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ReWinter posted:The worst part about this is that the voice actor for AM is Harlan Ellison himself, the writer of the original short story - and yeah, he's pretty terrible By all accounts Harlan Ellison is a pretty grumpy, surly man so it's surprising he managed to screw up AM so badly. It's almost the role he was born to play
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# ? Oct 20, 2014 10:08 |
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# ? Jun 10, 2024 23:22 |
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Harlan Ellison is my favorite grumpy old bastard. He's so self-entitled that you can almost feel his sense of self-worth just through reading his stuff. Ellison is the same guy that doesn't believe his stuff should be freely available on the internet even though it was written 30 years ago because he doesn't get any royalties from it. He got dropped from the Warner Brothers production of I, Robot because he said Robert Shapiro had the "intellectual capacity of an artichoke". Ellison is the guy that got fired from Disney because he was caught by Walt's brother joking about making porno films featuring the characters. Dude is a professional rear end in a top hat and just doesn't give a gently caress about anything but his writing and his fame (infamy?) and I admire him for it for some reason. Ellison sent like 250 bricks via snail mail to a publisher because they pissed him off, postage due so that they would have to pay for accepting it. Then they pissed him off again so he sent them a loving dead gopher. A dead gopher. CJacobs fucked around with this message at 10:26 on Oct 20, 2014 |
# ? Oct 20, 2014 10:20 |
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He also launched a bit of a crusade against the Penny Arcade guys because they insulted him at a convention.
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# ? Oct 20, 2014 10:27 |
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So, I can't find the post that mentioned Windward recently, but I went ahead and bought it - http://store.steampowered.com/app/326410/ The map itself is random/procedural and fairly interesting, and big, made up of like 25 tiles all branching outwards from the center, ending in bases for each country. I started out in the English Base tile, there's 4 countries plus pirates, and the challenge level scales as you get further from each "base" tile. Each tile is a pretty big map with multiple cities, all of them English on the English Base tile, so in general you play on one tile until you need to go get more distant goods. So you'll be fighting some pirates recapturing cities at first, I guess further on you start to tangle with the other countries, but the middle area is mostly pirate-controlled I guess. It is kind of cute but I'm not sure if it's worth the 20 euro I spent on it. It does remind me a bit of Pirates!, but only a tiny bit - ship combat is very simple and basically just circling other ships while you auto-fire, occasionally triggering special active effects like increased damage shots with an 8 second cooldown. The trading aspect (buying and selling goods) is extremely limited, my starting ship for the English is a sloop with two inventory slots, and each slot can hold either a trade good, or a quest. Quests are simple - carry something to another city, discover a city, capture a city, build a lighthouse or guard tower, etc. By doing quests for a city, or delivering goods it needs (it will only need one or two shipments of a few goods) you "level up" the city, so that it offers more quests, better money, more goods. That also changes the demands. You can also start new colonies, but only in specific allowed spots, so there's a limit per-tile for how many cities will be on the map. As you improve cities, they also offer more ships. So I started with a Sloop, then a Sloop of War was available, then a Brigantine and Royal Brigantine. It's not for growing your fleet, you pay to unlock the ship, then you can use that instead of whatever else you were using. You can buy items to improve your ship, like crew/captains/cannons/shot, and these items get better as cities improve as well. The AI is pretty simple, they just do missions and run into pirates and fight it out at sea. The game doesn't really communicate progress or goals very well, so it's pretty sandboxy. It also runs as a client/server thing, so it's clearly geared for Multiplayer, while I've been doing singleplayer, so probably it's more fun with a crew of ships rolling around. I'm not sure how much lasting potential there is in the game. In a way, it feels a lot like Patrician/Port Royale, in that it's a huge map and will take a loving longass time to do enough missions to make any tangible progress. I've played for maybe 6 hours already and haven't really gotten far, and I fear that the progress will feel pretty shallow anyway. I guess if you're curious and like sandbox games and have a multiplayer crew to play with, try it out? Otherwise wait for reviews and a sale.
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# ? Oct 20, 2014 10:29 |
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Thanks a lot for the write-up. I did include Windward in a batch of potentially interesting games so maybe it was me. Too bad the game sounds a bit too shallow as it would have been cool if it at least had more expanded sea combat.
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# ? Oct 20, 2014 10:38 |
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CJacobs posted:Harlan Ellison is my favorite grumpy old bastard. He's so self-entitled that you can almost feel his sense of self-worth just through reading his stuff. Wasn't there a movie that was pretty much taken straight from a Ellison short story without clearing it with him, and his response was to more or less tell the studio "Hey, you know I can sink this movie, right?" so they cut him a huge check and put a "With credit to Harlan Ellison" in the credits. Found it, it was The Terminator, which Ellison actually liked.
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# ? Oct 20, 2014 10:59 |
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quote:Ellison has initiated legal action and/or takedown notices against more than 240 people who have allegedly distributed his writings on the Internet, saying, "If you put your hand in my pocket, you'll drag back six inches of bloody stump".
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# ? Oct 20, 2014 11:12 |
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Testekill posted:EDIT: Holy poo poo wow, one of the devs even left a positive recommendation on their store page. Way to astroturf
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# ? Oct 20, 2014 11:17 |
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I'm still playing Alien: Isolation, it still owns.
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# ? Oct 20, 2014 12:37 |
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Palpek posted:I'm still playing Alien: Isolation, it still owns. It's probably something else, but in the last couple of frames it looks like you managed to hit the poor thing in the shoulder. I suppose that settles it: the alien is the real protagonist of the story. “It's only a flesh wound.”
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# ? Oct 20, 2014 12:45 |
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Palpek posted:I'm still playing Alien: Isolation, it still owns. Out of curiosity, can you scare it off by just pointing a gun at it?
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# ? Oct 20, 2014 13:05 |
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Open carry does not work as a deterrent against xenomorphs.
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# ? Oct 20, 2014 13:09 |
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Neddy Seagoon posted:Out of curiosity, can you scare it off by just pointing a gun at it?
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# ? Oct 20, 2014 13:11 |
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Any self respecting Xenomorph would laugh in the face of small arms fire. Nuke it from orbit, it's the only way to be sure.
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# ? Oct 20, 2014 13:33 |
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Ddraig posted:Any self respecting Xenomorph would laugh in the face of small arms fire. To be fair, a lot of them go down to small arms in Aliens… they still laugh, though, since they can just keep coming. Kind of makes you wonder what would happen if they tried to do that with the existing tech: (many) more aliens, but a way to actually kill them. Where would it start to come apart at the seams?
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# ? Oct 20, 2014 13:44 |
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Palpek posted:I'm still playing Alien: Isolation, it still owns. I like that the Alien is just like "Well well well, look who has just ran out of ammo"
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# ? Oct 20, 2014 14:13 |
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Everything aside, Alien has insanely good sound design. Music reacting to the situation is spot-on and what makes this title really tense and scary. Tiny sounds and pinging of the motion detector are very atmospheric, overall all the sounds are deep, satisfying and with the right echo to them. You really owe it to yourself to play this game with good headphones.
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# ? Oct 20, 2014 14:34 |
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Testekill posted:I like that the Alien is just like "Well well well, look who has just ran out of ammo" Tbh, from what I've seen of how it reacts, it wouldn't surprise me in the slightest if that's exactly what it's doing: rather than just instantly eating his face, it pauses to react to the clicks.
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# ? Oct 20, 2014 15:46 |
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Surgeon Simulator devs have been busy: https://www.youtube.com/watch?v=GDE4rsLVB9A
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# ? Oct 20, 2014 15:53 |
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Palpek posted:Surgeon Simulator devs have been busy: If its $10, they'll get my cash. I'd be interested to see what there is to do though, as I don't need another Goat Simulator-like.
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# ? Oct 20, 2014 15:59 |
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Palpek posted:Surgeon Simulator devs have been busy: so it's octodad but bread I'm getting a little bored of this gimmick.
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# ? Oct 20, 2014 16:06 |
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tehsid posted:If its $10, they'll get my cash. I'd be interested to see what there is to do though, as I don't need another Goat Simulator-like. Seems like there is a goal? He flings himself onto that plate that seems to say "FIN" at the end.
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# ? Oct 20, 2014 16:11 |
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Palpek posted:Surgeon Simulator devs have been busy: I like this a lot.
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# ? Oct 20, 2014 16:17 |
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Normal Breakfast Simulator
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# ? Oct 20, 2014 16:24 |
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Two things: 1. Anyone know what DeadCore is? It looks cool but I'm wondering if there's any kind of story or depth to it. 2. Paranautical Activity is out of Early Access, apparently. Whatever happened with this game? It looks like it's had a couple patches in the last few weeks.
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# ? Oct 20, 2014 17:08 |
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How the hell was that a doublepost
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# ? Oct 20, 2014 17:08 |
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Paranautical is still bad and the devs ars still assholes who shouldn't be supported.
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# ? Oct 20, 2014 17:14 |
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Palpek posted:Surgeon Simulator devs have been busy: So Goat Simulator and Octodad spent the night in a seedy motel, and this is the result? Seems to be some sort of purpose, with the deliciousness and edibility meters.
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# ? Oct 20, 2014 17:15 |
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CJacobs posted:Harlan Ellison is my favorite grumpy old bastard. He's so self-entitled that you can almost feel his sense of self-worth just through reading his stuff. One of my housemate's shining lifelong memories is of getting an unexpected phone call from Uncle Harlan and spending an hour or two chatting with him. I thought the voice on the other end sounded familiar when I picked up.
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# ? Oct 20, 2014 17:20 |
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Has anyone tried out Ultimate General: Gettysburg? Rock, Paper, Shotgun ran a release article on it earlier and it was the first time I ever heard of the game. It looks a lot like Sid Meier's Gettysburg!, which I enjoyed a whole heck of a lot when I was younger.
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# ? Oct 20, 2014 17:21 |
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Testekill posted:I like that the Alien is just like "Well well well, look who has just ran out of ammo" If someone can confirm this is actually happening and just not an animation quirk I will buy the game this very second.
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# ? Oct 20, 2014 17:24 |
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Alien did actually say "Well well well, look who has just ran out of ammo" in that very moment in Duke Nukem voice.
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# ? Oct 20, 2014 17:28 |
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Leper Residue posted:So Goat Simulator and Octodad spent the night in a seedy motel, and this is the result? Looks like you have to get from somewhere to the plate, and how much poo poo/nice stuff you get on you in the meantime determines your edibility and deliciousness. poptart_fairy posted:If someone can confirm this is actually happening and just not an animation quirk I will buy the game this very second. It wouldn't surprise me in the slightest. The thing is, the Alien is, well, Alien. It can learn and adapt quite well but it's sort of the perfect video game antagonist because you have enough plausible deniability there to say a certain quirk is an actual feature (whether a bug or not) because they've done such a good job of making it react in a believable way that you sort of fill in the gaps yourself. Rush Limbo fucked around with this message at 17:34 on Oct 20, 2014 |
# ? Oct 20, 2014 17:31 |
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Testekill posted:Anthony Burch was still a writer. And it's Australian humour that is put through an American filter for non-Australian tastes. So it's piss?
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# ? Oct 20, 2014 17:38 |
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poptart_fairy posted:If someone can confirm this is actually happening and just not an animation quirk I will buy the game this very second.
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# ? Oct 20, 2014 17:40 |
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Metrocide just came out today, anybody tried it yet? http://store.steampowered.com/app/313130/ Looks like Hotline Miami and Syndicate mixed together. Most likely going to buy it even though it's early access.
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# ? Oct 20, 2014 18:01 |
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Everyone went quiet after Grimrock 2 released. Hopefully that is a sign they are all absorbed and having fun. If anyone can provide some info for/against it, I'd appreciate it.
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# ? Oct 20, 2014 18:04 |
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Ragequit posted:Everyone went quiet after Grimrock 2 released. Hopefully that is a sign they are all absorbed and having fun. If anyone can provide some info for/against it, I'd appreciate it. It's Grimrock with an absolutely gigantic map and with newer & more refined mechanics. It's super fun.
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# ? Oct 20, 2014 18:05 |
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It may just be because the Halloween sale is around the corner but I don't see much of anything notable in the weeklong deals this week.
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# ? Oct 20, 2014 18:09 |
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# ? Jun 10, 2024 23:22 |
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Ragequit posted:Everyone went quiet after Grimrock 2 released. Hopefully that is a sign they are all absorbed and having fun. If anyone can provide some info for/against it, I'd appreciate it. That's because it has it's own thread. http://forums.somethingawful.com/showthread.php?threadid=3665705 It's really good, it's a massive step up from Grimrock 1. Much bigger, more refined mechanics but with lots of new stuff added. New monsters and tilesets are great.
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# ? Oct 20, 2014 18:10 |