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Pendent posted:Yeah, it sucks. I love terminators in 8th but paying that much extra over the vanilla codex feels bad enough that I don't generally bother. In any case don't take Inceptors they're a trap.
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# ? Oct 24, 2017 21:18 |
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# ? Jun 10, 2024 22:58 |
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Artum posted:In any case don't take Inceptors they're a trap. They feel really thematic but I'll confess I have no experience with them on the table. Does the overall concept seem ok? Like I mentioned, I'm really worried about not having enough bodies.
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# ? Oct 24, 2017 21:32 |
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Mr. Funktastic posted:So if one wanted to start a CSM army, would using 30k models for Chaos Marines and Terminators and then getting legion upgrades from FW be the way to go? I've heard the plastic kits for most of the Chaos units are pretty old and the idea of running a Chaos army that was still using Heresy era armor sounds cool and they look much better. Would the look be too jarring for an army that would also include daemonic stuff like Heldrakes, Helbrutes, Obliterators, etc? As a lot of the newer Chaos models (1K sons and Death Guard) are actually based on the old 30K style models, it wouldn't look out of place at all. In fact, you could probably get either Horus Heresy boxed game and get a respectable Chaos force for (relatively) cheap.
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# ? Oct 24, 2017 21:39 |
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Pendent posted:They feel really thematic but I'll confess I have no experience with them on the table. Concept seems fine, if you go first you'll stand good odds of loving them up with your alpha strike and if you go second tycho's contingent can sit far enough away to not get murdered. See if you can finangle some melta into dantes contingent in place of the Inceptors to really put the boots to tanks since with dantes aura you stand a good chance of deleting a unit of armour.
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# ? Oct 24, 2017 21:46 |
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How much anti tank do you guys typically take, and of what type? I have heard people say 4-12 lascannon equivalents for a bs3+ 2k force, how far off is that?
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# ? Oct 24, 2017 21:57 |
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R0ckfish posted:How much anti tank do you guys typically take, and of what type? I have heard people say 4-12 lascannon equivalents for a bs3+ 2k force, how far off is that? Seems about right, ~8.
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# ? Oct 24, 2017 22:03 |
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R0ckfish posted:How much anti tank do you guys typically take, and of what type? I have heard people say 4-12 lascannon equivalents for a bs3+ 2k force, how far off is that? I feel like the general rule should be "enough to guarantee you can take out a key tank target on your first turn" For which, yeah, 8 seems like a good number, maybe 10. 8 Lascannons, on average, is 10.4 wounds per round of shooting.
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# ? Oct 24, 2017 22:07 |
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TheChirurgeon posted:I feel like the general rule should be "enough to guarantee you can take out a key tank target on your first turn" For which, yeah, 8 seems like a good number, maybe 10. 8 Lascannons, on average, is 10.4 wounds per round of shooting. Enough to take out a key tank on your first turn after one unit of your lascannons got taken out on your opponents first turn.
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# ? Oct 24, 2017 22:11 |
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JoshTheStampede posted:Enough to take out a key tank on your first turn after one unit of your lascannons got taken out on your opponents first turn. yeah, fair. Or to do it with a move, in which case you're gonna want 11-12
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# ? Oct 24, 2017 22:18 |
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Mr. Funktastic posted:So if one wanted to start a CSM army, would using 30k models for Chaos Marines and Terminators and then getting legion upgrades from FW be the way to go? I've heard the plastic kits for most of the Chaos units are pretty old and the idea of running a Chaos army that was still using Heresy era armor sounds cool and they look much better. Would the look be too jarring for an army that would also include daemonic stuff like Heldrakes, Helbrutes, Obliterators, etc? No reason not to. I have a bunch of 30k stuff that gets mixed with my 40k stuff from time to time. My Death Guard armies are basicslly completely interchangeable except for Helbrutes and some of the vehicles.
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# ? Oct 24, 2017 23:01 |
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how the gently caress are you guys getting by with like 8 lascannons, i want 15-20 tbqh
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# ? Oct 24, 2017 23:09 |
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How do things like powerfists on terminators or the various dreadnoughts factor into your antitank part of a force? does the inability to reliably get them into a target in the first turn or two significantly lower their value?
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# ? Oct 24, 2017 23:14 |
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R0ckfish posted:How do things like powerfists on terminators or the various dreadnoughts factor into your antitank part of a force? does the inability to reliably get them into a target in the first turn or two significantly lower their value? I view powerfists as a bonus to my main anti-tank weapons if I take them at all. Assault is fundamentally way less reliable as a way of outputting damage and I just cannot justify losing out killing something critical because I missed a 4" charge.
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# ? Oct 24, 2017 23:18 |
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R0ckfish posted:How do things like powerfists on terminators or the various dreadnoughts factor into your antitank part of a force? does the inability to reliably get them into a target in the first turn or two significantly lower their value? I'd bet that its a time value of points thing. Like, a Deathstrike missile is dead killy, but if by the time it fires the bad guys are all up in my poo poo it isn't really worth much.
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# ? Oct 24, 2017 23:18 |
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Given that I am only fielding Primaris infantry... what is the best source of lascannons? Predators? For anti-tank weapons, I currently have a ton of Hellblasters, 2 Redemptors, and 2 Repulsors.
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# ? Oct 25, 2017 00:02 |
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dexefiend posted:Given that I am only fielding Primaris infantry... what is the best source of lascannons? Venerable dreads with a twin las and missile launcher seem like a pretty good choice on paper, 3 d6 damage shots hitting on a rerollable 2+ if you put them under a captain or spend a command point.
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# ? Oct 25, 2017 00:08 |
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Artum posted:Venerable dreads with a twin las and missile launcher seem like a pretty good choice on paper, 3 d6 damage shots hitting on a rerollable 2+ if you put them under a captain or spend a command point. Yeah but they aren't really Primaris. dexefiend posted:Given that I am only fielding Primaris infantry... what is the best source of lascannons? Tarantulas could be fun. Or get some allies. Comedy Option Warhound
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# ? Oct 25, 2017 00:11 |
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Beer4TheBeerGod posted:Yeah but they aren't really Primaris. Neither are predators. Or the redemptor to be completely accurate.
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# ? Oct 25, 2017 00:13 |
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The only real option a pure primaris army has for dealing with vehicles are hellblasters and they're just ok. You really have to use the entire codex to be viable.
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# ? Oct 25, 2017 00:16 |
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Bring three Preds. Use Killshot. Get money.
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# ? Oct 25, 2017 00:18 |
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JoshTheStampede posted:Bring three Preds. Use Killshot. Get money. especially in Blood Angels
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# ? Oct 25, 2017 00:19 |
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If you combine them with a source of re-rolls I've yet to see a rapid-firing squad of over-charged hellblasters not kill something Like this weekend I made Old One Eye explode in a single round of shooting and it was just beautiful
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# ? Oct 25, 2017 00:20 |
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goose willis posted:If you combine them with a source of re-rolls I've yet to see a rapid-firing squad of over-charged hellblasters not kill something Do you really want to have your armies anti-tank only start to get effective within 15" and require a 300+ point transport to get there?
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# ? Oct 25, 2017 00:24 |
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Pendent posted:Do you really want to have your armies anti-tank only start to get effective within 15" and require a 300+ point transport to get there? Play raven guard.
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# ? Oct 25, 2017 00:34 |
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My tentative solution looks to be running some Long Fangs alongside my biglies. That said, any advice on kitting them out/ suggestions on getting weapons bits?
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# ? Oct 25, 2017 00:37 |
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Just ally in a detachment of three Vendettas. That's 18 lascannons right there.
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# ? Oct 25, 2017 00:44 |
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Groetgaffel posted:Just ally in a detachment of three Vendettas. That's 18 lascannons right there. Or the equivalent of 9 space marine lascannons, given that those Vendettas will only be hitting on 5's.
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# ? Oct 25, 2017 00:48 |
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Well yeah, but he wanted 8, so that's still one spare.
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# ? Oct 25, 2017 00:51 |
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Thoughts on using a detachment of either Elysians or Scions as backup for my gimmick primaris only force? What good AT options can they get?
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# ? Oct 25, 2017 00:54 |
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I imagine a valkyrie or a vendetta dropping a squad of meltas armed stormtroopers would be pretty effective at deleting a tank.
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# ? Oct 25, 2017 01:05 |
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Artum posted:Neither are predators. The Redemptor is a walking tank with a Primaris battery, so I'd say it applies. For me "Primaris" means "anything that can be run by a Primaris marine" so the Redemptor and stuff like Tarantulas count.
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# ? Oct 25, 2017 01:59 |
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Beer4TheBeerGod posted:The Redemptor is a walking tank with a Primaris battery, so I'd say it applies. Theoretically, so is a carnifex
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# ? Oct 25, 2017 02:10 |
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Giant Isopod posted:Theoretically, so is a carnifex Well hopefully we'll both be happy when the new codex comes out!
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# ? Oct 25, 2017 02:14 |
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My Tyranid friend is asking me like every single hour for rumors I have high hopes for the codex because they haven't really hosed up any releases so far
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# ? Oct 25, 2017 02:18 |
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Tell your friend to wait a week until the embargo is over.
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# ? Oct 25, 2017 02:54 |
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I painted some manz. I was inspired by the chaplain/primaris ancient conversions posted earlier, so I tried my hand at it. Closeup on the goon squad. I magnitized the backpack, in case I want to run him as a "vanilla" chaplain w/jumppack alongside some Reivers I had a lot of fun making his skull pile. It's the extra skulls that come on the imperial sector 40mm base sprues. I gotta get one of the dedicated skull packs.
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# ? Oct 25, 2017 03:42 |
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How does it look without the filter
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# ? Oct 25, 2017 03:43 |
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All of those are great, but Gah Dayum that Chaplain is ace!
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# ? Oct 25, 2017 03:44 |
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goose willis posted:How does it look without the filter Yea, I tried my phone's attempt at white balancing. Didnt work great. Here is the original:
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# ? Oct 25, 2017 03:49 |
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# ? Jun 10, 2024 22:58 |
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After playing several games with them, I've come to the conclusion I was totally dead-loving-wrong about Assault Plasma Incinerators. Getting two shots out to 24" and being able to Advance and shoot in a pinch to make sure you get all of those shots loving rules. A Captain to reroll ones and it does sickening things to anything T7 and lower.
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# ? Oct 25, 2017 03:53 |