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Cream-of-Plenty posted:I prefer Kingdom Hearts style
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# ? Jan 20, 2024 17:44 |
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# ? May 29, 2024 15:36 |
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Guillermus posted:I missed 2 modern combat and 1943 yeah, both console exclusives (like Bad Company 1). 1943 was super fun but didn't feel like a fully fledged release with just three maps (conquest) and one for air superiority. I didn't unclude BF Heroes and Play4Free because obvious reasons. 1943 was like $20 USD or something right? I guess the plan was to do map packs but it didn't work out
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# ? Jan 21, 2024 00:28 |
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my bony fealty posted:Quake 6 should be a semi-open world hub game with nonlinear progression where you can jumpgate to different worlds, one of which is the Strogg world. And the main character should start with a hammer that shoots lightning.
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# ? Jan 21, 2024 01:32 |
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Wolf 09 is pretty fun, feels very dated and console-esque yeah but it's got solid Nazi shooting and the first mission has you gunning down helpless Nazis in zero g. I'm here for it.
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# ? Jan 21, 2024 01:46 |
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my bony fealty posted:Quake 6 should be a semi-open world hub game with nonlinear progression where you can jumpgate to different worlds, one of which is the Strogg world.
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# ? Jan 21, 2024 08:14 |
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kirbysuperstar posted:1943 was like $20 USD or something right? I guess the plan was to do map packs but it didn't work out It was also bundled with deluxe editions of Bad Company 2 iirc. 1943 didn't work out because they didn't put the effort on it. Players liked it as it was an updated 1942 on consoles. Basically DICE not knowing (again) why players like about their games.
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# ? Jan 21, 2024 11:08 |
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truly a tale as old as time itself
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# ? Jan 21, 2024 11:46 |
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Romero truly ahead of his time.
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# ? Jan 21, 2024 13:40 |
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The Doom II Strategy Guide had a cool interview with Romero in the back where he talked about his vision for Quake as well, and it was pretty wild. fake edit: I managed to find a copy of it, interview starts on page 205. https://www.starehry.eu/download/action3d/docs/Doom2_Official-Strategy-Guide.pdf
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# ? Jan 21, 2024 15:00 |
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https://www.youtube.com/watch?v=UXZO9b-ZZNw
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# ? Jan 21, 2024 16:30 |
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my bony fealty posted:Totally forgot about that one God, yes, it deserves some kind of a rerelease. The megatexture stuff probably killed it back in the day with its system reqs. Also lol @ Deakul fucked around with this message at 16:47 on Jan 21, 2024 |
# ? Jan 21, 2024 16:43 |
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Deakul posted:God, yes, it deserves some kind of a rerelease. Pretty much the only expression on my face during most of Doom 3 was mild boredom.
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# ? Jan 21, 2024 18:00 |
Turn off my lights, put on my AVP promotional Big Dog diapers, and engage DOOM 3.
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# ? Jan 21, 2024 18:02 |
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Against the name of the thread, but definitely in the spirit of the thread: https://www.youtube.com/watch?v=mUt8Z8mkI-g
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# ? Jan 21, 2024 18:27 |
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thanks, from the comments: quote:Thank you for this video. I was one of the developers on this game - I was a gameplay programmer and then gameplay designer on the title from 2005 till it shipped. The amount of memories this video brought up are shocking and man if you knew the stuff we didn’t ship your mind would be blown. Like at the beginning of the project - everything was open world. id was sure old school linear games were dead and wanted the entire game to be like GTA. It was awful. The tiny hub section we shipped was a remnant from that, and we pushed for linear levels the last two years of the dev cycle to unfuck the game. Weird to watch five years of your life summed up in 50 min but great video, glad you enjoyed the game and gave it another chance.
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# ? Jan 21, 2024 19:04 |
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The Slave Zero X promo Quake mission pack ENYO is kind of mid but also not terrible? For free it's alright. The level design is linear but still has arrows all over the place pointing to where the path is. Enemies spawn in obviously as soon as an invisible barrier is hit, and sometimes that barrier is so small and in a certain spot that I had run back and forth several times locked in a room until I eventually ran over the spot it was on and all the enemies popped into the room. Also it's weird to have the critical path require platforming up tiny crates onto a ledge. That stuff is for secrets! And some areas are missing textures and just have a void. Aside from all that it's not bad. edit: ALSO the item placement is bonkers. Red armor towards the end of one level, next level has a yellow armor at the start and then a secret red armor a few feet away. Ammo is placed all at once in big clumps.
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# ? Jan 21, 2024 19:21 |
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I did a big Wolfenstein replay right before New Colossus came out and in some ways I ended up liking Wolf '09 more than TNO even. Definitely don't mind the hub because oh no what a huge punishment, having to shoot more mans. Easily a better game than TNC, considering cool stuff actually happens not in cutscenes.
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# ? Jan 21, 2024 19:31 |
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Don't like the BJ in this one, looks like the werewolf guy from twilight
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# ? Jan 21, 2024 22:15 |
The worst BJ was in 09 for sure, just amateur level stuff
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# ? Jan 21, 2024 22:38 |
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Milo and POTUS posted:Don't like the BJ in this one Cream-of-Plenty posted:The worst BJ was in 09 for sure, just amateur level stuff don't do it, don't say anything, you're better than this
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# ? Jan 21, 2024 23:34 |
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Users on Sex Reviews Dot Com say the following:
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# ? Jan 21, 2024 23:38 |
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Mordja posted:I did a big Wolfenstein replay right before New Colossus came out and in some ways I ended up liking Wolf '09 more than TNO even. Definitely don't mind the hub because oh no what a huge punishment, having to shoot more mans. Easily a better game than TNC, considering cool stuff actually happens not in cutscenes. Yeah I dunno if it's just a matter of already liking other open world-y games but having the hub be a sort of sandbox where you can play around with all your kit and pick off nazis like an apex predator was fun. I guess if you're just there for linear shootmans then it feels like retreading old ground all the time. I have no loving clue what the game would even look like as a full open world so I'm glad they fought to not do that.
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# ? Jan 21, 2024 23:55 |
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It's amazing how adding such a little thing like a compass in Quake II is making me enjoy it much more than ever before.
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# ? Jan 22, 2024 02:26 |
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It sucked not having it in quake lol
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# ? Jan 22, 2024 02:38 |
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Milo and POTUS posted:It sucked not having it in quake lol For whatever reason the levels in Quake stick out more to me and where I need to go back to, while Quake 2 I wandered the palace at the end for a while
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# ? Jan 22, 2024 04:17 |
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Having finally gotten a chance to sit down and watch Civvie's video, I'm glad he turned around on Wolf'09.
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# ? Jan 22, 2024 04:58 |
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Is there some sort of controvery about a Doom speedrunner called Zero-Master? The name rings a bell, I just fell down a wiki hole and a random youtube comment mentions a record for E1M8 not being accepted for whatever reason.
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# ? Jan 22, 2024 05:41 |
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Serephina posted:Is there some sort of controvery about a Doom speedrunner called Zero-Master? The name rings a bell, I just fell down a wiki hole and a random youtube comment mentions a record for E1M8 not being accepted for whatever reason. No? I think you have been lead quite astray.
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# ? Jan 22, 2024 05:51 |
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People probably bitching at him to do a non-tool-assisted 100% of nuts.wad lol
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# ? Jan 22, 2024 06:01 |
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Serephina posted:Is there some sort of controvery about a Doom speedrunner called Zero-Master? The name rings a bell, I just fell down a wiki hole and a random youtube comment mentions a record for E1M8 not being accepted for whatever reason.
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# ? Jan 22, 2024 06:17 |
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Volte posted:You might be talking about his E1M8 UV-Max where he actually gets 100% kills in the final auto-kill room which is supposed to be impossible. Technically speaking it's the only true UV-Max of E1M8 ever but if it were accepted as such it would destroy the category as it's basically impossible to do and not particularly interesting competitively. It's not a controversy, just an insanely impressive achievement that is generally accepted as being outside of the parameters of UV-Max for E1M8. Controversial: Local man is too good at Doom
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# ? Jan 22, 2024 06:23 |
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Yea that's it, thanks. There sure are some crazy bastards out there. Some people make realistic train dioramas, others break video games.
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# ? Jan 22, 2024 06:33 |
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Volte posted:You might be talking about his E1M8 UV-Max where he actually gets 100% kills in the final auto-kill room which is supposed to be impossible. Technically speaking it's the only true UV-Max of E1M8 ever but if it were accepted as such it would destroy the category as it's basically impossible to do and not particularly interesting competitively. It's not a controversy, just an insanely impressive achievement that is generally accepted as being outside of the parameters of UV-Max for E1M8. Oh wow I hadn't heard about this but it's neat https://www.youtube.com/watch?v=4qKO_VJTL5U&t=122s
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# ? Jan 22, 2024 06:45 |
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is it even speedrunning if you aren't arguing about who is doing it right and what records actually count
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# ? Jan 22, 2024 11:34 |
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The controversy should count on the timer
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# ? Jan 22, 2024 13:43 |
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Zero Master is probably the best Doom speedrunner in history and he is an unfair standard to hold others to. Essentially days after Decino made a video on impossible Doom challenges, Zero Master achieved half of them.
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# ? Jan 22, 2024 14:29 |
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site posted:Oh wow I hadn't heard about this but it's neat It's an incredible accomplishment. Zero Master is amazing.
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# ? Jan 22, 2024 14:37 |
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if they want to make a different category for sub-100% they should but imo zeromaster has the only uvmax time. it took like twenty years for someone to uvpacifist underhalls and the world record time is like twenty minutes but that's the deal
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# ? Jan 22, 2024 14:46 |
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Cactus Ghost posted:if they want to make a different category for sub-100% they should but imo zeromaster has the only uvmax time. it took like twenty years for someone to uvpacifist underhalls and the world record time is like twenty minutes but that's the deal 100% secrets in MAP15 was also impossible until Zero Master figured out how to exploit a bug in Lost Soul spawning to get it, but it's not required for UV-Max either because who wants to deal with that? https://www.youtube.com/watch?v=irNoHfnLXRM
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# ? Jan 22, 2024 15:05 |
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# ? May 29, 2024 15:36 |
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Tiny Timbs posted:The controversy should count on the timer it's not counted on the timer directly, but dsda has a section for notes for each record and zeromaster's run is recorded as being 100% kills https://dsdarchive.com/wads/doom?level=E1M8 (scroll down to uv-max) so it's quite prominent if you're looking for it. dsda didn't hide it, say it didn't count or anything. the problem some people seem to have is that it didn't invalidate all the previous runs, which yeah i think is a bit naff, the idea is that it's a community competition, and it's nice to look at the evolution of that competition, even if a more "technically correct" take on the competition was completed years later.
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# ? Jan 22, 2024 16:19 |