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The Heavy's terrible accuracy would be a problem if their starting gun was good, but it really isn't. Use it for short range overwatch or shooting at Mist Sentinels and the like. The main draw of the Heavy is the Jumpjet, jump around and bash: with the Brawler skill its pretty much a guaranteed kill on anything early game. Jumping also isn't affected by carry weight so Heavies are very convenient for getting those far away crates on scavenger sites or taking care of the extra load for others. Then next level you add Warcry for a soft disable. Heavies have great utility, just don't try and use their gun, and definitely swap out their pants for Assault pants as those give +1 speed for a net gain of 2.
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# ? May 10, 2021 08:50 |
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# ? Jun 10, 2024 05:47 |
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I find it to be really odd that the accuracy debuff is attached to the armor and not the weapon.
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# ? May 12, 2021 04:55 |
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It's both, a weapon's range is basically their accuracy. For armor I guess they're going with bulky armor is awkward which works superficially in establishing classes, it's just that the game is kinda messy in regards to how some classes actually play out.
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# ? May 12, 2021 10:41 |
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Any of the backers gotten their DLC keys yet?
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# ? May 22, 2021 17:02 |
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Yeah, got mine yesterday. Went to activate it and realized I had never actually activated my base game key because of all the bad reviews.
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# ? May 22, 2021 17:38 |
once this new exp drops I guess i will actually try to play this for the first time. funny saying that given i am a kickstarter backer.
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# ? May 25, 2021 00:50 |
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Darkrenown posted:Yeah, got mine yesterday. Went to activate it and realized I had never actually activated my base game key because of all the bad reviews. Yep, same experience here.
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# ? May 25, 2021 01:27 |
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Darkrenown posted:Yeah, got mine yesterday. Went to activate it and realized I had never actually activated my base game key because of all the bad reviews. uber_stoat posted:once this new exp drops I guess i will actually try to play this for the first time. funny saying that given i am a kickstarter backer. Subjunctive posted:Yep, same experience here. I did mostly the same thing except I installed it at the beginning of 2021 for some reason. There will come a moment where you will think to myself "this game has gotten some combination of insanely hard and boring. I can either (a) cheat it, (b) quit playing, or (c) just gut it out." I highly recommend option A when that happens.
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# ? May 25, 2021 23:05 |
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I played through this game in 2020 and really enjoyed it, they fixed almost everything about it that was just straight up bad. I don't know if I have another playthrough in me with the expansion though. In particular I think about the whole system of having way too many bases and not being able to defend them and second guess myself. The whole game being designed to be overwhelming and never letting you have a breather makes it feel so oppressive and stressful to play
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# ? May 25, 2021 23:25 |
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Does anyone have any clue when the expansion is actually coming out?
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# ? May 25, 2021 23:44 |
Wrr posted:Does anyone have any clue when the expansion is actually coming out? my steam is downloading it now.
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# ? May 25, 2021 23:48 |
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That good huh?
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# ? Jul 14, 2021 09:10 |
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I'm playing through a game now. The general state of the game is definitely a whole lot better than launch, it feels like the game experience is most 'itself' now rather than being let down by missing elements or poor choices. One big improvement from launch is that they finally 'fixed' the alien progression so that you see the full spectrum from 'basically zombies' upwards, without them rapidly accelerating away from you in power.
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# ? Jul 14, 2021 09:22 |
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Well someone is buying it, they're planning another dlc for october. I may go look into some tubes videos, see how this stacks up to xcom 2 now.
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# ? Jul 14, 2021 09:48 |
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Alchenar posted:One big improvement from launch is that they finally 'fixed' the alien progression so that you see the full spectrum from 'basically zombies' upwards, without them rapidly accelerating away from you in power. But forgot to apply that to the Pure and the Forsaken, so they show up armored to the gills while your assaults still have starting assault rifles and do 0 damage.
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# ? Jul 14, 2021 15:42 |
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Like any Julian Gollop game the answer is to pack your squad with as many grenades, grenade launchers and things-that-explode as you can.
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# ? Jul 14, 2021 16:42 |
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Looking at the GMG sale, I remember someone saying something a while back where if your bases get assaulted there's something dumb about how equipment is assigned? Is that still a thing?
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# ? Aug 2, 2021 13:58 |
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You either equip every single rookie or they're unarmed.
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# ? Aug 2, 2021 20:29 |
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People seem to not like Festering Skies, is it worth picking up as someone who actually liked this game when I played it last year? Or should I just skip it and/or wait for the next DLC before playing again
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# ? Aug 2, 2021 21:09 |
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MiddleOne posted:You either equip every single rookie or they're unarmed. I can’t believe they haven’t fixed that yet. I wonder if it was a deliberate choice.
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# ? Aug 2, 2021 23:37 |
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Got game, enjoying it except for a weird bug where one of my guys just seemed to kind of not exist? She was there and selectable but her inventory was all messed up and her ability bar was always the ability bar of the last person selected.
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# ? Aug 3, 2021 20:26 |
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OK I see why people don't like festering skies
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# ? Aug 4, 2021 20:55 |
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deep dish peat moss posted:People seem to not like Festering Skies, is it worth picking up as someone who actually liked this game when I played it last year? Or should I just skip it and/or wait for the next DLC before playing again tried to play through the game a third time after that was released and I could not make myself give enough of a poo poo. downloaded long war for enemy within a month or two later and I don't know if I'm ever gonna go back to phoenix point. it's got neat bits but if given a choice between "fun" and "slightly more realistic/simulationist" it will pick the latter every time and that is a goddamn chore
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# ? Aug 4, 2021 21:26 |
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Splicer posted:OK I see why people don't like festering skies Lmao please elaborate, I was almost thinking about going for it earlier
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# ? Aug 4, 2021 22:04 |
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Psycho Landlord posted:Lmao please elaborate, I was almost thinking about going for it earlier Me: Sweet *flies to haven* Game: Lol ok so when you land your existing ship gets destroyed and now you've got to run to the other ship and when you're nearly at the other ship we're going to spawn like 12 dudes to come get you Me: *reloads, goes and does something else* I'm really enjoying the game otherwise (though I wish enemies with guns dropped their guns so I could take their guns)
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# ? Aug 4, 2021 23:15 |
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Oh yeah they needed a way to introduce fighter mechanics but couldn't just start you with weapons so they need to give you a transport with weapons but they also don't want you to have two transports for free early on.
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# ? Aug 4, 2021 23:24 |
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Game shouldn't promise me a free transport and then bait and switch to "your old transport died on the way back to its home planet". Even then I was chill about it until the scripted crab drop. It was plenty exciting fighting my way to the thing already without them nintendo hard-ing the ending. Just ticking all the boxes on the what not to do list.
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# ? Aug 4, 2021 23:31 |
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Splicer posted:Game shouldn't promise me a free transport and then bait and switch to "your old transport died on the way back to its home planet". Even then I was chill about it until the scripted crab drop. It was plenty exciting fighting my way to the thing already without them nintendo hard-ing the ending. You can still feel tension in victory, after all. "So the first one of these things we've seen survived a heavy rocket to the face, then a laser HWP to the face, and then needed a firing line of laser rifles to finish taking it down. None of us died... And there are MORE Chrysalids left on the map!? Save those loving civilians" Now I am imagining someone trying to remake X-Com apocalypse and changing it to make androids able to be targeted by brainsuckers with a vague shrug about "oldschool challenge"
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# ? Aug 5, 2021 02:26 |
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Xenonauts is updated OldXCom.
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# ? Aug 5, 2021 02:38 |
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The Lone Badger posted:Xenonauts is updated OldXCom. Ironically Xenonauts is in desperate need of an update. I wonder how X2 is going.
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# ? Aug 5, 2021 10:01 |
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Eediot Jedi posted:Ironically Xenonauts is in desperate need of an update. I wonder how X2 is going. Goldhawk seem to be pretty happy with where the game is right now: quote:In summary, I think once I've done the early-game research writing we'll be able to say that Xenonauts 2 is a playable (if unfinished) game. The standard disclaimers apply - the game needs another pass on the art (which we're working on in the background), we still need to do more to differentiate it from X1, and there's still more polish and content to be added. But the game is already quite fun to play as long as you're not expecting a finished game and it'll only improve as we continue our work on it! ...but aren't threatening a release any time soon. Also, the July update contained this gem: quote:Aside from the gameplay things, there's also been some time spent on technical stuff. We're continuing to work on translation support, but that hit a speedbump this month because we had previously been linking items / projects together via their name (e.g. when specifying which item unlocks a Research project). Unfortunately this system falls apart once the name becomes a value that changes based on language, so we had to rewrite quite a lot of code relating to that too. But hopefully next month translation support will be finished too. One of the classic blunders, tying business logic to display strings
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# ? Aug 5, 2021 10:50 |
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I'm otherwise enjoying the game a lot, I really like the character upgrade system and the aiming and the points of interest maps and such. Other than the weird bug I mentioned and that human enemies don't drop their guns I've been having a blast which is why it was such a mission
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# ? Aug 5, 2021 11:00 |
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KOGAHAZAN!! posted:Also, the July update contained this gem: lmao classic "we never expected anyone to buy our game!!" syndrome. I have a very soft spot for xenonauts, more games should let you bully highly advanced alien species with riot shields.
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# ? Aug 5, 2021 12:17 |
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Xenonauts owns amd the moody cold war atmosphere and ultra sparky head scientist were great.
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# ? Aug 5, 2021 12:39 |
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My Xenonauts story is I couldn't figure out how to heal a wounded troop after rushing over a dude with a medikit. Eventually I tried pressing M and found this was actually the hotkey for Melee when my medic pistol-whipped my casualty to death.
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# ? Aug 5, 2021 13:38 |
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Darkrenown posted:My Xenonauts story is I couldn't figure out how to heal a wounded troop after rushing over a dude with a medikit. Eventually I tried pressing M and found this was actually the hotkey for Melee when my medic pistol-whipped my casualty to death. Psycho Landlord posted:Xenonauts owns
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# ? Aug 5, 2021 13:48 |
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It’s called triage.
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# ? Aug 5, 2021 20:29 |
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I've been goofing around with the Xenonauts 2 testing builds (someone who I assume backed the game gave me a spare key) and, without going more in-depth into it, I can safely say that it's certainly shaping up into a Xenonauts game.
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# ? Aug 5, 2021 21:54 |
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Patch is out: https://store.steampowered.com/news/app/839770/view/2962791619814551970notes posted:Our latest Phoenix Point update, “Ambrose,” is now available for all our operatives around the globe.
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# ? Aug 5, 2021 23:18 |
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# ? Jun 10, 2024 05:47 |
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That change list actually looks… good? What’s happening?
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# ? Aug 6, 2021 04:09 |