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kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
https://retroachievements.org/user/kirbysuperstar





That was loving hard. But fun, kinda like Splatterhouse but with uh, any depth at all and it sure was gorgeous for a GB game of its time. Just, my god those last two stages.

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Mode 7
Jul 28, 2007

kirbysuperstar posted:

https://retroachievements.org/user/kirbysuperstar





That was loving hard. But fun, kinda like Splatterhouse but with uh, any depth at all and it sure was gorgeous for a GB game of its time. Just, my god those last two stages.

Very nice work.
Any tips for the host of us stuck on that bomb spewing motherfucking at the end of Stage 2?

Mode 7
Jul 28, 2007

Nevermind, worked it out.

Stand close to the boss, hold UP and hit B repeatedly to do a little upthrust with your hammer.
Bombs should either be knocked back past you far enough that they won't hit you, or they'll be knocked up on to the bosses head.
When he's hit, duck under him as he crosses to the other side then quickly move jump over to join him to avoid any final bombs.
Repeat as necessary, you may need to tweak your position slightly as his rate of fire increases but the trick is definitely to stay in close and upthrust.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
Yeah the up thrust is extremely important, it turns out!

Mode 7
Jul 28, 2007

Jesus the rope section in the airship is masochistic.

TheHoosier
Dec 30, 2004

The fuck, Graham?!

kirbysuperstar posted:

https://retroachievements.org/user/kirbysuperstar





That was loving hard. But fun, kinda like Splatterhouse but with uh, any depth at all and it sure was gorgeous for a GB game of its time. Just, my god those last two stages.

I agree with all of this! Hammerin' Harry was a pleasant surprise and I enjoyed it all the way through. It looks great, sounds great, and is decently challenging.

Quarth was fun too. Interesting puzzle game, fun in chunks. Pretty simple, but not in a bad way.

James Bons 007 was interesting, but I didn't finish it. Tibet and the Secret Base just weren't fun. I did kind of enjoy it up to that point, but those levels were a slog. Apparently the next one is worse. The sound and music weren't too bad.

I never had a Gameboy, and once I had a GBA it was a Pokemon machine, so I look forward to whatever other gems we play! I look forward to that RPG thread too.

Mode 7
Jul 28, 2007

Hey everyone,

Given that we're about halfway through the month it's probably time to work out how we pick games to keep this train rolling.

There are a couple of approaches I can think of, please chime in and let me know what you'd be keen to do or if you have any better ideas.

Option 1: Mode 7 Dictatorship

I continue arbitrarily picking whatever games I drat well feel like.
Pro: Nobody has to do anything.
Con: My tastes are weird and you'll have to deal with it.

Option 2: Dictatorship of the Game Boy Proletariat
We rotate through each poster picking three games each month.

Pro: Everyone gets a chance to force other people to play poo poo they like
Con: Might be waiting a long while for your turn, relies on folks being invested in nominating stuff

Option 3: Gigantic Random List

Everyone nominates two or three games each, we through them into a giant list and then randomly pull three out each month

Pro: Everyone gets input
Con: Subject to the winds of random chance which might lead to some odd months

Personally I think Option 3 sounds good because it's pretty minimal effort for me to keep the OP updated off the back of it, we get a wide variety of games/tastes and people can suggest whatever they like.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


Mode 7 posted:

Hey everyone,

Given that we're about halfway through the month it's probably time to work out how we pick games to keep this train rolling.

There are a couple of approaches I can think of, please chime in and let me know what you'd be keen to do or if you have any better ideas.

Option 1: Mode 7 Dictatorship

I continue arbitrarily picking whatever games I drat well feel like.
Pro: Nobody has to do anything.
Con: My tastes are weird and you'll have to deal with it.

Option 2: Dictatorship of the Game Boy Proletariat
We rotate through each poster picking three games each month.

Pro: Everyone gets a chance to force other people to play poo poo they like
Con: Might be waiting a long while for your turn, relies on folks being invested in nominating stuff

Option 3: Gigantic Random List

Everyone nominates two or three games each, we through them into a giant list and then randomly pull three out each month

Pro: Everyone gets input
Con: Subject to the winds of random chance which might lead to some odd months

Personally I think Option 3 sounds good because it's pretty minimal effort for me to keep the OP updated off the back of it, we get a wide variety of games/tastes and people can suggest whatever they like.

Option 1 or 3

bowmore
Oct 6, 2008



Lipstick Apathy
Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

Hot Stunt
Oct 2, 2009



bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

This.

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

Actually yes, this is good.

TheHoosier
Dec 30, 2004

The fuck, Graham?!

bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

bowmore
Oct 6, 2008



Lipstick Apathy
Sorry if I just made your job a million times harder op :balldo:

Humphreys
Jan 26, 2013

We conceived a way to use my mother as a porn mule


bowmore posted:

Sorry if I just made your job a million times harder op :balldo:

The one with highest score/fastest time gets second slot game choice.

The Postman
May 12, 2007

I like the idea of a poster picking one of the three games, but I don't know what's easiest for the OP. A list of interested parties seems easiest, but making it a reward for score/time is a cool idea too.

I personally like the idea of posters pitching a game they really want others to play and then it goes to a vote. I like the OPs little write ups and I'd enjoy reading everyone pitch their game of choice.

Vote results could even dictate the order the games are played so we could potentially have a backlog of poster picks to go through before another recommendation session.

Admiral Joeslop
Jul 8, 2010




It's extra work but I do like the idea of OP picking one, random poster picking one, then getting a random one.

Detective No. 27
Jun 7, 2006

I think the strongest poster should be the one to decide!!!

Admiral Joeslop
Jul 8, 2010




Detective No. 27 posted:

I think the strongest poster should be the one to decide!!!

I can lift ten Game Boys at once.

Froist
Jun 6, 2004

Admiral Joeslop posted:

I can lift ten Game Boys at once.

Pockets don’t count.

Admiral Joeslop
Jul 8, 2010




Froist posted:

Pockets don’t count.

They do when they're in the pockets of my workout jeans.

leper khan
Dec 28, 2010
Honest to god thinks Half Life 2 is a bad game. But at least he likes Monster Hunter.

bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

bowmore posted:

Sorry if I just made your job a million times harder op :balldo:

This, but I have no remorse.

Game 2 is decided by fastest time or highest score in game 2?

SilverObul
Apr 19, 2008

Cockragon

bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

I support this. Odds are good with 1 and 2 there will be something interesting, and the wild card chaos of making everyone play a Barbie game or whatever in option 3 is a good way to explore the library.

baronvonsabre
Aug 1, 2013

Finished Hammerin' Harry just now. Fun game overall and it looks great (quite liked the Pocket's blue palette for it in particular), but it's been a while since I've played something that masks how incredibly short it is by being hard as balls. Level 4 in particular was an absolute nightmare. I thought I was doing something wrong in how I was trying to get past those moving walls by hitting them and then dodging out of the way but no, that was the correct thing to do, it's just the timing required is really that precise. The rest of the game wasn't so bad, aside from occasional spikes like the level 2 boss and the end of the rope section in Level 3. Overall, solid little game that I would recommend trying, but definitely not a forgotten classic.

Quarth is pretty cool, but I find with puzzle games they either grab me or they don't and sadly I think it falls into the latter category. It might have done more if I played it for longer, but I gave it half an hour and that was enough. Not a bad game by any means, just not for me.

Haven't started James Bond 007 yet, but hoping will have time to fit that in before the end of the month.

njsykora
Jan 23, 2012

Robots confuse squirrels.


bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

This is right.

Mode 7
Jul 28, 2007

bowmore posted:

Option 1 for game one, Option 2 for game two, A completely random game from the history of Gameboy/GBC for game three

I'm fine with this, it's not too much extra work!

bowmore your punishment for suggesting it though is you get to be the first poster to put up a game.

For the random games I'll make a list of English GB/GBC games and we'll draw from that because I don't think getting stuck with anything text heavy and Japanese-only will be fun.

bowmore
Oct 6, 2008



Lipstick Apathy

Mode 7 posted:

I'm fine with this, it's not too much extra work!

bowmore your punishment for suggesting it though is you get to be the first poster to put up a game.

For the random games I'll make a list of English GB/GBC games and we'll draw from that because I don't think getting stuck with anything text heavy and Japanese-only will be fun.
Sounds good!

Also yes that sounds sensible

Mode 7
Jul 28, 2007

Gotta say, I just hit up the a random number generator website to find our first random game for next month and it's cool having it spit out a game that I would never have thought of, or guessed would be on the GB/GBC.
It's also likely not a game I would have tried of my own volition but hey, we'll all get to see how good it is come February. :allears:

I'm still working on Hammerin' Harry, but I haven't had much luck getting past the airship on my attempts so far. I feel like I'm going to sit down some time in some sort of perfect gaming Zen and finish it off.

Marrakech in James Bond is where I struggled as a kid and honestly it's where I can feel my interest waning as an adult; if I find time I still intend to try and push through and see a little more of the game but I think Hammerin' Harry is going to be my number one priority.

Quarth has been a fun little puzzler to bust out a few rounds of on my lunch breaks, but not as addictive as I initially thought it would be.

Joe Chill
Mar 21, 2013

"What's this dance called?"

"'Radioactive Flesh.' It's the latest - and the last!"

Mode 7 posted:

Marrakech in James Bond is where I struggled as a kid and honestly it's where I can feel my interest waning as an adult; if I find time I still intend to try and push through and see a little more of the game but I think Hammerin' Harry is going to be my number one priority.

I enjoyed the first half of the game where there was a good mix of exploration, puzzles, and combat. After Marrakech the game focuses way too much on the combat part. The levels become large mazes filled to the brim with enemies.

Joe Chill fucked around with this message at 18:34 on Jan 23, 2022

Mode 7
Jul 28, 2007

It would possibly help if I didn't seem to be armed with the world's most ineffectual pistol.

pig labeled 3
Jan 3, 2007

Mode 7 posted:

It would possibly help if I didn't seem to be armed with the world's most ineffectual pistol.

I never got very far into this game when playing it ages ago, but I'm finding rushing enemies with your fists and just mashing buttons at them to be an effective strategy this time around.

Detective No. 27
Jun 7, 2006

https://twitter.com/Pocket_Patches/status/1486101387553423363?t=hUvo4RvqCUdnhbajM276Zw&s=19

Would have been cooler if it came out earlier this month, but, cool!

The Postman
May 12, 2007

Never did get around to finishing 007 even though it sounds like I got through the annoying part. Still, I had a good time trying out these three games this month! Excited to see what's in store for February.

TheHoosier
Dec 30, 2004

The fuck, Graham?!

Joe Chill posted:

I enjoyed the first half of the game where there was a good mix of exploration, puzzles, and combat. After Marrakech the game focuses way too much on the combat part. The levels become large mazes filled to the brim with enemies.

Yeah Marrakesh killed it for me. It didn't get better after that, either. I was pretty impressive with the first half(? Third?), though.

pig labeled 3
Jan 3, 2007

The Postman posted:

Never did get around to finishing 007 even though it sounds like I got through the annoying part. Still, I had a good time trying out these three games this month! Excited to see what's in store for February.

I honestly felt that it gets worse as you progress. Unless I was missing something, the last area is basically a long guess-and-check switch maze.

Froist
Jun 6, 2004

pig labeled 3 posted:

I honestly felt that it gets worse as you progress. Unless I was missing something, the last area is basically a long guess-and-check switch maze.

I've done the part where there are the rooms with 3 switches, and beaten Golvog. There's not much guesswork in the 3-switch rooms as they play a jingle when you get them right. But now I'm running round flicking switches on computers and they don't seem to give any clues whether I'm doing it correctly. I guess this is the part you mean?

It's definitely a slog at this point but I'm close enough to see it through. Don't think I ever got beyond Tibet as a kid!

Admiral Joeslop
Jul 8, 2010




I'm not too proud to admit I used GameFAQs to finish the Bond game but half the time the directions were wrong anyway.

AngryRobotsInc
Aug 2, 2011

Admiral Joeslop posted:

I'm not too proud to admit I used GameFAQs to finish the Bond game but half the time the directions were wrong anyway.

All the experience of buying Unofficial Player Guides, but for free!

The Postman
May 12, 2007

Admiral Joeslop posted:

I'm not too proud to admit I used GameFAQs to finish the Bond game but half the time the directions were wrong anyway.

Did it have any cool ASCII art though?

Admiral Joeslop
Jul 8, 2010




The Postman posted:

Did it have any cool ASCII art though?

No. :mad:

https://gamefaqs.gamespot.com/gameboy/564307-james-bond-007/faqs/7220

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Detective No. 27
Jun 7, 2006

The JRPG Club thread, inspired by this one, is now live.

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