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Congrats on only losing one ship because you didn't tell them to full burn it out of there.
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# ? Feb 27, 2019 21:44 |
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# ? Jun 13, 2024 05:34 |
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Got the game because of this thread. A tactic I've grown fond of in point capture maps is using Spire to capture the most out of the way point, the bulk of my navy to take the second, and then micro warp jumping him into the fray when everyone converges on the third point.
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# ? Feb 27, 2019 22:22 |
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JT Jag posted:Got the game because of this thread. A tactic I've grown fond of in point capture maps is using Spire to capture the most out of the way point, the bulk of my navy to take the second, and then micro warp jumping him into the fray when everyone converges on the third point. I like that strategy too, but inverse. The Lunar's slower than light cruisers, so I park it at the closest point. SugarAddict posted:Congrats on only losing one ship because you didn't tell them to full burn it out of there. I'dve loved to have saved it, but chances are the warp would've killed it anyway regardless. Yvonmukluk posted:So does it make sense to prioritise your Admech fleet for reinforcement since you've got a Forge World that buffs new AdMech ships, or are their planets that buff the Space Marine/Imperial Navy ships under your control now? thetruegentleman posted:Space Marine getting spooked by the Warp seems kinda dumb though. There's your answer. Serious note, new ships are a big decision, one level here or there doesn't factor too much with me. I believe we now have a Navy world, but I'll break down all the planets and the lore snippets included in the game. As for the Space Marines, they don't face morale checks - they Know No Fear - so the bravery event has no impact.
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# ? Feb 28, 2019 01:17 |
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HerpicleOmnicron5 posted:As for the Space Marines, they don't face morale checks - they Know No Fear - so the bravery event has no impact. That must have been a fun conversation: Scribe : "Captain, according to our research, your ship crew has spent enough time in the Warp to become unreliable. You should inform your Commissars to keep extra vigilant." Astartes Captain : "My crew has no Commissars, and their reliability is beyond question." Scribe : "Yes, every captain has perfect faith in their crew, but statistically-" Astartes Captain : "My ship has repelled attacks by horrors beyond your imagination, Scribe. They have never faltered against anything less than a mortal wound; as such, your words are nothing more than an insult." Scribe : "Be that as it may, your ship is still required to have Commissars according to Imperial Navy law." Astartes Captain : "We are NOT Imperial Navy." Scribe : "Your ship is using Imperial Navy ammo and works in an Imperial Navy fleet, which makes it-" Astartes Captain : "Entirely independent, by word of the Emperor." Scribe : "..even so, I'm still required to note the possibility of increased Warp-related stress." Astartes Captain : "Spire asked me not to kill you as a personal favor to him, but I suggest you leave within the next five minutes." Scribe
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# ? Feb 28, 2019 03:40 |
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Incidentally I was just as unimpressed by the AdMech light cruiser offerings as you, so I waited until I unlocked full cruisers and just grabbed a Dictator I probably had a good bit more flexibility in ship creation though considering I'm not playing on hard and *man* it sure shows in terms of the number of enemies you have to face
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# ? Feb 28, 2019 07:53 |
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JT Jag posted:Incidentally I was just as unimpressed by the AdMech light cruiser offerings as you, so I waited until I unlocked full cruisers and just grabbed a Dictator The primary advantage of the AdMech fleet is that their cruisers pretty much all have Nova Cannons, which once you mass a firing line of them, can pulverise enemy fleets at range. Unfortunately on Hard, the AI is smart enough to dodge them.
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# ? Feb 28, 2019 15:55 |
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A lot of tech-heretics that don't trust in the Omnissiah in this thread
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# ? Feb 28, 2019 16:29 |
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Slaan posted:A lot of tech-heretics that don't trust in the Omnissiah in this thread So long as they’ve are not in fact Hereteks I’m sure we’ll be fine.
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# ? Feb 28, 2019 18:38 |
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No, we won't. If these idiots ignore such important things as The Holy Anointments of Oil or the Percussive Rites of Correction, or *gasp* even the Psalm of Deca-I-O Digiprestitation then these false infidel Techpriests will lead us to destruction just as surely as a fel Heretek
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# ? Feb 28, 2019 18:49 |
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Well, at least be glad the Conqueror doesn't appear to be in this game. The flagship of the World Eaters, captained during the Heresy by an ordinary human woman who shot a World Eater captain in the face for dereliction of duty and lived to tell about it. The Conqueror was a Gloriana fitted with anti-ship grappling hooks. Yes, really.
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# ? Feb 28, 2019 18:52 |
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Tell me she got Ascended for that.
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# ? Feb 28, 2019 20:39 |
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Bloodly posted:Tell me she got Ascended for that. Her fate hasn't [yet] been established, and that bit with shooting a World Eater captain happened during the Heresy but before any daemonic ascensions started happening. She was certainly Angron's personal choice to command his flagship, a close friend of a certain World Eater captain named Kharn, and was generally acknowledged by everyone to fit right in with the legion. So yeah, if she survived the Heresy she most likely is a daemon princess nowadays, most likely still a part of the Conqueror. Even before the Heresy, the World Eaters strongly preferred to fight naval battles via boarding and had a whole chapter dedicated to the job, and Lotara was given a unique award made up by Angron and Kharn just for her, the Blood Hand, before the Heresy broke out.
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# ? Feb 28, 2019 20:49 |
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It's interesting how much they've incorporated ramming and boarding and all of that. That was quite a battle at Cadia. For some reason I kept thinking those defense platforms were another wave of goddamn Infidels being held in reserve until you got through to engaging them, so I thought Litany of Ramming was in a lot more trouble for the mop-up than it was.
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# ? Feb 28, 2019 21:20 |
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Are you still alive, Herp?
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# ? Mar 11, 2019 20:25 |
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If we're still offering names for ships, can I suggest The Defenestrator?
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# ? Mar 11, 2019 22:10 |
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Aumanor posted:Are you still alive, Herp? I'm mostly fine, just uh, not good for recording or long sessions. Been messing around with different configurations to improve the workflow while out of commission though, so hopefully after this lull, it should be smooth sailing. Vaders Jester posted:If we're still offering names for ships, can I suggest The Defenestrator? There will always be space for names.
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# ? Mar 11, 2019 23:28 |
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So what's up with the Cadia system? When we last saw the planet it looked like is was about to get smashed up and evacuation was underway. Is there other important stuff in the system off-planet/
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# ? Mar 15, 2019 03:05 |
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Servetus posted:So what's up with the Cadia system? When we last saw the planet it looked like is was about to get smashed up and evacuation was underway. Is there other important stuff in the system off-planet/ It’s the System closest to the Eye of Terror, so it’s usually the first defense against the big Chaos Incursions that happen every few hundred years known as the Black Crusade. Of which official canon had the 13th(?) be successful. Cadia Prime, which is the fourth planet in the Cadia System and is one of the most earthlike planets in the Imperium, had/has control over the Cadian Gate, the only place one can safely navigate in and out of the Eye of Terror on a large scale. Cadia Prime has mandatory armed service for everyone starting at age 15 I want to say, and it lasts 5 years minimum. The Cadian Tactician It’s the place of birth of the legendarily memetic Lord Castellan/General Usarker E. Creed. Who’s Mastery of tactical genius allows him to infiltrate any unit up to Baneblades behind Lamp-posts. Also the planet itself has giant Necron Pylons that stop the Eye of Terror from expanding and if they were ever activated correctly could close it permanently but nobody in the Imperium can work out how to use them. When Abaddon destroyed Cadia the Eye of Terror expanded and practically ripped the Galaxy in half. Lord_Magmar fucked around with this message at 03:42 on Mar 15, 2019 |
# ? Mar 15, 2019 03:38 |
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Lord_Magmar posted:It’s the System closest to the Eye of Terror, so it’s usually the first defense against the big Chaos Incursions that happen every few hundred years known as the Black Crusade. Of which official canon had the 13th(?) be successful. Also Abbadon the Disappointer's previous campaigns were totally not failures, you guys. He'd actually been attacking the Imperium 12 times to destroy other pylon-y worlds that were containing the Eye of Terror and that totally wasn't retconned in. Also: there are Taus on the global campaign? I eventually got bored with the game because of how easy it seems to be to slightly miss with attempted rams. Which is REAL BAD when you're playing nids. (Still wanna play as Orks though)
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# ? Mar 15, 2019 08:47 |
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Looks like they're debuting a patch allowing absurdly gargantuan fleet battles, so when Technical Difficulties are resolved, there may be some fun stuff in the wings for bonus videos. On the other hand, I just looked at the patch notes, and...quote:- Power ram upgrade reduced from 0.5 to 0.25 So, y'know. There's that tradeoff in the situation.
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# ? Apr 24, 2019 18:01 |
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# ? Jun 13, 2024 05:34 |
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Right, throwing a name that should either go on a battleship to make sense, or go on a light cruiser or escort for the irony. Either way, THE BIGGER FISH sails for glory!
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# ? May 14, 2019 01:25 |