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DeathBySpoon posted:But really, I enjoyed it. Turn it to easy, look up how to cheese most of the battles, and just play it for the story, which is pretty darn good. I find P2 a little harder to get into, but it's definitely good too. Play the PSX versions and use Gameshark or whatever to lower the encounter rate and increase the EXP payout. That's all it takes to make them really enjoyable. That sounds like it would be the best way to do it. Thanks. El Belmondo posted:But the battle system in Soul Hackers was good
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# ? Aug 17, 2013 04:02 |
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# ? Jun 3, 2024 17:19 |
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Max Wilco posted:That sounds like it would be the best way to do it. Thanks. Soul Hackers plays just fine, it's just dated (it still uses the Magnetite system) and it's probably the fastest of all of the classic SMT games. It's also pretty easy compared to any of the main titles. Devil Summoner 1 never got localized, but I'm told that's not really a big loss.
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# ? Aug 17, 2013 04:34 |
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While SMT4 story has really great moments and a lot of twists on the end, the fact that is Japan-centric kind of turn me off (specially on the neutral route), but I loved the worldwide angle on SJ and felt better handled the law and chaos factions there.
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# ? Aug 17, 2013 04:35 |
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The problem with SMTIV's story is there isn't enough Navarre. How do you give me such a great character and take him away after the first boss? Thankfully Isabeau rocks otherwise I would've lost hope in the game's characters.
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# ? Aug 17, 2013 04:37 |
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I wish you could choose him to be on your device instead of Burroughs. I want him to insult me and laugh like a maniac every time I save and reload.
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# ? Aug 17, 2013 04:46 |
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Max Wilco posted:How does Soul Hackers hold up? That was another SMT game I was sort of interested in playing. I was actually surprised it got an English release. Did the first Devil Summoner game get localized? It's pretty solid, it plays like any SMT game released before 2000, but the 3DS version has tons of additions like difficulty setting, compendium, and faster dungeon crawling and battles compared to the original. The only real negatives are the bugs in the game. Max Wilco posted:Did the first Devil Summoner game get localized? No, and it never, ever will
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# ? Aug 17, 2013 06:26 |
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Sex_Ferguson posted:The problem with SMTIV's story is there isn't enough Navarre. How do you give me such a great character and take him away after the first boss? Thankfully Isabeau rocks otherwise I would've lost hope in the game's characters. There's a challenge quest involving him in Kicchigiorgi Forest after the alignment lock.
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# ? Aug 17, 2013 07:05 |
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I actually liked Walter and Jonathan, which is more than I can say for SJ's characters that were just "Generic Law girl and Chaos Guy" Like you can see how someone would choose to follow either one of them, if not take things to the absolute conclusion.
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# ? Aug 17, 2013 10:48 |
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Dark_Tzitzimine posted:While SMT4 story has really great moments and a lot of twists on the end, the fact that is Japan-centric kind of turn me off (specially on the neutral route), but I loved the worldwide angle on SJ and felt better handled the law and chaos factions there. I'm not quite sure that the SMT series is for you if being "Japan-Centric" is a negative.
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# ? Aug 17, 2013 10:51 |
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Persona 1 makes me sad, because I actually really like everything about it that isn't the gameplay, but the gameplay itself is so archaic that I've never been able to force myself to struggle past the halfway point. Though the PSP remake has an easy mode, doesn't it? Perhaps I should try again on easy. Persona 2 is excellent, and despite being very different mechanically, I think I'd still recommend it to anyone who liked 3 or 4.Ibram Gaunt posted:I'm not quite sure that the SMT series is for you if being "Japan-Centric" is a negative. Yeah. That's most of the appeal of them... At least to me. THE AWESOME GHOST posted:I actually liked Walter and Jonathan, which is more than I can say for SJ's characters that were just "Generic Law girl and Chaos Guy" I thought Jimenez was cool, but Zelenin was just sort of there.
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# ? Aug 17, 2013 14:31 |
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Ibram Gaunt posted:I'm not quite sure that the SMT series is for you if being "Japan-Centric" is a negative. I still find it hilarious that you can use a real life map of Tokyo to help you get around in SMTIV. Makes me wish that there were some RPG set in, say, New York City with a similar map design.
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# ? Aug 18, 2013 06:27 |
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StrixNebulosa posted:I still find it hilarious that you can use a real life map of Tokyo to help you get around in SMTIV. Makes me wish that there were some RPG set in, say, New York City with a similar map design. Does Pokemon Black and White count?
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# ? Aug 18, 2013 07:21 |
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I may never beat the game, but I can't imagine any character more annoying than Zelenin. I just replace everything she says with this: https://www.youtube.com/watch?v=b4iIOBB0nfw
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# ? Aug 18, 2013 10:33 |
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Okay. Currently in the second "White" world where Akira is a demon. Did I hit the alignment lock yet?
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# ? Aug 19, 2013 02:19 |
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RadicalR posted:Okay. Currently in the second "White" world where Akira is a demon. Did I hit the alignment lock yet? If you have to ask, then you haven't hit it yet.
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# ? Aug 19, 2013 02:22 |
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RadicalR posted:Okay. Currently in the second "White" world where Akira is a demon. Did I hit the alignment lock yet? Its comin up right after that.
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# ? Aug 19, 2013 02:34 |
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Ugh, I have no idea what my alignment is right now. Since the cynical man isn't in the bar...
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# ? Aug 19, 2013 03:12 |
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He doesn't appear until a good bit into the game. e; missed your other post, he doesn't appear until after the Lock now. RME fucked around with this message at 03:29 on Aug 19, 2013 |
# ? Aug 19, 2013 03:25 |
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You realize they just said they're like, a couple hours tops before the lock, right?
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# ? Aug 19, 2013 03:26 |
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RadicalR posted:Ugh, I have no idea what my alignment is right now. Since the cynical man isn't in the bar... You're not going to see him again until after the route lock at this point. Just play it on faith! Or save a file for where you are now and save to another slot up until you beat Kenji. You can leave before hitting the button to save, so you don't need to fight the boss again if you pick the wrong options at the lock.
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# ? Aug 19, 2013 03:27 |
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Ibram Gaunt posted:I'm not quite sure that the SMT series is for you if being "Japan-Centric" is a negative. I don't think it's a negative, but is kind of odd how they're talking about bringing a new era for all the humanity when in the end everything's focused on Tokyo and the rest of the world is stuck on a limbo. At least on Nocturne you have they handwaved the fact with the vortex world. In the end, I just loved SJ setting and implications for the franchise. And truth be told, the series' appeal for me is the clever use of the world's mythology and the moral choices present on it's plot.
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# ? Aug 19, 2013 03:40 |
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Dark_Tzitzimine posted:I don't think it's a negative, but is kind of odd how they're talking about bringing a new era for all the humanity when in the end everything's focused on Tokyo and the rest of the world is stuck on a limbo. It's not really any different from the fact that a bunch of American action movies are focused around New York or Not New York, Really even when theoretically having worldwide consequences. It's easier to focus on a large familiar city than the entire world.
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# ? Aug 19, 2013 03:42 |
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ImpAtom posted:It's not really any different from the fact that a bunch of American action movies are focused around New York or Not New York, Really even when theoretically having worldwide consequences. It's easier to focus on a large familiar city than the entire world. Oh, I understand that, is just that I came to expect a better plot from the series. Really, just gave a trhowaway line at the ending or don't mention the rest of the world at all.
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# ? Aug 19, 2013 04:19 |
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Maybe another spinoff will deal with a more global aspect like SJ did, but the mainline series will never, ever deal with anything outside Tokyo in any real respect.
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# ? Aug 19, 2013 06:06 |
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Ibram Gaunt posted:Maybe another spinoff will deal with a more global aspect like SJ did, but the mainline series will never, ever deal with anything outside Tokyo in any real respect. True. Still, I would love to see them using another mythology as extensivaly as they been using the japanese one.
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# ? Aug 19, 2013 06:39 |
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Dark_Tzitzimine posted:True. Still, I would love to see them using another mythology as extensivaly as they been using the japanese one. Persona 2 used a lot of Greek mythology, as did 3.
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# ? Aug 19, 2013 07:30 |
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Neeksy posted:Persona 2 used a lot of Greek mythology, as did 3. And the mainline series tends to run off a twisted version of the Abrahamic religions rather than anything distinctly Japanese.
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# ? Aug 19, 2013 09:21 |
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Dark_Tzitzimine posted:True. Still, I would love to see them using another mythology as extensivaly as they been using the japanese one. The only game in the franchise I can think of that extensively uses Japanese mythology is Persona 4.
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# ? Aug 19, 2013 15:04 |
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ChaosArgate posted:The only game in the franchise I can think of that extensively uses Japanese mythology is Persona 4. Not really, that only came up with the Personas of all the party members and Izanami at the end.
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# ? Aug 19, 2013 15:25 |
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Neo_Crimson posted:Not really, that only came up with the Personas of all the party members and Izanami at the end. Okay so Yasoinaba refers to the myth of the Hare of Inaba - doesn't really come up as a story element but the game literally slaps you in the face with references from the first cutscene. Also the first fake final boss Kunino-Sagiri or Kuni-no-sagiri is mentioned as a Goddess of Fog in some sources i.e. kind of relevant to the story as a whole, although the game attributes said fog to Ameno-Sagiri .
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# ? Aug 19, 2013 15:45 |
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CottonWolf posted:And the mainline series tends to run off a twisted version of the Abrahamic religions rather than anything distinctly Japanese. The mainline series has the Judeo-Christian god at the top but overall is a very Shintoesque view of the world. All the gods from different mythologies exist and are functionally the same as the demons and spirits with only power level really separating them.
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# ? Aug 19, 2013 16:00 |
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Joshlemagne posted:The mainline series has the Judeo-Christian god at the top but overall is a very Shintoesque view of the world. All the gods from different mythologies exist and are functionally the same as the demons and spirits with only power level really separating them. Even then it's hinted (and outright stated in the original MT2) that the god nominally at the top is just one part of a shadowy hive mind of entities that control the universe. Which jives with the not-too-uncommon Japanese belief that there's some sort of nebulous, usually deistic creator god or group of gods behind the whole (Buddhist) cycle of laws that the (Shinto) gods are subject to just like the rest of us.
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# ? Aug 19, 2013 16:17 |
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I really want them to bring Thanatos back some day. Yeah, he's really integral to P3, but I just really like his design and wish it was in more of the games.
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# ? Aug 19, 2013 17:17 |
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McDragon posted:I really want them to bring Thanatos back some day. Yeah, he's really integral to P3, but I just really like his design and wish it was in more of the games. Not gonna lie that scene where Thanatos ripped Orpheus into parts from inside of the latter was the first part of any SMT game I'd ever seen and cemented my love for the series.
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# ? Aug 19, 2013 17:18 |
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Dark_Tzitzimine posted:I don't think it's a negative, but is kind of odd how they're talking about bringing a new era for all the humanity when in the end everything's focused on Tokyo and the rest of the world is stuck on a limbo. At least on Nocturne you have they handwaved the fact with the vortex world. I don't think it's super unreasonable for the mainline games to take place in Tokyo. The circumstances vary, but it boils down to the fact that the powers that be have chosen Tokyo to be their final battleground in a pretty arbitrary way. By the time the apocalypse occurs at or before the beginning of each game, basically every major political entity on earth has been compromised by agents of the Demon world, with their activities focused on a clairvoyant awareness that Protagonist et al will be in Tokyo when the time comes. I don't think it's that weird for writers to set their material in places familiar or important to them, especially if it's reasonable in the narrative. Ghostbusters has Gozer the Gozerian manifest in New York City because "big movie," but it's justified pretty well in the narrative because it just happens to be the city that Ivo Shandor constructed his ludicrous demon summoning tower in. Stephen King novels would have you believe that every part of Maine is lodged tightly into a portal to Hell, but really he just seems to really be inspired the melancholy beauty of rural Maine. Basically, I'd rather have Atlus make a game with a well-informed Tokyo than with, say, a completely misrepresented London.
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# ? Aug 19, 2013 17:40 |
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deadly_pudding posted:Basically, I'd rather have Atlus make a game with a well-informed Tokyo than with, say, a completely misrepresented London. I kind of what to see what their misrepresented London would look like now... Besides, you'd almost certainly have the option to kill a god in Big Ben. That's pretty awesome. Or in the Tate Modern, that'd pretty cool too.
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# ? Aug 19, 2013 18:03 |
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I would like to see other gods having as much of a role as Masakado has on IV. I mean, it would be nice to have more guardian deities from different cities all over the world.
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# ? Aug 19, 2013 18:50 |
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Ibram Gaunt posted:Maybe another spinoff will deal with a more global aspect like SJ did, but the mainline series will never, ever deal with anything outside Tokyo in any real respect. I advocated in favor of the Japan setting, but nonetheless, if they made XCOM, but all your units had a Demon Summoning Program...
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# ? Aug 19, 2013 19:24 |
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CottonWolf posted:I kind of what to see what their misrepresented London would look like now... Besides, you'd almost certainly have the option to kill a god in Big Ben. That's pretty awesome. Or in the Tate Modern, that'd pretty cool too. What's the name of that huge building that looks like a butt plug? There should definitely be a showdown with Mara there.
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# ? Aug 19, 2013 19:50 |
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# ? Jun 3, 2024 17:19 |
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Joshlemagne posted:What's the name of that huge building that looks like a butt plug? There should definitely be a showdown with Mara there. Do you mean the Gherkin?
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# ? Aug 19, 2013 21:09 |