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I'm not sure if you've realized that on hit, Heatwizard deactivates your autodeflector, and you take 4 and die. I made the same mistake at first, thinking you could soak 2, but reading runkias special ability, it says specifically they can deactivate before applying damage.
TheCog fucked around with this message at 23:03 on Jul 10, 2014 |
# ? Jul 10, 2014 22:57 |
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# ? Jun 2, 2024 08:56 |
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yeah you literally cannot survive this hit.
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# ? Jul 11, 2014 00:45 |
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GMarshal posted:I'm not sure if you've realized that on hit, Heatwizard deactivates your autodeflector, and you take 4 and die. I made the same mistake at first, thinking you could soak 2, but reading runkias special ability, it says specifically they can deactivate before applying damage. Oh, uhh. I guess I just go back... Thanks! I'm a scrub at times.
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# ? Jul 11, 2014 05:15 |
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The General posted:Oh, uhh. I guess I just go back... We're playin' check rules here: we'll try to keep you from playing moves that will kill you if other moves are available. :P
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# ? Jul 11, 2014 12:24 |
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ActingPower posted:We're playin' check rules here: we'll try to keep you from playing moves that will kill you if other moves are available. :P This is how I pretty much play all games. With the table giving everybody advice. (Though not always the best advice, as when several people are offering it, most usually have an agenda of their own...)
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# ? Jul 11, 2014 15:19 |
The General posted:This is how I pretty much play all games. With the table giving everybody advice. (Though not always the best advice, as when several people are offering it, most usually have an agenda of their own...) You should definitely use drive next turn.
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# ? Jul 11, 2014 19:39 |
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I always try to offer advice to my opponent in situations like this, but here I didn't want to outright say what the issue was since I'm modding. Thanks, others, for speaking up. Update incoming in a bit.
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# ? Jul 11, 2014 21:07 |
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Beat 14 The General 3 Life Discard 1: Impact | Dash Discard 2: Channeled | Shot Activated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet Heatwizard 8 Life Discard 1: Channeled | Shot Discard 2: Explosive | Drive Deactivated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet --The General plays Overcharged Drive, with a priority of 6. Heatwizard plays Impact Burst, with a priority of 1. The General has priority this beat. --The General Overcharges his Autodeflector: Ignore Life Loss Goes Here --Heatwizard can't retreat as he's already in the corner! --The General advances 2 spaces: --The General has a range of 1~2. Heatwizard is at range 4: --The General's attack misses! --Heatwizard advances 1 space: --Heatwizard has a range of 2~3. The General is at range 3: --Impact Burst hits! --Heatwizard deactivates The General's Hover Boots. --Heatwizard does 2 damage total, all of which is soaked. --The General discards his Autodeflector. Baron Fuzzlewhack fucked around with this message at 01:47 on Jul 15, 2014 |
# ? Jul 11, 2014 23:27 |
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Heatwizard posted:You should definitely use drive next turn. You should come out and fight, stop hiding in the corner.
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# ? Jul 12, 2014 00:24 |
The General posted:You should come out and fight, stop hiding in the corner. On it, coach!!
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# ? Jul 12, 2014 05:47 |
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Baron Fuzzlewhack posted:
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# ? Jul 12, 2014 17:08 |
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Overcharge the Autodeflector. Drive in 2 spaces.
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# ? Jul 12, 2014 18:20 |
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Baron Fuzzlewhack posted:
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# ? Jul 13, 2014 20:22 |
I'll take his shoes.
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# ? Jul 14, 2014 03:17 |
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Beat 15 The General 3 Life Discard 1: Overcharged | Drive Discard 2: Impact | Dash Activated Artifacts: Phase Goggles, Shield Amulet Deactivated Artifacts: Hover Boots Heatwizard 8 Life Discard 1: Impact | Burst Discard 2: Channeled | Shot Deactivated Artifacts: Autodeflector, Hover Boots, Phase Goggles, Shield Amulet Players, please submit your attack pairs for the FINAL BEAT.
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# ? Jul 15, 2014 01:50 |
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is it even possible for general to win now? E: actually wait no only a channeled strike can tie it up, and i don't see a way for that to happen without knocking general out Tollymain fucked around with this message at 02:09 on Jul 15, 2014 |
# ? Jul 15, 2014 02:06 |
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I strongly considered the options before posting the beat, in case it was futile, but it's not, necessarily. I'd rather leave it up to the players to decide their fates anyway.
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# ? Jul 15, 2014 02:22 |
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i'm not saying YOU should call it done, i just figure i'd bring it to the players' attention if they hadn't seen it already
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# ? Jul 15, 2014 02:26 |
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Tollymain posted:i'm not saying YOU should call it done, i just figure i'd bring it to the players' attention if they hadn't seen it already Channeled Strike!, and flip the table! I wasn't winning anyways. It took me a long time to do any damage at all. Mirror matches are pretty cool. I approve!
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# ? Jul 15, 2014 05:06 |
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The General posted:Channeled Strike!, and flip the table! I think we can all agree that The General has won this match.
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# ? Jul 15, 2014 05:20 |
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Baron Fuzzlewhack posted:I think we can all agree that The General has won this match. It was an incredible comeback, no doubt about that. Oddly enough, I did the same thing with my Runika game. Odd.
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# ? Jul 15, 2014 05:25 |
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# ? Jun 2, 2024 08:56 |
Baron Fuzzlewhack posted:I think we can all agree that The General has won this match. poo poo, I got no answer to scattering all the components to the wind. Yeah, I plan on just Dashing, and unless I'm mistaken that'll get me past everything he can do. Good game, sir, thought I was in trouble before I remembered Pulse exists.
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# ? Jul 15, 2014 12:26 |