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Thumbtacks posted:Does anyone have the DRK tank mount thing? Wondering what it looks like. Looks like a black couerl with dark red highlights.
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# ? Aug 28, 2015 20:11 |
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# ? Jun 4, 2024 22:43 |
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Melee healer is never going to happen. It just wouldn't work. Just like ranged tank is never going to happen.
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# ? Aug 28, 2015 20:18 |
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Mordiceius posted:As for scrip gear, I know for DoH there is the crafted gear with materia slots and then the scrip gear without slots. For DoL, is it just the scrip gear? Correct, at least for now. There's currently no crafted meldable DoL gear on the tier of the scrip gear. Also, as I expect you're aware, as far as DoH gear: Crafted gear, in general, has higher potential and will generally be more efficient use of your scrips, but has higher risk (you might NQ it, or botch a Reclaim) and gil cost (materia especially, also other mats). Scrip gear, in contrast, is reliable, almost as good, but will flat-out take more time. Personally I've been put off from crafting and gathering so much that I haven't been bothering yet, but since the number one thing I dragged my heels on in 2.x was going ugh at the thought of melding my crafting gear... well, if I do get around to it I'll probably go for the scrip gear. Min/max and efficiency be damned, I don't mind slower and not-as-good if it means I don't have to gently caress with materia. Unfortunately, that doesn't take care of accessories. But at least you don't have to make a separate set of those for each craft.
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# ? Aug 28, 2015 20:19 |
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Thumbtacks posted:I I honestly think I'm going to end up pvping more than raiding, I'm starting to really like it. Warriors don't really tank as much as wreck poo poo while being kind of hard to kill, though based off of my "job that annoys the poo poo out of me the most" index, I'd say SMN is probably the best PVP job right now. PLDs can be kind of useful, and my god they can be annoying twerps with Hallowed Ground, but they're not great. DRK seems to do OK as they have some nice AOE moves and decent damage output, and can't burst as hard as WAR but can burst more, but yeah pretty much none of the threat moves do anything (Provoke, for instance, does absolutely nothing) and it's really more about utility and DD.
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# ? Aug 28, 2015 20:21 |
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Boten Anna posted:Warriors don't really tank as much as wreck poo poo while being kind of hard to kill, though based off of my "job that annoys the poo poo out of me the most" index, I'd say SMN is probably the best PVP job right now. Well my SMN is like 21 right now so gently caress that. Warrior seems more likely, I like the idea of it just being a plate dps.
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# ? Aug 28, 2015 20:51 |
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Mordiceius posted:Melee healer is never going to happen. It just wouldn't work. Just like ranged tank is never going to happen. Mistweaver says hi. Mind, fistweaving isn't particularly good or anything, but even when healing normally, Mistweavers get to stand in melee.
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# ? Aug 28, 2015 20:54 |
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Boten Anna posted:I hope Red Mage is a tank. Red Mage healer, Blue Mage tank, Samurai DPS. Please look forward to it. Tyberius posted:You know that not only does Frontlines doesn't bother with queuing specific roles when putting a group together and that you can change jobs with no penalty before the match begins? Or play a SMN because they're broken as hell in PVP, especially clusterfucks like Seal Rock. Get in a group where 3+ SMN all have battle high going and it's just deathflares and limit breaks 24/7. Mordiceius posted:Melee healer is never going to happen. It just wouldn't work. Just like ranged tank is never going to happen. Warrior Priest in Warhammer Online worked decently as a melee healer (you needed to be on the ball and gear accordingly to not be dead weight though) and Chanters in Aion were pretty amazing secondary healers with good DPS and
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# ? Aug 28, 2015 21:07 |
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Mordiceius posted:Melee healer is never going to happen. It just wouldn't work. Just like ranged tank is never going to happen. Melee healing can absolutely work insofar as a lot of fights have the healers standing in melee range for various reasons anyway, and they could just give Dancer aura or AoE heals as their focus. But let's not be silly here. If yoship isn't just trolling and these jobs actually get added, they are going to give Samurai the tank role, not Red Mage. Which I won't mind as long as it lets me riposte and blade grasp stuff. Thundarr fucked around with this message at 21:14 on Aug 28, 2015 |
# ? Aug 28, 2015 21:07 |
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I think that melee healers are unlikely because certain encounters would disproportionately affect them. Look at Ifrit EX for example. You can't have the healers stand near the group. Welp. That means the melee healer is dead weight and can't heal. Great. Now you only have one healer. The other 3 classes aren't affected by this. This game is designed so that healers stand at range, tanks stand in melee, and ranged can be either. I doubt this is going to ever be changed.
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# ? Aug 28, 2015 21:34 |
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Same with Judgment Nisi in A4.
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# ? Aug 28, 2015 21:37 |
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So do we know when the EU servers are being moved to the EU? Sorry if it has already happened, all the info from a quick Google search was from pre-HW.
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# ? Aug 28, 2015 22:10 |
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GoGoGadget posted:So do we know when the EU servers are being moved to the EU? Sorry if it has already happened, all the info from a quick Google search was from pre-HW. I think they said some time in October.
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# ? Aug 28, 2015 22:13 |
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You're also all assuming that a melee or punchhealer in general would have no ranged healing abilities. There's a lot of different ways it could be designed, and even if the big/main healing was done with abilities used within melee range of the target, that doesn't mean there would be no ranged healing at all. It could also mean that the healer is a melee DPS that charges up heals through punching, which can then be cast at range, which could turn out to be incredibly fun and interesting without really breaking current content.
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# ? Aug 28, 2015 22:27 |
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there's a melee healer in another popular mmo that does just fine,,, i wonder,,,
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# ? Aug 28, 2015 22:46 |
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No MMO that's not XIV is doing just fine
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# ? Aug 28, 2015 22:58 |
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If you're talking monks, fist weaving is dead and terrible and not close to viable in anything except 5 mans where everyone is overgeared
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# ? Aug 28, 2015 23:00 |
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Fister Roboto posted:Also another big difference between WOW tanking and FF14 tanking is that you can't completely eliminate critical hits. You can get a cross-class skill that makes you immune to them for a short time, but it's not a permanent passive thing like in WOW. Fortunately the attacks that you really have to worry about while tanking can't crit, it's usually just auto-attacks. There are some abilities that can wreck you when they crit but those tend to be an outlier found in trash. See the Iron Giant in Fractal Continuum that once crit me for 10k as a PLD (i150 grey gear + Overheat + Grand Sword Crit.) But the vast majority of boss abilities are balanced around not critting in the first place.
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# ? Aug 28, 2015 23:00 |
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I hope they never add Red Mage. Trash job for trash people! AST already did the bad at everything but has a big hat role.
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# ? Aug 28, 2015 23:23 |
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Thumbtacks posted:If you're talking monks, fist weaving is dead and terrible and not close to viable in anything except 5 mans where everyone is overgeared what did they do to it in wod it was fine in mop
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# ? Aug 28, 2015 23:26 |
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gently caress Blue Mage and Samurai, give me Dancer god dammit. GIVE IT TO MEEEEEEEE
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# ? Aug 28, 2015 23:31 |
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Kaedric posted:gently caress Blue Mage and Samurai, give me Dancer god dammit. GIVE IT TO MEEEEEEEE I desperately want an agility tank too. It's such a fun playstyle. Ever since Dunban in Xenoblade, I've been a fan.
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# ? Aug 28, 2015 23:33 |
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Doublestep posted:what did they do to it in wod It's pretty terrible now, they do like 30-40% of an actual healer's hps and like 40% of an actual dps' dps They're like a hybrid but with the worst of both worlds
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# ? Aug 28, 2015 23:33 |
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Iron Tusk posted:You can ask them to switch classes since there's no restriction on it. Tyberius posted:You know that not only does Frontlines doesn't bother with queuing specific roles when putting a group together and that you can change jobs with no penalty before the match begins? I had no idea.
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# ? Aug 28, 2015 23:41 |
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Aion chanters (melee heal/buff hybrid) were genuinely cool and thinking about that class gave me a moment of nostalgia for that lovely game. But only a moment. A melee healer in FFXIV would probably still need several ranged heals and a token ranged attack just because there are fights where people genuinely can't bunch up. The design goal would be to make sure they always have something useful to do even if they aren't the "optimal" job for a given fight, and it isn't like the other healer jobs or combinations of them haven't been suboptimal for various bits of content before. I'm just saying I think they could pull it off if "Dancer as melee healer" becomes an item on the table.
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# ? Aug 28, 2015 23:48 |
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ps am no frog posted:I hope they never add Red Mage. Trash job for trash people! I mean isnt RDM traditionally a sword mage? I don't see why they couldn't just make it that.
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# ? Aug 28, 2015 23:50 |
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Boten Anna posted:It could also mean that the healer is a melee DPS that charges up heals through punching, which can then be cast at range, which could turn out to be incredibly fun and interesting without really breaking current content. So you would have a class that can't DPS as well as pure DPS classes and can't heal as well as pure healers. Sure sounds fun.
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# ? Aug 28, 2015 23:51 |
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Obscurity posted:I mean isnt RDM traditionally a sword mage? I don't see why they couldn't just make it that. Red Mage had a sword but did lower damage with it. They also has access to low level black and white magic. This goes way back to FF1 and there were butts imo.
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# ? Aug 28, 2015 23:53 |
Really you'd be better off just making a Mystic Swordsman melee magic DPS that has nods to Red Mage, as Jack of All Trades classes really don't work with the kind of MMO FFXIV is.
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# ? Aug 28, 2015 23:58 |
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Mordiceius posted:So you would have a class that can't DPS as well as pure DPS classes and can't heal as well as pure healers. Sure sounds fun. Woah it's so cool that you know this based off of a spitball "this is how it could work" kind of thing I had no idea you went into the future where they somehow took my rough basic demonstration of the kind of thing that is possible and made it a full job and you parsed numbers and poo poo!! Boten Anna fucked around with this message at 00:12 on Aug 29, 2015 |
# ? Aug 29, 2015 00:06 |
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It's going to either do poor dps or poor healing. If it does both well then why would you take anything else. What's the point of a pure dps if this theoretical class can do comparable dps and still have real heals. On the flip side why bring a healer if this class can do decent dps and still pull the same hps as the traditional healers. The problem with hybrid classes is they either do both things poorly or both things well and either way it imbalanced in some direction.
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# ? Aug 29, 2015 00:23 |
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ps am no frog posted:It's going to either do poor dps or poor healing. If it does both well then why would you take anything else. What's the point of a pure dps if this theoretical class can do comparable dps and still have real heals. On the flip side why bring a healer if this class can do decent dps and still pull the same hps as the traditional healers. Why couldn't they handle it similarly to Cleric Stance and make a stance swap with good dps and mediocre heals, or vice versa..the dps could be for solo stuff for example. I dunno just a thought..I just really like RDM thematically and it was fun in FFXI.
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# ? Aug 29, 2015 00:32 |
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People get too hung up on how classes worked in old FFs, as if any of the jobs in 14 function anything like they do in the other games. RDM could end up being tank, healer, or dps and they could easily make it work under the filmsy theme of "sword guy with magically themed abilities" if they felt like it.
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# ? Aug 29, 2015 00:36 |
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Every time you punch something with Punchmancy you get a Punchflow stack that increases your healing effectiveness by 5%. Every time you use Punchcure, it uses a stack. If you have no stacks your punchheals are ~85% as effective as the other healers with their garbage hippie nature "magic" poo poo. At full Punchflow, which stacks to I don't know, 5 or 8 or something, a Punchcure does something like 120-130% effectiveness. Another cool thing is there's no Cleric Stance bullshit so you can focus on weaving between Punchmaning and Punchcuring, as well as (punch) positioning which you have to care about now. Cool special abilities include Throw Punchcure which isn't as potent as Punchcure but you don't have to run over to the dipshit ranged that are getting hit by poo poo, Punchdiction which consumes all your stacks and has a long cooldown and summons the holy sky punch to do a large AOE punchheal, Punchrally which mitigates an amount of damage based on Punchflow stacks, Punch Up which gives you some Punchflow stacks on cooldown, and Punchsomeotherthing for whatever pedant poo poo you come up with to whine about how impossible it would be before spending 5 goddamned seconds thinking about the myriad of obvious ways something like this could be designed to give it an interesting set of both limitations and strengths.
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# ? Aug 29, 2015 00:42 |
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ps am no frog posted:It's going to either do poor dps or poor healing. If it does both well then why would you take anything else. What's the point of a pure dps if this theoretical class can do comparable dps and still have real heals. On the flip side why bring a healer if this class can do decent dps and still pull the same hps as the traditional healers. If we're talking hypothetically, it could do decent DPS and heals, the challenge would be being inside melee range and the dangers that entails maybe?
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# ? Aug 29, 2015 00:44 |
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Do all big fish produce a big tug on your line? I've been trying to catch a storm dancer for a while and haven't had any luck. Up until now I thought that for big fish, I could ignore anything that isn't a big tug. All the conditions are right (raining at night) and I've also been popping Patience II, but I haven't gotten a single big tug yet at the Jadeite Flood. Am I just really unlucky?
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# ? Aug 29, 2015 00:46 |
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I'm my experience being in melee is less of a hassle than ranged
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# ? Aug 29, 2015 00:47 |
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stop having a meltdown about bullshit
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# ? Aug 29, 2015 00:52 |
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Velthice posted:stop having a meltdown about bullshit Who knows what happens when I max my punchflow stacks???
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# ? Aug 29, 2015 00:54 |
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"Melee healer" is such an ambiguous term that I don't think you can really have a proper discussion about it. Is it a healer that only has short range heals? A healer with long range heals but can only melee for dps? A healer that does melee dps spells with a healing effect attached to them? If it's the last one, how long a range does the healing effect have, and do they have traditional healing spells available outside of their dps rotation?ps am no frog posted:It's going to either do poor dps or poor healing. If it does both well then why would you take anything else. What's the point of a pure dps if this theoretical class can do comparable dps and still have real heals. On the flip side why bring a healer if this class can do decent dps and still pull the same hps as the traditional healers. Mordiceius posted:I think that melee healers are unlikely because certain encounters would disproportionately affect them.
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# ? Aug 29, 2015 00:55 |
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# ? Jun 4, 2024 22:43 |
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Boten Anna posted:Who knows what happens when I max my punchflow stacks??? you might make your first ever good post but i doubt it
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# ? Aug 29, 2015 00:57 |