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but Ghost does drop stealth's cost from 25 to 10, that's a lot more crittage
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# ? Aug 25, 2021 05:41 |
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# ? Jun 3, 2024 00:26 |
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Yeah I guess the main advantage is the ability to hit multiple targets that are fairly far away from each other? I feel like they come out remarkably similar in the end. If you assume you take Skilled 2 on Assassinate and Executioner 2 on Ghost, they both get two stealthed 175% crit kills. It costs 10 energy for Ghost, but Ghost also has to physically walk that distance. Assassinate costs 35, but gets max dodge when they come out of stealth and the cost gets lowered down to 15 if they kill both times. Assassinate could probably use a buff but I don't think it's bad, per se. Ghost is just excellent.
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# ? Aug 25, 2021 05:54 |
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I think the main difference is just that ghost is safer, you can't die unless you make a blatantly terrible play, you have functionally perfect knowledge of what you're up against with the tracking 7 vision, and even if you do make a mistake you just poof out of existence to heal/reposition. You sort of earn back the wasted point in eagle eye 1 by skipping ghost 3 and needing to walk at enemies is rarely a problem because you always wind up getting dash/hellrunner. Energy siphon 3 enables you to end most floors with excess energy while being invisible the entire time. I think melee Ghost is the strongest build in the game at the moment while Assassinate is just fine? I don't see how anything ever kills you once you get to ghost other than your own hubris by attacking into pain miss chance, or the bug that occasionally seems to ignore the 2nd stealth attack occasionally. Einwand fucked around with this message at 08:32 on Aug 25, 2021 |
# ? Aug 25, 2021 08:16 |
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So I got enough badges for Major and it unlocks Apocalypse difficulty. Nightmare + 1 with all enemies having 50% more health. That sounds absolutely miserable.
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# ? Aug 25, 2021 17:50 |
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Which platinum medal did you get for that?
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# ? Aug 25, 2021 19:02 |
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Endless - reach floor 30 on UV
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# ? Aug 25, 2021 19:42 |
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bees x1000 posted:So I got enough badges for Major and it unlocks Apocalypse difficulty. Nightmare + 1 with all enemies having 50% more health. That sounds absolutely miserable. Holy poo poo, miserable is right. So many character builds simply break down when you can’t kill the enemy quickly, and for Nightmare it would be that much harder to gib corpses. How many setups would even stand a chance there?
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# ? Aug 25, 2021 21:46 |
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Magitek posted:Holy poo poo, miserable is right. So many character builds simply break down when you can’t kill the enemy quickly, and for Nightmare it would be that much harder to gib corpses. How many setups would even stand a chance there? busted rear end invisible melee of doom seems the likely candidate that or blade master getting off the ground though...
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# ? Aug 25, 2021 21:52 |
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Honestly wouldn't change much for a Survivor once it takes off, but yeah, getting there could be very painful.
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# ? Aug 25, 2021 22:01 |
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I don't know if i'll ever be able to run Nightmare. The exalted respawns don't give XP or drops, and my brain breaks when killdudesing doesn't make numbers go up. That's why I've never liked Brogue or Cogmind's standard mode.
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# ? Aug 25, 2021 22:36 |
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How do you build your melee Ghost? I'm not doing so well getting it started.
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# ? Aug 26, 2021 00:32 |
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Angel of Marksmanship likes to tease me with a promising start, then crush my soul in Io Totally unrelated, CRI Laboratories is never a good idea.
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# ? Aug 26, 2021 00:50 |
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dyzzy posted:Angel of Marksmanship likes to tease me with a promising start, then crush my soul in Io Black Site is way better if you want a guaranteed BFG, even if CRI Labs will probably keep you flush with plasma ammo because every motherfucker in there is flushing your face with plasma ammo
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# ? Aug 26, 2021 00:57 |
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The funny part is, the BFG wouldn't even be usable in AoMR. I just got greedy because I had three keycards and a 9mm calibrated. Turns out being able to two-shot the bots does not help with staying alive
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# ? Aug 26, 2021 01:05 |
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Zarick posted:How do you build your melee Ghost? I'm not doing so well getting it started. I've been doing hellrunner 2, skilled 2, energy siphon 1, eagle eye, ghost, then the other 2 points in energy siphon, ghost 2 and from there it's usually executioner 3 to be able to reliably kill almost anything short of arch warlocks with a katana swing, and beefier demons without the stealth crits. The early hellrunner points help out early when you're probably weakest, then the double stealth crit can solve a lot of other problems early. Einwand fucked around with this message at 02:31 on Aug 26, 2021 |
# ? Aug 26, 2021 02:27 |
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cock hero flux posted:1: get Toxicologist and Wizard I'm never going to be able to unremember the startled octopus comparison
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# ? Aug 26, 2021 02:58 |
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* your action, you're at 114 health * exalted ravager deals 51 damage to you * your action, you're at 66 health * exalted ravager deals 21 damage to you * your action, you're at 45 health * exalted ravager deals 52 damage to you * health down to -7, you die Died on floor 91 of UV endless to my own brain shutting off and mashing F into a deadly/accurate exalted ravager pack without bothering to use stealth. Guess I'll never find out now if endless can actually get to 3 digit floor count. Assuming normal runs use the same loot table as endless, it seems like AV3 things cannot spawn outside of special areas.
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# ? Aug 26, 2021 03:54 |
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a balanced loadout
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# ? Aug 26, 2021 04:18 |
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Yesssssss finally Deagle with efficient hard carried this run, with sharpshooter juice the thing was taking archmedusae and archwarlocks head on Getting toxicologist early was crucial, got me out of a lot of otherwise game-ending ambushes. Startled octopous supremacy
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# ? Aug 26, 2021 04:26 |
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Where are the morgue files kept? I beat Angel of Doom on Hard and I contest what someone else had said that the only way to do it was Gun Kata -- Onslaught Marine worked pretty well in pretty much exactly the same way, except that I bet the early game is better because auto rifles are great early weapons. I did get Hammerhead though and it definitely carried me hard.
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# ? Aug 26, 2021 05:03 |
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Your last run is kept in a text file in the base game directory, not sure if there's a way to recover older ones though.
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# ? Aug 26, 2021 05:09 |
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Hammerhead protip: when it says it pierces cover, it means it. Your to-hit may look bad but shoot the dude behind the wall anyways. They'll die.
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# ? Aug 26, 2021 05:13 |
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The unique BFG with the +50% plasma relic did a lot of damage.
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# ? Aug 26, 2021 05:15 |
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dyzzy posted:
Nice! Do you mind if I ask what traits you took? I can reliably get a Sharpshooter as far as IO, but after a certain point I just run into too many of enemies or something I can't kill quickly enough.
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# ? Aug 26, 2021 09:01 |
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What can you do to not get hit by the archmedusa laserbeam? Cover seems to do nothing against it.
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# ? Aug 26, 2021 09:05 |
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IIRC it always hits like a shotgun does, cover and anything that reduces chance to hit will reduce its damage. Also counts as a fire attack, so it's a very good reason to have the res v. fire mod on your armor.
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# ? Aug 26, 2021 09:17 |
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Jack Trades posted:What can you do to not get hit by the archmedusa laserbeam? Cover seems to do nothing against it. breaking line of sight has been the only reliable way i've found - gas grenade to face being the premier choice. they have damage reduction while charging it so it's almost never worth it slugging it out.
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# ? Aug 26, 2021 09:17 |
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Won Angel of Overconfidence with a Wizard build. Very strong once it got going, only had trouble with Archwarlocks. Bots really are a free win against the boss. Don't think it would work on Angel of Hubris though, I don't think you could get to Wizard 3. Suspect the infinite poison clouds will face some sort of nerf, it's a bit of a degenerate playstyle compared to how the game wants you to play it.
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# ? Aug 26, 2021 10:16 |
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Yeah, toxic clouds even not infinite are really loving strong, as you're pretty much guaranteed 1 use per level. Most heavy weapons have a huge downside: melee enemies will gently caress you over, especially if you have bit of pain/bleed already. A toxic screen solves almost all of those problems. It's sick that for 2 skillpoints and no additional resources you can basically delete all biological enemies while being completely safe, breaking LoS, and even making demons lose your scent, as well as putting out burning. The only things that give you real trouble if you have energy are CRI bots and warlocks. Even toxic reavers pose no real threat, because you're also immune to their toxic!
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# ? Aug 26, 2021 11:30 |
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Samopsa posted:Yeah, toxic clouds even not infinite are really loving strong, as you're pretty much guaranteed 1 use per level. Most heavy weapons have a huge downside: melee enemies will gently caress you over, especially if you have bit of pain/bleed already. A toxic screen solves almost all of those problems. It's sick that for 2 skillpoints and no additional resources you can basically delete all biological enemies while being completely safe, breaking LoS, and even making demons lose your scent, as well as putting out burning. The only things that give you real trouble if you have energy are CRI bots and warlocks. Even toxic reavers pose no real threat, because you're also immune to their toxic! if you're lucky you can find a utility amp that also makes your smoke cloud EMP things, too
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# ? Aug 26, 2021 11:54 |
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Here's my Angel of Doom winner:code:
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# ? Aug 26, 2021 12:10 |
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Zeerust posted:Nice! Do you mind if I ask what traits you took? I can reliably get a Sharpshooter as far as IO, but after a certain point I just run into too many of enemies or something I can't kill quickly enough. code:
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# ? Aug 26, 2021 14:05 |
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Poison build-up can gently caress you over surprisingly quickly in late game; fighting toxic reavers and their massive HP pools reminds me of that era in Early Access when you had to fight archreavers without the ability to add an acid immunity mod on your armor. Toxicologist is a top tier perk considering what it gives you
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# ? Aug 26, 2021 14:36 |
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apparently Backpacks can stack, fun stuff
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# ? Aug 26, 2021 16:00 |
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dyzzy posted:Took whizkid earlier because I was holding onto a modpack or two, having toxicologist earlier would be better if you don't have any mods by then. I had a tactical visor as a somewhat early find but wound up not really having anything useful to do with the last level. Thanks for the tips, I need to get into the habit of taking Toxicologist on my Tech runs. I'm currently on a Scout Ghost run, and I think the class resource-using builds (Survivor, Ghost, Wizard) might be the best ones overall for getting better at playing this game. I consistently forgot to use stealth on my Scout runs prior to this.
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# ? Aug 26, 2021 16:17 |
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This was a fun game. Unexpected combo of Archreaver's Claw's upside making Firestorm shred armor, and its downside not mattering because Vampirism. I had those two from Callisto on. And the AV3 Assault SMG absolutely shredded warlocks and medusae. This got me Lt. Colonel rank, it doesn't unlock anything. code:
bees x1000 fucked around with this message at 01:17 on Aug 27, 2021 |
# ? Aug 26, 2021 22:22 |
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Hmmm. I'm on callisto rift and I've used a terminal to unlock the bunker but the doors won't open. Unless I'm missing something obvious, that's a run ending bug. E: no, I'm an idiot, hidden away was another room with the airlock doors terminal
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# ? Aug 26, 2021 22:50 |
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Einwand posted:I've been doing hellrunner 2, skilled 2, energy siphon 1, eagle eye, ghost, then the other 2 points in energy siphon, ghost 2 and from there it's usually executioner 3 to be able to reliably kill almost anything short of arch warlocks with a katana swing, and beefier demons without the stealth crits. The early hellrunner points help out early when you're probably weakest, then the double stealth crit can solve a lot of other problems early. Finished Angel of Berserk with this advice: code:
Soulstealer is hilarious -- it was at 220+ damage by the end.
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# ? Aug 27, 2021 00:49 |
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I just blew the most beautiful AoM Marine on two bad moves in what should have been an easy victory lap in Inferno. I'm going to be mad about this for the rest of my life, somebody nerf my loving hubriscode:
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# ? Aug 27, 2021 06:21 |
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# ? Jun 3, 2024 00:26 |
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Arzaac posted:Man I gotta say, most of the special levels are perfectly fine, but I feel a deep sense of dread every time I see The Hunt up there in the corner... Seriously. I just got this on Dante level 2. Nerf The Hunt
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# ? Aug 27, 2021 12:52 |