It's so beautiful, I'm in tears.
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# ? May 17, 2024 17:47 |
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# ? Jun 10, 2024 00:01 |
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NinjaDebugger posted:
The air model has the same silhouette as Ralph Wiggum being thrown through the Simpson’s window
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# ? May 17, 2024 17:53 |
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I think people have been painting their 3D prints as Ralph after seeing it.
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# ? May 17, 2024 17:56 |
Also, after I finish moving, I want to see about buying some sheets of SLDF decals, and also if I can get some custom sheets of Macross decals (UEDF and Skull & Crossbones so I can expand Skull Company), are there any good recs for a provider?
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# ? May 17, 2024 19:24 |
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Well, managed to get half my completed company of DC Sword of Light ruined when the wind whipped up while I was priming other models and proceeded to carry white paint over them after I had varnished them and set them far to the side (), but here's the survivors: Also finally decided on Marik Militia and House Hiritsu for my FWL and Capellan lances. Liked the color schemes and I did kind of like the Aris Sung novels featuring Hiritsu; maybe I'll paint up a spare Stinger and/or Wraith in that style in addition to the lance of each I'm planning. Got the paint finished for the Militia, just need the decals and basing (also varnishing, but I'm gonna wait a while on that until I'm not concerned about stroking out at the thought...):
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# ? May 17, 2024 19:51 |
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If they were already varnished you may be able to just remove the specks of paint with a gentle wipe of acetone on a cotton bud.
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# ? May 17, 2024 19:53 |
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Arquinsiel posted:If they were already varnished you may be able to just remove the specks of paint with a gentle wipe of acetone on a cotton bud. Not really specks but a light coating (you can see a little on the front of the Shilone base/stem to get an idea; that was the least harmed though), but I'll give it a shot.
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# ? May 17, 2024 20:29 |
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At least the base is definitely an easy fix
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# ? May 17, 2024 21:03 |
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Alright, I've got my Kerensky's Orion sitting in a fresh 50% dilution of LA's totally awesome, the Ultrasonic Cleaner's up to temperature, and it's on a 30 minute cycle. Let's see if that paint will come off.
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# ? May 17, 2024 23:07 |
PoptartsNinja posted:Alright, I've got my Kerensky's Orion sitting in a fresh 50% dilution of LA's totally awesome, the Ultrasonic Cleaner's up to temperature, and it's on a 30 minute cycle. Good luck, and Kerensky be with you.
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# ? May 17, 2024 23:41 |
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After 30 minutes, most of the blacklining has been killed, as has the silver & blue metallic paint inside the weapon barrels.
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# ? May 17, 2024 23:59 |
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PoptartsNinja posted:I remember my biggest actual concern with Alpha Strike's alternate RfEDP (roll for each damage point) optional rule: It skews the points curve in favor of high damage units even more. Excellent points! I think bigger units with more firepower being able to roll more crits kind of reflects how they would work in BattleTech - if you’re rolling for 10 different weapons systems, the chance for you to get those floating crits or headshots just goes up a lot. But you are definitely right in the method making them more powerful. I think that low-cost units do still have a role - if they’re fast and can get those rear shots in. I’ve noticed that fast hovers like Harassers are killer in Alpha Strike. Impossible to hit with their TMM of 4, and the two damage they output goes up to three when shooting in the rear, which is what they will definitely do with their movement of 20”. What really loses any use case scenario in Alpha Strike are cheap SLOW units. Perfect for random OpFor I suppose. On your point 2: This is actually the part I dislike about the way multiple attack rolls are written in the book. I prefer to roll all the dice at once and if I want to split my fire, I need to designate a certain amount of damage to the primary and secondary targets FIRST (much like BattleTech). a cyborg mug fucked around with this message at 05:09 on May 18, 2024 |
# ? May 18, 2024 04:01 |
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Arquinsiel posted:It's been several years since I played Alpha Strike, but when I did we always just used the basic system. Might have been part of why I didn't particularly care for it. Depending on how many years it’s been, the rules might’ve changed a bit (for the better, as far as I can tell). The first edition of Alpha Strike seems to have had some weirdness to it and the appendix and then Commander’s Edition took steps to fix the weirdness. I definitely recommend trying AS with multiple attack rolls or the pilot die a try. It’s a cool game. Better yet - put it on a hexmap for some true lightning-fast BattleTech fun. I played a hexmap Alpha Strike lance vs lance game in about half an hour the other day. Icon Of Sin posted:Southern Assault does option 3, with the caveat that you designate a pair of dice as your crit dice. This set rolls with everyone else, but you can only sneak a crit in if this pair rolls a natural 12. Interesting compromise. Takes away the feelsbad of RAW but keeps the critical hit chance at the intended level. I’m considering a follow-up to my video because I’m getting a ton of GREAT discussion on this, including here
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# ? May 18, 2024 04:37 |
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The chad answer is to simply not feel bad about your dice results in a board game. Single Attack Role supremacy.
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# ? May 18, 2024 06:58 |
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a cyborg mug posted:It’s been real hard finding the time to sit down and make a video recently, but I wanted to get this one out before I go on vacation. Icon of Sin posted:Southern Assault does option 3, with the caveat that you designate a pair of dice as your crit dice. This set rolls with everyone else, but you can only sneak a crit in if this pair rolls a natural 12. Yeah, I played with a group in the DMV that does the multiple rolls but one set of dice are your crit dice and really, really liked it. I felt my lights and mediums survived a lot longer as one hit didn't destroy your Fire Moth immediately. MadDogMike posted:Also finally decided on Marik Militia and House Hiritsu for my FWL and Capellan lances. Liked the color schemes and I did kind of like the Aris Sung novels featuring Hiritsu; maybe I'll paint up a spare Stinger and/or Wraith in that style in addition to the lance of each I'm planning. Got the paint finished for the Militia, just need the decals and basing (also varnishing, but I'm gonna wait a while on that until I'm not concerned about stroking out at the thought...): Hey, I just painted some Marik Militia for a graduating senior in my game club this week! NinjaDebugger posted:
When they said the UrbieLAMs were just a joke and not legal I didn't think they'd make Alpha Strike cards for them, because that actually makes them playable. We live in an Age of Wonders. Crazy Joe Wilson fucked around with this message at 15:09 on May 18, 2024 |
# ? May 18, 2024 15:01 |
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Since nobody got back to me on that discord question I went to make one, only to remember that someone else had mentioned this to me months back and I had already started doing it: https://discord.gg/kpYSVKHKa cyborg mug posted:Excellent points! I think bigger units with more firepower being able to roll more crits kind of reflects how they would work in BattleTech - if you’re rolling for 10 different weapons systems, the chance for you to get those floating crits or headshots just goes up a lot. But you are definitely right in the method making them more powerful. a cyborg mug posted:Depending on how many years it’s been, the rules might’ve changed a bit (for the better, as far as I can tell). The first edition of Alpha Strike seems to have had some weirdness to it and the appendix and then Commander’s Edition took steps to fix the weirdness.
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# ? May 18, 2024 17:04 |
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I am dishonored warrior TrashbornKicker3050. I first started clawing people with my toenails when I was still in the sibko. By the time of my trial of position I became preoccupied with the concept of “Jade Hawks” and thought about them constantly, until my thought process became unClanlike and I would repeat things like “I jump 5 and overheat 9” and “I falcoom my srms and claw” in my head for hours, and I would get really aggressive, start painting EI implants on my face with highliters etc, basically turning into a protomech. I always wondered what the kind of “post malvina” style of fighting was all about. I think it’s the scientists putting bird genes in our vats, basically the mind of a big parrot expressed through the body of trueborn warrior. I would advise all people who “get” partial wings to be careful as it likely means you have a predisposition to bad decisions. Seyla
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# ? May 18, 2024 17:44 |
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General Battuta posted:I am dishonored warrior TrashbornKicker3050. I first started clawing people with my toenails when I was still in the sibko. By the time of my trial of position I became preoccupied with the concept of “Jade Hawks” and thought about them constantly, until my thought process became unClanlike and I would repeat things like “I jump 5 and overheat 9” and “I falcoom my srms and claw” in my head for hours, and I would get really aggressive, start painting EI implants on my face with highliters etc, basically turning into a protomech. I always wondered what the kind of “post malvina” style of fighting was all about. I think it’s the scientists putting bird genes in our vats, basically the mind of a big parrot expressed through the body of trueborn warrior. I would advise all people who “get” partial wings to be careful as it likely means you have a predisposition to bad decisions. Seyla
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# ? May 18, 2024 19:33 |
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The Commander's Edition of Alpha Strike is going to undergo a revision to try to organize it better and I really wish I could be part of that editing team just to cut down on wordiness and get to the meat of the rules. So many lance/star abilities or pilot abilities are just... 50% fluff, with rules interwoven. I love fluff, but separate it and put it at the start or end, not interwoven.
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# ? May 19, 2024 21:03 |
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If they use the Battlemech Manual as a template, that'd be an awesome revised AS rulebook
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# ? May 19, 2024 22:06 |
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We played our first game trying to properly use the LAM rules, which meant I had to do a lot of learning of the WiGE rules. This means in theory I should be able to add WiGEs to games going forward, which is neat. However, another question came up that I'm not sure if I overlooked in the rules or if I'm just not understanding fully. Let's say the LAM is in AirMech mode and chooses to set its movement speed to flanking. The pilot decides to land, but has MP remaining. Since you've landed, are you just done moving for the turn? You can't "flank" across the ground, right? It would have to be a Walk or Run and you can't combine movement modes as far as I can tell. Also, not being able to torso twist as an AirMech really cuts down on their usability. I didn't realize how limiting that would be.
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# ? May 20, 2024 00:36 |
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Atlas Hugged posted:Let's say the LAM is in AirMech mode and chooses to set its movement speed to flanking. The pilot decides to land, but has MP remaining. Since you've landed, are you just done moving for the turn? You can't "flank" across the ground, right? It would have to be a Walk or Run and you can't combine movement modes as far as I can tell. LAMs in AirMech have separate WiGE and ground movement, their ground speeds in AirMech are w1/r2. If you land, your movement ends.
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# ? May 20, 2024 02:19 |
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PoptartsNinja posted:their ground speeds in AirMech are w1/r2. I need to read that section again. Thanks!
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# ? May 20, 2024 02:49 |
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If it helps, their statline will usually read [walk]/[run]/[cruise]/[flank], so for example 1/2/8/12
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# ? May 20, 2024 03:12 |
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The format I have doesn't list Walk or Run under AirMech mode, so I was using the BattleMech mode stats. Whoops. I also see there's a "fuel" stat, but I'm guessing this doesn't affect AirMech mode?
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# ? May 20, 2024 03:24 |
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wolfhound 2x
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# ? May 20, 2024 04:22 |
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My friends are big into this right now and I've been waiting 15+ years for them to get into a minis game where I don't need to assemble anything. I see there's a lot of mechs named after big ol' cats. Are any of them good? I mean obviously there's the Mad Cat, I remember that one from MechWarrior 2: Mercenaries.
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# ? May 20, 2024 04:24 |
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Any 'mech you like the looks of is a good 'mech. BattleTech isn't WYSIWYG, so you can proxy any unit you want as long as you can tell what you're using apart.
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# ? May 20, 2024 04:52 |
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I think most/all of the 'Cat' mechs are clan designs and have been around long enough that they'll have good variants. There are some exceptions - the Hellcat is stupid new and pretty much only exists because people really liked the Hellhound redesign back in Mechwarrior 4, so it's only got two variants. It's also from the IlClan era, so it's got some fancy tech in it that's probably a bad idea for a 50 tonner.
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# ? May 20, 2024 06:13 |
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There’s a Panther and it’s got little cat ears on its head.
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# ? May 20, 2024 07:16 |
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the nova cat is one of the least feline mechs i've ever seen.
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# ? May 20, 2024 11:03 |
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Apparently in Germany the Mad Cat is called the Catamaran!?
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# ? May 20, 2024 11:07 |
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You can see how that happens.
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# ? May 20, 2024 11:11 |
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Nebalebadingdong posted:wolfhound 2x Man, how do you get your highlight lines so clean? Dingo with a joint posted:the nova cat is one of the least feline mechs i've ever seen. You've just earned yourself a Trial of Grievance you surat. Nova Cat (B) for life.
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# ? May 20, 2024 12:51 |
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Tried to copy your sand bases, Nebalebadingdong. Not sure if it's really that much easier, but it sure is a lot more fun
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# ? May 20, 2024 13:47 |
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inscrutable horse posted:Tried to copy your sand bases, Nebalebadingdong. Not sure if it's really that much easier, but it sure is a lot more fun you loving nailed it! they go faster as you practice them. consider it a race to see if you can paint the base faster that way than putting on the basing material and waiting for it to dry and all that. Crazy Joe Wilson posted:Man, how do you get your highlight lines so clean? i actually think the lines are kinda chunky on that one. folks like arclight miniatures put out such clean models, i'm trying to aspire to be more like them
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# ? May 20, 2024 15:27 |
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inscrutable horse posted:Tried to copy your sand bases, Nebalebadingdong. Not sure if it's really that much easier, but it sure is a lot more fun execution wise this is fantastic. I just wish it was a different color, like plum into lavender highlights. I think that would make it pop
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# ? May 20, 2024 15:59 |
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LifeLynx posted:My friends are big into this right now and I've been waiting 15+ years for them to get into a minis game where I don't need to assemble anything. I see there's a lot of mechs named after big ol' cats. Are any of them good? I mean obviously there's the Mad Cat, I remember that one from MechWarrior 2: Mercenaries. Mad Cat isn't named after a cat, it's because it's a mixture of a Marauder and a Catapult. Nova Cat is a Clan that has a totem heavy Mech named after themselves. Smoke Jaguar is another Clan, who field the Ebon Jaguar, a popular heavy Mech. Tiger is a tank, largely because the early days of the game had some Wehraboos making decisions. Leopard is a dropship. So is the Lion. Cheetah is an Aerospace Fighter. Jaguar is a somewhat obscure light scout Mech. Cougar is a ubiquitous Clan light Mech. Lynx is kind of a wet fart of a medium Mech. That's about all the big cat names I could find.
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# ? May 21, 2024 06:06 |
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Crazy Joe Wilson posted:Man, how do you get your highlight lines so clean? it looks like a mall cop. why would a feline clan sign off on an appearance like that? head-shakin' stuff, mate.
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# ? May 21, 2024 06:40 |
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# ? Jun 10, 2024 00:01 |
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GD_American posted:Mad Cat isn't named after a cat, it's because it's a mixture of a Marauder and a Catapult. https://www.sarna.net/wiki/Cave_Lion
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# ? May 21, 2024 06:59 |