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https://www.romhacking.net/hacks/3687/?utm_source=dlvr.it&utm_medium=twitter looks like FF5's GBA script has been backported to the SNES version.
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# ? Oct 7, 2017 00:34 |
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# ? May 27, 2024 22:07 |
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Dr. Dos posted:https://www.romhacking.net/hacks/3687/?utm_source=dlvr.it&utm_medium=twitter looks like FF5's GBA script has been backported to the SNES version. gently caress yes.
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# ? Oct 7, 2017 00:37 |
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Dr. Dos posted:https://www.romhacking.net/hacks/3687/?utm_source=dlvr.it&utm_medium=twitter looks like FF5's GBA script has been backported to the SNES version. Get in. I forget, did anyone ever backport FFT PSP script into the PS1 original? Gotta go check.
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# ? Oct 7, 2017 00:42 |
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Monopthalmus posted:Get in. I forget, did anyone ever backport FFT PSP script into the PS1 original? Gotta go check. Totally, there's a patch you can apply.
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# ? Oct 7, 2017 00:49 |
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What I really want to see is Symphony of the Night's script applied to the Saturn version, but as far as I can tell, it never happened. I wonder if it was an issue with the file formats or just because it was the Saturn.
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# ? Oct 7, 2017 01:57 |
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TVs Ian posted:What I really want to see is Symphony of the Night's script applied to the Saturn version, but as far as I can tell, it never happened. I'd imagine tampering with a Saturn game's infrastructure is a fast path to pain and madness. All (or almost all?) the Saturn version's features got carried into the secret PSP version of SotN (it's a hidden unlockable in Dracula Chronicles X). Although this one features a new English script and dialogue. https://www.youtube.com/watch?v=eLIQCrVUrZU&t=61s
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# ? Oct 7, 2017 02:08 |
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I think Maria plays differently in PSP SOTN compared to Saturn SOTN.
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# ? Oct 7, 2017 02:10 |
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Yeah, the PSP version's extras aren't taken from the Saturn port.
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# ? Oct 7, 2017 02:13 |
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univbee posted:All (or almost all?) the Saturn version's features got carried into the secret PSP version of SotN (it's a hidden unlockable in Dracula Chronicles X). Although this one features a new English script and dialogue. PSP version has the Maria boss fight (I can't remember if it's the same fight as the Saturn version's), but not the Underground Garden and Cursed Prison. It's really no big loss, because those areas were poorly designed, but there are at least a couple of neat weapons that remain exclusive to the Saturn version.
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# ? Oct 7, 2017 02:17 |
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Also Maria plays a lot different on the Saturn and PSP.
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# ? Oct 7, 2017 02:29 |
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Rirse posted:Also Maria plays a lot different on the Saturn and PSP. Wasn't Maria super busted in the Saturn version
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# ? Oct 7, 2017 02:33 |
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Nobody is missing out by not playing the Saturn port.
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# ? Oct 7, 2017 02:36 |
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Dr. Dos posted:https://www.romhacking.net/hacks/3687/?utm_source=dlvr.it&utm_medium=twitter looks like FF5's GBA script has been backported to the SNES version. So why is this literally impossible with FFVI?
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# ? Oct 7, 2017 02:38 |
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To clarify, I don't think it's literally impossible, but you'd have to do some serious work on it. It's literally impossible if you just use that FFVI editor program, which is fairly versatile but it's definitely possible to do even more if you are very good at SNES assembly, and I think these kinds of projects generally need that degree of work really. I'm poking around and there may be partial successes like this one, not actually sure though: http://www.romhacking.net/hacks/2247/
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# ? Oct 7, 2017 02:55 |
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Anyone know why a model 1 Sega CD wouldn't power on if it's not the fuse I just replaced?
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# ? Oct 7, 2017 05:33 |
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Quiet Feet posted:Anyone know why a model 1 Sega CD wouldn't power on if it's not the fuse I just replaced? Are you sure the power supply is fine? Check it with a multimeter? That was my problem with my model 2 Sega cd when replacing the fuse didn't work.
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# ? Oct 7, 2017 14:23 |
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The transistor might also go bad. I haven't seen this, personally, but they sell replacements on Console5, so I assume it happens often enough.
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# ? Oct 7, 2017 15:22 |
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Any of you guys have any experience with the Everdrive 64??? I cannot get mine to work no matter what I try. It's a V2.5 bought from Krikzz and I'm using Sandisk Extreme cards SDHC formatted on a mac, I've tried using both Sandisk's Disk formatter program and OSX disk utility (El Capitan) this is all for a Pal N64. I've asked on Krikzz forum but they aren't very active All I want to do is play mario kart but right now I just have a £90 lump of useless
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# ? Oct 7, 2017 16:09 |
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What exactly happens when you try it? Does something show up on-screen? You're formatting the SD card to FAT32 right? Have you tried another SD card?
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# ? Oct 7, 2017 16:18 |
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I am an idiot, turns out I had to open it up to flip a switch to make it PAL compatible
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# ? Oct 7, 2017 16:20 |
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Gaz2k21 posted:Any of you guys have any experience with the Everdrive 64??? I cannot get mine to work no matter what I try. Is it formatted for fat32 and not some apple thing like ntfs or whatever? Gaz2k21 posted:I am an idiot, turns out I had to open it up to flip a switch to make it PAL compatible Oh weird, didn't know about that.
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# ? Oct 7, 2017 16:21 |
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Sir Tonk posted:Is it formatted for fat32 and not some apple thing like ntfs or whatever? I've spent the past few hours, trying to solve that as I know Disk Utility is a bit poo poo for formatting to Fat32
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# ? Oct 7, 2017 16:25 |
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Huh, neither did I. Anothing thing I might as well mention is that the cart seems pretty strict about your ROM's being in true PAL (in your case) format. I'm in an NTSC zone and if I load a PAL ROM I think it actually tries to output a PAL signal (which nothing I have supports) so I get an "invalid signal" message but can hear the game. You might have to patch NTSC-only games so they will work for you.
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# ? Oct 7, 2017 16:25 |
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univbee posted:Huh, neither did I. I've tested a few so far, the only issue I'm having now is when I hit the console reset button it gives me a message saying no FAT system can be found after this I can no longer get the cart to boot just getting a message ssying it can't find the ED64 file
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# ? Oct 7, 2017 16:45 |
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What size card are you using? FAT32 support is a bit iffy on cards larger than 32 gigs. It may be worth finding a fit-for-purpose SD card format utility to see if that improves things.
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# ? Oct 7, 2017 16:47 |
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univbee posted:What size card are you using? FAT32 support is a bit iffy on cards larger than 32 gigs. It may be worth finding a fit-for-purpose SD card format utility to see if that improves things. Yeah it didn't like the 32gb tried a 16gb and it worked fine.
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# ? Oct 7, 2017 16:50 |
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Gaz2k21 posted:I've tested a few so far, the only issue I'm having now is when I hit the console reset button it gives me a message saying no FAT system can be found after this I can no longer get the cart to boot just getting a message ssying it can't find the ED64 file I was having the FAT system error as well, setting the save type to None seemed to fix that. It does appear to still save games, but I've really only checked it with stuff I had saves on the card for. I just shipped off my N64 to get an UltraHDMI installed, so once I get it back I can test it out some more.
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# ? Oct 7, 2017 16:55 |
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TVs Ian posted:I was having the FAT system error as well, setting the save type to None seemed to fix that. It does appear to still save games, but I've really only checked it with stuff I had saves on the card for. I am insanely jealous how much is that costing you???
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# ? Oct 7, 2017 17:18 |
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http://www.ebay.com/itm/pvm-2030-rgb-professional-monitor-/112590842558 If anyone is local to whatever town this is in WA here's a reasonable PVM deal for ebay. TVs Ian posted:I just shipped off my N64 to get an UltraHDMI installed, so once I get it back I can test it out some more. Just got my RGB modded consoles back and my PVM is in the shop still
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# ? Oct 7, 2017 17:35 |
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Gaz2k21 posted:I am insanely jealous how much is that costing you??? Got the kit for $160-ish off a guy on Reddit, and the install is going to be $55-ish including return shipping.
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# ? Oct 7, 2017 18:13 |
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Dr. Dos posted:https://www.romhacking.net/hacks/3687/?utm_source=dlvr.it&utm_medium=twitter looks like FF5's GBA script has been backported to the SNES version. Well I know what's getting put on to my SNES Classic first. Wonder if anyone is working on doing the same for FF4?
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# ? Oct 7, 2017 18:16 |
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You spoony bard!
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# ? Oct 7, 2017 18:55 |
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http://www.somethingawful.com/news/snes-classic-games/ Definitely agree on SkiFree.
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# ? Oct 7, 2017 19:02 |
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Zonekeeper posted:Well I know what's getting put on to my SNES Classic first. Wonder if anyone is working on doing the same for FF4? Wait what you can load an SNES Classic
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# ? Oct 7, 2017 19:04 |
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If y'all don't want to pay for a used CRT, here's one of the models still being produced: https://www.bhphotovideo.com/c/product/632864-REG/Ikegami_HTM1990RRM_HTM_1990_RRM_19_HDTV_SDTV.html It's a bit expensive.
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# ? Oct 7, 2017 19:32 |
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TVs Ian posted:Got the kit for $160-ish off a guy on Reddit, and the install is going to be $55-ish including return shipping. That's a lot of cash man, let us know how it looks when you get it.
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# ? Oct 7, 2017 19:49 |
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I managed to stumble into a pre-order for a Framemeister from an import tax-free EU batch (should have it later this month I think) so now that I've started going down this rabbit hole I'm thinking of picking up an Everdrive for my Mega Drive ( ) but I have a question, could I use it for playing US Genesis roms on my UK Mega Drive? If so would there be any problems playing them on a UK unit? Emulation has spoiled me by playing these games at full speed and I'm not sure I could go back to playing them at 50hz.
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# ? Oct 7, 2017 19:50 |
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Veotax posted:I managed to stumble into a pre-order for a Framemeister from an import tax-free EU batch (should have it later this month I think) so now that I've started going down this rabbit hole I'm thinking of picking up an Everdrive for my Mega Drive ( ) but I have a question, could I use it for playing US Genesis roms on my UK Mega Drive? If so would there be any problems playing them on a UK unit? Your Mega Drive would need to be region modded to play 60hz games.
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# ? Oct 7, 2017 20:22 |
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Boo. How hard would something like that be to install if I haven't soldered in like 15 years?
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# ? Oct 7, 2017 20:29 |
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# ? May 27, 2024 22:07 |
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widespread posted:Wait what you can load an SNES Classic Yep, there's a tool called Hakchi2 that lets you load your own roms onto it. Was previously made for the NES Classic, the SNES Classic version has had a couple of release candidates appearing in the last day or two.
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# ? Oct 7, 2017 20:52 |