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I liked how in AoK you could sperg out and build a superfortress of towers and walls and everything but one treb could stand off at range and reduce the whole thing to rubble very slowly.
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# ? Jan 27, 2018 20:54 |
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# ? May 23, 2024 15:06 |
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I really liked how in AoE 2 the villagers would speak the language of their nationality. Chopper!
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# ? Jan 27, 2018 22:01 |
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Wicker Man posted:When doing random maps, what do you prefer? Short game where you only take out the main buildings to win, or the loooooong exterminatus of seeking out every individual civilian and house to burn down ? I hate the long games, don't know why anyone likes them. That's why I think wonders are good, but mostly people seem to prefer conquest only. I mean which is better, three exciting matches or you can have one exhausting match? Panfilo posted:I really liked how in AoE 2 the villagers would speak the language of their nationality. Yeah, that was cool. It's a wonder they bothered to do that much research. There's still some odd things, like Byzantines speaking mangled Medieval Latin instead of Greek and the Viking soldier voice actor sounding like a very excited guy you could hear on the bus if you're Norwegian. In Age of Mythology the Greeks speak Ancient Greek as spoken by Modern Greeks and Old Norse as spoken by Icelanders which isn't completely right but still pretty good. On the AoE wiki you can find out what they're actually saying. http://ageofempires.wikia.com/wiki/Greeks_(Age_of_Mythology) http://ageofempires.wikia.com/wiki/Mongols Grevling fucked around with this message at 22:21 on Jan 27, 2018 |
# ? Jan 27, 2018 22:14 |
was empire earth the one where you could get mask-wearing priests who could summon volcanoes and stuff i remember rise of nations being really good, too
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# ? Jan 28, 2018 02:48 |
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I've decided to play this game for the first time in over a decade while swilling down some Russian Standard. I hope I remember all the shortcut keys.
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# ? Jan 28, 2018 02:59 |
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I can't even point out why 3 was so unfun. It just never felt addictive like the earlier ones.
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# ? Jan 28, 2018 03:03 |
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AOE2 is objectively a better game but I love the MIDI music and stone age era of OG AOE a whole lot. You start out with some chumps in grass huts and a town center made of mammoth bones and build up HUMANITY ITSELF
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# ? Jan 28, 2018 03:16 |
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Milky Moor posted:was empire earth the one where you could get mask-wearing priests who could summon volcanoes and stuff Yes you could. Also rise of nations was extremely my poo poo. It’s campaigns were also really fun and had some interesting ways to play.
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# ? Jan 28, 2018 03:27 |
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Age of Empires just turned 20 and the oral history of its development is pretty rad. https://arstechnica.com/gaming/2018/01/the-age-of-age-of-empires-as-told-by-the-devs-who-built-it/ quote:"He just came in one day, out of the blue, to my recollection," Rick Goodman told Ars. Tony addressed the engineering team: "Hey, would any of you rather be programming games than databases?" quote:They looked at Warcraft and Westwood's Command & Conquer. When Rick suggested they borrow from these, Shelley brought up his past experience with the games and suggested they do a kind of real-time take on Civilization. quote:To accentuate their Hollywood history, Tony asked brothers Stephen and David Rippy to compose elaborate music that would tell a story. They started with a piece on early cave people going out on a hunt. quote:Rick remembers that Ensemble went with Microsoft because of the software giant's reputation. "At the time, the saying was, 'They could put a rock inside a box with a game package and that would sell 400,000 copies,'" he said. In time, it became clear just how naive such thoughts were. "Your assumption is that these people are godlike," Rick recalled, "and it turned out they were mortals like us."
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# ? Jan 28, 2018 04:11 |
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Red alert 2 and rise of nations both better
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# ? Jan 28, 2018 05:17 |
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Manchild King posted:I can't even point out why 3 was so unfun. It just never felt addictive like the earlier ones. because colonial period is boring as poo poo compared to medieval period
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# ? Jan 28, 2018 05:24 |
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The first AoE was good, then they shifted to a crappy new graphic style and it sucked thereafter.
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# ? Jan 28, 2018 05:26 |
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red alert 2 co-op multiplayer where you sneakily put a bunch of demo trucks in your allies base before canceling your alliance
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# ? Jan 28, 2018 05:46 |
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Applewhite posted:The first AoE was good, then they shifted to a crappy new graphic style and it sucked thereafter. 1 and 2 used the exact same engine
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# ? Jan 28, 2018 05:48 |
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# ? Jan 28, 2018 06:04 |
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Inept posted:1 and 2 used the exact same engine oh well then it was 3 that sucked.
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# ? Jan 28, 2018 06:05 |
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When AoE first came out got my friend's little brother to play it. Whenever he picked a unit we'd secretly press the delete key and kill the unit. Then act like he was some dumbass deleting his own units until the comp beat him.
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# ? Jan 28, 2018 06:13 |
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https://www.youtube.com/watch?v=jJLTYcbknLQ YAH YAH FLICKMAN SA SA YAH I wonder about the historical accuracy of bombard towers though. "enemy scout on the ridge!" "prepare the cannon"
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# ? Jan 28, 2018 06:36 |
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Where are the screenshots? I need to critique your farm placement!
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# ? Jan 28, 2018 06:44 |
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Turns out that every war in human history could have been won by just having you scouts lead a bunch of wolves into the center of your adversaries's home town.
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# ? Jan 28, 2018 06:44 |
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Applewhite posted:oh well then it was 3 that sucked. It was. And that's when they went into a different direction with the stories as well. Everything changed to a personal...ish story between just a few people. AoE 1 and 2 were more epic.
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# ? Jan 28, 2018 06:46 |
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Wifi Toilet posted:Where are the screenshots? I need to critique your farm placement! Yeah, keep us updated.
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# ? Jan 28, 2018 06:47 |
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Rise of Nations was way better.
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# ? Jan 28, 2018 06:59 |
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like a cigarette should posted:I played a multiplayer game where I had literally no units left but a Spanish donkey-priest and like two villagers. I found a path that led to a teeny tiny clearing in the woods and just set up camp there and never grew out of my tiny sanctuary. donkey show missionary style
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# ? Jan 28, 2018 07:59 |
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Manchild King posted:I can't even point out why 3 was so unfun. It just never felt addictive like the earlier ones.
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# ? Jan 28, 2018 08:01 |
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AoE III was too small. The maps were way too small, the AI was unimaginative and boring, the naval units looked cool as heck but had no room for a proper fight. It was going for the epic nature of gunpowder battles and the Age of Discovery but everything was cramped and restrained.
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# ? Jan 28, 2018 10:25 |
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on the new ludikris mapsize in the HD version it takes over 6 minutes gametime for a hussar to make it from one corner of the map to another and trade cogs return something like 500 gold per trip i think
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# ? Jan 28, 2018 10:32 |
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6 mintues and 51 seconds to cross the map. its vast
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# ? Jan 28, 2018 10:34 |
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Grandma Panic! posted:https://www.youtube.com/watch?v=jJLTYcbknLQ WOOLOOLOOO
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# ? Jan 28, 2018 13:36 |
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Didn't read the thread but I enjoyed playing rise of nations with people from school. When I was about to lose, I would fire loads of nukes and cause the game to end by nuclear armageddon and ruin it for everyone.
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# ? Jan 28, 2018 13:51 |
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Cum Galleon posted:Didn't read the thread but I enjoyed playing rise of nations with people from school. When I was about to lose, I would fire loads of nukes and cause the game to end by nuclear armageddon and ruin it for everyone. That isn't how you're supposed to play?
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# ? Jan 28, 2018 14:02 |
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Stop making unfair comparisons. Age of Empires II released September 30th 1999 Rise of Nations released May 20th 2003 Almost 4 years between releases. In late 90's / early 2000's computing that's equivalent to decades.
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# ? Jan 28, 2018 14:04 |
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When I was a kid the campaign was too hard for me but I loved fooling around with the custom map editor. I made a ton of weird non-combat maps, like one where you were on the largest map size possible and the entire thing was completely choked in the densest forest land possible with four relics in each corner of the map that you had to possess to win. The "trick" was that if you advanced to the point where you could build siege weapons and then used the free fire function of the catapults their area of effect would destroy trees so a forest that would take minutes for villagers to chop and gather could be cleared in seconds.
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# ? Jan 28, 2018 16:05 |
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But what about Rise of Nations 2: Steampunk Fever?
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# ? Jan 28, 2018 16:06 |
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Manchild King posted:Stop making unfair comparisons.
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# ? Jan 28, 2018 16:20 |
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Vakal posted:Turns out that every war in human history could have been won by just having you scouts lead a bunch of wolves into the center of your adversaries's home town. Came here to post this. When I was in school a group of us would all download the AoE2 demo in the computer lab (just one multi-player map iirc). Then I'd send a couple spearmen to find wolves in the wilderness, give them one poke each to get them to chase me, then run like hell to the enemy base and dive into a pile of peasants to get the wolves to start tearing them up.
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# ? Jan 28, 2018 16:27 |
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In AoE there was a hidden Gaia faction you could cheat to use that would give you control over animals and also the map editor let you create animals that were allied to your civ and controllable, I wish they had done a little fiddling and done some cool weird reverse-Civilization mode where you play as nature trying to extinguish humanity's attempt to exert dominance over its environment.
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# ? Jan 28, 2018 16:36 |
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Guy Mann posted:In AoE there was a hidden Gaia faction you could cheat to use that would give you control over animals and also the map editor let you create animals that were allied to your civ and controllable, I wish they had done a little fiddling and done some cool weird reverse-Civilization mode where you play as nature trying to extinguish humanity's attempt to exert dominance over its environment. That would have been cool The GAIA cheat was fun a few times but I remember not being able to reverse it and you'd have to quit the game. Mother Nature won in the end.
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# ? Jan 28, 2018 17:06 |
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Teriyaki Hairpiece posted:I've decided to play this game for the first time in over a decade while swilling down some Russian Standard. I hope I remember all the shortcut keys. I play strategy games while intoxicated sometimes but it's amazing how much it impairs your ability to play well. AoEII had some really great custom campaigns that people made, I remember one about the battle of the catalaunian fields where you're a leutenant of attilia and have a set amount of time to gather your strength before the battle starts. The battle itself had several different outcomes so it could result in a win for either side or a draw like in history. I've never been able to find that map again.
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# ? Jan 28, 2018 17:29 |
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# ? May 23, 2024 15:06 |
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I'm going to play AoE 2 today, but someone mentioned 0 A.D. Anyone try it before? Any good?
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# ? Jan 28, 2018 22:34 |