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I got to the altar or whatever on the first planet and now it's asking for core stuff and I dug into the ground with my slow beam and I kept digging, then I died. I'm kinda bored with this game. I feel like Terraria had permanence since you were setting up a base on one planet. Since you're going all over the place in Starbound, there's no real attachment to any spot. Of course, you need to also set up crafting tables and junk, so it's a pain to do that and also know you're leaving at some point. Right? No? Maybe I'm missing something? Could be I'm just burned out on these crafting games after going through Terraria and Minecraft.
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# ? Jul 23, 2016 05:21 |
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# ? Jun 2, 2024 08:21 |
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Babe Magnet posted:yeah I figured they'd get around to fixing the lag/stuttering in singleplayer but uhhhhhh I guess not I assumed that was happening because it wasnt on my SSD. When I get in the hoverbike huge chunks of planets dont load until its too late.
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# ? Jul 23, 2016 05:22 |
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Yeah, I feel like it wasn't this bad during the last release a while back. I never had any outright problems with the hoverbike's speed.JazzFlight posted:I got to the altar or whatever on the first planet and now it's asking for core stuff and I dug into the ground with my slow beam and I kept digging, then I died. The starting planet always has a mine shaft that gets you a decent ways towards the core with a bunch of boxes in it that can be looted for healing items, ore, money, and sometimes gear. You might still need to do some digging, but you might not. Definitely not as much as you'd need to do straight from the surface. Setting up a solid base in Starbound isn't an awful idea, since you can set up teleporter networks and bookmarks so you'll always be able to get back to it from your ship no matter where it's parked. It's also a good idea for expanded storage (until you start really getting into ship upgrades) and setting up stuff like farms and colonies.
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# ? Jul 23, 2016 05:27 |
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Is this '1.0' in the way Spacebase DF9 reaches 1.0, or is it actually finished?
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# ? Jul 23, 2016 05:31 |
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The Lone Badger posted:Is this '1.0' in the way Spacebase DF9 reaches 1.0, or is it actually finished? Mighty Starbase DF-9
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# ? Jul 23, 2016 05:32 |
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They sure implement the story in the most Tiy way possible. Unskippable cutscenes in a sandbox video game lmao
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# ? Jul 23, 2016 05:33 |
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So I made my way through to the point where I have to find Floran stuff and scan it for the quest... but there are no Floran outposts on either of the two forest worlds in my starting system. Bug?
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# ? Jul 23, 2016 05:34 |
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Babe Magnet posted:They sure implement the story in the most Tiy way possible. I was watching people play on Twitch and one of them died of hunger in the middle of an unskippable cutscene
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# ? Jul 23, 2016 05:44 |
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1.0? Did they finally remove hunger and make progression suck less?
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# ? Jul 23, 2016 05:48 |
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JohnnyCanuck posted:So I made my way through to the point where I have to find Floran stuff and scan it for the quest... but there are no Floran outposts on either of the two forest worlds in my starting system. Bug? I scanned every item in my system's Floran base and I'm still only 70% done. It is a bad quest.
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# ? Jul 23, 2016 05:49 |
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Schwack posted:I scanned every item in my system's Floran base and I'm still only 70% done. It is a bad quest. You can talk to the villagers and some will give completion rate as well.
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# ? Jul 23, 2016 05:53 |
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Babe Magnet posted:The starting planet always has a mine shaft that gets you a decent ways towards the core with a bunch of boxes in it that can be looted for healing items, ore, money, and sometimes gear. You might still need to do some digging, but you might not. Definitely not as much as you'd need to do straight from the surface.
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# ? Jul 23, 2016 05:59 |
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Johnny Joestar posted:does starbound have beekeeping yet Yea. Frackin Universe mod. The Greg tech of Starbound.
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# ? Jul 23, 2016 06:05 |
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Schwack posted:I assumed that was happening because it wasnt on my SSD. If you run the game on a dedicated server on another computer it doesn't have that issue at all.
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# ? Jul 23, 2016 06:06 |
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Hunter Noventa posted:I did see a mod to re-enable hunger on casual if you're into that sort of thing at least. Do you have a link for this? And so far I'm taking it slow and just looking for things to build a house with but I've had fun with finding a lot of random structures on my starter planet. Also I figured out if you're in a cave just below the surface, and it's daytime and you don't want to waste a torch just blow a hole in the background and the light streams straight in. It probably won't work deeper in but it's effective for surface level spelunking.
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# ? Jul 23, 2016 06:18 |
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Internet Friend posted:I was watching people play on Twitch and one of them died of hunger in the middle of an unskippable cutscene Oh god that is a dumb thing. But I'm thinking of going back to it? As long as I can set up
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# ? Jul 23, 2016 06:19 |
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So does the game have mouse acceleration or is it just extremely choppy?
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# ? Jul 23, 2016 06:26 |
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Magmarashi posted:You can talk to the villagers and some will give completion rate as well. The settlement I had was only one friendly Floran. The rest were hostile.
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# ? Jul 23, 2016 06:55 |
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Internet Friend posted:I was watching people play on Twitch and one of them died of hunger in the middle of an unskippable cutscene It's almost like the Devs tested it with cheat codes or something I need to give this another fair shake admittedly, but I am so waiting for launch emergency hotfix jitters and launch status mods to stabilize. Really hoping for unfucked some farming mods. So I can plant trees and crops, and have them grow all on their own while I'm out exploring space in a fun for videogames time frame. In this game about space exploration. Instead of ensuring they stay regularly watered by not star bounding in starbound, and likely starving before my bananas finish growing in the next 70 minutes (last ETA on the wiki) because by god, my space monkey is going to eat freshly grown Bananas or die trying. Section Z fucked around with this message at 07:03 on Jul 23, 2016 |
# ? Jul 23, 2016 06:59 |
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Played right up until the game told me to visit floran hunting grounds and it's fair to say the game is ok. Haven't had any technical issues except for that weird pausing that enemies sometimes do, as if they were lagging. Lots of poo poo to steal. Too much actually, my ship has no room for more boxes full of decorative stuff. Combat is marginally better, still hate that ropes are disposable and wish they worked like in Terraria. I think the biggest problem is that the lack of loot with fancy effects makes the underground exploration EXTREMELY BORING (at least for now). I guess it's a decent result after the trainwreck that was the game's development. Also you need to be immensely retarded to die of hunger during a cutscene. You'd have to ignore the constant, loud beeping that warns you about hunger for like fifteen minutes straight.
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# ? Jul 23, 2016 07:05 |
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on the other side of that coin, why would you not turn off hunger for the unskippable cutscenes
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# ? Jul 23, 2016 07:14 |
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Schwack posted:The settlement I had was only one friendly Floran. The rest were hostile. This was my problem too, it was less a settlement and more a dungeon lol
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# ? Jul 23, 2016 07:21 |
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BillmasterCozb posted:on the other side of that coin, why would you not turn off hunger for the unskippable cutscenes "Immersion"
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# ? Jul 23, 2016 07:26 |
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BillmasterCozb posted:on the other side of that coin, why would you not turn off hunger for the unskippable cutscenes Considering the warnings leading up to hunger-induced death, and not a single cutscene in the game is so long that starvation should be a worry, it's to punish you for being a loving idiot.
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# ? Jul 23, 2016 07:46 |
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did i accidentally fall into another universe? wasnt this game a total piece of poo poo like a month ago?
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# ? Jul 23, 2016 07:48 |
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it's kind of 'whatever' now a state it probably should have been in literal years ago
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# ? Jul 23, 2016 07:57 |
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Well, it seems the last year of development have pushed this game from "playably laggy" to "unplayably laggy" on my machine. That's the biggest crap shoot of Early Access, I guess. Optimization is always the last thing on the list, so...you have to take it on faith that it will happen at all. Looks like I lost the bet this time.
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# ? Jul 23, 2016 08:00 |
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Rocketlex posted:Well, it seems the last year of development have pushed this game from "playably laggy" to "unplayably laggy" on my machine. Well. 1.0 is out and optimization was never even really looked at I think. It's funny because I used to be able to play starbound with 40 fps on my Intel atom tablet that had a z3745 cpu. Now it won't even load it. It plays Terraria with 70fps though.
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# ? Jul 23, 2016 08:06 |
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Is sand mining back yet?
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# ? Jul 23, 2016 08:24 |
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Jackard posted:Well, when did you post your gem people? Wiki says this came out Dec 7th '15. Version History lists the initial upload date as September 5th, 2014. I'm pretty sure it's just a product of convergent evolution, though.
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# ? Jul 23, 2016 10:02 |
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What's the best way to make pixels? I'm saving for the first ship upgrade, but my farm products sell for so little, and ore conversion seems less profitable than i remember.
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# ? Jul 23, 2016 10:16 |
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MoreLikeTen posted:What's the best way to make pixels? I'm saving for the first ship upgrade, but my farm products sell for so little, and ore conversion seems less profitable than i remember. Just hire crew members. Upgrades are free once you are at current max. I have a Floren mechanic and a Floren janitor. I can't wait to get veggies.
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# ? Jul 23, 2016 10:54 |
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Those of you that are having trouble looking for core fragments, keep traveling along the surface until you encounter an open mine. There should be some sort of survivor outside who will specifically say that there's tons of core fragments inside. He's right, I found all the core fragments I needed in there, and since there's lots of little tents and campfires inside the mine, it's not as dark or dangerous as it seems and regen is readily available.
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# ? Jul 23, 2016 11:42 |
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Saw 1.0 came out and re-downloaded the game to see if it would actually work this time since it didn't about a year or so ago when I last tried. Turns out it does work now and the game has changed drastically since early 2014 or so when I probably last played it. Overall, I don't mind the inclusion of a whole story part of the game since something like it was basically necessary to tie everything in from the get-go, I was mostly just annoyed that the game stuck me on a random planet and seems to be forcing me to do quests (no matter how trivial) there before I can break loose and start exploring the galaxy. It seems trite, but one of the main things about the game that always appealed to me was that you basically just woke up in your stolen/borrowed/commandeered ship one day and once you had enough fuel could hit up any other planet you wanted to, regardless of the consequences. Anyways, I'll at least play through the first part of the game, as it perhaps picks up that old vibe. Also, the new (at least to me) UI seems kinda weird and clunky, but I hope it all comes together after some time.
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# ? Jul 23, 2016 11:45 |
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I hated on previous versions of the game but I'm at least going to give it a chance. If it so much as gives me a sense of minor annoyance though I'm going to blow it way out of proportion and come here to bitch.
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# ? Jul 23, 2016 11:51 |
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Game's still boring.
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# ? Jul 23, 2016 12:59 |
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What the hell is with the UI now? This game is a tedious mess.
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# ? Jul 23, 2016 13:27 |
Not even 24 hours and the thread has turned. Game is... bad. Still.
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# ? Jul 23, 2016 13:41 |
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All of the hotkey references in the menus and dialogue are hardcoded to the defaults I don't use default keys, so every time they reference a key, it's wrong.
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# ? Jul 23, 2016 13:47 |
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# ? Jun 2, 2024 08:21 |
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I really don't understand peoples' hate for this. Minecraft is way more boring in my opinion.
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# ? Jul 23, 2016 13:57 |