geography is very videogamey, with a huge flat square outlined by mountains and very obvious canyon routes to locations on the side. The quests are buggy as poo poo. You have to deal with degrading weapons. The main quest is hilariously nonsensical. The companions are lifeless except Lily. Every dungeon or building area is way too large for the content they put in (the Boomers area was the worst for this). Also hope you like fighting cazadors, radscorpions and fiends because that's pretty much the whole game.

The worst offender in this game though is the lack of scope in anything. Everything that is built up to be a massive stronghold or huge army is always underwhelming when you get to it. The NCR is like twelve people. The Brotherhood is like six folks in a bunker. The Strip is completely lame and there's no reason you would want to be there if the main quest didn't require it. There are a few very empty casinos with exactly one interesting quest between them. "Welcome to the swingingest spot in the wasteland! Please join the two motionless gamblers on the floor." And of course the climax of the game - a massive clash of armies from opposing factions oops I mean a small kerfuffle between like eighteen people..

Don't forget the crafting system and multiple ammo types just adding another layer of tedious bullshit that requires a bunch of min-maxing to amount to anything useful in vanilla and is then game-breakingly powerful with the DLCs.

Byzantine
Sep 1, 2007

Danger Mahoney posted:

The worst offender in this game though is the lack of scope in anything. Everything that is built up to be a massive stronghold or huge army is always underwhelming when you get to it. The NCR is like twelve people. The Brotherhood is like six folks in a bunker. The Strip is completely lame and there's no reason you would want to be there if the main quest didn't require it. There are a few very empty casinos with exactly one interesting quest between them. "Welcome to the swingingest spot in the wasteland! Please join the two motionless gamblers on the floor." And of course the climax of the game - a massive clash of armies from opposing factions oops I mean a small kerfuffle between like eighteen people..

To be fair, part of that is a bunch of NPCs were cut in patches so the consoles could handle the addition of the DLCs.

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

Danger Mahoney posted:

The companions are lifeless except Lily.

I disagree with you on such a drastic level that I do not think we could even begin to reconcile it with words on the internet. We would need use advanced technology to interface our brains directly to even begin.

I disagree with you. Rex rules. :colbert:

poptart_fairy
Apr 8, 2009

by R. Guyovich
New Vegas' story was great and had a ton of layers, but oh boy you guys aren't kidding. The technology it had to work with really hamstrung the spectacle.

Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


Orange Fluffy Sheep posted:

I disagree with you. Rex rules. :colbert:

Rex has a fascinating backstory, but being a dog he can't tell you about it, and ED-E gets so many upgrades over Rex that it's obvious who's the more useful non-human companion.

Tweet Me Balls
Apr 14, 2009

Inspector Gesicht posted:

Rex has a fascinating backstory, but being a dog he can't tell you about it, and ED-E gets so many upgrades over Rex that it's obvious who's the more useful non-human companion.

On the other hand, I've never seen anyone try to take a tin can opener to Rex because he was carrying delicious sugar bombs in his rear end compartment.

And you can pick out which adorable doggy brain you want to put in his head. :3:

darkwasthenight
Jan 7, 2011

GENE TRAITOR
I might have complained about this before, but death to all games designers who put in a poker minigame as part of a quest. Oh, you want me to play a lovely virtual card game where I won't get any actual money to get past this next part? I have a gun, just shoot him. Of course you aren't even giving me a tutorial on poker either, why would you?

I don't play poker, I don't give a poo poo about poker and I don't want to have to learn the rules for this one 5 minute section of a game. Just cutscene it and let me go back later as a minigame if I want to. Red Dead Redemption was a bitch for this but Far Cry 3 is the one that's prompted me to this rant. At least in New Vegas the gambling games were all strictly optional.

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.
I feel like that's this weird trend in games to inform the hypothetical customer who's never bought a modern video game that mini games exist.

I like mini games so long as the game makes it known that they're mini games and not something I have to do EVERY time in place of, say, hacking.

Once I got dice poker in Witcher 2 it was a pretty fun time waster. I couldn't get into Gwent.

I miss Pazaak from KOTOR

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money
poker minigames are the worst, like in Watch_Dogs where it expected you to not only play poker, but also cheat with the stupid camera hacking system that helped none if you didn't understand poker to begin with. It was all pointless anyway because the best way to win was to just bluff until everyone folded and gave you their money.

Action Tortoise posted:

I miss Pazaak from KOTOR

I like to pretend Pazaak doesn't exist.

Owl Inspector
Sep 14, 2011

poptart_fairy posted:

New Vegas' story was great and had a ton of layers, but oh boy you guys aren't kidding. The technology it had to work with really hamstrung the spectacle.

This is what bothers me about it. Playing fallout 4 makes me seriously miss some of the things NV did right, mainly giving you a bunch of different dialogue options for different skills you have instead of just charisma, and giving you a much wider range of options in quests and dialogue. And everything mentioned earlier with your character being a better blank slate than in fallout 4.

But the presentation in NV is so dismal and boring that I can't actually care about anything in its setting. I don't know why it's as popular on SA as it is; it's got some very strong points that are absolutely killed by its engine, presentation and gameplay. I just wish bethesda had paid attention to its strengths, because while fallout 4's world and characters are much more vibrant than NV's, I want to have better ways to interact with them and for them to respond to me.


Probably the most reactive thing I've seen in fallout 4 so far was when I joined the freedom railroad, and deacon recommended me specifically because I'm the leader of the minutemen. And after playing the game for as long as I have, I really should have seen more examples than that.

Limiting dialogue to always give you 4 options, never more or less and never a variable amount, was a terrible change.

Owl Inspector has a new favorite as of 04:23 on Nov 22, 2015

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Gestalt Intellect posted:

I don't know why it's as popular on SA as it is; it's got some very strong points that are absolutely killed by its engine, presentation and gameplay.

Because it did Fallout much better than 3.

The gameplay/combat is still good, but not quite on par with 4. The engine certainly dulls the experience; the casino has more working staff than guests, at any time, when it should probably be packed with guests, entertainers, and more.

I really think it comes down to charm, nostalgia, and replayability. The variety of builds one could do, and have that reflected in the dialogue, was great.


Thing dragging down Fallout 4 is, although I really enjoy some, the random encounters suck when you happen to miss a really cool one. I remember spotting a guy in power armor with sweet decals, but died shortly after without saving. Never saw him again :(.

Another little oddity is mines. Some mines won't reload after you "respawn". Always makes me paranoid, even though I never check for mines in the first place :v:

MisterBibs
Jul 17, 2010

dolla dolla
bill y'all
Fun Shoe

Gestalt Intellect posted:

I don't know why it's as popular on SA as it is

It's the least popular of the modern Fallout games among its target audience and playerbase. Same basis for Trek folks here loving DS9 the most (and being shocked when everyone they know says they dislike it), or liking Fury Road (and getting defensive over the movie's dismal domestic BO take).

Plus, there's the whole "The folks who made the Fallout its audience liked the most is the ones who didn't make the originals" and NV is those inmates running the asylum.

MisterBibs has a new favorite as of 05:26 on Nov 22, 2015

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"

MisterBibs posted:

It's the least popular of the modern Fallout games among its target audience and playerbase. Same basis for Trek folks here loving DS9 the most (and being shocked when everyone they know says they dislike it), or liking Fury Road (and getting defensive over the movie's dismal domestic BO take).

Plus, there's the whole "The folks who made the Fallout its audience liked the most is the ones who didn't make the originals" and NV is those inmates running the asylum.

? mad max did fine in theaters. especially for a hard-r niche material movie. $150m was enough to greenlight a sequel.

Aphrodite
Jun 27, 2006

It also reviewed exceptionally well.

MisterBibs
Jul 17, 2010

dolla dolla
bill y'all
Fun Shoe

Ammanas posted:

? mad max did fine in theaters. especially for a hard-r niche material movie. $150m was enough to greenlight a sequel.

It only made its budget back, domestically, and couldn't even take #1 at the BO, going down to #4 next week iirc.

Edit: VVV That's the newest "But it sold well on DVD." Like John Carter or Pacific Rim (whose sequel was semi recently killed despite it doing well overseas).

MisterBibs has a new favorite as of 06:04 on Nov 22, 2015

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

MisterBibs posted:

It only made its budget back, domestically.

Isn't that a bit limited of scope then since it's made profits internationally?

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.
I know someone irl who didn't like the new mad max bc it lacked the hammy acting of the originals.

Like were we watching the same movie? Did she step out of the theater every time immortan joe or nux popped up?

Aphrodite
Jun 27, 2006

MisterBibs posted:

It only made its budget back, domestically, and couldn't even take #1 at the BO, going down to #4 next week iirc.

Edit: VVV That's the newest "But it sold well on DVD." Like John Carter or Pacific Rim (whose sequel was semi recently killed despite it doing well overseas).

It doesn't really matter though because you were talking about quality.

MisterBibs
Jul 17, 2010

dolla dolla
bill y'all
Fun Shoe

Aphrodite posted:

It doesn't really matter though because you were talking about quality.

Sure it matters. The reasons for NV's love here is identical to why DS9 and FR are loved: adding Quality Points (for lack of a better term) to something not-that-great because the rest of the audience didn't find it all that good.

Why like New Vegas? Because Fallout fans in 2015 really liked Fallout 3 and 4.

Spikey
May 12, 2001

From my cold, dead hands!


MisterBibs posted:

It's the least popular of the modern Fallout games among its target audience and playerbase. Same basis for Trek folks here loving DS9 the most (and being shocked when everyone they know says they dislike it), or liking Fury Road (and getting defensive over the movie's dismal domestic BO take).

150 million is "dismal" now?

Byzantine
Sep 1, 2007

New Vegas is really good about letting you build different characters and bounce them off the world.


also lol at box office returns being indicative of quality

Aphrodite
Jun 27, 2006

MisterBibs posted:

Sure it matters. The reasons for NV's love here is identical to why DS9 and FR are loved: adding Quality Points (for lack of a better term) to something not-that-great because the rest of the audience didn't find it all that good.

Why like New Vegas? Because Fallout fans in 2015 really liked Fallout 3 and 4.

It's 97% positive on RT. Odds are more than 3% of goons don't like it actually.

Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

Byzantine posted:

New Vegas is really good about letting you build different characters and bounce them off the world.

Yeah, at least to me this is the reason it's the best 'Bethesda RPG' (saying it more as a genre that only they regularly make rather than 'RPGs by Bethesda'). It gives you the tools to make your own special character, and then it's up to you to make your own way through. Sure there are storylines and quests, but it's really your experience, and New Vegas did that best.

And part of that to me is that it let you be a selfish, non-aligned agent. It's something I didn't notice wasn't there in others until New Vegas did it, and gave you a specific angle in the main quest of 'gently caress everybody, I'm doing this my way', which you're also quite allowed to play as being extremely self-serving. And why not? Everyone else is either lovely or incompetent, and you're the one doing the legwork.

Sure, having that option wouldn't always work; it's not like Fallout 3's player character could have done much, organizationally or practically, to fight off both the Enclave and Brotherhood. But we did go straight from that to Skyrim, and if any game could have used a self-centric neutral option it's that. Old crippled empire puppeted by elf Nazis, or super racist and anti-intellectual local rebels? gently caress both of you, I'm a dragon-slaying hero of legend, get in line.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Cleretic posted:

Sure, having that option wouldn't always work; it's not like Fallout 3's player character could have done much, organizationally or practically, to fight off both the Enclave and Brotherhood. But we did go straight from that to Skyrim, and if any game could have used a self-centric neutral option it's that. Old crippled empire puppeted by elf Nazis, or super racist and anti-intellectual local rebels? gently caress both of you, I'm a dragon-slaying hero of legend, get in line.

This is literally the reason I've never finished the skyrim storyline. It's so dumb they never gave you an option to become the king and just tell everyone to gently caress off, you're the shouty lord of rear end in a top hat land now. There is an excellent mod that does it though.

Tweet Me Balls
Apr 14, 2009

MisterBibs posted:

Sure it matters. The reasons for NV's love here is identical to why DS9 and FR are loved: adding Quality Points (for lack of a better term) to something not-that-great because the rest of the audience didn't find it all that good.

Why like New Vegas? Because Fallout fans in 2015 really liked Fallout 3 and 4.

I personally have distilled contrarian spitefulness pumping into my veins like Bane with his Venom tanks, except instead of making me super strong it's making me a weak little bitch that posts on an internet forum???

Oh well, time to play and enjoy video games for the wrong reasons.

Captain Lavender
Oct 21, 2010

verb the adjective noun

Cleretic posted:

And part of that to me is that it let you be a selfish, non-aligned agent. It's something I didn't notice wasn't there in others until New Vegas did it, and gave you a specific angle in the main quest of 'gently caress everybody, I'm doing this my way', which you're also quite allowed to play as being extremely self-serving. And why not? Everyone else is either lovely or incompetent, and you're the one doing the legwork.


Ugh, yeah, this is my favorite part of the game too. I knew when I reached the guy that shot me in the face, they'd offer me some compelling reason to side with him, but I stuck to my guns and crushed in his brain case with my big fist. Ditto every other NPC that tried to manipulate me. I punch what I want, who I want, when I want.

Game tries to tempt me with and a factory full of killbots, and all I have to do is Mr. House's bidding? gently caress your factory then.

Captain Lavender has a new favorite as of 07:47 on Nov 22, 2015

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
I'm a contrarian who only likes games that are unpopular, which is why my favourite games are Superman 64 and the new Tony Hawk.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

2house2fly posted:

I'm a contrarian who only likes games that are unpopular, which is why my favourite games are Superman 64 and the new Tony Hawk.

Dave Mirra's Freestyle BMX for life.

Anyway! What really drags down most modern games for me is RNG.

One game I really loved as a kid was Monster Rancher 2. When you wanted a new monster you stuck two things, say a blob and a wall, into a room and they fused into a either a blobby wall or a rocky blob. Sure there was RNG and there were like 1% chances you'd get something lovely and you usually wanted one specific thing and sometimes the game would say gently caress you and give you what you didn't want, but generally it was easy to get what you wanted or just reset if you didn't. I didn't have to wait five hours to get my blobby wall, and wait five more hours every time I wanted to retry, or grind fifty walls and blobs so I could make one blob wall, and to top it all off have a game rely on online servers for the single player to work and then tell me I can't play a single player game because the servers are down. I guess my biggest complaint is that the genres I like, are changing in ways I don't like and I want these kids off my drat lawn already.

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

darkwasthenight posted:

I might have complained about this before, but death to all games designers who put in a poker minigame as part of a quest. Oh, you want me to play a lovely virtual card game where I won't get any actual money to get past this next part? I have a gun, just shoot him. Of course you aren't even giving me a tutorial on poker either, why would you?

My personal favorite was the Mahjong poker in Sleeping Dogs where the the glare of the bloom lighting could make it impossible to see which pieces you were actually holding :thumbsup:

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


They say show don't tell, is that right? is that how it goes? Because I've been thinking about the intro to New Vegas the last ten minutes and I hate everything about it. The part where they told me I'm scared of caesar and his centurians? That was bad. The part where they showed me them doing pushups was also bad. I wish they told me the pushup part, and showed me the bad guys in general part. Like maybe the first time I even hear about centurians is when I walk into the town where everybody's crucified and when you help someone down they say "wow they just would not stop doing pushups. It was way more intimidating than the crucifixions!" That would have been better than that intro.

Tweet Me Balls
Apr 14, 2009

Are we talking about the opening cinematic? Because I'm not sure if I remember that.

Krinkle
Feb 9, 2003

Ah do believe Ah've got the vapors...
Ah mean the farts


I am so goddamn confused. I went and looked at the intro to new vegas and just when I expected to be shown the pushups it fades away. Did they change it because it looked so dumb? Did I have a fever dream about it and confuse it for the real intro? What the hell? I don't know what to believe anymore.

Tweet Me Balls
Apr 14, 2009

I was very confused too, mostly because it sounded half-plausible. If there is anything you can point at being bungled in New Vegas, The Legion is at the top of the list.

Deport The Irish
Nov 25, 2013

Cleretic posted:

Sure, having that option wouldn't always work; it's not like Fallout 3's player character could have done much, organizationally or practically, to fight off both the Enclave and Brotherhood. But we did go straight from that to Skyrim, and if any game could have used a self-centric neutral option it's that. Old crippled empire puppeted by elf Nazis, or super racist and anti-intellectual local rebels? gently caress both of you, I'm a dragon-slaying hero of legend, get in line.

Basically every RPG would be improved if your reputation actually preceded you. The only notable examples I can think of are in one of the Borderlands 2 DLCs (the main villain starts out already pretty intimidated by the main character and loses their mind once they realize they truly are as good as they say) and Alpha Protocol (it was actually just a major part of the script and game's design).


Tweet Me Balls posted:

I was very confused too, mostly because it sounded half-plausible. If there is anything you can point at being bungled in New Vegas, The Legion is at the top of the list.

IIRC the New Vegas (pbuh) cut most of the legion content for time because most players don't ever side with the "evil" faction anyway in RPGs.

Deport The Irish has a new favorite as of 11:01 on Nov 22, 2015

Gitro
May 29, 2013

Nuebot posted:

I like to pretend Pazaak doesn't exist.

I never understood why the game keeps trying to tout NPCs as ~*Pazaak masters*~. No, this is a game of random chance where if you're lucky you win by drawing a 20 and never touching your special cards or you lose because you just can't get to 20 with what you have and overshoot every time. You can't be good at it, there's nothing to be good at.

Horrible Smutbeast
Sep 2, 2011

Krinkle posted:

I am so goddamn confused. I went and looked at the intro to new vegas and just when I expected to be shown the pushups it fades away. Did they change it because it looked so dumb? Did I have a fever dream about it and confuse it for the real intro? What the hell? I don't know what to believe anymore.

It existed because I remember it too. Just a bunch of recruits doing pushups with a guy freaking out at them, right? But it was a random encounter and played randomly when you met with some Enclaves I think?
That whole game is hazy to me.

Esroc
May 31, 2010

Goku would be ashamed of you.
In all of the modern Fallout games (never played 1 or 2) it's been over 200 years since the bombs dropped. I just cannot buy that the world is still entirely hosed after 200 years. America was built into what it is today in less than 250 years, the leap from industrial revolution to the digital age took about the same amount of time. Even with super mutants, rampant radiation, zombies, and other weirdness, most of the world would have recovered by now. But even if we handwave that, there's still the problem of the settings the games take place in being pristine and untouched despite being occupied for 200 years. Nuked bodies still litter the streets and ruins after two centuries. Pre-war technology and consumer goods are so absolutely commonplace that you literally trip over them during short jaunts from one building to the next. Most everyone lives in hastily cobbled together sheds and sheet metal garrisons instead of fixing up the numerous fully functional buildings that dot the landscape. There are cars everywhere yet no one is ever seen driving one or even attempting to fix one up to make it drive-able.

After 200 years the world would have in the very least been picked clean by the various groups that occupy the wasteland. I get that most of this is just due to it being a game and thus needs loot and such to entice you to explore, but with all the arguing about immersion lately I just felt the need to point out that the entire setting makes no goddamn sense in the first place which breaks immersion much worse than being a hetero baby daddy.

I'd like to play a future Fallout game that takes place in a modern city where the populace got their poo poo together and actually rebuilt after the bombs instead of squatting in shacks inhaling jet and taking potshots at super mutants to pass the time.

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Sic Semper Goon
Mar 1, 2015

Eu tu?

:zaurg:

Switchblade Switcharoo

Esroc posted:

I'd like to play a future Fallout game that takes place in a modern city where the populace got their poo poo together and actually rebuilt after the bombs instead of squatting in shacks inhaling jet and taking potshots at super mutants to pass the time.

Your points were largely covered by Fallout 2.

The Highwayman is a salvaged car that can be driven around the wasteland.

Both Shady Sands and Vault City have terraformed terrain, and rebuilt society in certain ways.

It's a shame that Vault 81 in FO4 is still contained within the Vault , as opposed to using the GECK to terraform, as I was quite looking forwards to seeing it in 3D.

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