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I remember going sword less mystic knight, just perfect countering all day. I think mystic archer doesn't get enough recognition. Creating a miniature sun at night, raining homing arrows on my foes was aces.
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# ? Jan 11, 2016 15:53 |
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# ? Jun 10, 2024 02:33 |
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Nasgate posted:
The Op posted:They also possess some of the most overpowered abilities in the game.
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# ? Jan 11, 2016 15:58 |
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Nasgate posted:I remember going sword less mystic knight, just perfect countering all day. Mystic Archer is like the assassin pre-Dark Arisen dude, everyone's in agreement it's OP as gently caress in BBI. The only downsides to the MA is it's stat growths and not being top dog vs the Ur-dragon, and I guess being less then ideal vs Metal Golems. That said I think Mystic Knights is going to be the new flavor, canons without the slowdown are going to be amazing.
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# ? Jan 11, 2016 16:18 |
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All I want out of the PC version is to get the Beserk armor, and do a mod where you speed up the 2H weapon speed to silly levels. Guts all day errday.
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# ? Jan 11, 2016 16:37 |
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Illuminated Rodent posted:Mystic Archer is like the assassin pre-Dark Arisen dude, everyone's in agreement it's OP as gently caress in BBI. The only downsides to the MA is it's stat growths and not being top dog vs the Ur-dragon, and I guess being less then ideal vs Metal Golems. Yeah, Magick Archer's stat growths are hot garbage. That said, so is Mystic Knight's. In fact, Mystic Knight's might even be worse--it gets more HP, but the same amount of Strength and Magick, and less Magick Defense. Magick Archer is very, very strong, but getting to that point is a pain if you don't also love playing Sorcerer and (to a lesser degree) Assassin/Ranger, depending on what kind of MA you're building towards. But the same is just as true of Mystic Knight. On the bright side, that means you can pretty reliably switch between MK and MA all you like if you're building for one or the other, which is kind of nice. And if you're leaving yourself some wiggle room to actually play as one of them during your leveling process (as I am, because I'm a min-maxer but not to the point of sacrificing fun), you can kind of level them interchangeably. Harrow fucked around with this message at 16:42 on Jan 11, 2016 |
# ? Jan 11, 2016 16:38 |
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Claverjoe posted:All I want out of the PC version is to get the Beserk armor, and do a mod where you speed up the 2H weapon speed to silly levels. Is the berserk stuff in the PC version? I never got far enough in the console version
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# ? Jan 11, 2016 16:40 |
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In the FAQ they say it was removed due to licensing issues, but people speculate that it will still be in the game files and they won't have bothered to strip it out.
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# ? Jan 11, 2016 16:44 |
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Shoehead posted:Is the berserk stuff in the PC version? I never got far enough in the console version
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# ? Jan 11, 2016 16:44 |
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Shoehead posted:Is the berserk stuff in the PC version? I never got far enough in the console version It is not. Licensing issues.
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# ? Jan 11, 2016 16:44 |
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I'd buy the DLC if they decided to push it out though. I also hope any potential sequel goes more Berserk.
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# ? Jan 11, 2016 16:47 |
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I'm just crazy excited that they really are considering a sequel, apparently, and that DDO is not the sequel they're talking about. Another proper Dragon's Dogma would be so good.
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# ? Jan 11, 2016 16:48 |
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I am seriously dreading the possibility that this E3 Capcom will announce Dragon's Dogma 2 programmed by Platinum and Directed by Kentaru Miura as I'd likely just die.
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# ? Jan 11, 2016 16:53 |
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Reddit claims the berserk stuff is availible in console commands/game files so while not available in game, expect day 1 mods/cheat tables. On the subject of stat growths if the game does develop a decent mod scene/is easy to cheat engine ignore all I said about stat growths and play the game however you like. Edit: On the subject of sequels that'd be great. Apparently Capcoms deal with Nintendo and Monster Hunter ran it's course aswell ending in 2016. Even if it'd just be Tri, I'd buy it a third time damnit. Much like I have with DD Illuminated Rodent fucked around with this message at 16:57 on Jan 11, 2016 |
# ? Jan 11, 2016 16:55 |
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Where are the pig tossing and cow climbing gifs, the new PC generation needs to see the true strengths of DD.
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# ? Jan 11, 2016 17:05 |
I can't imagine it will be hard to cheat engine star values, which will be great if it happens because I don't really want to care about that.
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# ? Jan 11, 2016 17:07 |
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Illuminated Rodent posted:Reddit claims the berserk stuff is availible in console commands/game files so while not available in game, expect day 1 mods/cheat tables. You are the wind beneath my wings. Super speed 2H Guts death god, coming right up.
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# ? Jan 11, 2016 17:10 |
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Evil Canadian posted:Where are the pig tossing and cow climbing gifs, the new PC generation needs to see the true strengths of DD. I looked but couldn't find any. If you can provide I'll post 'em. Eventually I'll get around to making some since I'll be recording my playthrough.
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# ? Jan 11, 2016 17:12 |
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Crabtree posted:I am seriously dreading the possibility that this E3 Capcom will announce Dragon's Dogma 2 programmed by Platinum and Directed by Kentaru Miura as I'd likely just die. If anything would give me a heart attack, that'd do it. Mr E posted:I can't imagine it will be hard to cheat engine star values, which will be great if it happens because I don't really want to care about that. Honestly, I wouldn't be too proud to take advantage of that either. I wonder if I could just cheat engine/mod Mystic Knight and Magick Archer to have stat growths that basically just make them end up as solid balanced builds so I can just hop back and forth between those two with occasional detours for useful Warrior and Sorcerer augments. That said, I'm not too broken up about the leveling path I've planned out. I'm going to be spending most of my time hopping between Fighter, Ranger, Assassin, Mystic Knight, and Sorcerer, and I like all those classes. The variety will probably be nice.
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# ? Jan 11, 2016 17:21 |
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Is there any reason to pre-order this or am I better off waiting for a sale so I dont need to deal with all the bugs this will probably have at release?
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# ? Jan 11, 2016 17:24 |
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If Capcom ends up caring about cheating/modding at all there's only two areas I could see end up being an issue, online Ur-Dragon kills that took seconds and pawns with crazy stats. Using the character builder it should be trivial to rebuild your character with legit stat distribution, and I'm not sure how or why Capcom would/could care about that.
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# ? Jan 11, 2016 17:25 |
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Iretep posted:Is there any reason to pre-order this or am I better off waiting for a sale so I dont need to deal with all the bugs this will probably have at release? It's pretty cheap on GMG and you get the artbook/kickass soundtrack? It's not a Bethesda game and the Dark Arisen part of the game already dealt with bugs/needed features years ago, so I wouldn't worry about "all the bugs". The only bug I remember Dark Arisen having was the Inflection augment making you take more damage instead of less.
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# ? Jan 11, 2016 17:29 |
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If we do get a sequel, I hope it helps them develop more on the original vision for Dragon's Dogma. Mostly, I want to be able to go to the moon in the sequel, like it was originally planned. I want to fight moon goblins. I want it so bad.
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# ? Jan 11, 2016 17:30 |
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Iretep posted:Is there any reason to pre-order this or am I better off waiting for a sale so I dont need to deal with all the bugs this will probably have at release? I wouldn't expect there to be any bugs. The console releases were stable and only suffered performance issues and that issue has definitely been fixed if all the preview footage from Youtubers is any indication. Illuminated Rodent posted:If Capcom ends up caring about cheating/modding at all there's only two areas I could see end up being an issue, online Ur-Dragon kills that took seconds and pawns with crazy stats. Using the character builder it should be trivial to rebuild your character with legit stat distribution, and I'm not sure how or why Capcom would/could care about that. The community manager on steam says that they don't care what people do in regards to modding, just that there's no official support for it. So I'd be surprised if they care about hacking stuff either.
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# ? Jan 11, 2016 17:36 |
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I bet we never get a Dragon's Dogma sequel. Far more likely to just get Dragon's Dogma Online ported over here, although I would rather Deep Down finally be finished.
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# ? Jan 11, 2016 17:41 |
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Infinity Gaia posted:If we do get a sequel, I hope it helps them develop more on the original vision for Dragon's Dogma. Arisen, The moon has lower gravity than Gransys, jump to attack the Space Harpies.
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# ? Jan 11, 2016 17:42 |
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Space Harriers.
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# ? Jan 11, 2016 17:42 |
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Dexo posted:Arisen, The moon has lower gravity than Gransys, jump to attack the Space Harpies. the item that required catching the harpies and hoping they flew in the right direction is bullshit
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# ? Jan 11, 2016 17:45 |
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I said come in! posted:I bet we never get a Dragon's Dogma sequel. Far more likely to just get Dragon's Dogma Online ported over here, although I would rather Deep Down finally be finished. I remain optimistic, given that PC Gamer interview where the director said they were going to gauge interest in a sequel based on Dragon's Dogma PC sales (and didn't seem to be talking about DDO for that).
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# ? Jan 11, 2016 17:46 |
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Harrow posted:Yeah, Magick Archer's stat growths are hot garbage. That said, so is Mystic Knight's. In fact, Mystic Knight's might even be worse--it gets more HP, but the same amount of Strength and Magick, and less Magick Defense. This idea was born out of gear being less important in vanilla DD, and general knee-jerk reaction to the action game format which made defensive stats seem less important. But then you really dig into the mechanics behind things like the MK skills, and the MK growths are actually "best" for the class. Most MK skills don't give a single crap about your character's base STR; they're only concerned with your weapon STR stat, if they ever are. Additionally, these skills tend to factor BASE Magick at a rate double weapon str/magick, so you do want higher magick growth than str, rather than necessarily equal. Similarly, the big gently caress off unique MK spells basically depend on you being right in the middle of things. Sure, you could just evade and recast the spell, but that's being ignorant. Tank the hit and dealing damage sooner is an increase in DPS. There is something to said about MA, and most everyone agrees, they are "bad", but MA skills are otherwise so good, it simply doesn't matter. The exception I would say is immolation, but I would just consider that a bonus for someone who played Warrior for 90 levels only to finally conclude it wasn't their "thing". They're mostly just balanced stat growths, so yeah, you'll end up with 1/3rd as must STR compared to an assassin, but that really doesn't seem like such a big deal when you're looking at weapons with ~2000 attack power. Especially when you'll also take like half as much damage as an assassin which means face rolling your way to victory, and generally killing things similarly quickly for lack of concern about your safety. The min-maxing basically died with Vanilla because the gear scaled upward, but maximum character statistics remained constant. Relative power primarily comes from gear these days. When it comes to actually GETTING to that gear, you're just as well leveling as your intended class, since they largely give you all the stats you really need to play that class effectively through the progression.
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# ? Jan 11, 2016 17:49 |
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Illuminated Rodent posted:Reddit claims the berserk stuff is availible in console commands/game files so while not available in game, expect day 1 mods/cheat tables. I just hope Capcom finally puts Monster Hunter on a console with a proper controller. For gently caress's sake, that game was designed for two analogue sticks and it hasn't been on a system that possessed such a controller since the PS2. I think what I liked most about Dragon's Dogma was that overworld journeys like from the starting town to the king's city felt like epic adventures like crossing the mountains were in The Hobbit. That, and exploring dungeons or lairs felt like you were actually exploring a dungeon or lair.
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# ? Jan 11, 2016 17:49 |
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Im_Special posted:Steam Group for Dragon's Dogma, it should make life easier seeing who's online, and where all those random friend invites are coming from later down the road. Can even put in a Google spreadsheet for characters there and mark it as private viewing, if we do something like that. Invite this Arisen.
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# ? Jan 11, 2016 17:50 |
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Kiggles posted:The min-maxing basically died with Vanilla because the gear scaled upward, but maximum character statistics remained constant. Relative power primarily comes from gear these days. When it comes to actually GETTING to that gear, you're just as well leveling as your intended class, since they largely give you all the stats you really need to play that class effectively through the progression. The difficulty I have with that is Stamina, to be honest--gear doesn't help with that. It's why I plan on spending so many levels as a Ranger. Sure, I could just pause constantly to chow down on Mushroom Potages and Staminal Drenches, but the less I have to pause, the better. Neither MK nor MA get very much Stamina compared to Assassin, Ranger, and Strider, though they do much better than Fighter and Warrior.
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# ? Jan 11, 2016 17:56 |
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Harrow posted:but the less I have to pause, the better This doesn't refute your main point but you can hotkey items so you can use them with your number keys outside of the pause menu now
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# ? Jan 11, 2016 18:06 |
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Dragon's Dogma is one of my alltime fav games, and I never even got to play the Dark Arisen content. This last week of waiting is going to be the worst. Also, please autoban any poster who turns off pawn chatter.
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# ? Jan 11, 2016 18:09 |
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Im_Special posted:Steam Group for Dragon's Dogma, it should make life easier seeing who's online, and where all those random friend invites are coming from later down the road. Can even put in a Google spreadsheet for characters there and mark it as private viewing, if we do something like that. Need invite as well http://steamcommunity.com/id/kojicolnair/ Can't wait for this, haven't played it before but looks like my kind of game.
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# ? Jan 11, 2016 18:15 |
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Babe Magnet posted:This doesn't refute your main point but you can hotkey items so you can use them with your number keys outside of the pause menu now I might try playing with mouse + keyboard just for this.
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# ? Jan 11, 2016 18:26 |
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Yeah, being able to toggle your lantern without having to re-enter the menu each time will be a godsend. And I might actually use those Winter's Spear / Fulgurus Tome / other elemental books if I can just hit a button.
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# ? Jan 11, 2016 18:32 |
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If this is your first time playing: that said here is the super balanced min/max build: http://stackoverflow.github.io/dragons-dogma-stat-planner/#af0000001b3f0000000000010000174c000000
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# ? Jan 11, 2016 18:36 |
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Basic questions about the game: -Is encumbrance that much of an issue? -Is there a combo list for basic attacks?
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# ? Jan 11, 2016 18:37 |
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# ? Jun 10, 2024 02:33 |
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I just play whatever I need augments from until I have those augments and then magick archer forever. This has never failed me.
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# ? Jan 11, 2016 18:44 |