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Teriyaki Hairpiece
Dec 29, 2006

I'm nae the voice o' the darkened thistle, but th' darkened thistle cannae bear the sight o' our Bonnie Prince Bernie nae mair.
I liked how in AoK you could sperg out and build a superfortress of towers and walls and everything but one treb could stand off at range and reduce the whole thing to rubble very slowly.

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Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
I really liked how in AoE 2 the villagers would speak the language of their nationality.

:v: Chopper!

Grevling
Dec 18, 2016

Wicker Man posted:

When doing random maps, what do you prefer? Short game where you only take out the main buildings to win, or the loooooong exterminatus of seeking out every individual civilian and house to burn down :black101:?

The computer could be like roaches sometimes, constantly building in some random rear end spot on the map just when you think you stamped them out.

I hate the long games, don't know why anyone likes them. That's why I think wonders are good, but mostly people seem to prefer conquest only.

I mean which is better, three exciting matches or you can have one exhausting match?

Panfilo posted:

I really liked how in AoE 2 the villagers would speak the language of their nationality.

:v: Chopper!

Yeah, that was cool. It's a wonder they bothered to do that much research. There's still some odd things, like Byzantines speaking mangled Medieval Latin instead of Greek and the Viking soldier voice actor sounding like a very excited guy you could hear on the bus if you're Norwegian.

In Age of Mythology the Greeks speak Ancient Greek as spoken by Modern Greeks and Old Norse as spoken by Icelanders which isn't completely right but still pretty good.

On the AoE wiki you can find out what they're actually saying.

http://ageofempires.wikia.com/wiki/Greeks_(Age_of_Mythology)
http://ageofempires.wikia.com/wiki/Mongols

Grevling fucked around with this message at 22:21 on Jan 27, 2018

Milkfred E. Moore
Aug 27, 2006

'It's easier to imagine the end of the world than the end of capitalism.'
was empire earth the one where you could get mask-wearing priests who could summon volcanoes and stuff

i remember rise of nations being really good, too

Teriyaki Hairpiece
Dec 29, 2006

I'm nae the voice o' the darkened thistle, but th' darkened thistle cannae bear the sight o' our Bonnie Prince Bernie nae mair.
I've decided to play this game for the first time in over a decade while swilling down some Russian Standard. I hope I remember all the shortcut keys.

Manchild King
Oct 22, 2010
Misogynistic, self-absorbed, incredibly unfunny asshole. BLOCK ME or I will steal your face for creepy fetish porn!
I can't even point out why 3 was so unfun. It just never felt addictive like the earlier ones.

Hometown Slime Queen
Oct 26, 2004

the GOAT
AOE2 is objectively a better game but I love the MIDI music and stone age era of OG AOE a whole lot. You start out with some chumps in grass huts and a town center made of mammoth bones and build up HUMANITY ITSELF

really queer Christmas
Apr 22, 2014

Milky Moor posted:

was empire earth the one where you could get mask-wearing priests who could summon volcanoes and stuff

i remember rise of nations being really good, too

Yes you could. Also rise of nations was extremely my poo poo. It’s campaigns were also really fun and had some interesting ways to play.

Guy Mann
Mar 28, 2016

by Lowtax
Age of Empires just turned 20 and the oral history of its development is pretty rad.

https://arstechnica.com/gaming/2018/01/the-age-of-age-of-empires-as-told-by-the-devs-who-built-it/

quote:

"He just came in one day, out of the blue, to my recollection," Rick Goodman told Ars. Tony addressed the engineering team: "Hey, would any of you rather be programming games than databases?"

"I think there was a strange reaction in the room because people didn't know quite how to perceive that," Rick continued. "But it turned out he was serious."

quote:

They looked at Warcraft and Westwood's Command & Conquer. When Rick suggested they borrow from these, Shelley brought up his past experience with the games and suggested they do a kind of real-time take on Civilization.

"They nodded their head and agreed that maybe, of all the bad ideas, it was the least-worst idea we had," recalled Rick.

quote:

To accentuate their Hollywood history, Tony asked brothers Stephen and David Rippy to compose elaborate music that would tell a story. They started with a piece on early cave people going out on a hunt.

"We went out into the woods with a bunch of microphones and made a bunch of ridiculous caveman sounds and ran around and threw rocks and broke branches and brought all of this stuff back to my apartment, and we kind of made this rhythmic piece of music where we incorporated all of those sounds," Stephen Rippy said.

"At the end of the day we got it pretty close. You could tell what was going on, and you could tell we're making tools, we're stalking the lion, killing a lion, bringing it back home. And we put it in the game, and it was a complete disaster. It was just a joke."

quote:

Rick remembers that Ensemble went with Microsoft because of the software giant's reputation. "At the time, the saying was, 'They could put a rock inside a box with a game package and that would sell 400,000 copies,'" he said. In time, it became clear just how naive such thoughts were. "Your assumption is that these people are godlike," Rick recalled, "and it turned out they were mortals like us."

Vegetable
Oct 22, 2010

Red alert 2 and rise of nations both better

Kak
Sep 27, 2002

Manchild King posted:

I can't even point out why 3 was so unfun. It just never felt addictive like the earlier ones.

because colonial period is boring as poo poo compared to medieval period

Applewhite
Aug 16, 2014

by vyelkin
Nap Ghost
The first AoE was good, then they shifted to a crappy new graphic style and it sucked thereafter.

Magius1337est
Sep 13, 2017

Chimichanga
red alert 2 co-op multiplayer where you sneakily put a bunch of demo trucks in your allies base before canceling your alliance

Inept
Jul 8, 2003

Applewhite posted:

The first AoE was good, then they shifted to a crappy new graphic style and it sucked thereafter.

1 and 2 used the exact same engine

Hometown Slime Queen
Oct 26, 2004

the GOAT

Applewhite
Aug 16, 2014

by vyelkin
Nap Ghost

Inept posted:

1 and 2 used the exact same engine

oh well then it was 3 that sucked.

appropriatemetaphor
Jan 26, 2006

When AoE first came out got my friend's little brother to play it. Whenever he picked a unit we'd secretly press the delete key and kill the unit. Then act like he was some dumbass deleting his own units until the comp beat him.

Grandma Panic!
Nov 4, 2006
https://www.youtube.com/watch?v=jJLTYcbknLQ
YAH YAH FLICKMAN SA SA YAH

I wonder about the historical accuracy of bombard towers though.
"enemy scout on the ridge!"
"prepare the cannon"

Wifi Toilet
Oct 1, 2004

Toilet Rascal
Where are the screenshots? I need to critique your farm placement!

Vakal
May 11, 2008
Turns out that every war in human history could have been won by just having you scouts lead a bunch of wolves into the center of your adversaries's home town.

Pennywise the Frown
May 10, 2010

Upset Trowel

Applewhite posted:

oh well then it was 3 that sucked.

It was. And that's when they went into a different direction with the stories as well. Everything changed to a personal...ish story between just a few people. AoE 1 and 2 were more epic.

Pennywise the Frown
May 10, 2010

Upset Trowel

Wifi Toilet posted:

Where are the screenshots? I need to critique your farm placement!


Yeah, keep us updated.

Proposition Castle
Aug 9, 2004
Witty message goes here.
Rise of Nations was way better.

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?

like a cigarette should posted:

I played a multiplayer game where I had literally no units left but a Spanish donkey-priest and like two villagers. I found a path that led to a teeny tiny clearing in the woods and just set up camp there and never grew out of my tiny sanctuary.

The rest of the players all exterminated each other, and the last two were torn between fighting each other and sending units everywhere to try and find my camp because nobody had seen me at all. I wanna say that this story ended in a cool way and I built up a quick army and swept a victory, but eventually a scout found the path and they just sent in some units to clear me out. But I had fun pissing everyone off in the meantime.

Good times, AOE rules

donkey show missionary style

COMRADES
Apr 3, 2017

by LITERALLY AN ADMIN

Manchild King posted:

I can't even point out why 3 was so unfun. It just never felt addictive like the earlier ones.

Zippy the Bummer
Dec 14, 2008

Silent Majority
The Don
LORD COMMANDER OF THE UKRAINIAN ARMED FORCES
AoE III was too small. The maps were way too small, the AI was unimaginative and boring, the naval units looked cool as heck but had no room for a proper fight. It was going for the epic nature of gunpowder battles and the Age of Discovery but everything was cramped and restrained.

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?
on the new ludikris mapsize in the HD version it takes over 6 minutes gametime for a hussar to make it from one corner of the map to another and trade cogs return something like 500 gold per trip i think

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?
6 mintues and 51 seconds to cross the map. its vast

Papa Emeritus III
Jul 7, 2017

[A MESSAGE FROM THE CLERGY]

Dat's Pussy Trap, bitch!

Deal with it.

Grandma Panic! posted:

https://www.youtube.com/watch?v=jJLTYcbknLQ
YAH YAH FLICKMAN SA SA YAH

I wonder about the historical accuracy of bombard towers though.
"enemy scout on the ridge!"
"prepare the cannon"

WOOLOOLOOO

Cum Galleon
Oct 16, 2004

Your shipment has arrived.
Didn't read the thread but I enjoyed playing rise of nations with people from school. When I was about to lose, I would fire loads of nukes and cause the game to end by nuclear armageddon and ruin it for everyone.

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.

Cum Galleon posted:

Didn't read the thread but I enjoyed playing rise of nations with people from school. When I was about to lose, I would fire loads of nukes and cause the game to end by nuclear armageddon and ruin it for everyone.

That isn't how you're supposed to play?

Manchild King
Oct 22, 2010
Misogynistic, self-absorbed, incredibly unfunny asshole. BLOCK ME or I will steal your face for creepy fetish porn!
Stop making unfair comparisons.

Age of Empires II released September 30th 1999
Rise of Nations released May 20th 2003

Almost 4 years between releases. In late 90's / early 2000's computing that's equivalent to decades.

Guy Mann
Mar 28, 2016

by Lowtax
When I was a kid the campaign was too hard for me but I loved fooling around with the custom map editor. I made a ton of weird non-combat maps, like one where you were on the largest map size possible and the entire thing was completely choked in the densest forest land possible with four relics in each corner of the map that you had to possess to win. The "trick" was that if you advanced to the point where you could build siege weapons and then used the free fire function of the catapults their area of effect would destroy trees so a forest that would take minutes for villagers to chop and gather could be cleared in seconds.

Inept
Jul 8, 2003

But what about Rise of Nations 2: Steampunk Fever?

Vegetable
Oct 22, 2010

Manchild King posted:

Stop making unfair comparisons.

Age of Empires II released September 30th 1999
Rise of Nations released May 20th 2003

Almost 4 years between releases. In late 90's / early 2000's computing that's equivalent to decades.
Not really. RTS games from the late 1990s and the early 2000s are very comparable. The main difference is in graphics and not much else.

TapTheForwardAssist
Apr 9, 2007

Pretty Little Lyres

Vakal posted:

Turns out that every war in human history could have been won by just having you scouts lead a bunch of wolves into the center of your adversaries's home town.

Came here to post this. When I was in school a group of us would all download the AoE2 demo in the computer lab (just one multi-player map iirc). Then I'd send a couple spearmen to find wolves in the wilderness, give them one poke each to get them to chase me, then run like hell to the enemy base and dive into a pile of peasants to get the wolves to start tearing them up.

Guy Mann
Mar 28, 2016

by Lowtax
In AoE there was a hidden Gaia faction you could cheat to use that would give you control over animals and also the map editor let you create animals that were allied to your civ and controllable, I wish they had done a little fiddling and done some cool weird reverse-Civilization mode where you play as nature trying to extinguish humanity's attempt to exert dominance over its environment.

Hometown Slime Queen
Oct 26, 2004

the GOAT

Guy Mann posted:

In AoE there was a hidden Gaia faction you could cheat to use that would give you control over animals and also the map editor let you create animals that were allied to your civ and controllable, I wish they had done a little fiddling and done some cool weird reverse-Civilization mode where you play as nature trying to extinguish humanity's attempt to exert dominance over its environment.

That would have been cool

The GAIA cheat was fun a few times but I remember not being able to reverse it and you'd have to quit the game.
Mother Nature won in the end.

Grevling
Dec 18, 2016

Teriyaki Hairpiece posted:

I've decided to play this game for the first time in over a decade while swilling down some Russian Standard. I hope I remember all the shortcut keys.

I play strategy games while intoxicated sometimes but it's amazing how much it impairs your ability to play well.

AoEII had some really great custom campaigns that people made, I remember one about the battle of the catalaunian fields where you're a leutenant of attilia and have a set amount of time to gather your strength before the battle starts. The battle itself had several different outcomes so it could result in a win for either side or a draw like in history. I've never been able to find that map again.

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Pennywise the Frown
May 10, 2010

Upset Trowel
I'm going to play AoE 2 today, but someone mentioned 0 A.D. Anyone try it before? Any good?

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