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Head Hit Keyboard
Oct 9, 2012

It must be fate that has brought us together after all these years.
6 can definitely feel very open-ended and confusing wrt where you're supposed to be going, but in reality that's greatly mitigated by the overworld design limiting where you can actually go. There's usually only one, maybe two places you can go at any given time, and the answer of which you're supposed to go when there is two typically ends up being "both".

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Charlie Bobson
Dec 28, 2013
Dragon quest 11 is good as heck. I'm 30 hours in and just getting to lonalulu which I understand means I'm playing slow as hell. I just have so much fun running around the maps and checking out new areas before I'm supposed to and trying to forge new poo poo and fighting cool monsters to get cool new abilities and playing the loving casino that I've managed to take probably twice as long as a normal human being to reach this point. Usually I play games way faster than the average so it's kind of thrilling to me that for once I'm on the slow end of the spectrum!

Scalding Coffee
Jun 26, 2006

You're already dead
I am really enjoying Dragon Quest Heroes now that they finally have quests and the grind is smartly handled, with enemies spawning at certain points I can linger around and nuke until I hit kill X enemy or gather hard to get ingredients. Wouldn't mind an AI that does more. Had to fight two Sabrecats by myself from killing the tree root or the mimic murdering everyone when that was happening.

Brandfarlig
Nov 5, 2009

These colours don't run.

DQXI is killing me. It took like 5 hours to have a full party, it takes years to grind a single level and I have no money. Even better, I'm suddenly forced to use the 5th character who I have 0 money for. I usually like traditional RPGs but this is so slow I'm losing all will to continue.

Why do nearly all my spells suck? Why do melee attacks (with the best weapons available) do like 10 damage? Why do I need to hit like lvl 30 before I can do anything with skill points?

U-DO Burger
Nov 12, 2007




Dragon Quest games will always have an assortment of new equipment at each town, and you'll only be able to afford a few pieces at best. This is normal, and the game is balanced around that. Don't try to buy everything, and for the love of god, don't grind until you start running into metal slimes. Just advance the plot. Dying in battle doesn't result in lost progress, you just get booted to the last place you saved at, at the cost of half your money, but with all of your experience, levels, and items intact. It's a slap on the wrist, and you should take advantage of that to attempt the next dungeon instead of spending joyless hours grinding weaklings.

e: skill point gain per level starts out pretty anemic, but it does eventually increase. Some characters start getting like 15 points per level

U-DO Burger fucked around with this message at 19:16 on Mar 4, 2019

Srice
Sep 11, 2011

Crafting is your best friend, especially early on when you can't afford everything. Always be crafting.

Baku
Aug 20, 2005

by Fluffdaddy
Also, it kinda sounds like the pace itself may be part of the problem for you. Have you played many DQ games? It's pretty common for them to be slower-paced, with a gentler power curve and more relaxed accumulation of characters, gear, and abilities than some other JRPGs. It's not really a good thing or a bad thing, it's just how they're made; some people love it, and others can't stand it.

Expect My Mom
Nov 18, 2013

by Smythe
Been thinking about just replaying DQ5 which is a shame since I've never gotten much into any of the other SNES/DS ones, they feel like more unfocused, less character-centric stories which for some reason is a real roadblock for me

Kild
Apr 24, 2010

Brandfarlig posted:

DQXI is killing me. It took like 5 hours to have a full party, it takes years to grind a single level and I have no money. Even better, I'm suddenly forced to use the 5th character who I have 0 money for. I usually like traditional RPGs but this is so slow I'm losing all will to continue.

Why do nearly all my spells suck? Why do melee attacks (with the best weapons available) do like 10 damage? Why do I need to hit like lvl 30 before I can do anything with skill points?

That's fast compared to say DQ7

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Kild posted:

That's fast compared to say DQ7

Fast compared to my last DQ11 attempt, too. Think I made it to horse town in five hours, whatever that place was called.

I used to be the same, I'd devour slow plot/dialogue-heavy RPGs, but the last decade or so I don't think I've beaten a single one out of impatience :v:

Scalding Coffee
Jun 26, 2006

You're already dead
Are there physical attacks in DQH that inflict instant death? I don't hear the casting noise and people suddenly drop dead.

8-bit Miniboss
May 24, 2005

CORPO COPS CAME FOR MY :filez:

Scalding Coffee posted:

Are there physical attacks in DQH that inflict instant death? I don't hear the casting noise and people suddenly drop dead.

I don’t know all of the weapons in Heroes, but there is a weapon or two in the series that has a chance of instant death on attack.

Ofecks
May 4, 2009

A portly feline wizard waddles forth, muttering something about conjured food.

Poison Needle and Demon Spear, IIRC.

Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

Srice posted:

Crafting is your best friend, especially early on when you can't afford everything. Always be crafting.

If someone is regularly buying gear in DQ11 it means they're not looking around and picking up crafting recipes. The challenge that prevents you from buying gear can end up being a minor inconvenience (I guess it means no casino stuff though?).


Scalding Coffee posted:

Are there physical attacks in DQH that inflict instant death? I don't hear the casting noise and people suddenly drop dead.

If it's your party members they're probably getting crit by enemies or dogpiled and you didn't notice the half dozen hits in half a second that killed them, maybe? I don't recall enemies using Beat or Defeat.

Scalding Coffee
Jun 26, 2006

You're already dead
It is pretty much instant kill. One from the Troll boss with Cosmic Chimerae, which was likely a crit since he hits so hard. Another from hopping statue, the Yggdrasil stage where they mention the Sylivasgar(whatever his name) appears, and two died seconds from each other from the lion boss. I try to bring Kiryl for the Kabuff. I guess crits from bosses do 150% of your health if it actually procs.

edit: I think mimics are the ones who cast death spells and I unlocked an item that counters enemy crits. Something new to make for boss fights.

Scalding Coffee fucked around with this message at 09:49 on Mar 5, 2019

LightWarden
Mar 18, 2007

Lander county's safe as heaven,
despite all the strife and boilin',
Tin Star,
Oh how she's an icon of the eastern west,
But now the time has come to end our song,
of the Tin Star, the Tin Star!

Srice posted:

Crafting is your best friend, especially early on when you can't afford everything. Always be crafting.

Yeah, crafting is superb. Each character's starting weapon can be reforged with Pearls of Perfection, and at +3 have better stats than the next weapon or two above them, even if you reforge those to +3 as well. If you have Flame Slash on the MC and Half-Inch on Erik you can use the Itemized Kill pep power to potentially swipe rare drops from monsters, and you can check what monsters drop in the bestiary after you kill one of them (for example, you can steal Poison Moth Knives off of the Garuda birds that you encounter by the gateway). After the next time your party gets more people you get the ability to do some serious poo poo with two pep powers that basically eliminate the need to grind for XP ever (or just get loads of rare drops). Between crafting, theft and loot from chests and quests I almost never bought anything in the game until I felt like being a completionist.

Scalding Coffee
Jun 26, 2006

You're already dead
Looks like Psaro is the closest DQH has to a real musou boss. I forgot about him until I looked him up as Necrosaro.

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
My favorite thing about the beginning of DQ XI Act 3 is your precog self-insert loving knows the King is the big bad in disguise but that doesn't stop him from actively trying to end the world again, first by letting him finger the sword and second by getting hammered and going to sleep in big bad's castle.

Jesus man, maybe fill your buddies in while schlepping through the first forest. "Look, this is Luminary privileged poo poo but King Carnitas is possessed by an evil wizard but he can be saved. Jasper's a gently caress, Hendrik is cool, but in the dark. If you see them,, conduct yourself accordingly." But nah, better to keep them in the dark for reasons.

I did get a kick out of toying with Jasper and his subsequent befuddlement. I wish there was more of that.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost
That was one of my only complaints about the whole silent protagonist thing. Speak up, rear end in a top hat! Important poo poo is happening!

U-DO Burger
Nov 12, 2007




I kinda got the impression that the MC's memories of the old timeline were kind of hazy because he had only just jumped timelines but my brain was probably just making excuses for him acting like a total dipshit

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
its hard when you're a mute

an actual dog
Nov 18, 2014

Re: start of act three I loved how silly and surreal it was, like the part where you're way stronger than the rest of your party and having your mom be oblivious and it all not mattering because there's a bigger bad. Y'all aren't wrong in that it's weird that he doesn't say anything but it's perfect as is.

Bongo Bill
Jan 17, 2012

U-DO Burger posted:

I kinda got the impression that the MC's memories of the old timeline were kind of hazy because he had only just jumped timelines but my brain was probably just making excuses for him acting like a total dipshit

I'm pretty sure this is actually canon.

HPanda
Sep 5, 2008
All that said, I do kinda love (Act 3 spoilers) super evil wizard villain setting up his whole plan to cast aside the husk of one of the more powerful kings, rip the Luminary's power from his body, dramatically steal the sword of legend, completely destroy the world tree from which all life springs, and murder anyone who stands in his path. But then the Luminary shows up, ruins his plan before he can even do his big reveal, and he's reduced to getting the Luminary drunk and tiptoeing into his room to quietly steal the sword instead. Sure the hero was a dumbass, but I would unironically love a whole act devoted to Mordegon effectively becoming a Hannah Barbara villain while the hero (acts like he?) has no idea what's going on, deftly keeping the sword juuuuust out of reach at every turn.

Shugojin
Sep 6, 2007

THE TAIL THAT BURNS TWICE AS BRIGHT...


Plus Jasper is such a poo poo and the whole end of act 1 scene is set up in a way that loving it up in a big hero way is so SATISFYING

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
Yeah give me more of that. Like when you revisit dear dead dad's tomb. I really wanted a line like "Trebek finishes the monster's monologue." followed by the dream manticore or whatever questioning the nature of his reality.

The localization is, by and large, amazing. I'm still giggling at encountering an Otter Shambles.

Dizz
Feb 14, 2010


L :dva: L
i wish i knew the dragon quest monsters joker 3 game was already translated, or am I thinking of the wrong game?

Commander Keene
Dec 21, 2016

Faster than the others



DQ Monsters Joker 3 has a fan translation, but no official localization. People here are talking about the endgame/postgame for DQ11, the most recently released DQ game.

Dizz
Feb 14, 2010


L :dva: L

Commander Keene posted:

DQ Monsters Joker 3 has a fan translation, but no official localization. People here are talking about the endgame/postgame for DQ11, the most recently released DQ game.

I know, i was referring to some goons in here that were translating one of the DQM games a while ago for the 3ds. unsure if what i'm seeing is their work or someone else's

tracecomplete
Feb 26, 2017

Chef Boyardeez Nuts posted:



The localization is, by and large, amazing. I'm still giggling at encountering an Otter Shambles.


sham hamwitch yoooooooooo

The Ninth Layer
Jun 20, 2007

Dizz posted:

I know, i was referring to some goons in here that were translating one of the DQM games a while ago for the 3ds. unsure if what i'm seeing is their work or someone else's
Yeah Joker 3 has a fan translation out there, so does the 3ds remake of DQM1. I haven't heard anything too recently about the DQM2 remake, last I heard the translators working on it hit a technical roadblock.

I'm still holding out hope that the recent DQM1 phone port gets translated. As much as I love the DQ main series, the Monsters games are my favorite games ever and I can never get enough of them.

Elephant Ambush
Nov 13, 2012

...We sholde spenden more time together. What sayest thou?
Nap Ghost
My favorite monster names were all the raven variants.

graventy
Jul 28, 2006

Fun Shoe
Dragon Quest 11 has some absolutely fantastic monster names, and great monster death animations too.

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
Act 3 would have been better if the MC's first mission on getting to the new timeline was killing his alt-self and exploring the implications of that.

Sorry, other me, but this poo poo's important and I'm like 20 levels better and won't gently caress it up like you will.

HPanda
Sep 5, 2008

Chef Boyardeez Nuts posted:

Act 3 would have been better if the MC's first mission on getting to the new timeline was killing his alt-self and exploring the implications of that.

Sorry, other me, but this poo poo's important and I'm like 20 levels better and won't gently caress it up like you will.


Better option: You decide to team up, and both agree that the best way to do so is to have one hero sit on the other's shoulders.



Naturally, this just adds your two levels together and the rest of the team wonders when you had time to buy a gaudy sword and get a weird haircut or whatever.

U-DO Burger
Nov 12, 2007




HPanda posted:

Better option: You decide to team up, and both agree that the best way to do so is to have one hero sit on the other's shoulders.



Naturally, this just adds your two levels together and the rest of the team wonders when you had time to buy a gaudy sword and get a weird haircut or whatever.


The heroes doing their best Mighty Mask impression would have been amazing

Chef Boyardeez Nuts
Sep 9, 2011

The more you kick against the pricks, the more you suffer.
Act 3: killing the Alt-MC would probably be a bit heavy for Dragon Quest, but it would have been a fun gag to have him timewarp and help out alt-him and team Racer X style or dumping alt-him off with the monks to train as a backup luminary.

RareAcumen
Dec 28, 2012




Chef Boyardeez Nuts posted:

Act 3 would have been better if the MC's first mission on getting to the new timeline was killing his alt-self and exploring the implications of that.

Sorry, other me, but this poo poo's important and I'm like 20 levels better and won't gently caress it up like you will.


Personally I wish they'd done something different with everyone's characterization in the third part. Second part brought in everyone's character development like Erik's sister and building the sword of light and confronting Jasper at the end for Hendrik but it felt like they started doing that but at 8 times the speed for everyone. I would've liked something else so it doesn't seem like running through the same beats but compressed for them.

ate shit on live tv
Feb 15, 2004

by Azathoth
I thought the time travel thing was literally replacing the person at that time so alt-Mc didn’t actually exist anymore.

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me your dad
Jul 25, 2006

I'm just starting Dragon Quest 11 and now I wish every game would give a recap of the story thus far when you continue your game. I've got a terrible memory and often RPGs lose my engagement because I'll forget what the hell is going on in plot over the course of however long it takes to finish.

Edit: I wish I could turn off the catch phrases by Erik after every loving battle.

me your dad fucked around with this message at 01:35 on Mar 14, 2019

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