|
A bunch of the shrines in Zelda BotW are puns too. One of them is most of the way down a large waterfall, it's name is also a hint for where to find it: Dow Na'eh Shrine - Pronounce "Down 'ere!"
|
# ? Mar 31, 2017 15:34 |
|
|
# ? Jun 6, 2024 08:32 |
|
BioEnchanted posted:A bunch of the shrines in Zelda BotW are puns too. One of them is most of the way down a large waterfall, it's name is also a hint for where to find it: Dow Na'eh Shrine - Pronounce "Down 'ere!"
|
# ? Mar 31, 2017 15:41 |
|
Also, I'd forgotten how frightfully well balanced Ghosthunter is with pickups/enemy placements. I've had a few times in this playthrough where it's left me at very low health, like at the start of the third level I had 30 health only due to a pickup at the start of the level (that and having bad luck in the boss immediately before and taking a beating from him), then a fight with two particularly dangerously placed snipers and a Revenant (that distracts you at first so you don't notice the snipers right away) that left me with literally 2 health. Then I found 2 pickups, a brief fight and a longer one in which a lot of health was dropped and now I'm sitting pretty at 80 health about to enter the next section of the game. The game does that a lot, it beats you up while giving you very little back to get you playing carefully and raise the tension, as it is ostensibly a horror game as well as a comedy, then gives you all the pickups to give you a surge of confidence as you surge forward right before the game gets stingy again and stops dropping stuff. It's an old one but a well made one.
|
# ? Mar 31, 2017 18:08 |
|
Lunchmeat Larry posted:the (probably) first one you go to is the Oman Au Shrine, as in eiji aonuma
|
# ? Mar 31, 2017 19:00 |
|
I'm playing Breath of the Wild and I've been able to bomb butterflies, squirrels, birds, boars, and knock trees over with bombs.
|
# ? Mar 31, 2017 20:38 |
|
Leavemywife posted:I'm playing Breath of the Wild and I've been able to bomb butterflies, squirrels, birds, boars, and knock trees over with bombs. Unlike every other Zelda game, Link does not have a fishing pole. He does, however, have an unlimited supply of floating bombs.
|
# ? Mar 31, 2017 23:31 |
|
Yakuza 0 Each character has 3 fighting styles and they're color coded based on their type. Pink is meant for fast and evasive movement, yellow for tanking damage and dealing heavy hits, and blue is a balance of both styles. When your character has a full heat meter they glow with a colored aura that matches their current style. What's cool is that bosses also glow with the same colored auras when they go into their phase 2 modes and they adhere to the same color scheme based on their fighting style. So you have an idea if one boss will tank hits and then counterattack or if they're prone to dodging strikes before retaliating.
|
# ? Mar 31, 2017 23:40 |
|
The sweeping, massive choral version of "The Weight of the World" that kicks in during the final credits for Nier:Automata. Knowing that the entire development team was part of that chorus just makes it all the sweeter. Also that song in general. Gah, goosebumps every time.
|
# ? Apr 1, 2017 00:17 |
|
Inzombiac posted:Unlike every other Zelda game, Link does not have a fishing pole. I once killed a fish by accident after throwing a rock off a cliff. It landed in the water on the fish, killing it instantly. You may not have a fishing rod, but the only limitation is yourself.
|
# ? Apr 1, 2017 01:02 |
|
you can toss food in the water to lure in fish to make them easier for bombing
|
# ? Apr 1, 2017 02:08 |
|
I was watching some random stream and dude was trying to fish with bombs It went a little something like this
|
# ? Apr 1, 2017 03:09 |
|
My favorite part of botw is what I call the "troll shrines". Hit these switches to light up some torches! Move these boxes to make an electric current across the room! Or, just hit the torches with a fire arrow, and the electric switch with a shock arrow. Puzzle solved.
|
# ? Apr 1, 2017 03:36 |
|
Feonir posted:Have you played EDF yet? You should play EDF. https://www.youtube.com/watch?v=Tvi5mRu15Vw EDF is the best kind of dumb
|
# ? Apr 1, 2017 03:43 |
|
Kay Kessler posted:My favorite part of botw is what I call the "troll shrines". Hit these switches to light up some torches! Move these boxes to make an electric current across the room! Or, just hit the torches with a fire arrow, and the electric switch with a shock arrow. Puzzle solved. I use electric jelly or metal swords if I want to circumvent a circuit.
|
# ? Apr 1, 2017 03:49 |
|
Kay Kessler posted:My favorite part of botw is what I call the "troll shrines". Hit these switches to light up some torches! Move these boxes to make an electric current across the room! Or, just hit the torches with a fire arrow, and the electric switch with a shock arrow. Puzzle solved. I agree. It's like, "I can see what you want me to do but I just don't feel like it." At one point the game expects you to fight a giant enemy with no armor and just a stick. I hit it repeatedly with a metal box until it was dead. Maybe that was the expected path. Inzombiac posted:I use electric jelly or metal swords if I want to circumvent a circuit.
|
# ? Apr 1, 2017 04:39 |
|
Strife posted:I agree. It's like, "I can see what you want me to do but I just don't feel like it." At one point the game expects you to fight a giant enemy with no armor and just a stick. I hit it repeatedly with a metal box until it was dead. Maybe that was the expected path. The way the game handles the master sword is that it breaks when used repeatedly like any other weapon does, but actually gets "depleted" instead so it can pop back into your inventory after a couple minutes. One of the Korok you can talk to right after getting the sword says something along the lines of "remember, this is the legendary sword of evil's bane that's been waiting for you for 100 years to defeat gannon with so don't just use it on anything mundane". That was a return trip and I'd mostly been using it to mine flint and save wear on my other, non-regenerating, weapons. They called me out on that.
|
# ? Apr 1, 2017 05:55 |
|
Ganon. Right?
|
# ? Apr 1, 2017 06:29 |
|
Metal Geir Skogul posted:Ganon. Right? Calamity Ganon is actually just a giant evil cannon. So call him Gannon for short.
|
# ? Apr 1, 2017 06:33 |
|
I like that the game makes the sword middling at best with only 30 power against normal enemies, making other weapons like the elemental swords more useful, then against the Calamity bosses it enchants itself and increases to 60 power, surpassing everything else in the inventory.
|
# ? Apr 1, 2017 06:34 |
|
Somfin posted:The sweeping, massive choral version of "The Weight of the World" that kicks in during the final credits for Nier:Automata. Knowing that the entire development team was part of that chorus just makes it all the sweeter. I've been holding off on getting the game because this year has been a deluge of amazing games, but I got the soundtrack for Nier a few days ago and it's taken a ton of willpower ton of buy it. But hearing that makes me want to pick it up tomorrow.
|
# ? Apr 2, 2017 02:03 |
|
Strife posted:I agree. It's like, "I can see what you want me to do but I just don't feel like it." At one point the game expects you to fight a giant enemy with no armor and just a stick. I hit it repeatedly with a metal box until it was dead. Maybe that was the expected path. Didn't even occur to me to fight it. I didn't wake it, just crept onto its hand, got lifted up onto it when it went to scratch its belly, grabbed the orb from its necklace and crept away again. Tense as hell because, yeah, I had a stick and some underpants.
|
# ? Apr 2, 2017 02:15 |
|
In Mass Effect Andromeda, I'm loving what a dork Ryder is. Coming off Commander Badass McJesus Shepard, it's really refreshing to have a character who genuinely is inexperienced for the job she's doing, and treated as such by everyone around her. There's lots of little character moments backing up that nope, this is not a grizzled superhuman badass - Ryder groans about the scorching heat on the desert planet, threatens to pull over the tank when companions criticize her driving, and geeks out when you find ancient high-tech ruins. It's kinda rare to see such a human, down to earth main character in a modern game like this, and definitely makes me feel like I'm earning the growing respect NPCs are starting to give as I progress through the story.
|
# ? Apr 2, 2017 03:37 |
|
Cythereal posted:In Mass Effect Andromeda, I'm loving what a dork Ryder is. Coming off Commander Badass McJesus Shepard, it's really refreshing to have a character who genuinely is inexperienced for the job she's doing, and treated as such by everyone around her. There's lots of little character moments backing up that nope, this is not a grizzled superhuman badass - Ryder groans about the scorching heat on the desert planet, threatens to pull over the tank when companions criticize her driving, and geeks out when you find ancient high-tech ruins. Now,if only they can make the faces/voice acting decent.
|
# ? Apr 2, 2017 03:49 |
|
Cythereal posted:In Mass Effect Andromeda, I'm loving what a dork Ryder is. Coming off Commander Badass McJesus Shepard, it's really refreshing to have a character who genuinely is inexperienced for the job she's doing, and treated as such by everyone around her. There's lots of little character moments backing up that nope, this is not a grizzled superhuman badass - Ryder groans about the scorching heat on the desert planet, threatens to pull over the tank when companions criticize her driving, and geeks out when you find ancient high-tech ruins. I kind of like how almost every ship meeting where the characters butt heads trying to get what they want ends with everyone storming off and Ryder is left standing alone in the room.
|
# ? Apr 2, 2017 04:35 |
|
Poops Mcgoots posted:I kind of like how almost every ship meeting where the characters butt heads trying to get what they want ends with everyone storming off and Ryder is left standing alone in the room. "I didn't say meeting dismissed!" (everyone is gone) "Meeting dismissed."
|
# ? Apr 2, 2017 07:53 |
|
In Samurai Shodown one of the fighters, Kyoshiro, is a kabuki actor, who has really exaggerated / stereotyped stage mannerisms for everything. For example instead of walking he does that hop-on-one-foot kabuki thing that I don't know what it's called. My favorite part is that if you double tap the joystick to run, he just starts doing the same thing really fast, sort of running on one foot while the rest of his body stays in rigid stage posture. In fact the whole game has kind of a kabuki thing going on-- the judges are dressed as kabuki stagehands, the long hitpause on strong attacks turns the most dramatic frame of the attack into a mie pose, the music, etc. The way the 2d graphics separate into a dynamic foreground and a semi-fixed background even looks very theatrical. Although really some of this influence runs the other way, I think; like standard ways of depicting things in 2D were adapted to video games from existing artforms. The weird forced perspective you see in Earthbound or the Ninja Turtles Arcade Game is straight out of 19th century woodblock prints. It's cool to see that cultural continuity happening unselfconsciously.
|
# ? Apr 3, 2017 00:21 |
|
The South Park: Stick of Truth soundtrack has so much love put into it I'm a little uncomfortable. Apparently Matt Stone and Trey Parker are musicians themselves and had a lot of input? It's just great to listen to. Some rich, dramatic music in a game where you slap people with dicks and shoot fire out of your arse.
|
# ? Apr 3, 2017 18:15 |
|
The best little thing in Sleeping Dogs is when you get the batmobile
|
# ? Apr 4, 2017 09:54 |
|
I haven't finished Night in the Woods yet, but I did finish one of the minigames within it: Demon Tower. It's a deceptively simple hack-and-slash game about a retired warrior going on a quest that will kill them. This is reflected in game mechanics: After each level, you permanently lose one point of health in exchange for gaining one slot in the replenishing energy bar. It's a very elegant way of ramping up the risk without making the game seem unfair.
|
# ? Apr 4, 2017 11:19 |
|
poptart_fairy posted:The South Park: Stick of Truth soundtrack has so much love put into it I'm a little uncomfortable. Apparently Matt Stone and Trey Parker are musicians themselves and had a lot of input? Yes you might have heard of their global smash hit musical The Book of Mormon.
|
# ? Apr 4, 2017 11:40 |
|
Also all of their movies had a ton of original songs by them.
|
# ? Apr 4, 2017 11:43 |
|
I've always had a soft spot for the South Park anime song
|
# ? Apr 4, 2017 11:56 |
|
The first movie they ever did was a musical straight away.
|
# ? Apr 4, 2017 11:57 |
|
Yeah that little tune you hear from their logo at the end of southpark (forget the company, but it has an airplane in its logo) is a bit from their musical.
|
# ? Apr 4, 2017 13:49 |
|
Ya it's this harrowing number from Cannibal The Musical
|
# ? Apr 4, 2017 14:01 |
|
I'm very late to this game, but Psychonauts is just so fantastic and weird at the same time. I've only completed up to Levitation training, but all the campers have so much personality. Plus Kitty has a lot of good insults for Raz. I truly hope that by the end of the game, I get to see Mikhail wrestle the mystery bear-thing in the woods.
|
# ? Apr 4, 2017 14:57 |
|
In Persona 5, your little cat buddy turns into a bus when you enter a big randomly-generated dungeon. When asked why he does that, he just says that cats turning into busses is a prevalent thing in people's minds for some reason
|
# ? Apr 4, 2017 15:37 |
|
Mr. Flunchy posted:Yes you might have heard of their global smash hit musical The Book of Mormon. I know them from South Park and that's it.
|
# ? Apr 4, 2017 15:39 |
|
hirvox posted:I haven't finished Night in the Woods yet, but I did finish one of the minigames within it: Demon Tower. It's a deceptively simple hack-and-slash game about a retired warrior going on a quest that will kill them. This is reflected in game mechanics: After each level, you permanently lose one point of health in exchange for gaining one slot in the replenishing energy bar. It's a very elegant way of ramping up the risk without making the game seem unfair. Stardew Valley also has a surprisingly compelling little faux 8-bit twin-stick shooter called Legend of the Prarie King in the town watering hole. It's also balls hard, I eventually gave in and used CheatEngine just to beat the drat thing so I could win a cabinet for my home. And then just to taunt you, in the first big free update to the game they added an achievement for beating the game without taking a single hit which is pretty much impossible for mere mortals. QuietLion posted:I'm very late to this game, but Psychonauts is just so fantastic and weird at the same time. Is your name Joey? Because from now on I'm calling you Slow-y Joey.
|
# ? Apr 4, 2017 17:37 |
|
|
# ? Jun 6, 2024 08:32 |
|
hirvox posted:I haven't finished Night in the Woods yet, but I did finish one of the minigames within it: Demon Tower. It's a deceptively simple hack-and-slash game about a retired warrior going on a quest that will kill them. This is reflected in game mechanics: After each level, you permanently lose one point of health in exchange for gaining one slot in the replenishing energy bar. It's a very elegant way of ramping up the risk without making the game seem unfair. Oh good. For a second there I thought I did something myself that caused my health to get lower forever. Also a neat little touch to add to the "retired warrior" thing is that the guy will get tired if you keep spamming the attack button. Also I love the dream segments in Night in the woods, the music in them is amazing. QuietLion posted:I'm very late to this game, but Psychonauts is just so fantastic and weird at the same time. I've only completed up to Levitation training, but all the campers have so much personality. Plus Kitty has a lot of I wasn't really too into the combat in psychonauts, but the characters were just too likable to not keep going and there's so many neat details in the game - shame the only thing that's really come after it is a dead Raz cameo in Madness Returns but I think they're planning a sequel?
|
# ? Apr 4, 2017 17:48 |