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Normal Barbarian
Nov 24, 2006

Venom Snake posted:

We don't have any gurista's guys, but we do have more than a handful sansha's nation dudes and a blood raider guy just joined!

Hence the :rip:. Early HV was built on the backs of our Jurista/Sigma Superstars.

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Venom Snake
Feb 19, 2014

by Nyc_Tattoo

scandoslav posted:

Hence the :rip:. Early HV was built on the backs of our Jurista/Sigma Superstars.

Sometimes I wish I could have been around for the early days, but well I'm having fun trying to make lemons with this lemonade. Carofleet so far has been a big success.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

frozenphil posted:

I'm the 10% :(

the 10% that can't do math

Normal Barbarian
Nov 24, 2006

Venom Snake posted:

Sometimes I wish I could have been around for the early days, but well I'm having fun trying to make lemons with this lemonade. Carofleet so far has been a big success.

Carofleet? And ~microgang~ stuff was always the most fun, anyhow, IMO. You've just gone back to the roots. :)

Zephyrine
Jun 10, 2014

This is what meat is supposed to be like, dingus

scandoslav posted:

How much isk is that, profit-wise?

About 319 251 772 063 isk

Though "profit" is a funny way to look at it. I think most staff members would rather have spent that time playing Eve itself or doing anything other than dodging bubbles and PL supers in jump freighters all day long for three weeks.

Spiteski
Aug 27, 2013



Oh poo poo it's too late to get stuff out? Fuckit, that'll be my welcome back surprise when we return to Dek

almighty
Mar 9, 2011

Zephyrine posted:

About 319 251 772 063 isk

Though "profit" is a funny way to look at it. I think most staff members would rather have spent that time playing Eve itself or doing anything other than dodging bubbles and PL supers in jump freighters all day long for three weeks.

It's only fair for all the work involved

Normal Barbarian
Nov 24, 2006

Zephyrine posted:

Though "profit" is a funny way to look at it. I think most staff members would rather have spent that time playing Eve itself or doing anything other than dodging bubbles and PL supers in jump freighters all day long for three weeks.

See, that sounds downright exhilarating in a terrifying, hemorrhoids-inducing sort of way.

But then I've always had a thing for space trucking.

Normal Barbarian fucked around with this message at 10:47 on Apr 23, 2016

Venom Snake
Feb 19, 2014

by Nyc_Tattoo

scandoslav posted:

Carofleet? And ~microgang~ stuff was always the most fun, anyhow, IMO. You've just gone back to the roots. :)

Carofleet is brick tanked armor kitchen sink were we suicide into the most dangerous warzones to get kills. Yesterday it was O1Y, we got 50 kills before we died. Our fleet comp was 2 mallers, 1 mega, 1 armageddon, 1 interceptor, and a vexor.

oh and the armageddon was neutral so we had to escort him through 3 blue gate camps, he lived though! then died to the enemy when we all died.

Venom Snake fucked around with this message at 10:43 on Apr 23, 2016

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Zephyrine posted:

About 319 251 772 063 isk

Though "profit" is a funny way to look at it. I think most staff members would rather have spent that time playing Eve itself or doing anything other than dodging bubbles and PL supers in jump freighters all day long for three weeks.

Is that total revenue or a spitball ~60-70% of revenue for one-way traffic?

Normal Barbarian
Nov 24, 2006

Venom Snake posted:

Carofleet is brick tanked armor kitchen sink were we suicide into the most dangerous warzones to get kills. Yesterday it was O1Y, we got 50 kills before we died. Our fleet comp was 2 mallers, 1 mega, 1 armageddon, 1 interceptor, and a vexor.

oh and the armageddon was neutral so we had to escort him through 3 blue gate games, he lived though! then died to the enemy when we all died.

loving beautiful. Absolutely beautiful, everything about that. That's proto-sqwid stuff, excepting the blues.

Zephyrine
Jun 10, 2014

This is what meat is supposed to be like, dingus

gwrtheyrn posted:

Is that total revenue or a spitball ~60-70% of revenue for one-way traffic?

Flat rewards for contracts not going from Jita for the period.

Normal Barbarian
Nov 24, 2006


Respond to my message on Steam, nerd.

frozenphil
Mar 13, 2003

YOU CANNOT MAKE A MISTAKE SO BIG THAT 80 GRIT CAN'T FIX IT!
:smug:

gwrtheyrn posted:

the 10% that can't do math

He said 20 contracts were left behind and I had 2 of those contracts so...

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

frozenphil posted:

He said 20 contracts were left behind and I had 2 of those contracts so...

the .05% you mean, 2/4000

frozenphil
Mar 13, 2003

YOU CANNOT MAKE A MISTAKE SO BIG THAT 80 GRIT CAN'T FIX IT!
:smug:

gwrtheyrn posted:

the .05% you mean, 2/4000

No, I mean 10% of the left behind contracts are mine. Please brains better.

Daruna
Jul 3, 2011
Seeing as links are gonna be awful gay baby bullshit soon I went and pulled out 12mil of leadership SP from my links alt last night

I now have 12b to my name no longer literally destitute :sun: now I need to find a market in jita to play

Daruna
Jul 3, 2011
Also yolo swagtron posted his goodbye tryhard essay talking like he already had a girlfriend

If that's the case why did he go so hard for a gross thing like rahne chocolate and then when he got cuсked why did he flame out so hard if he had a girlfriend already??? ???:confused:

Daruna fucked around with this message at 12:00 on Apr 23, 2016

LemonDrizzle
Mar 28, 2012

neoliberal shithead

Daruna posted:

Seeing as links are gonna be awful gay baby bullshit soon I went and pulled out 12mil of leadership SP from my links alt last night
That seems like a really dumb overreaction to me, but OK I guess.

FruitNYogurtParfait
Mar 29, 2006

Sion lied. Deadtear died for our sins. #VengeanceForDeadtear
#PunGateNeverForget
#ModLivesMatter
please dont talk to the reddit shill

instead look at this
http://i.imgur.com/mM4dUOp.webm

Daruna
Jul 3, 2011

LemonDrizzle posted:

That seems like a really dumb overreaction to me, but OK I guess.

Less poo poo to move around on move ops, plus I get some money too

Win/win

ShaneMacGowansTeeth
May 22, 2007



I think this is it... I think this is how it ends
Quick question about skill injectors, and this is the dumbest question: can you inject skill points in a character that doesn't have an extra training queue active?

Gwyneth Palpate
Jun 7, 2010

Do you want your breadcrumbs highlighted?

~SMcD

ShaneMacGowansTeeth posted:

Quick question about skill injectors, and this is the dumbest question: can you inject skill points in a character that doesn't have an extra training queue active?

yep

Worldshatter
May 7, 2015

:kazooieass:PEPSI for TV-GAME:kazooieass:



Speaking of injectors, has anyone tested whether or not the diminishing returns take place if your unallocated skillpoints bring you over the threshold?

ie. Could you train an alt to 4 million sp and then use like 10 injectors without allocating the skillpoints and still get the full effect of all of them?

Zephyrine
Jun 10, 2014

This is what meat is supposed to be like, dingus

Worldshatter posted:

Speaking of injectors, has anyone tested whether or not the diminishing returns take place if your unallocated skillpoints bring you over the threshold?

ie. Could you train an alt to 4 million sp and then use like 10 injectors without allocating the skillpoints and still get the full effect of all of them?

I have. The part of the skillpoints that comes after the cap has diminishing returns.

objectively bad
Nov 11, 2006

ABANDONS HIS FRIENDS

Shimrra Jamaane posted:

Is it more than 500mil per hour? Because that's what you'd make just spending the time working a minimum wage job and then buying plex.

Average 4.5 minutes per mission with two carrier guys.

~80 mill per mission

It used to be better, when they first released Fed navy mindlinks I was getting something stupid like 2500isk\lp. Which worked our at about 220 mil per mission

working mom
Jul 8, 2015

objectively bad posted:

Average 4.5 minutes per mission with two carrier guys.

~80 mill per mission

It used to be better, when they first released Fed navy mindlinks I was getting something stupid like 2500isk\lp. Which worked our at about 220 mil per mission

Think you'd be able to maintain that sort of isk/hr with the new carrier changes? With nids getting a speed and damage mod I was thinking it might be possible but having never done them I wasn't sure, do you use sentries much?

Dr. Pangloss
Apr 5, 2014
Ask me about metaphysico-theologo-cosmolo-nigology. I'm here to help!

Zephyrine posted:

In other news as of yesterday Deklein is now evacuated. some 4000 contracts and 500 million M3 later. In total I don't think more than 20 ish contracts ended up having to be left behind.

Amazing. Kudos to you and your team. Not sure how easy it is to see, but I'm curious what the total collaterals summed to for those contracts. Be cool to see "ITL rescued XXX in coalition assets".

Zephyrine
Jun 10, 2014

This is what meat is supposed to be like, dingus

Dr. Pangloss posted:

Amazing. Kudos to you and your team. Not sure how easy it is to see, but I'm curious what the total collaterals summed to for those contracts. Be cool to see "ITL rescued XXX in coalition assets".

About 6.8 Trillion.

Luna Was Here
Mar 21, 2013

Lipstick Apathy
dear goon thread i am currently making a character but i was wondering for the portrait step if i could get some help deciding because I have two I like.

here's number one


and heres number two


any opinions?

Kirs
Dec 5, 2014

Apart from drinking, there is absolutely nothing to do here.

Luna Was Here posted:

dear goon thread i am currently making a character but i was wondering for the portrait step if i could get some help deciding because I have two I like.

here's number one


and heres number two


any opinions?

What kind of question it is? Number two ofcourse.

Huge_Midget
Jun 6, 2002

I don't like the look of it...

Luna Was Here posted:

dear goon thread i am currently making a character but i was wondering for the portrait step if i could get some help deciding because I have two I like.

here's number one


and heres number two


any opinions?

Number 2 of course. Also, this was a lovely poll without a checkbox option. Never not checkbox.

LemonDrizzle
Mar 28, 2012

neoliberal shithead
Crossing Zebras has soundclouds of the fanfest capitals and nullsec/sovereignty roundtables for those who are interested: http://crossingzebras.com/fanfest-roundtables-capital-ships-and-nullsec-sovereignty/

e: "the idea that there are no benefits to holding sov is absurd, and as soon as someone says that, we basically ignore everything else they have to say"

LemonDrizzle fucked around with this message at 15:09 on Apr 23, 2016

Other Barry
Jun 5, 2012


Dinosaur Gum






Checkboxes.

April Fool
Apr 1, 2016
Wow, CCP is seriously going to kill passive moon mining.

objectively bad
Nov 11, 2006

ABANDONS HIS FRIENDS

Sunber posted:

Think you'd be able to maintain that sort of isk/hr with the new carrier changes? With nids getting a speed and damage mod I was thinking it might be possible but having never done them I wasn't sure, do you use sentries much?

Remains to be seen, I haven't had a chance to play around on sisi yet.

I use sentries for two missions: breeding facility and operation wyrmslayer. Breeding facility is fine because that's just alphaing a structure. Wyrmslayer might be kinda annoying because sentries allowed me to alpha tackle frigs before that were in point range.

CainFortea
Oct 15, 2004


objectively bad posted:

Remains to be seen, I haven't had a chance to play around on sisi yet.

I use sentries for two missions: breeding facility and operation wyrmslayer. Breeding facility is fine because that's just alphaing a structure. Wyrmslayer might be kinda annoying because sentries allowed me to alpha tackle frigs before that were in point range.

Dreads will be able to kill frigates in point range. hth

working mom
Jul 8, 2015
So worst case you'll lose out on 1-2 missions that you used to do, and for the tackle frigs you could either use the interceptor fighters or as your highs are freed up a bit with no rr being possible smartbombs might handle them ok?

you feelin fucky
May 23, 2009

Sunber posted:

So worst case you'll lose out on 1-2 missions that you used to do, and for the tackle frigs you could either use the interceptor fighters or as your highs are freed up a bit with no rr being possible smartbombs might handle them ok?

Carriers blitzing work fine on sisi. The fighters get an mwd ability that shortens travel time to a few seconds. You lose a lot of buffer but you get two extra mid slots due to the new high slot sensor booster. The only real downside is that the lovely new fighters need a lot more micromanagement so you're mashing the missile button for the first minute. Mission completion time might be more or less. I don't know as I didn't time them.

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objectively bad
Nov 11, 2006

ABANDONS HIS FRIENDS

Sunber posted:

So worst case you'll lose out on 1-2 missions that you used to do, and for the tackle frigs you could either use the interceptor fighters or as your highs are freed up a bit with no rr being possible smartbombs might handle them ok?

smartbombs would work

CainFortea posted:

Dreads will be able to kill frigates in point range. hth

>5 minute missions is the threshold at which I quit L5s.

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