It would be interesting if there was some sort of "quiet combat' perk similar to the silent running one. I keep winning these great fights with a ton of loot and no health just to have someone overhear the combat and shoot me from a bush.SolidSnakesBandana posted:You totally can do exactly that though? Go on naked rampages I mean. There's a ton of youtube videos about it. Also it takes like, actual weeks for your dinos to starve and that's if you intentionally neglect them. You need to house them, train them, take care of them, it's just not as lean and fun.
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# ? Mar 17, 2016 02:34 |
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# ? Jun 10, 2024 17:47 |
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SolidSnakesBandana posted:You totally can do exactly that though? Go on naked rampages I mean. There's a ton of youtube videos about it. Also it takes like, actual weeks for your dinos to starve and that's if you intentionally neglect them. I think the big thing is that in Ark someone who has been playing for ages will have tons of HP and other bonuses while a dude who's been playing rust for ages only has better gear that you can then steal from them.
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# ? Mar 17, 2016 06:13 |
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Managed to get a double kill last night by planting a remote explosive on an airdrop station as one was coming in for a deposit. The guy who called it in went up to unload, someone came up to backstab him, and boom. It was a welcome reprieve from a night of failed Team connections due to some weird bug tied to the anti-cheat. When this game goes well, it feels insanely good. When it goes poorly, it's the biggest bullshit in the world.
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# ? Mar 17, 2016 22:35 |
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Ive found that setting off gas cannisters every time I see them can rack up a few effortless kills a match, its one thing to escape when you set it off but a lot of people just get caught off guard.
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# ? Mar 18, 2016 04:05 |
ColHannibal posted:Ive found that setting off gas cannisters every time I see them can rack up a few effortless kills a match, its one thing to escape when you set it off but a lot of people just get caught off guard. There are certain ones where the gas are useless and others where it is 100% killer. The best I have found is the huge 4-story building with the round open parking lot, because windows don't open and your options become A: stay in the building and get gassed or B. Run up to the third floor, suicide jump off the top and break your legs, and still get gassed as you hobble away
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# ? Mar 18, 2016 04:42 |
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Had a game last night where I managed to get a revolver. I came across a guy who pulled an alarm gun on me so, feeling a little goofy, I decided to pull out my gun and unload almost the entire thing into him. A pointless waste of ammo but, eh, made me laugh. Then my friend ran over to his corpse and told me that the guy hadn't pulled an alarm gun on me but had, in fact, pulled a rifle.
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# ? Mar 18, 2016 17:17 |
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Actually grouped up with someone from Cullingoons chat today! Highlight of the day was trying to get the unlock for S.W.A.T. he knocked it onto an inaccessible ceiling.
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# ? Mar 21, 2016 04:35 |
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PantsBandit posted:Had a game last night where I managed to get a revolver. I came across a guy who pulled an alarm gun on me so, feeling a little goofy, I decided to pull out my gun and unload almost the entire thing into him. A pointless waste of ammo but, eh, made me laugh. I have the opposite problem. They pull out the rifle I freak and run then get hit... and it's the alarm gun. I love knowing you're about to die, so pulling out dynamite and lighting it. They kill you and go boom. I once got lucky and it was near a gas cannister inside a bigger building on the second floor. So that went off, but sadly he got away with a sliver of health left. Almost had the 100 to 0 kill while I was dead.
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# ? Mar 21, 2016 15:28 |
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Is there a safe way to give an impact grenade to a teammate? Also, I experienced my first "Culmination covered in punji sticks" last night and I am not a fan.
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# ? Mar 21, 2016 15:31 |
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PantsOptional posted:Is there a safe way to give an impact grenade to a teammate? You should be able to drop them with 'x' without them going off anymore. You should always use x to drop items for your teammate, sometimes throwing items will render them unusable, which I've noticed most often with the man tracker.
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# ? Mar 21, 2016 15:39 |
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Sometimes if my teammate is already dead and I know I'm going to die I'll back off long enough to chuck all my items as far as I can in random directions. Because if you're killing me then gently caress you. YOU GET NOTHING!
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# ? Mar 21, 2016 15:41 |
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PantsBandit posted:Sometimes if my teammate is already dead and I know I'm going to die I'll back off long enough to chuck all my items as far as I can in random directions. The correct response is actually this + self detonated remote explosive
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# ? Mar 21, 2016 23:10 |
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Ok, I was having some trouble getting into this initially, then I hopped over to the team queue with a friend on voice chat and everything clicked. I have no interest now in playing solo queue at all; team play fixes so, so many problems with the combat system.
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# ? Mar 22, 2016 00:56 |
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Brackhar posted:Ok, I was having some trouble getting into this initially, then I hopped over to the team queue with a friend on voice chat and everything clicked. I have no interest now in playing solo queue at all; team play fixes so, so many problems with the combat system. While I think private servers could be cool I'm concerned about losing the convenience of just starting another game right after dying.
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# ? Mar 22, 2016 03:31 |
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milkman dad posted:While I think private servers could be cool I'm concerned about losing the convenience of just starting another game right after dying. You can quit the game when you die; you don't have to wait for your partner.
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# ? Mar 22, 2016 18:03 |
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I've been on a t break for a while but I was having a lovely day yesterday so I decided, gently caress it, why not smoke some and play The Culling. Do not get high and play this game. Holy poo poo I about had an aneurysm.
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# ? Mar 24, 2016 15:17 |
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Big patch coming Wednesdayquote:Major Changes Not a fan of the change to health stations. It makes them virtually useless now and it feels like they're pointlessly trying to fix something that clearly wasn't broken.
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# ? Mar 29, 2016 16:32 |
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PantsBandit posted:Not a fan of the change to health stations. It makes them virtually useless now and it feels like they're pointlessly trying to fix something that clearly wasn't broken. Yeah, this will just push people to hit trees for health instead. I guess hitting trees is fairly noisy? Otherwise there's no real change there.
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# ? Mar 29, 2016 17:07 |
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It'll depend on the speed of the health machine, I guess. If it's 1 F.U.N.C. for 2HP every tick, then punching trees is both faster and more efficient. The other changes look promising, though. I wonder how they're rebalancing the weapon speeds.
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# ? Mar 29, 2016 17:34 |
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Its a lot more good changes than questionable ones that's for sure. I just hope they randomize more things eventually, right now there are some set paths you can run to get almost guaranteed good loot.
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# ? Mar 29, 2016 17:49 |
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That explains why blocking sometimes didn't work.
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# ? Mar 29, 2016 17:52 |
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Sokani posted:Yeah, this will just push people to hit trees for health instead. I guess hitting trees is fairly noisy? Wait. What? You can punch trees for health?
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# ? Mar 29, 2016 18:17 |
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Hitting trees will cause them to drop branches, 2 branches can be crafted into a bandage for 5 FUNC. Hitting rocks will cause them to drop rocks, you can always get the crafting basics even if you can't find them lying around.
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# ? Mar 29, 2016 18:24 |
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Sokani posted:Hitting trees will cause them to drop branches, 2 branches can be crafted into a bandage for 5 FUNC. Hitting rocks will cause them to drop rocks, you can always get the crafting basics even if you can't find them lying around. Ah. Neat. Thanks.
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# ? Mar 29, 2016 20:57 |
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Cidrick posted:Ah. Neat. Thanks. You can make a satchel and armor from rocks and branches too so get to scavenging!
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# ? Mar 29, 2016 21:02 |
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Is there a difference between armor made from a satchel vs armor made from a backpack? Similarly, is there a difference between armor crafted from pre-made materials, those crafted from looted backpacks, and looted armor?
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# ? Mar 29, 2016 21:17 |
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If memory serves, crafted armor has half the durability of found armor, with no difference between what ingredients are used to make the crafted armor.
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# ? Mar 29, 2016 21:36 |
I believe that crafted blocks 30 percent while found blocks 50 percent as well. That is why you can't reenforce one with the other E. Rip Run-fast perks
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# ? Mar 31, 2016 01:43 |
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I took off Leg Day and put on the stamina regen instead, and that missing 10% is VERY noticeable.
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# ? Mar 31, 2016 02:00 |
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Well it's 7% now and anyone with it is going to be burning through stamina faster than you. I've thought about replacing Leg Day with regenerator to offset the health station change. Also reducing the power of mobility perks is good.
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# ? Mar 31, 2016 02:07 |
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This weapon rebalance is really throwing me for a loop. Every weapon feels way slower, I have no idea how many hits are safe after blocking or pushing.
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# ? Mar 31, 2016 03:50 |
One interesting thing is that what drops for you is based off of score and not just what the map time is. Torn about increasing time to set down explosives, on one hand it sucked to have it done to you but on the other it was hilarious to do to other people. The eternal struggle
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# ? Mar 31, 2016 04:30 |
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Honestly, bandages are always the better call than func stations even before the patch. Bandages cost 5 FUNC to make, but you get 2 FUNC back when you use it, like a stim. Func Stations were just much, much faster. Not having played the change yet it seems reasonable, but I kinda think they may have overshot; 1 for 3 may have been a better step.
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# ? Mar 31, 2016 05:50 |
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I'm having fun landing with a man tracker and running towards the first target with a stone knife. People don't expect to fight so quickly and you can normally smash someone who's looting. Bad strategy for somebody trying to win. Good strategy for somebody who's new and terrible.
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# ? Mar 31, 2016 08:12 |
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A hotfix was pushed that fixed the last patch. And I made it to the final two with my very weird crafted spear/poking deeply/armor/man tracker build. Wish I could find the Boar Hunter or Javelineer drop.
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# ? Apr 1, 2016 22:08 |
Honestly as good as some of the weapon-focuses perks might be my strategy is still "use what you can find, vendor the rest, find a gun, win the game"
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# ? Apr 2, 2016 00:40 |
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DreamShipWrecked posted:One interesting thing is that what drops for you is based off of score and not just what the map time is. I can confirm the hilarity. In two successive games I got a Carjacker drop crate, set the remote bomb, and each time successfully baited someone into running up on the crate and then getting a facefull of C4 followed by a facefull of crowbar.
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# ? Apr 3, 2016 04:03 |
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Well the last patch chemist was really strong. Now that leg day is nerfed I think runs with knife knives bloodletter and sneaky is the go to build until they nerf bleed or ninja. Can run the same build with swat but too risky considering the bullet nerf. The health station nerf was good I think makes healing a bigger choice of time or efficiency.
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# ? Apr 3, 2016 04:17 |
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Is anyone still playing this game? I've been going pretty hard into it and by now I think I have around 200+ wins, both over FFA and team modes. I've discovered all kinds of ridiculously obscure and stupid mechanics within the game too. In fact I was the one who made devs realize OJ was 20% previously and not 15%, they literally forgot they changed it until I made a post lmao. Some of the weird things I recently found out: -C4/Claymore(and placed traps?) aren't buffed by stims like muscle milk or OJ. However, Ol Painless does work on them. Thrown explosives are buffed though, cause reasons. -There is a hidden mechanic that makes it harder to queue into FFA vs friends. If you take them off of your steam friends list, you're more likely to get into a game with them. I'm not really 100% sure on this but after trying to snipe a Streamer(who doesn't mind being sniped in FFA, I talk to him) a dozen times and never getting him, I tried taking him off of my list. Now I constantly can get into his games. Weird. -Disarming your teammates traps is instant if you click as soon as they place it, and you get 2 func for it, or 4 with moneybags.. and you can constantly do this.
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# ? Apr 11, 2016 08:08 |
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# ? Jun 10, 2024 17:47 |
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Oh, people are definitely still playing, though I think maybe not as much as when it first popped onto Steam. I've been running with Man Tracker/Runs with Knives/Stealthy which is funny as hell but not necessarily effective. It does make for interesting teams when paired with someone with the Golden Arm setup, though.
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# ? Apr 11, 2016 14:29 |