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Baron Fuzzlewhack posted:
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# ? Jun 22, 2014 23:11 |
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# ? Jun 9, 2024 23:39 |
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Aaaand we're back, though I barely remember where we left off. See above, I guess?
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# ? Jun 26, 2014 04:21 |
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Hover boots please. Though I dunno if it initiative is gonna help :/ gently caress, I am terrible with Runika
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# ? Jun 26, 2014 18:25 |
I'll blast him for a hefty six, Channeled forces me to turn off Deflector, General is stunned but he already moved so it doesn't matter, end of beat triggers. I broke my glove, General gets to pick his favorite between glove and shoe to keep.the future oooOOOOooOOooo posted:Beat 10
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# ? Jun 26, 2014 22:18 |
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Baron Fuzzlewhack posted:
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# ? Jun 27, 2014 00:39 |
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Sack the Battlefist. Pray to my gods.
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# ? Jun 27, 2014 17:43 |
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Beat 10 The General 3 Life Discard 1: Channeled | Tinker Discard 2: Maintenance | Shot Finisher: Artifice Avarice Activated Artifacts: Hover Boots Deactivated Artifacts: Autodeflector, Battlefist, Phase Goggles, Shield Amulet Heatwizard 20 Life Discard 1: Overcharged | Shot Discard 2: Channeled | Burst Finisher: Udstad Beam Activated Artifacts: Phase Goggles Deactivated Artifacts: Autodeflector, Hover Boots, Shield Amulet --The General plays Impact Burst, with a priority of 3. Heatwizard plays Impact Dash, with a priority of 9. Heatwizard has priority this beat. --The General must retreat 1 or 2, but is already in the corner. --Heatwizard advances 1 space: --Heatwizard has no range, therefore he does not hit. Zoom! --Heatwizard moves 2 spaces left: --The General advances 1 space: --The General has a range of 2~3. Heatwizard is at range 1: --The General's attack misses! Beat 10 End Baron Fuzzlewhack fucked around with this message at 18:32 on Jul 1, 2014 |
# ? Jun 28, 2014 01:17 |
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Sorry for the delay. Holiday weekend, been really drunk and busy for most of it. Sorry.
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# ? Jun 30, 2014 17:40 |
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The General posted:Sorry for the delay. Holiday weekend, been really drunk and busy for most of it. Sorry. No worries! I was in the same boat all weekend, plus I assume activity will always drop off on the weekends anyway! I'll have the update done Baron Fuzzlewhack fucked around with this message at 06:30 on Jul 1, 2014 |
# ? Jun 30, 2014 17:45 |
As a jobless idiot I am very disappointed in both of you for having obligations above internet cards.
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# ? Jun 30, 2014 21:38 |
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Heatwizard posted:As a jobless idiot I am very disappointed in both of you for having obligations above internet cards. I don't really have obligations. https://www.youtube.com/watch?v=680R1Gq2YYU Just drinking heavily
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# ? Jul 1, 2014 02:40 |
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Baron Fuzzlewhack posted:
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# ? Jul 1, 2014 16:10 |
Forward...two? Yeah, two.
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# ? Jul 1, 2014 18:16 |
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Beat 11 The General 3 Life Discard 1: Impact | Burst Discard 2: Channeled | Tinker Finisher: Artifice Avarice Activated Artifacts: Hover Boots Deactivated Artifacts: Autodeflector, Battlefist, Phase Goggles, Shield Amulet Heatwizard 20 Life Discard 1: Impact | Dash Discard 2: Overcharged | Shot Finisher: Udstad Beam Activated Artifacts: Phase Goggles Deactivated Artifacts: Autodeflector, Hover Boots, Shield Amulet --The General plays his Finisher, Artifice Avarice, with a priority of 5. Heatwizard plays Maintenance Tinker, with a priority of 2. The General has priority this beat. --The General activates all of his artifacts, and overcharges his Battlefist: --The General has a range of 1~2. Heatwizard is at range 1: --Artifice Avarice hits! --The General deactivates Heatwizard's Phase Goggles: --The General does 6 damage total. Heatwizard is now at 14 life. --Heatwizard is stunned! --Heatwizard is stunned, therefore he cannot react. Beat 11 End Baron Fuzzlewhack fucked around with this message at 00:08 on Jul 3, 2014 |
# ? Jul 1, 2014 18:34 |
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Baron Fuzzlewhack posted:
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# ? Jul 2, 2014 23:41 |
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Wow, didn't burst back. I missed that call. Hmm. Battlefist. If I'm going to die, I might aswell do some damage before I go
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# ? Jul 2, 2014 23:54 |
Welp. This does appear to traditionally be the turn around which I start losing control of the match.
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# ? Jul 3, 2014 00:01 |
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If I win from here, I dunno what to say, basically all you have to do is not get hit 3 or 4 turns. Or not let me do a ton of damage in that time. I'm sure you can manage. I'm just glad my special activated and hit. It's magical, I dunno if I've ever done that before
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# ? Jul 3, 2014 00:07 |
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Beat 12 The General 3 Life Discard 1: Impact | Burst Discard 2: Channeled | Tinker Activated Artifacts: Autodeflector, Battlefist, Hover Boots, Phase Goggles, Shield Amulet Heatwizard 14 Life Discard 1: Maintenance | Tinker Discard 2: Impact | Dash Finisher: Udstad Beam Deactivated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet --The General plays Overcharged Drive, with a priority of 6. Heatwizard plays Explosive Drive, with a priority of 4. The General has priority this beat. --The General overcharges his Battlefist: --Heatwizard pulls The General 1 space: --The General advances 2 spaces: --The General has a range of 1~2. Heatwizard is at range 2: --Overcharged Drive hits! --Heatwizard has no artifacts to deactivate. --The General does 6 damage total. Heatwizard is now at 8 life. --Heatwizard is stunned! --Heatwizard is stunned, therefore he cannot react. --The General discards his Battlefist. Beat 12 End Baron Fuzzlewhack fucked around with this message at 17:46 on Jul 9, 2014 |
# ? Jul 3, 2014 00:11 |
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Baron Fuzzlewhack posted:
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# ? Jul 9, 2014 00:25 |
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Overcharge the Battlefist. Let's do some damage.
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# ? Jul 9, 2014 02:39 |
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Baron Fuzzlewhack posted:
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# ? Jul 9, 2014 17:11 |
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Two. I will advance two.
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# ? Jul 9, 2014 17:37 |
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Beat 13 The General 3 Life Discard 1: Overcharged | Drive Discard 2: Impact | Burst Activated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet Heatwizard 8 Life Discard 1: Explosive | Drive Discard 2: Maintenance | Tinker Finisher: Udstad Beam Deactivated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet PULSE! Heatwizard rearranges the board, The General's discards cycle, and the beat resets. Baron Fuzzlewhack fucked around with this message at 22:16 on Jul 9, 2014 |
# ? Jul 9, 2014 17:49 |
See, this is what I was talking about. Yeah, I took you to 3, but I ran out of gas doing it, so now I'm facing an opponent who unconditionally moves faster and reaches farther than I do. I mean, I plan on kicking up a fuss, but I'm kinda in deep poo poo.
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# ? Jul 9, 2014 18:44 |
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I'm hoping I can make it a close game. That's my goal. I was hoping to do better sooner, but everytime I guessed what you were doing, I was dead wrong. Edit: I no longer hit harder, becuase I figured a solid guaranteed harder hit was better then maybe getting the +3 damage over the 3 or so turns left.
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# ? Jul 9, 2014 19:17 |
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Baron Fuzzlewhack posted:PULSE! Heatwizard, how would you like to rearrange the board?
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# ? Jul 9, 2014 20:55 |
Put me right up against the wall there. e: The opposite wall, I mean.
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# ? Jul 9, 2014 22:03 |
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Beat 13 REDUX The General 3 Life Discard 1: Channeled | Shot Discard 2: Overcharged | Drive Activated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet Heatwizard 8 Life Discard 1: Explosive | Drive Discard 2: Maintenance | Tinker Deactivated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet --The General plays Impact Dash, with a priority of 11. Heatwizard plays Channeled Shot, with a priority of 3. The General has priority this beat. --Heatwizard activates his Phase Goggles: --The General advances 1 space: --The General has no range, therefore he does not hit. Zoom! --The General moves 1 space left, to the corner: --Heatwizard has a range of 1~5. The General is at range 6: --Heatwizard's attack misses! --Heatwizard deactivates his Phase Goggles. Beat 13 End Baron Fuzzlewhack fucked around with this message at 23:27 on Jul 11, 2014 |
# ? Jul 9, 2014 22:17 |
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# ? Jul 10, 2014 03:59 |
Baron Fuzzlewhack posted:Discard 2: Tinker Regretful sigh. So close, and yet so far.
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# ? Jul 10, 2014 04:52 |
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Baron Fuzzlewhack posted:
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# ? Jul 10, 2014 17:05 |
Goggles.
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# ? Jul 10, 2014 18:32 |
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Heatwizard posted:Goggles. https://www.youtube.com/watch?v=juFZh92MUOY
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# ? Jul 10, 2014 19:02 |
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Baron Fuzzlewhack posted:
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# ? Jul 10, 2014 19:07 |
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Advance 3. Also, finally, I called something that was going to happen.
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# ? Jul 10, 2014 19:47 |
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The General posted:Advance 3. Errrrrrr are you sure about this?
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# ? Jul 10, 2014 20:17 |
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I think it's game regardless of how far he moves?
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# ? Jul 10, 2014 20:35 |
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No, retreat 1 puts him at range 6, and Heatwizard's Shot is only 1~5.
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# ? Jul 10, 2014 20:46 |
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# ? Jun 9, 2024 23:39 |
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Baron Fuzzlewhack posted:Errrrrrr are you sure about this? I have this beat, next beat and one more beat to do 8 damage. If I waste this beat staying back, Heatwizard can just keep me zoned for two beats and I lose anyways. I have to gain the ground to give myself some options, other than lose by time.
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# ? Jul 10, 2014 22:49 |