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Rush Limbo
Sep 5, 2005

its with a full house

ReWinter posted:

The worst part about this is that the voice actor for AM is Harlan Ellison himself, the writer of the original short story - and yeah, he's pretty terrible :(

By all accounts Harlan Ellison is a pretty grumpy, surly man so it's surprising he managed to screw up AM so badly. It's almost the role he was born to play :v:

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CJacobs
Apr 17, 2011

Reach for the moon!
Harlan Ellison is my favorite grumpy old bastard. He's so self-entitled that you can almost feel his sense of self-worth just through reading his stuff.

Ellison is the same guy that doesn't believe his stuff should be freely available on the internet even though it was written 30 years ago because he doesn't get any royalties from it. He got dropped from the Warner Brothers production of I, Robot because he said Robert Shapiro had the "intellectual capacity of an artichoke". Ellison is the guy that got fired from Disney because he was caught by Walt's brother joking about making porno films featuring the characters. Dude is a professional rear end in a top hat and just doesn't give a gently caress about anything but his writing and his fame (infamy?) and I admire him for it for some reason.

Ellison sent like 250 bricks via snail mail to a publisher because they pissed him off, postage due so that they would have to pay for accepting it. Then they pissed him off again so he sent them a loving dead gopher. A dead gopher.

CJacobs fucked around with this message at 10:26 on Oct 20, 2014

Rush Limbo
Sep 5, 2005

its with a full house
He also launched a bit of a crusade against the Penny Arcade guys because they insulted him at a convention.

Koobze
Nov 4, 2000
So, I can't find the post that mentioned Windward recently, but I went ahead and bought it - http://store.steampowered.com/app/326410/

The map itself is random/procedural and fairly interesting, and big, made up of like 25 tiles all branching outwards from the center, ending in bases for each country. I started out in the English Base tile, there's 4 countries plus pirates, and the challenge level scales as you get further from each "base" tile. Each tile is a pretty big map with multiple cities, all of them English on the English Base tile, so in general you play on one tile until you need to go get more distant goods. So you'll be fighting some pirates recapturing cities at first, I guess further on you start to tangle with the other countries, but the middle area is mostly pirate-controlled I guess.

It is kind of cute but I'm not sure if it's worth the 20 euro I spent on it. It does remind me a bit of Pirates!, but only a tiny bit - ship combat is very simple and basically just circling other ships while you auto-fire, occasionally triggering special active effects like increased damage shots with an 8 second cooldown. The trading aspect (buying and selling goods) is extremely limited, my starting ship for the English is a sloop with two inventory slots, and each slot can hold either a trade good, or a quest. Quests are simple - carry something to another city, discover a city, capture a city, build a lighthouse or guard tower, etc. By doing quests for a city, or delivering goods it needs (it will only need one or two shipments of a few goods) you "level up" the city, so that it offers more quests, better money, more goods. That also changes the demands. You can also start new colonies, but only in specific allowed spots, so there's a limit per-tile for how many cities will be on the map.

As you improve cities, they also offer more ships. So I started with a Sloop, then a Sloop of War was available, then a Brigantine and Royal Brigantine. It's not for growing your fleet, you pay to unlock the ship, then you can use that instead of whatever else you were using. You can buy items to improve your ship, like crew/captains/cannons/shot, and these items get better as cities improve as well.

The AI is pretty simple, they just do missions and run into pirates and fight it out at sea. The game doesn't really communicate progress or goals very well, so it's pretty sandboxy. It also runs as a client/server thing, so it's clearly geared for Multiplayer, while I've been doing singleplayer, so probably it's more fun with a crew of ships rolling around.

I'm not sure how much lasting potential there is in the game. In a way, it feels a lot like Patrician/Port Royale, in that it's a huge map and will take a loving longass time to do enough missions to make any tangible progress. I've played for maybe 6 hours already and haven't really gotten far, and I fear that the progress will feel pretty shallow anyway.

I guess if you're curious and like sandbox games and have a multiplayer crew to play with, try it out? Otherwise wait for reviews and a sale.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Thanks a lot for the write-up. I did include Windward in a batch of potentially interesting games so maybe it was me. Too bad the game sounds a bit too shallow as it would have been cool if it at least had more expanded sea combat.

pentyne
Nov 7, 2012

CJacobs posted:

Harlan Ellison is my favorite grumpy old bastard. He's so self-entitled that you can almost feel his sense of self-worth just through reading his stuff.

Ellison is the same guy that doesn't believe his stuff should be freely available on the internet even though it was written 30 years ago because he doesn't get any royalties from it. He got dropped from the Warner Brothers production of I, Robot because he said Robert Shapiro had the "intellectual capacity of an artichoke". Ellison is the guy that got fired from Disney because he was caught by Walt's brother joking about making porno films featuring the characters. Dude is a professional rear end in a top hat and just doesn't give a gently caress about anything but his writing and his fame (infamy?) and I admire him for it for some reason.

Ellison sent like 250 bricks via snail mail to a publisher because they pissed him off, postage due so that they would have to pay for accepting it. Then they pissed him off again so he sent them a loving dead gopher. A dead gopher.

Wasn't there a movie that was pretty much taken straight from a Ellison short story without clearing it with him, and his response was to more or less tell the studio "Hey, you know I can sink this movie, right?" so they cut him a huge check and put a "With credit to Harlan Ellison" in the credits.

Found it, it was The Terminator, which Ellison actually liked.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


quote:

Ellison has initiated legal action and/or takedown notices against more than 240 people who have allegedly distributed his writings on the Internet, saying, "If you put your hand in my pocket, you'll drag back six inches of bloody stump".
He's a scary man.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



Testekill posted:

EDIT: Holy poo poo wow, one of the devs even left a positive recommendation on their store page.

http://steamcommunity.com/id/spooderw/recommended/250580/
Haha - 81hrs on record / 70hrs last two weeks

Way to astroturf

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


I'm still playing Alien: Isolation, it still owns.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Palpek posted:

I'm still playing Alien: Isolation, it still owns.



It's probably something else, but in the last couple of frames it looks like you managed to hit the poor thing in the shoulder. I suppose that settles it: the alien is the real protagonist of the story. “It's only a flesh wound.” :D

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Palpek posted:

I'm still playing Alien: Isolation, it still owns.



Out of curiosity, can you scare it off by just pointing a gun at it?

Synthbuttrange
May 6, 2007

Open carry does not work as a deterrent against xenomorphs.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Neddy Seagoon posted:

Out of curiosity, can you scare it off by just pointing a gun at it?
Once it tastes the flamethrower it does react to you pointing at it. Guns do nothing against it except for letting it know where you are. The good thing is that your enemies will also attract it when they shoot.

Rush Limbo
Sep 5, 2005

its with a full house
Any self respecting Xenomorph would laugh in the face of small arms fire.

Nuke it from orbit, it's the only way to be sure.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Ddraig posted:

Any self respecting Xenomorph would laugh in the face of small arms fire.

Nuke it from orbit, it's the only way to be sure.

To be fair, a lot of them go down to small arms in Aliens… they still laugh, though, since they can just keep coming.
Kind of makes you wonder what would happen if they tried to do that with the existing tech: (many) more aliens, but a way to actually kill them. Where would it start to come apart at the seams?

Testekill
Nov 1, 2012

I demand to be taken seriously

:aronrex:

Palpek posted:

I'm still playing Alien: Isolation, it still owns.




I like that the Alien is just like "Well well well, look who has just ran out of ammo"

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Everything aside, Alien has insanely good sound design. Music reacting to the situation is spot-on and what makes this title really tense and scary. Tiny sounds and pinging of the motion detector are very atmospheric, overall all the sounds are deep, satisfying and with the right echo to them. You really owe it to yourself to play this game with good headphones.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Testekill posted:

I like that the Alien is just like "Well well well, look who has just ran out of ammo"

Tbh, from what I've seen of how it reacts, it wouldn't surprise me in the slightest if that's exactly what it's doing: rather than just instantly eating his face, it pauses to react to the clicks.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Surgeon Simulator devs have been busy:

https://www.youtube.com/watch?v=GDE4rsLVB9A

tehsid
Dec 24, 2007

Nobility is sadly overrated.

Palpek posted:

Surgeon Simulator devs have been busy:

https://www.youtube.com/watch?v=GDE4rsLVB9A

If its $10, they'll get my cash. I'd be interested to see what there is to do though, as I don't need another Goat Simulator-like.

SuccinctAndPunchy
Mar 29, 2013

People are supposed to get hurt by things. It's fucked up to not. It's not good for you.

Palpek posted:

Surgeon Simulator devs have been busy:

https://www.youtube.com/watch?v=GDE4rsLVB9A

so it's octodad but bread

I'm getting a little bored of this gimmick.

PrinnySquadron
Dec 8, 2009

tehsid posted:

If its $10, they'll get my cash. I'd be interested to see what there is to do though, as I don't need another Goat Simulator-like.

Seems like there is a goal? He flings himself onto that plate that seems to say "FIN" at the end.

Breadallelogram
Oct 9, 2012


Palpek posted:

Surgeon Simulator devs have been busy:

https://www.youtube.com/watch?v=GDE4rsLVB9A

I like this a lot.

Arnold of Soissons
Mar 4, 2011

by XyloJW
Normal Breakfast Simulator

Too Shy Guy
Jun 14, 2003


I have destroyed more of your kind than I can count.



Two things:

1. Anyone know what DeadCore is? It looks cool but I'm wondering if there's any kind of story or depth to it.

2. Paranautical Activity is out of Early Access, apparently. Whatever happened with this game? It looks like it's had a couple patches in the last few weeks.

Too Shy Guy
Jun 14, 2003


I have destroyed more of your kind than I can count.



How the hell was that a doublepost

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe
Paranautical is still bad and the devs ars still assholes who shouldn't be supported.

Leper Residue
Sep 28, 2003

To where no dog has gone before.

Palpek posted:

Surgeon Simulator devs have been busy:

https://www.youtube.com/watch?v=GDE4rsLVB9A

So Goat Simulator and Octodad spent the night in a seedy motel, and this is the result?

Seems to be some sort of purpose, with the deliciousness and edibility meters.

Bieeanshee
Aug 21, 2000

Not keen on keening.


Grimey Drawer

CJacobs posted:

Harlan Ellison is my favorite grumpy old bastard. He's so self-entitled that you can almost feel his sense of self-worth just through reading his stuff.

One of my housemate's shining lifelong memories is of getting an unexpected phone call from Uncle Harlan and spending an hour or two chatting with him.

I thought the voice on the other end sounded familiar when I picked up.

Jimbot
Jul 22, 2008

Has anyone tried out Ultimate General: Gettysburg? Rock, Paper, Shotgun ran a release article on it earlier and it was the first time I ever heard of the game. It looks a lot like Sid Meier's Gettysburg!, which I enjoyed a whole heck of a lot when I was younger.

poptart_fairy
Apr 8, 2009

by R. Guyovich

Testekill posted:

I like that the Alien is just like "Well well well, look who has just ran out of ammo"

If someone can confirm this is actually happening and just not an animation quirk I will buy the game this very second.

Palpek
Dec 27, 2008


Do you feel it, Zach?
My coffee warned me about it.


Alien did actually say "Well well well, look who has just ran out of ammo" in that very moment in Duke Nukem voice.

Rush Limbo
Sep 5, 2005

its with a full house

Leper Residue posted:

So Goat Simulator and Octodad spent the night in a seedy motel, and this is the result?

Seems to be some sort of purpose, with the deliciousness and edibility meters.

Looks like you have to get from somewhere to the plate, and how much poo poo/nice stuff you get on you in the meantime determines your edibility and deliciousness.

poptart_fairy posted:

If someone can confirm this is actually happening and just not an animation quirk I will buy the game this very second.

It wouldn't surprise me in the slightest. The thing is, the Alien is, well, Alien. It can learn and adapt quite well but it's sort of the perfect video game antagonist because you have enough plausible deniability there to say a certain quirk is an actual feature (whether a bug or not) because they've done such a good job of making it react in a believable way that you sort of fill in the gaps yourself.

Rush Limbo fucked around with this message at 17:34 on Oct 20, 2014

FairyNuff
Jan 22, 2012

Testekill posted:

Anthony Burch was still a writer. And it's Australian humour that is put through an American filter for non-Australian tastes.
Think of it like Fosters beer.

So it's piss?

Deceitful Penguin
Feb 16, 2011

poptart_fairy posted:

If someone can confirm this is actually happening and just not an animation quirk I will buy the game this very second.
It is one of the several things that the alien reacts to from the player. I also recommend trying to hide too late for a lovely little surprise.

Hatman101
Sep 28, 2006
My Cubans!
Metrocide just came out today, anybody tried it yet?

http://store.steampowered.com/app/313130/

Looks like Hotline Miami and Syndicate mixed together. Most likely going to buy it even though it's early access.

Ragequit
Jun 1, 2006


Lipstick Apathy
Everyone went quiet after Grimrock 2 released. Hopefully that is a sign they are all absorbed and having fun. If anyone can provide some info for/against it, I'd appreciate it.

Sultan Tarquin
Jul 29, 2007

and what kind of world would it be? HUH?!

Ragequit posted:

Everyone went quiet after Grimrock 2 released. Hopefully that is a sign they are all absorbed and having fun. If anyone can provide some info for/against it, I'd appreciate it.

It's Grimrock with an absolutely gigantic map and with newer & more refined mechanics. It's super fun.

The 7th Guest
Dec 17, 2003

It may just be because the Halloween sale is around the corner but I don't see much of anything notable in the weeklong deals this week.

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Gwyrgyn Blood
Dec 17, 2002

Ragequit posted:

Everyone went quiet after Grimrock 2 released. Hopefully that is a sign they are all absorbed and having fun. If anyone can provide some info for/against it, I'd appreciate it.

That's because it has it's own thread. http://forums.somethingawful.com/showthread.php?threadid=3665705

It's really good, it's a massive step up from Grimrock 1. Much bigger, more refined mechanics but with lots of new stuff added. New monsters and tilesets are great.

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