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every script for every battle is artisnaly hand crafted to maximize effect, also sending them back to the capital is better than all of them dying
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# ? Apr 17, 2016 06:04 |
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# ? May 25, 2024 14:46 |
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After pretty easily stomping the Master AI with LA-Abyssia and MA-Bandar I can't seem to win unless I get a great start and use an awake rainbow or half rainbow pretender. I seem to have a lot of trouble properly expanding unless I have some kind of gimmick to lean on. What are good general tips to get to 15 by the end of year one? Do I generally want to go 4 spaces back and hold and attack unless against cav or what? Also I can't seem to do poo poo against anything with glamour, one of my failed games was with EA-ctis against an early agressive vanheim. I beelined directly to ench 5 and was spewing a bunch of skeletons but he had too many priests and too much damage with the glamoured troops all over the place. I was doing a stupid W9D9 bless so that's probably the entire reason for that failure. And I just got beat by throne victory to EA-Vanheim, even though I was the research leader with Clealum, glamour troops are brutal. Washout fucked around with this message at 08:12 on Apr 17, 2016 |
# ? Apr 17, 2016 08:04 |
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ea van is stupidly good, so don't feel too bad there. like compare vanhere's stats to most other sacreds and then look at how much they cost, it's disgusting. also a bless on any ctis is kind of waste. go scales and make more wizards. also probably take an awake expander with ctis because they don't have the strongest troops around. by rainbow do you mean like a human with a bunch of different paths? that seems bad most of the time. p.s. bandar with b9 is the coolest way possible because they get all of the good lanka summons.
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# ? Apr 17, 2016 08:15 |
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Yeah in my bandar game I had no problems since my pretender could summon everything. But I did an ea-mictlan game and got stomped with a w9b9 bless because my expansion was all screwey and I ran into hinnom with raphaliets who rushed me before I could do anything but that might just be because the AI just gets huge gold bonuses right off the bat. But my initial expansions are always way too slow.
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# ? Apr 17, 2016 08:27 |
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1 Million Skeletons is well and good but the real power comes when you can cast rigor mortis and relief at the same time. Most nations with skele spam access can get rigor mortis no problem. So the trick is to get relief, which isn't much of a trick as a lot of strong skelly spammers also have pretty good nature access. A few nations will have to jump through hoops between empowering, crafting, or just giving your god the paths needed. Also make sure you are actually skelly spamming. 1 Million Skeletons is hyperbolic but not by much. 5 mages half assedly casting horde of undead is nice, but you really want to just pull your entire mage stack the second you hit enchantment 5 and just go bull doze the ai.
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# ? Apr 17, 2016 10:21 |
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Washout posted:Yeah in my bandar game I had no problems since my pretender could summon everything. But I did an ea-mictlan game and got stomped with a w9b9 bless because my expansion was all screwey and I ran into hinnom with raphaliets who rushed me before I could do anything but that might just be because the AI just gets huge gold bonuses right off the bat. But my initial expansions are always way too slow. i don't play a lot of mictlan but i think the dubbless for them is f9b9 maybe try that? in general i've never really had trouble expanding with them. are you using arrow decoys? with the giants you really need to make sure you've got at least two forts pumping out tons of jags all the time and lure their armies into your h3 lands to gently caress them up. if possible sac at them to easily drive the fight to them.
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# ? Apr 17, 2016 12:04 |
Sloppy Milkshake posted:or just tell them to do something else like shoot a bow or stay behind troops Stay behind troops on a mage is cast spells.
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# ? Apr 17, 2016 14:00 |
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Washout, stop playing against the AI you doofus. Play with us.
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# ? Apr 17, 2016 15:53 |
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How are u posted:Washout, stop playing against the AI you doofus. Play with us. I'm lucky to get 10 provinces in the first year and still fumble all over the place, plus the slow pace of the games kind of turns me off. When I play vs. the AI I can complete a game in a day or two. At any rate I'm trying to get to the point where I can reliably beat the master and insane AI then I'll play with people, not even necessarily beat them really but at least get a good expansion and a positive troop flow going.
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# ? Apr 17, 2016 20:55 |
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Washout posted:I'm lucky to get 10 provinces in the first year and still fumble all over the place, plus the slow pace of the games kind of turns me off. When I play vs. the AI I can complete a game in a day or two. At any rate I'm trying to get to the point where I can reliably beat the master and insane AI then I'll play with people, not even necessarily beat them really but at least get a good expansion and a positive troop flow going. I don't think I've ever played against anything but the default AI and I've won vs goons. The AI having huge stacks is just going to lead to bad habits. If you choose a nation and ask in IRC we'd be happy to tell you how we would expand using them.
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# ? Apr 17, 2016 21:00 |
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Sloppy Milkshake posted:ea van is stupidly good, so don't feel too bad there. like compare vanhere's stats to most other sacreds and then look at how much they cost, it's disgusting. also a bless on any ctis is kind of waste. go scales and make more wizards. also probably take an awake expander with ctis because they don't have the strongest troops around. by rainbow do you mean like a human with a bunch of different paths? that seems bad most of the time. Elves are good
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# ? Apr 17, 2016 21:50 |
amuayse posted:Elves are good
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# ? Apr 17, 2016 22:20 |
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Washout posted:I'm lucky to get 10 provinces in the first year and still fumble all over the place, plus the slow pace of the games kind of turns me off. When I play vs. the AI I can complete a game in a day or two. At any rate I'm trying to get to the point where I can reliably beat the master and insane AI then I'll play with people, not even necessarily beat them really but at least get a good expansion and a positive troop flow going. Take it from a fellow newbie. Playing against the AI is like bashing your head against a brick wall. It's boring and makes you retarded. The best way to bootstrap your way into a game is to watch some of Nuclearmonkee's LPs and ape (ha ha) his technique. They're easy to understand and he provides an excellent running commentary. Afterwards just ask in IRC and the many goons there will usually be more than glad to help. Playing against other humans is completely different and far more entertaining.
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# ? Apr 17, 2016 22:26 |
Z the IVth posted:Take it from a fellow newbie. Playing against the AI is like bashing your head against a brick wall. It's boring and makes you retarded. Yes. Just play against people. Then you just have to be better than everyone else. It's a strong strategy and works for me, personally. (Also ask Nuclearmonkee how to kill people. He knows. He knows.)
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# ? Apr 17, 2016 22:34 |
Z the IVth posted:Playing against other humans is completely different and far more entertaining. A computer can't hate you back. What's the point?
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# ? Apr 17, 2016 22:35 |
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Z the IVth posted:Take it from a fellow newbie. Playing against the AI is like bashing your head against a brick wall. It's boring and makes you retarded. Add this to the OP imo.
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# ? Apr 17, 2016 22:46 |
The only way to play fast against people is to blitz, which only a few people do, and are always just major bless slug-fests since to do complicated mage orders and scripting takes too much time and effort.
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# ? Apr 17, 2016 23:24 |
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Nuclearmonkee posted:Stay behind troops on a mage is cast spells. fuckkkkk if i had known this earlier many lizards would not have died needlessly
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# ? Apr 17, 2016 23:43 |
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I set my super duper elite sacreds to guard my super duper buffed god when he attacked a province, but he wouldn't cast any spells since he didn't want to spend gems. So we retreated and all my sacreds died because they couldn't breather underwater.
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# ? Apr 17, 2016 23:58 |
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Does anyone know how patrolling works exactly? Like people know that flying doubles the effectiveness or something but does strength or undisciplined or anything like that factor into it? Also soul contracts vs. summon ozelotl what is more efficient? Or are soul contracts generally bad because the time on return is so long? Washout fucked around with this message at 00:22 on Apr 18, 2016 |
# ? Apr 18, 2016 00:17 |
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Ozelotls are great because they're sacred and have 3 attacks. Soul contracts are only good for MA Aby.
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# ? Apr 18, 2016 00:27 |
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Decrepus posted:The only way to play fast against people is to blitz, which only a few people do, and are always just major bless slug-fests since to do complicated mage orders and scripting takes too much time and effort. Nationgen Blitz is the one true path
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# ? Apr 18, 2016 00:47 |
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Washout posted:Does anyone know how patrolling works exactly? Like people know that flying doubles the effectiveness or something but does strength or undisciplined or anything like that factor into it? it's AP, i don't believe str or undis matter at all. the move common patroller is summoned wolves.
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# ? Apr 18, 2016 01:08 |
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Blitzes are amazing, I will stand by that.
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# ? Apr 18, 2016 01:13 |
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I do have a question w/r/t patrolling, specifically with zotz, they have patrol bonus -1, that means they are WORSE at patrolling, correct?
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# ? Apr 18, 2016 01:59 |
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MF_James posted:I do have a question w/r/t patrolling, specifically with zotz, they have patrol bonus -1, that means they are WORSE at patrolling, correct? yes, but they are also insanely cheap and fly so they are still ok at it.
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# ? Apr 18, 2016 02:05 |
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amuayse posted:Ozelotls are great because they're sacred and have 3 attacks. And even for Abysia, they aren't great. They have some great devil leaders, but the nation needs to be able to not die before it can afford 55 slaves for something that pays off in over a year.
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# ? Apr 18, 2016 04:44 |
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How many points of research should one be adding every turn, on average, in order to keep up with a typical curve?
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# ? Apr 18, 2016 05:07 |
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Leperflesh posted:How many points of research should one be adding every turn, on average, in order to keep up with a typical curve? as many as you can.
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# ? Apr 18, 2016 05:57 |
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generally go with the most bang for your buck mage, you should be recruiting one from every labbed fort (or just lab if you have foreign recruits) forever
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# ? Apr 18, 2016 06:16 |
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in the long run the average research curve is a horizontal line, which i think means you should buy lance cavalry instead of mages
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# ? Apr 18, 2016 08:23 |
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as a bonus if you do this you don't have to worry about how you spend your mage turns
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# ? Apr 18, 2016 08:24 |
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Patrolling also includes precision. I think the formula is something like (ap/20) + (prec/20) and if you fly it treats your ap as 30. So a regular rear end boring militia man has a patrol strength of 1, a wolf with 20 ap and 5 prec has 1.25, and a tiny bird has at least 1.5 from its flying alone before you factor in whatever prec it has.
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# ? Apr 18, 2016 08:57 |
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and a condor has a score of like 7.4 or something
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# ? Apr 18, 2016 09:21 |
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Actually condors have a +20 patrol bonus (!) so they have equivalent patrol power to 22.2 boring rear end militia men. They also have a +5 siege bonus which is probably what you were thinking of. Apparently Black Hawks are good but Summon Condors is by far the most gem efficient way to get patrollers in the game. Shame Nazca doesn't have blood.
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# ? Apr 18, 2016 09:56 |
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Well on the subject of birds, I did eventually get around to doing the Ababil Birds sprite for you, Boing. Their sejil stones caused disease and death. https://en.wikipedia.org/wiki/Ababil_%28mythology%29
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# ? Apr 19, 2016 08:03 |
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I was curious about how the reveal sites thing worked, so I made a mod that sets all the sites to level 0. It appears to work. https://www.dropbox.com/s/hj58fx8s29s68y8/RevealSites.zip?dl=0
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# ? Apr 21, 2016 22:35 |
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all sites being 0 does other things though, i think. making things that are event only be not event only anymore maybe.
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# ? Apr 21, 2016 23:07 |
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for a long time changing the rarity on a site reset everything else about it, so you would have a map full of 0-gem sites unless you remade every site from scratch
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# ? Apr 22, 2016 00:14 |
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# ? May 25, 2024 14:46 |
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Boing posted:Actually condors have a +20 patrol bonus (!) so they have equivalent patrol power to 22.2 boring rear end militia men. They also have a +5 siege bonus which is probably what you were thinking of. Since they're not commanders, what are you supposed to use to lead your patrol of summoned Condors around with?
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# ? Apr 22, 2016 00:27 |