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Klungar posted:Cards really come online at A15 or so when Card Level persists over Ascension. That’s also about the time you start getting critical mass of pets with Card Power as a stat, and when Equipment starts providing it as well. There are two upgrades that drop an additional card, so eventually you get all three cards from an Expedition. You start running Expeditions based on the cards they drop, especially once you get the Splash Damage AP upgrade. Pet Damage and Item Rating are the two most important cards, followed by Reincarnation Exp and Residue. Use the Gameplay Planner to figure out which card is most advantageous to spend a charge on. Thanks, I guess the charge thing was confusing me but yeah I probably should have read the info panel a couple more times.
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# ? Feb 25, 2024 22:12 |
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# ? Jun 5, 2024 15:02 |
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What are the drop rates for "Legendary" items in Ironwood RPG? I'm at a point where I can do woodcutting and mining on the outskirts. Really interested in getting the Kiln blueprint to double charcoal production. Am I going to be woodcutting for days on end? EDIT: Found a reddit comment from the dev 9 months ago- "I ended up making the drop rates for blueprints a lot better, so 1 / 5k~ for all tiers. You should hopefully be able to find a blueprint in a map or two now. After that it’s just bonus exp and trying to find a legendary item." inspire fucked around with this message at 05:57 on Feb 26, 2024 |
# ? Feb 25, 2024 22:34 |
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inspire posted:What are the drop rates for "Legendary" items in Ironwood RPG? Staggeringly low. Blueprints a little less so, anecdotally, but still a while.
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# ? Feb 25, 2024 22:46 |
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Though if you keep your combat skills up enough to do the outskirts for places you need materials from then you'll usually get relevant blueprints before out leveling them. Other legendary drops are definitely significantly more rare in my experience.
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# ? Feb 25, 2024 23:17 |
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How does outskirt gathering actually work? I started the job, went afk and came back to the game in idle. No idea what happened. And also, do I get fighting experience? Do I get fighting loot? e: Just caught the fight, and got loot. Didn't see if I got XP or not. And I suppose the fight is very close as my character seems to have forgotten to eat. VictualSquid fucked around with this message at 23:39 on Feb 25, 2024 |
# ? Feb 25, 2024 23:37 |
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VictualSquid posted:How does outskirt gathering actually work? I started the job, went afk and came back to the game in idle. No idea what happened. You get the gathering XP. You do not get to eat. It's not great and I hope they change it, because it's bad enough with the rarity for getting the blueprints.
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# ? Feb 26, 2024 01:07 |
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The game tells you before you start combat - green sword means you can never lose, yellow possibly lose, red will lose. If you're worried about sustaining outskirts.
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# ? Feb 26, 2024 02:02 |
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Rynoto posted:The game tells you before you start combat - green sword means you can never lose, yellow possibly lose, red will lose. If you're worried about sustaining outskirts. I have found this to not be accurate. I think it’s pulling from the combat formula, but not including the lack of food and potions.
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# ? Feb 26, 2024 02:09 |
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Jhet posted:I have found this to not be accurate. I think it’s pulling from the combat formula, but not including the lack of food and potions. Do you heal between encounters?
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# ? Feb 26, 2024 04:08 |
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Your Chronicle: I was today years old when I found out that titles actually had to be equipped to do things. This is one of those real feelbad moments in these sort of games where there's just so much clutter on the screen that you don't notice an incredibly loadbearing tiny thing in one corner that has left you playing in hardmode the entire time.
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# ? Feb 26, 2024 04:18 |
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inspire posted:Do you heal between encounters? AFAIK, yes. It starts you as if you’re starting a new combat encounter.
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# ? Feb 26, 2024 04:53 |
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Ironwood: I was idling on woodcutting and then mining over the weekend so they're now on tier 3 resources while my smelting etc. are still on tier 1. Any sneaky ways to get them levelled up faster or are the skills all pretty separate? I'm already upgrading the house E: Apparently there are pretty cheap potions on the market, thanks for the infinite money from being in a guild GrossMurpel fucked around with this message at 14:02 on Feb 26, 2024 |
# ? Feb 26, 2024 11:11 |
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FAPI: Just a heads up that the multiplayer event is active right now. It's the tent on the top menu, and can be easy to miss/forget.
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# ? Feb 26, 2024 11:16 |
Toshimo posted:Your Chronicle: I was today years old when I found out that titles actually had to be equipped to do things. This is one of those real feelbad moments in these sort of games where there's just so much clutter on the screen that you don't notice an incredibly loadbearing tiny thing in one corner that has left you playing in hardmode the entire time. Yeah there is a lot of poo poo like that. I'd warn you that if you are using party templates then the title changes with them, so don't change your party and then not have a title assigned to them. I've accidentally left my title as the wrong thing while doing that many times.
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# ? Feb 26, 2024 15:29 |
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Broken Cog posted:FAPI: Just a heads up that the multiplayer event is active right now. It's the tent on the top menu, and can be easy to miss/forget. I'm still getting "It didn't work out". Are you on a beta channel or something?
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# ? Feb 26, 2024 15:51 |
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Baddog posted:Hasn't been an update to gooboo since November. I'm still playing, but definitely feels like I'm into the very unpolished part of the game now (level 640). There's still things to do, still unlocking different mechanics, but drat, wish the developer would pick it up again. I just unlocked the last big overall achievement bonus and realized there's nothing left to do. Horde is still sort of interesting with mystical shards and the tower unlocked but everything else is bricked.
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# ? Feb 26, 2024 15:52 |
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Toshimo posted:I'm still getting "It didn't work out". Are you on a beta channel or something? Been going since 2/22 for me on the standard PC and Android clients
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# ? Feb 26, 2024 16:49 |
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explosivo posted:Been going since 2/22 for me on the standard PC and Android clients Oh, cool. I was stuck 2 versions behind with no updates available in Steam. Had to force recheck the files to get the update.
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# ? Feb 26, 2024 16:56 |
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Started an Ancient Relics character in Melvor. This is... uhhhhh, very difficult? I managed to beat the chicken coop and got mining x2, smithing x2 and slayer x1 as my skill rewards which is looking... much worse that I thought it would be. I thought hitting double mining/smithing would give me a leg up on melee gear and close the gap missing from no Runecrafting but that is not the case so far. The only one I'm happy with right now is mining for the GP, I was hoping smithing some gear might be good but it's just up to steel and that is absolutely not cutting it in the Undead Graveyard. I did one run through there after maxing my combat skills and got completely brick walled by Zombie Leader. I ate over 500 potatoes and did like 100 damage to him? My hitrate was like 44% and his was 70 and he was just wailing away on me. Currently farming potatoes back up while I try to figure out a way through this - hoping to hit an attack/str relic to maybe give me an edge while I do it. I can mulch a bunch of daggers in to Goblin Thief tablets which I think will give me a little bit of power - but I can't even land a hit on Zombie Leader so that feels optimistic. Am I better off trying to mage my way through this one even with only 10 runecrafting? Earth Strike would be my strongest spell which I guess is still better than my steel scim, but I'd have to take off my steel armor which means taking even more of a beating. I got my first couple relics in mining/smithing. For mining I got +1 coal per action which seems pretty good, I know I'm gonna need a shitload of it. For Smithing I got +50% Smithing Mastery XP and ... ????. This just doesn't do anything? All the mastery bonuses in Smithing are for preserving resources and doubling yield - both of which are disabled in this mode. Not sure what my other options were but it sure feels like a waste. The doubling/preservation being disabled feels kind of punitive for no reason but I guess it did get crazy powerful once you were later in the game.
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# ? Feb 26, 2024 18:34 |
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Fapi: Once you get auto re-expidition is 1 hour optimal or do rewards scale?
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# ? Feb 26, 2024 18:40 |
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There is a "Preservation and Doubling Modifier" mod that lets you remove that restriction FWIW and I've found things enjoyable without it, I didn't like how it makes lots of items and masteries literally do nothing. You can also set a custom multiplier if you want, so put them at 50% of base value or whatever if you don't want them to be too OP in combination with relics
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# ? Feb 26, 2024 18:49 |
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Salt Fish posted:Fapi: It is. Expedition reward pet combo could be a reason to use longer one if you don't run that as your main idle team and want the bonus, so you can equip it as expedition finishes once every 24 hours instead of every hour.
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# ? Feb 26, 2024 20:21 |
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Salvor_Hardin posted:I just unlocked the last big overall achievement bonus and realized there's nothing left to do. Horde is still sort of interesting with mystical shards and the tower unlocked but everything else is bricked. Bleah. I really like it, but not having *any* sort of endpoint and having each section kinda dribble off because it wasn't finished sucks.
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# ? Feb 26, 2024 20:44 |
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Melvor: even without runecrafting uncaps, keep in mind that Ancient Relics uses the hardcore modifiers on the combat triangle, which means lacking type advantage really, really hurts. Use magic anyway for the graveyard and you will be for quite a few dungeons beyond that. RC and Slayer end up being priority uncaps and Thieving solves food. You can go quite a while without needing to manually create melee gear.
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# ? Feb 26, 2024 22:50 |
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Toshimo posted:I maybe confused about Dark Ritual (which may be the underlying problem). Is it like NUMBER in NGU where I should be hitting the reset when it gets significantly higher? Or should I be smashing that button much more often, even if my talent will be lower? You are only getting inspiration when you are ranking levels, if your level is more or less "stuck" is not doing much for you, you would better served reseting so it growns from zero again. You want to use SR has fast has possible (but this is autohandled) and you want to use DR... really about has fast has possible too, if is not interferin with something else you need.
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# ? Feb 27, 2024 00:14 |
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Gathering event is on in Ironwood.
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# ? Feb 27, 2024 16:34 |
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Now we're cooking in Melvor Ancient Relics can't believe I slept on this game for so long, it hits the spot for me in like every single way. I'd never played Runescape and assumed it coasted off of nostalgia for that game, but it's a very tight design in its own right
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# ? Feb 28, 2024 02:47 |
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Tei posted:You are only getting inspiration when you are ranking levels, if your level is more or less "stuck" is not doing much for you, you would better served reseting so it growns from zero again. There's never a situation where you don't want to press that button really. Some rank unlocks are pretty impactful like Will but no rank unlock is as impactful as the Inspiration you can get and dump into the infinite purchases.
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# ? Feb 28, 2024 02:58 |
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The Ninth Layer posted:There's never a situation where you don't want to press that button really. Some rank unlocks are pretty impactful like Will but no rank unlock is as impactful as the Inspiration you can get and dump into the infinite purchases. Eventually for long runs the boost from the skill/inspiration might be more useful especially at high level after a few days, if you're going for ED4/5 things and need to really grind up stats, but it's still probably more optimal to grind up gluttony bonii instead.
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# ? Feb 28, 2024 05:44 |
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Got my first tome in ironwood. Which ones is the best? Does the resurrection tome restart combat? And does it restart outskirt gathering?
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# ? Feb 29, 2024 01:37 |
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VictualSquid posted:Got my first tome in ironwood. Which ones is the best? Does the resurrection tome restart combat? And does it restart outskirt gathering? I'm a big proponent of the Insatiable Power Tome as it affects everything you do with a rare stat - Skill Efficiency - in exchange for a cheap food cost.
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# ? Feb 29, 2024 02:30 |
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explosivo posted:Thanks, I guess the charge thing was confusing me but yeah I probably should have read the info panel a couple more times. On the topic of Cards in FAPI, I didn't notice until recently that sometimes a charge will cause a negative percentage increase, indicated in red instead of green. What causes that?
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# ? Feb 29, 2024 22:05 |
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Charges convert temporary power into permanent power that persists through ascensions. But the total card bonus formula uses both of them and the card exp to determine the overall power. So if you have very little temporary bonus converting that can cause it to be a loss in current power.
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# ? Mar 1, 2024 00:25 |
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Combat event is on in Ironwood. If you wanted to get ahead of what is likely to be the most pain-in-the-rear end part of our next building, throwing a few large fangs at the Guild Hall (not the Guild Event Hall) would be appreciated, but no rush.
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# ? Mar 1, 2024 18:29 |
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Auto repeating 1 hour expeditions in FAPI is good poo poo.
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# ? Mar 1, 2024 18:35 |
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Ham Equity posted:Combat event is on in Ironwood. If you wanted to get ahead of what is likely to be the most pain-in-the-rear end part of our next building, throwing a few large fangs at the Guild Hall (not the Guild Event Hall) would be appreciated, but no rush. Those are fairly slow to come by and there's no better time to farm them. I get about 6-7000 in 24 hours with my fastest combat skills.
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# ? Mar 1, 2024 22:08 |
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I remember somewhere back in this thread somebody posted a console script to speed up games like Evolve and Theresmore in browser. Does anyone have that handy?
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# ? Mar 1, 2024 23:14 |
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explosivo posted:Auto repeating 1 hour expeditions in FAPI is good poo poo. Is there actual benefit to this beyond more immediate gratification? I run 1 hour repeats to get things going immediately after an Ascension but always fall back to 12 hour after things settle.
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# ? Mar 1, 2024 23:24 |
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WTFBEES posted:Is there actual benefit to this beyond more immediate gratification? I run 1 hour repeats to get things going immediately after an Ascension but always fall back to 12 hour after things settle. Eh it's more the 'auto' part I guess that is the good poo poo. Being able to buy the upgrade you want sooner is nice though.
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# ? Mar 1, 2024 23:34 |
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# ? Jun 5, 2024 15:02 |
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WTFBEES posted:Is there actual benefit to this beyond more immediate gratification? I run 1 hour repeats to get things going immediately after an Ascension but always fall back to 12 hour after things settle. From here (no idea if it's accurate or up to date), it seems like longer is better to a poinr? https://docs.google.com/spreadsheets/d/1bY5Ss_6uhoxxxndKr2oSlhtWHM5k4togQkswuBqKrTU/edit#gid=118136759
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# ? Mar 2, 2024 01:37 |