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OpenlyEvilJello posted:13 December 1944 I'm curious, is Japan able to down a single boat from December 1944 up until the end of the war via navy? I think it's literally 100% kamikaze only kills.
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# ? Dec 18, 2018 22:45 |
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# ? Jun 10, 2024 12:06 |
Mans posted:I'm curious, is Japan able to down a single boat from December 1944 up until the end of the war via navy? I think it's literally 100% kamikaze only kills. In a surface action? I don't think so. But there are a handful of conventional JNAF kills and sinkings by mines as well the Indianapolis. 18 December 1944 What, at this point in the war, is capable of seriously damaging the US Navy? Nature. Three destroyers, Hull, Monaghan, and Spence, capsize during a severe typhoon in the Philippines. Between the three, some 91 men survive, of whom 55 were rescued by the heroic efforts of the DE Tabberer, which sustained substantial damage in the course of rescue operations. Eight carriers, a cruiser, and nine small ships were also damaged and 146 aircraft lost. Slightly more prosaically, the RAF knocks out the German torpedo boat T-10 by sinking its floating dock in Libau.
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# ? Dec 19, 2018 04:27 |
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OpenlyEvilJello posted:18 December 1944 didn't Halsey get into trouble for this because he was in command at the time and sailed the fleet into this poo poo
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# ? Dec 19, 2018 04:33 |
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(small parenthesis, thought it might be fun to share it. If you don't like it Grey, I'll edit the message out of existence since it's, well, your LP to begin with) Hey guys, I heard you wanted to know what might happen if the Chinese, after getting beaten pretty much everywhere in China, thus reassembling everything at Chunking, decide to sally about 50 units out of their fortress? The screenshots that follows are what happened in my Japanese game after I carelessely ordered a unit to rout some Chinese battered units, in the hex just south of Chunking, while I'm assembling to assault the city in the hex at it's left. I wasn't expecting them to do...well this. I swear if one day I have to choose a picture to illustrate ''overkill'' in the dictionary, I'll choose the following screenshot (complete with two others to illustrate the strenght ratio in another way). My poor, poor soldiers never stood a chance. It was so brutal some guys even died more than once. Respect to them for inflicting some casualties on the enemy nonetheless. Seriously, what could they have done against THIS?
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# ? Dec 19, 2018 13:47 |
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Well now the murder stack is out of the city, so you can grab Chungking behind them and hold it with the terrain defense bonus. Just, uhh, watch out for the murder stack from now on / send air assets at them.
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# ? Dec 19, 2018 19:45 |
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Someone will know how many superforts were lost in real life. I think I may be getting there with my totals! Oh go home will you. At least they are taking losses today! Not a bad day, we did some damage for only a few losses. Only one of these kills is real apparently.
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# ? Dec 20, 2018 05:56 |
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DarkParchment posted:(small parenthesis, thought it might be fun to share it. If you don't like it Grey, I'll edit the message out of existence since it's, well, your LP to begin with) So this is why most PBEM people like stacking limits
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# ? Dec 20, 2018 06:19 |
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Another day, another downed superfortress. The secret is kryptonite bullets. My planes scythe through the attackers today! They are bringing their A-game for sure! I think the new combat drugs issued to the pilots are working. The K/D ratio is off the charts today! My boys were on a mission today! Good for them! Tomorrow troops should be landing at Manus – down a few thousand on the planned amount, but hopefully enough to make a difference!
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# ? Dec 20, 2018 19:14 |
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Did you change something with the settings of your planes? Seems like a pretty radical change in outcome, especially for the planes around the Marianas.
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# ? Dec 20, 2018 19:33 |
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Nope.
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# ? Dec 20, 2018 20:42 |
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Maybe the USN CV pilots were having such an easy time of it they let the flight deck crew take em for a spin
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# ? Dec 20, 2018 23:34 |
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Do carrier pilots start to degrade in performance if they have to keep making daily strikes/sorties?
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# ? Dec 20, 2018 23:37 |
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tatankatonk posted:Do carrier pilots start to degrade in performance if they have to keep making daily strikes/sorties? Yeah, there is a Fatigue statistic which builds up with strikes, sweeps, etc. Could be the AI is pushing them so hard they're running into high FAT (which I think is a 1-100 scale) so they're under-performing.
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# ? Dec 20, 2018 23:41 |
19 December 1944 Unryu, one of the rare war-built fleet carriers in the IJN, blows the gently caress up after USS Redfish puts a torpedo into her forward magazine southeast of Shanghai.
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# ? Dec 21, 2018 03:00 |
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That's some.. Real nice flying. Definitely promote those pilots and reinforce those islands with more fighters! Uhm, I suppose reinforcet hem with more fighters /after/ the CV's have left raiding. Also is it owrth it to rotate the pilots from those islands back to Japan to be in training rotation or is that not worth the micro it takes? 10:1 air to air kill ratio today. DAMNED nice flying by the Army.
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# ? Dec 21, 2018 06:31 |
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OpenlyEvilJello posted:19 December 1944 Is that the one where the Sub skipper didn't kill the kill because no one else in the USN believed the carrier existed?
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# ? Dec 21, 2018 08:55 |
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Comstar posted:Is that the one where the Sub skipper didn't kill the kill because no one else in the USN believed the carrier existed? Nope! That was Shinano. The captain described it perfectly, only for everyone to go "Haha that doesn't exist, that sounds like someone slapped a carrier on top of a Yamato! And we already sunk both of those anyway!"
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# ? Dec 21, 2018 12:12 |
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Serpentis posted:Yeah, there is a Fatigue statistic which builds up with strikes, sweeps, etc. Could be the AI is pushing them so hard they're running into high FAT (which I think is a 1-100 scale) so they're under-performing. Americans... too FAT??
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# ? Dec 21, 2018 12:40 |
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aphid_licker posted:Americans... too FAT?? WitP correctly
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# ? Dec 21, 2018 16:08 |
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Hey, this almost looks like a proper invasion. We bag a Liberator. We take hits, bit I want to be able to take a base in 1945! No repeat of yesterday it seems. So I've got the AV at Manus up to 650, with a lot more troops and engineers ashore. Another force is heading down as well, but they are taking a bit more of a circuitous route. Two ships lost so far, but I'll trade them for the taste of victory.
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# ? Dec 21, 2018 19:06 |
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This sub provides slow and steady kills. Casualties and damage mount as we push forward with the landings. Oh thank god. The Americans still have subs. Manus passes 700AV, with 14,000 front line infantry. There are even two armoured recon units ashore! Another day should see the end of this. It is costing me though.
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# ? Dec 22, 2018 19:06 |
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Has Grey sunk any of the Allied subs? I'm hoping for a day where the escorts or ASW patrols just go apeshit on like the Stingray or something
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# ? Dec 22, 2018 19:31 |
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I thought BB Ise looks weird, like it was half carrier. Went to wikipedia and I was suprised that it was a half carrier in the later part of the war. But... It was converted due to carrier shortage. I just cannot see it happening in this timeline of weak carriers and strong battleships.
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# ? Dec 22, 2018 20:01 |
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Maybe if we threw some BB guns on these weak-rear end carriers we can make them worthwhile - IJN design department, 1944
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# ? Dec 22, 2018 20:25 |
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Grey Hunter posted:Manus passes 700AV, with 14,000 front line infantry. Does it matter that you have units attached to different armies and fleets? The navy units and the army units aren't going to start attacking each other rather than the Americans, right?
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# ? Dec 22, 2018 21:57 |
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dublish posted:Does it matter that you have units attached to different armies and fleets? The navy units and the army units aren't going to start attacking each other rather than the Americans, right? It matters a lot, a prepped HQ being present provides a bonus to up to 90% of the assault value of the attacking units. Imperial command does not have a prepped HQ present and all units report to different HQ's and grey lacks the Political points to change it In short , this force is understrength, undersupplied, underprepared, disrupted and not commanded. It will take some really lucky die rolls to make this work. Just don't say the combat engine is broken, game does not like me, etc. War = planning
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# ? Dec 22, 2018 23:15 |
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I think there is some argument though over how much of that command structure stuff was ever actually implemented in the game.
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# ? Dec 22, 2018 23:24 |
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pthighs posted:I think there is some argument though over how much of that command structure stuff was ever actually implemented in the game. Well, let's put it this way: This command structure has the certainty of NOT adding any bonus to the assault value . Another issue might be the engineers, combat engineer squads have a assault value (AV) of 1 All grey's engineer units are base forces, which do not have combat engineers or have an AV of 0, so the only combat engineers he has are the organic combat engineers in the units, some of them which see to have a total combat value of 3-14 instead of 100-200. Grey, just put some combat engineer units, some HQ's of these units and a tank division there
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# ? Dec 22, 2018 23:49 |
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barman posted:It matters a lot, a prepped HQ being present provides a bonus to up to 90% of the assault value of the attacking units. Well, in the sense that Grey has units draining his political points that he can do literally nothing about, we can say that at least to SOME degree the game doesn't like him
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# ? Dec 23, 2018 00:10 |
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He can disband them , put the pilots in reserve and disband the air groups Otherwise grey, put a (old) savegame here and some of us can have a look at it, things are more fun with political points
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# ? Dec 23, 2018 00:33 |
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barman posted:He can disband them , put the pilots in reserve and disband the air groups Except he's already established that he CAN'T disband some of those because they've glitched out and so they drain his PP without an option to remove them.
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# ? Dec 23, 2018 00:39 |
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Serpentis posted:Except he's already established that he CAN'T disband some of those because they've glitched out and so they drain his PP without an option to remove them. Didn't he have like 20,000 PP saved up or something like that?
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# ? Dec 23, 2018 00:49 |
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Generation Internet posted:Didn't he have like 20,000 PP saved up or something like that? Maybe at one point, but it says he's got 0 now.
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# ? Dec 23, 2018 00:58 |
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pthighs posted:I think there is some argument though over how much of that command structure stuff was ever actually implemented in the game. There's debate but I think the main view on the Matrix forums is that having HQs in range helps, but that the actual HQ to which the units are assigned doesn't matter. There are certain situations involving air units where OOB stuff matters a little, though. But barman is right that Grey has no HQs there at all so like, either way it would help.
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# ? Dec 23, 2018 07:11 |
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I'll see you doubters by the wall after the victory. and yeah, trying to disband the two bugged airgroups crashes the game.
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# ? Dec 23, 2018 08:29 |
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Grey Hunter posted:I'll see you doubters by the wall after the victory. This is the game representing the now ex-generals assassinating the High Command.
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# ? Dec 23, 2018 08:52 |
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Can you hex edit to giv eyou more POlitical Points based on this being a literal game breaker of a bug?
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# ? Dec 23, 2018 09:35 |
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Is it possible to send the savegame in to the developers and ask them to either fix the bug, or fix the savegame? With such a niche product, I would expect superb customer service.
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# ? Dec 23, 2018 17:45 |
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wedgekree posted:Can you hex edit to giv eyou more POlitical Points based on this being a literal game breaker of a bug? I have absolutely no experience using the editor but I've read PBEM threads where people use it to fix bugs on the fly in their games, maybe you could use it to delete the groups?
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# ? Dec 23, 2018 17:55 |
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# ? Jun 10, 2024 12:06 |
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One more day of this lads, your doing good work. The allied fighters get their revenge. Right, we have all the troops ashore now, time to get the transports out of there, then give them a few days to catch up on planning and recover from the disruption of their landings. Then the attacks begin! Just in time as well!
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# ? Dec 23, 2018 19:14 |