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Dexters Secret posted:dang man it only took me a month to win in ToME but and I think that amounts to the time I spent trying to learn Crawl without coming away with much. ToME just resonated a lot more with me, and i think that has a lot to do with managing consumables because i really hate managing consumables, i could just focus on what i love: tactical combat The wiki is garbage and Crawl is a game that prizes learning by experience over everything else. It's also, like ToME, really focused on the tactical combat but includes elements of strategy as well with the consumables and skill management. That said, you sound good at games, and if you played MiBes and asked me/another decent player for advice you could probably beat it in a couple three weeks.
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# ? Sep 27, 2014 06:45 |
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# ? Jun 10, 2024 00:58 |
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There's this insanely retarded man named ZebTM who played Crawl for something like 7 years without winning until we badgered him about it and he just ran a bunch of MiBes and ascended in a week.
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# ? Sep 27, 2014 06:47 |
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Thug Lessons posted:The wiki is garbage and Crawl is a game that prizes learning by experience over everything else. It's also, like ToME, really focused on the tactical combat but includes elements of strategy as well with the consumables and skill management. That said, you sound good at games, and if you played MiBes and asked me/another decent player for advice you could probably beat it in a couple three weeks. tactical games are extremely my poo poo, i'm bad at most other games. What's MiBes?
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# ? Sep 27, 2014 06:47 |
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Dexters Secret posted:i would not have won without this one item that made that bullshit fire realm heal me instead of hurt me, and also Stone Wall, which buys you time to recover. My first game getting to the East I died to that room in a single turn.
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# ? Sep 27, 2014 06:48 |
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Dexters Secret posted:tactical games are extremely my poo poo, i'm bad at most other games. Oh minotaur berseker sorry. I post with crawl people a lot.
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# ? Sep 27, 2014 06:48 |
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But Rocks Hurt Head posted:this is basically why i stopped playing ToME, along with how boring the early game had gotten before i got mercilessly wrecked midgame by one of them Yeah there's basically no danger between the starter dungeon and Dreadfall lol. The elf sacrifice dungeon I guess?
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# ? Sep 27, 2014 06:49 |
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the thief place is also really dangerous to newbies too.
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# ? Sep 27, 2014 06:51 |
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I guess there's also that crypt and lightning mountain but the only really dangerous stuff there are the bosses.
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# ? Sep 27, 2014 06:54 |
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Thug Lessons posted:I guess there's also that crypt and lightning mountain but the only really dangerous stuff there are the bosses. fighting more than one zappy giant at a time can be very bad because their lightning has a lot of burst
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# ? Sep 27, 2014 06:54 |
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Dexters Secret posted:fighting more than one zappy giant at a time can be very bad because their lightning has a lot of burst I've died to it but it really doesn't take more than a few games to figure it out. Also I'm pretty sure they never stun you so you can just teleport.
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# ? Sep 27, 2014 06:57 |
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oh that's right, DCSS is a gigantic pain in the rear end to keybind.
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# ? Sep 27, 2014 06:58 |
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that's another thing i hate about most roguelikes, way too many bindings. i don't even use half of the bindings in ToME, literally went into the keybindings, undid all the bindings except for ones i knew i'd need, and then bound others as i learned i needed them. with Crawl i can't really do that and i gotta learn this archaic rear end interface. is it really that weird to want to use WASD-QEZC for movement? With X as auto-explore?
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# ? Sep 27, 2014 07:01 |
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Yeah I agree with you about the bindings but this is a 20 year old game.
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# ? Sep 27, 2014 07:03 |
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You actually can rebind everything it's just insanely tedious.
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# ? Sep 27, 2014 07:04 |
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Thug Lessons posted:You actually can rebind everything it's just insanely tedious. i did this last time I played and it was indeed insanely tedious.
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# ? Sep 27, 2014 07:09 |
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Honestly though just learn the controls.
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# ? Sep 27, 2014 07:11 |
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A good roguelike game to play is Brogue, it is pretty much the best one in my opinion, or Caves of Qud.
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# ? Sep 27, 2014 07:11 |
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Thug Lessons posted:Honestly though just learn the controls. and gently caress up my muscle memory for every other PC game in the process? No I have to use WASD to move, if i screw with that part of my brain everything will fall apart like a house of cards
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# ? Sep 27, 2014 07:12 |
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Fuligin posted:A good roguelike game to play is Brogue, it is pretty much the best one in my opinion, or Caves of Qud. Anyone who says Caves of Qud is a good roguelike is completely insane.
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# ? Sep 27, 2014 07:12 |
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would rogue be a roguelike
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# ? Sep 27, 2014 07:12 |
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Dexters Secret posted:and gently caress up my muscle memory for every other PC game in the process? No I have to use WASD to move, if i screw with that part of my brain everything will fall apart like a house of cards You'll actually just improve your numpad use skills.
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# ? Sep 27, 2014 07:13 |
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mango gay touchies posted:would rogue be a roguelike It's rogue.
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# ? Sep 27, 2014 07:13 |
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Thug Lessons posted:It's rogue. but is it a roguelike, since it's the original
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# ? Sep 27, 2014 07:14 |
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Thug Lessons posted:Anyone who says Caves of Qud is a good roguelike is completely insane. What don't you like about it, out of curiosity? I don't think it's a masterpiece or anything but the setting is kind of fun, which is the last thing you expect from a roguelike, the character creation is rad, the ASCII is actually nice to look at. Anyway Brogue is still the best.
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# ? Sep 27, 2014 07:15 |
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mango gay touchies posted:but is it a roguelike, since it's the original It's rogue dude.
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# ? Sep 27, 2014 07:19 |
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is Mario Tennis a ponglike
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# ? Sep 27, 2014 07:22 |
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Fuligin posted:What don't you like about it, out of curiosity? I don't think it's a masterpiece or anything but the setting is kind of fun, which is the last thing you expect from a roguelike, the character creation is rad, the ASCII is actually nice to look at. This isn't really the forum for an in-depth explanation but basically: everything is insanely imbalanced and it's badly coded. The autoexplore will take you in literal circles. Mutations are cool conceptually but they play out really badly because they increase in tiny boring increments. Psy is objectively better than physical in numbers terms. It allows, if not requires, grinding but makes it difficult to even find where to do it. There's more but basically it's a half-done mess of a game.
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# ? Sep 27, 2014 07:23 |
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Sometimes the autoexplore will literally run you back and forth between two squares and never stop.
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# ? Sep 27, 2014 07:24 |
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okay I just learned NotEye is a thing, how do you feel about that?
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# ? Sep 27, 2014 07:26 |
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I don't know enough to comment.
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# ? Sep 27, 2014 07:30 |
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Actually I'll say that libtcod's UI is garbage and anything that potentially makes it easier to make decent-looking graphical stuff out of libtcod is cool. Works semi-decent in ADOM.
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# ? Sep 27, 2014 07:31 |
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Dexters Secret posted:so answer me this, what roguelikes are on the same level of approachability as ToME? Doom, the roguelike OP.
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# ? Sep 27, 2014 08:12 |
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Have you tried any of the more interesting and/or new classes in ToME? Mindslayers are a pretty cool class now
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# ? Sep 27, 2014 17:08 |
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"Roguelike" games that allow you to make incremental, permanent progress between playthroughs are an abomination. Rogue Legacy is repulsive on every level
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# ? Sep 27, 2014 17:15 |
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Zodar posted:"Roguelike" games that allow you to make incremental, permanent progress between playthroughs are an abomination. Rogue Legacy is repulsive on every level "Boo-loving-hoo, it's not pure enough!"
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# ? Sep 27, 2014 17:20 |
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Mach2 posted:"Boo-loving-hoo, it's not pure enough!" I kind of sucks when you replace "I died because I hosed up" with "I died because I haven't spent enough games grinding for permanent health increases". I don't know why people call Rogue Legacy a roguelike though (because it has Rogue in the name??). It's a platformer, it doesn't have permadeath, it isn't turn-based... the only thing vaguely roguey about it is the random castle layout.
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# ? Sep 27, 2014 18:12 |
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RPATDO_LAMD posted:I kind of sucks when you replace "I died because I hosed up" with "I died because I haven't spent enough games grinding for permanent health increases". steam tags. every single game is a roguelike.
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# ? Sep 27, 2014 18:14 |
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Rogue Legacy is 100% trash on every level. It's one of the worst platforming games I've ever played.
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# ? Sep 27, 2014 18:29 |
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It's really no fun at all and people who compare it to any castlevania need help.
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# ? Sep 27, 2014 18:30 |
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# ? Jun 10, 2024 00:58 |
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Zoq-Fot-Pik posted:Rogue Legacy is 100% trash on every level. It's one of the worst platforming games I've ever played. i agree with this
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# ? Sep 27, 2014 18:54 |