Shadow Hog posted:
BexGu posted:Ha ha, and then you had the fight the boss "How the hell do I use the hang glider". I beat both of these bosses with the level select code Because god drat I could beat the rest of the game but not the first two stages. gently caress you game gear Sonic!
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# ? Oct 30, 2019 19:59 |
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# ? Jun 12, 2024 21:27 |
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seiferguy posted:I was never great at fighting games, but man I remember fighting Eyedol in Killer Instinct that was a cheap motherfucker. gently caress up and he snags you in a combo (and combo breakers were hard to pull off in that game), then he sends you flying and while you're immobilized he stomps to gain his health back. The boss AI in MK2 and 3 was some bullshit, too.
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# ? Oct 30, 2019 20:10 |
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Scrublord Prime posted:I beat both of these bosses with the level select code getting the timing of that code right was like a boss fight in and of itself shame that using it automatically makes you fail to rescue tails
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# ? Oct 30, 2019 20:59 |
U-DO Burger posted:getting the timing of that code right was like a boss fight in and of itself iirc you can just warp to Crystal Egg Zone and just beat Robotnik and save Tails. Unless the bad ending plays anyways if you cheated your way there, a quick youtube didn't show. Also speaking of trash bosses is the final boss of the game: https://www.youtube.com/watch?v=_PI5y_LscXE&t=456s It isn't a hard or frustrating boss, you just stay in the tube until an opportunity to hit Robotnik comes up. You're invulnerable while in the tube and you need to be in it anyways to avoid the lightning attack that hits the entire screen. You're just waiting for the spinning shots to get out of the way and the floor-traveling lightning bolts to not be there to hit Robotnik then go back in. It's a poorly made boss which fits the rest of the game.
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# ? Oct 30, 2019 22:11 |
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Scrublord Prime posted:iirc you can just warp to Crystal Egg Zone and just beat Robotnik and save Tails. Unless the bad ending plays anyways if you cheated your way there, a quick youtube didn't show. yeah, you can warp directly to the final boss, but since you won't have all the emeralds (there's one hidden in the second act of each of the first five zones) then tails remains captured or dies or whatever the ending screen was trying to say
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# ? Oct 30, 2019 22:37 |
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U-DO Burger posted:yeah, you can warp directly to the final boss, but since you won't have all the emeralds (there's one hidden in the second act of each of the first five zones) then tails remains captured or dies or whatever the ending screen was trying to say How does that work when you can only face the final boss by collecting all of the emeralds?
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# ? Oct 31, 2019 09:40 |
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Dell_Zincht posted:How does that work when you can only face the final boss by collecting all of the emeralds? if you use the level select code you can go straight to the final boss, but that doesn't give you the emeralds. you'll win the fight, you'll see tails, but then you'll get the bad ending
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# ? Oct 31, 2019 17:04 |
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seiferguy posted:I was never great at fighting games, but man I remember fighting Eyedol in Killer Instinct that was a cheap motherfucker. gently caress up and he snags you in a combo (and combo breakers were hard to pull off in that game), then he sends you flying and while you're immobilized he stomps to gain his health back.
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# ? Nov 1, 2019 00:06 |
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FactsAreUseless posted:All the computers in KI were cheaters, at least on the SNES version. It wasn't a very fun game. i had a lot of fun with it git gud, scrub
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# ? Nov 1, 2019 00:11 |
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I hope I’m not the first to mention the final boss of Jet Force Gemini who is literally impossible to beat if you don’t pick up enough tri-rocket upgrades for Juno because upgrades are character specific.
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# ? Nov 1, 2019 00:13 |
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Randaconda posted:i had a lot of fun with it
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# ? Nov 1, 2019 02:03 |
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FactsAreUseless posted:I could not git gud. It beat me. I don't think I mastered more than the wolf guy's most basic combos. I played mainly as Jago and man my left thumb hurt like hell after playing sessions with that game.
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# ? Nov 1, 2019 18:26 |
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I really love Legacy of the Wizard, but the bosses are not very good. e: also the last boss of Final Fantasy 3 which only has one move.
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# ? Nov 2, 2019 01:42 |
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literally every boss in fester's quest, and beyond that the whole game really
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# ? Nov 4, 2019 03:15 |
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stuffed crust punk posted:literally every boss in fester's quest, and beyond that the whole game really That game was just painful to play. Like, not bad as such, but seemingly designed to irritate. A primary weapon that gets smaller and weaker the less health you have, a large plodding main sprite that is hard to defend from enemies even at full health, rare health drops requiring farming of enemies, constant confusing teleport mazes, hopeless maps, so many things that just needed a bit of tweaking to fix.
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# ? Nov 6, 2019 17:09 |
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Catellite posted:That game was just painful to play. Like, not bad as such, but seemingly designed to irritate. A primary weapon that gets smaller and weaker the less health you have, a large plodding main sprite that is hard to defend from enemies even at full health, rare health drops requiring farming of enemies, constant confusing teleport mazes, hopeless maps, so many things that just needed a bit of tweaking to fix. Like a month more of development would have turned Fester's Quest into a pretty good game
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# ? Nov 6, 2019 19:08 |
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There's a romhack of Fester's Quest that makes it so you can shoot through walls and your weapons don't downgrade when you get hit which probably makes it a lot more tolerable to play https://www.romhacking.net/hacks/2592/
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# ? Nov 6, 2019 19:53 |
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Fester is just kind of an unattractive protagonist, why didn't they make it Gomez at least?
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# ? Nov 6, 2019 20:46 |
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Pablo Nergigante posted:There's a romhack of Fester's Quest that makes it so you can shoot through walls and your weapons don't downgrade when you get hit which probably makes it a lot more tolerable to play Oh sorry, I was confusing Festers Quest for the The Addams Family Values, the SNES zelda-ish one also starring Fester. Now I'm just baffled that there were at least two games about Fester. Shibawanko posted:Fester is just kind of an unattractive protagonist, why didn't they make it Gomez at least?
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# ? Nov 7, 2019 00:20 |
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The BOX Robot in Metroid Fusion was real bad but I love the rest of that game, even the spider boss.
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# ? Nov 7, 2019 09:28 |
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Catellite posted:Gomez was the hero of the surprisingly-good platformer game for the first Addams movie, IIRC. I've played that one but I have really mixed feelings about it, it has pretty wonky jumping and it just kind of plays like a europlatformer, I did kinda enjoy how open it is though, you feel like you're in this big environment with lots of secrets to find. As for Fester's Quest, I can't decide whether this boxart makes me want to play the game or not. He looks like he's taking a painful poo poo.
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# ? Nov 7, 2019 13:27 |
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I have a lot of nostalgia for that first Addams Family game on SNES because when I went to Northern Ireland to visit my dad's family for the first time when I was 8, my cousins had a SNES and that was one of the games we played the most. I also remember thinking the European SNES looked way cooler and was upset we didn't get the controller with the colored buttons. We also stayed up really late playing Mega Man 2 and almost beat it
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# ? Nov 7, 2019 15:13 |
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Shibawanko posted:As for Fester's Quest, Considering he seems to be lit from below I'm guessing he found another orifice to do the light bulb trick with.
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# ? Nov 7, 2019 19:12 |
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kirbysuperstar posted:The BOX Robot in Metroid Fusion was real bad but I love the rest of that game, even the spider boss.
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# ? Nov 15, 2019 02:58 |
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FactsAreUseless posted:I don't remember that boss at all, when does it appear? Although come to think of it, I think I just remember the spider and Nightmare. You fight it in PYR and then again later in NOCT. I vividly remember Nessus also because of how sharp the sound effects were, especially on a model 1 GBA. I guess that goes for Ridley-X also AAAH! AAH! AAAAAUUGHHH
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# ? Nov 15, 2019 03:12 |
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Crystalis was a neat Zelda-like game on the NES, but I remember a few bosses that gave me a ton of trouble. The main guy was one of the four generals or whomever you fight in the mountainous area fairly early - I think he drops one of the wind bracelets? I think I ended up using Game Genie to get infinite magic for the healing spell. There was a swamp insect boss who was pretty tough as well. In Earthbound, I was underleveled and got crushed by the second-shrine boss - the Giant mole right after Happy Happy Village. Ended up skipping the shrine entirely until you get the teleport later, when of course, it is piss easy.
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# ? Nov 19, 2019 02:16 |
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No mention that the bosses in Crystalis were level-gated in order to progress? Meet the minimum level or do no damage at all. That is just bad game design.
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# ? Nov 19, 2019 03:35 |
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Scalding Coffee posted:No mention that the bosses in Crystalis were level-gated in order to progress? Meet the minimum level or do no damage at all. That is just bad game design. Welcome to Anti-Blockbuster game design.
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# ? Nov 19, 2019 19:27 |
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BexGu posted:Welcome to Anti-Blockbuster game design. I think it was Lion King where Disney made the developers have a pixel perfect jump in level 2 so you couldn't beat the game as a rental.
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# ? Nov 19, 2019 20:34 |
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cirus posted:I think it was Lion King where Disney made the developers have a pixel perfect jump in level 2 so you couldn't beat the game as a rental. Is that the I Just Can't Wait to Be King level with the monkeys and giraffes? gently caress that level
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# ? Nov 19, 2019 20:39 |
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People always talk about how much they hate that level but I owned the game as a kid and never thought it was particularly hard. I can still run through that level flawlessly today on SNES, maybe it's just because I was a kid and trial and error didn't bother me yet.
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# ? Nov 19, 2019 22:01 |
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BexGu posted:Welcome to Anti-Blockbuster game design.
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# ? Nov 20, 2019 02:03 |
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Wasn't the Japanese version of 7th Saga way easier?
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# ? Nov 20, 2019 02:08 |
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BexGu posted:Welcome to Anti-Blockbuster game design. when i was a kid i remember having a mental list of games that did crap like that so that i would never rent them again. games where you could have the thrill of real progression over your 2-3 day rental were the poo poo, even if i never beat them
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# ? Nov 20, 2019 02:15 |
Randaconda posted:Wasn't the Japanese version of 7th Saga way easier? Yeah. iirc there were two key changes: 1) Enemies got their stats buffed. Some by crazy amounts, but idr any highlights. 2) The player got a nerf. In Elnard (JP 7th Saga) every 10 levels PCs are supposed to get an increase in their stat growth which adds up over time. This was removed in 7th Saga. However when you recruit or fight your fellow apprentices/allies their stats are calculated with this stat growth in mind. Your allies don't get the boosted values when they actually level up though. You're also required to fight at least two apprentices in the game, but given how almost most of the enemies got a buff it isn't a big hurdle. One apprentice is a healer and as an ally learns a single target full HP & MP healing spell. Thankfully his AI will never use it, it's an internet myth that he can just infinitely stall you out with this spell afaik. It's been ages so I could be wrong about some/all of this, except the enemy buff part. Enemies got hella buffed.
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# ? Nov 20, 2019 03:39 |
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I had a friend who got soft locked at this boss cause of the usual 1 save file and under leveled. I think I got stuck at the execution battle for a while and after that started 2 save files just in case. Worked like a charm.
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# ? Nov 20, 2019 07:40 |
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Scrublord Prime posted:Yeah. iirc there were two key changes: Enemy encounters were also larger than normal. I mentioned the fight with three tall Super Saiyans being the hardest encounter in the localized game and you only fought one of them at a time in Elnard.
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# ? Nov 21, 2019 00:35 |
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I cheesed the battle with Darth Malak at the end of KOTOR by equipping the item that gradually replenished your HP (a visor, I think), having as many medkits as I could carry, then just running in circles with him following me - cue Benny Hill music - until my health went back up and I could withstand a hit while attacking him again.
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# ? Nov 22, 2019 23:36 |
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Payndz posted:I cheesed the battle with Darth Malak at the end of KOTOR by equipping the item that gradually replenished your HP (a visor, I think), having as many medkits as I could carry, then just running in circles with him following me - cue Benny Hill music - until my health went back up and I could withstand a hit while attacking him again. If you're playing a Consular, especially a light-side one, I'm pretty sure the only way to get through the Malak fight is to inject yourself with enough drugs to kill a krayt dragon and always use medkits from the inventory screen (which doesn't waste a turn). You can demolish trash mobs with your Force powers to make up for your low health and STR, but Malak will block all of that poo poo and is also able to kill you in two or three hits.
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# ? Nov 24, 2019 01:04 |
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# ? Jun 12, 2024 21:27 |
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I don't quite remember the details, but there was a boss in FF12 that I remember starting at 1230AM and not finishing until after 4. It just had so much life. It wasn't even hard, it was just a slog.
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# ? Nov 24, 2019 08:30 |