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Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.
Small balance patch dropped.

Stonebreaker bow's contract is now this turn only instead of permanent.
Rickety Ramcart is now a 3/1 instead of a 4/1.
The ability Unleashed was nerfed so the copies it make cant have their cost lowered at all.

Wyatt, trashman is a 5/4 from a 4/4
The Skycraig Six costs 6 now from 7 mana.

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bamhand
Apr 15, 2010

Huzzah! posted:

The ability Unleashed was nerfed so the copies it make cant have their cost lowered at all.

So a huge buff to Creation Project and Dinonest in expedition. Ok cool.

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.
New set announced, Behemoths of Thera
Out Jan. 18.






So far, no word on what hunt is.

bamhand
Apr 15, 2010
New promo card Patrice might be as good as Creation Project.

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.

bamhand posted:

New promo card Patrice might be as good as Creation Project.

I just faced a praxis deck in throne running it. Their gameplan being market for Patrice to make their deck of 1s and 3s have warp then market for the 5 cost relic that makes warp cards cost two less. They could really churn through their deck but thankfully I had enough sweepers and got them low enough that they couldnt handle 4 power in the air. Near the end of the match, they had about 25 cards in deck left.

newershadow
May 18, 2014
So I took about 6 months off, I see the last expansion had some stuff that got nerfed and Creation Project is still good despite that.


Spoiler roundup:
Hunt is a new mechanic that feels to me like it could be printed in MTG with counters/treasure tokens. It seems like more of a draft mechanic from the spoiled cards.

Nightfall and Spellcraft are back, featuring a good power card for every deck but aggro. Spellcraft is on units this time around, and I think both spellcraft units here are playable.

Versatile is a new keyword on relic weapons which means they can also be played as unit weapons. I think every card in this article is at least playable, and the 4/3/3 overwhelm/hunt 2 weapon is crazy.

newershadow fucked around with this message at 23:30 on Jan 4, 2023

bamhand
Apr 15, 2010

Huzzah! posted:

I just faced a praxis deck in throne running it. Their gameplan being market for Patrice to make their deck of 1s and 3s have warp then market for the 5 cost relic that makes warp cards cost two less. They could really churn through their deck but thankfully I had enough sweepers and got them low enough that they couldnt handle 4 power in the air. Near the end of the match, they had about 25 cards in deck left.

Sounds kinda clunky for throne. My praxis aggro in expedition was already all odd units. Slotted right in.

snergle
Aug 3, 2013

A kind little mouse!
i havent played in awhile. hows mill these days?

bamhand
Apr 15, 2010
It's had no new cards so same as it always was. Good vs control, medium/bad against everything else. Lots of mill cards in the next set but not sure if it will be in Feln. There's a lot of self mill ramp/reanimator decks though.

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.
Markets are back in Expedition with Deliveries.



Just hit up Doormouse Dash and have any primal card in your market, for a 2 mana delivery fee.

Interesting take on market access, a sorta lovechild between wasteland broker and the fast spell market cards.

newershadow
May 18, 2014
Some small balance changes are coming today along with the draft preview for the next set.

Parliament Elder to 2/3 (was 2/4)
Alessi, Combrei Archmage to 1/1 (was 2/2)
Abundance to 2-cost (was 1-cost)

Also the deliveries from the previous article will be in the draft preview, but will also be craftable so that you don't need to play the pack lottery to experiment with them.

bamhand
Apr 15, 2010
Good thing I got masters in throne today with creation aggro before that hit. I think that kills the deck. The abundance highrolling was pretty bullshit. My best pulls were a turn 3 Scourge of Frostholme and turn 4 Azindel (big version).

AloePieceOfShit
Jan 26, 2020
New set released yesterday. It has a bunch of weird cards that seem like they're going to break something soon.

bamhand
Apr 15, 2010
Hunt seems fun but also it's highroll city. The cards are way under budget if they get lucky on the +1/+1's.

Nosre
Apr 16, 2002


Post ur expedition decks

Hooru control is great in the meta at the moment (15-5 last 20) so I'm playing that until I decide on something I want to dump a lot of shiftstone in

FORMAT:Expedition
3 Permafrost (Set1 #193)
4 Tripwire Trap (Set14 #465)
3 Eilyn's Favor (Set0 #24)
4 Warren Delivery (Set14 #80)
4 Display of Survival (Set13 #120)
4 Mystical Shackles (Set13 #86)
4 Parliament Elder (Set13 #87)
3 Skycrag Synthesis (Set13 #115)
4 Wisdom of the Elders (Set1 #218)
3 Boundless Knowledge (Set13 #130)
4 Tavrod, Bankroller (Set13 #444)
4 The Fall of the Spire (Set13 #100)
3 Sashenka of Kosul (Set13 #443)
3 Save the Day (Set14 #459)
8 Justice Sigil (Set1 #126)
9 Primal Sigil (Set1 #187)
4 Hooru Cylix (Set14 #194)
4 Seat of Order (Set0 #51)
---------------MARKET---------------
1 West, On the Trail (Set13 #448)
1 Myrmidon Helm (Set14 #98)
1 Rift Disaster (Set14 #101)
1 Martyr's Chains (Set5 #110)
1 Savior of the Meek (Set5 #111)

bamhand
Apr 15, 2010
SS aggro. 14-6 in my last 20. Shadow has got some disgustingly good removal and the rest is just solidly good units.

FORMAT:Expedition
4 Pyroknight (Set1 #16)
4 Catalyze (Set1135 #17)
3 Dangerous Gambit (Set14 #144)
3 Feed the Hecaton (Set14 #145)
3 Miner's Musket (Set3 #10)
2 Mischievous Student (Set1135 #13)
3 Morbid Deal (Set14 #462)
4 Murgo the Bone Guy (Set14 #148)
4 Champion of Chaos (Set1 #402)
4 Chizue, Silver Hilt (Set13 #438)
3 Looming Fireshell (Set14 #26)
3 Ossuar Longbow (Set14 #27)
3 Raniya, Miviox Maniac (Set13 #451)
2 Repurposed Wares (Set14 #185)
3 Ziat, Steelwarren Reeve (Set14 #167)
8 Fire Sigil (Set1 #1)
7 Shadow Sigil (Set1 #249)
4 Seat of Chaos (Set0 #60)
4 Stonescar Cylix (Set14 #184)
4 Xultan Conclave (Set13 #206)

Nosre
Apr 16, 2002


can't go wrong with a unit called Murgo the Bone Guy

newershadow
May 18, 2014
SS aggro definitely feels good to me in a way that a lot of other expedition decks don't, especially when there are so many depleted duals in the format. My list is slightly different but has a similar removal suite, it got me back to masters for the first time in a while without too many speed bumps.

FORMAT:Expedition
4 Ascetic Lantern (Set14 #1)
4 Pyroknight (Set1 #16)
4 Catalyze (Set1135 #17)
3 Dangerous Gambit (Set14 #144)
4 Feed the Hecaton (Set14 #145)
4 Murgo the Bone Guy (Set14 #148)
3 Nico, Urban Hunter (Set13 #147)
4 Stonescar Adept (Set13 #207)
4 Champion of Chaos (Set1 #402)
4 Rickety Ramcart (Set1135 #15)
4 Karrina, Embercaster (Set14 #25)
4 Ossuar Longbow (Set14 #27)
4 Raniya, Miviox Maniac (Set13 #451)
7 Fire Sigil (Set1 #1)
6 Shadow Sigil (Set1 #249)
4 Seat of Chaos (Set0 #60)
4 Stonescar Cylix (Set14 #184)
4 Xultan Conclave (Set13 #206)

Ascetic Lantern is a card that I'm going to be forcing into a bunch of bad decks tbh, it bugfixes a lot of hands that have issues otherwise. Just don't play it on 1 if you also have a Pyroknight in hand or if you can't pitch anything since the discard is not a May (it does work empty-handed though!).

bamhand
Apr 15, 2010
Ziat is really, really good. I'd think hard about not playing her. Going to give the Lantern a shot though.

Is Nico and SS adept worth it with how few triggers you have? I had adept in my first iteration and he way under performed.

e: Here's what I came up with. A lot of mirror matches and I feel the person who's a bit slower and less aggro has the advantage. Or the one that can exhuast with Feed the Hecaton. That card is busted.

FORMAT:Expedition
4 Ascetic Lantern (Set14 #1)
4 Pyroknight (Set1 #16)
4 Catalyze (Set1135 #17)
4 Dangerous Gambit (Set14 #144)
4 Feed the Hecaton (Set14 #145)
4 Miner's Musket (Set3 #10)
4 Murgo the Bone Guy (Set14 #148)
4 Champion of Chaos (Set1 #402)
3 Looming Fireshell (Set14 #26)
4 Ossuar Longbow (Set14 #27)
3 Raniya, Miviox Maniac (Set13 #451)
3 Repurposed Wares (Set14 #185)
3 Ziat, Steelwarren Reeve (Set14 #167)
7 Fire Sigil (Set1 #1)
6 Shadow Sigil (Set1 #249)
4 Seat of Chaos (Set0 #60)
4 Stonescar Cylix (Set14 #184)
2 Midnight Reprieve (Set14 #202)
4 Xultan Conclave (Set13 #206)

bamhand fucked around with this message at 00:52 on Jan 27, 2023

newershadow
May 18, 2014
Nico is basically a generic 2-drop that sometimes gets extra value, since I don't like a lot of the other 2-drops in expedition right now. Adept is basically the same but the overwhelm/warcry is occasionally relevant. Basically my deck from above is built around Charge, curving out, and pushing overwhelm damage through, with Karrina/Hookbot/etc peeling off blockers. Also people have extremely not learned that Pyroknight is a dangerous card yet, doing things like killing other units over it when I'm at 4 power and slamming Ult always feels right.

It's hard to tell how much of the success comes from people not teching for aggro and how much comes from individual card choices though. Like I swapped in playsets of Twilight Lantern/Tenebrous Bonepicker/Devious Bonepicker/Ziat for Hookbot/Karrina/Nico/Murgo and -1 Adept and still went on a 5 win streak. (Tenebrous Bonepicker is the 2S 2/1 Nightfall+Hunt; Devious Bonepicker is 3S 2/3 that gets +2/+2 and lifesteal when a player discards a card, and it has 20 discard triggers. The swap makes the deck slightly less expensive to craft and slightly better at interacting)

Also my hot take is that the nightfall power is bad, but I really don't think you should play it in Aggro. (I dislike giving your opponent extra cards to find answers, and being always depleted in a deck that wants to go fast feels bad)

bamhand
Apr 15, 2010
My deck is a little more mid-rangey than yours. I have a TON of 2 influence cards in both colors plus Chacha to deal with. Catalyze and Murgo both can be turn 2 plays and have opposite influence requirements. I need a bit more flexibility on my influence and the nightfall power offers that. Definitely not playing 4x of them.

I'm basically relying on how busted all my 4 drops are, especially with Feed the Hekaton. I don't need great early game if all my 4's are incredible and 2 for 1 your guys. Repurposed Wares and Raniya give me enough life gain to stabilize against faster aggro decks and then I win with my bigger and better units.

Lantern has been super good so far, thanks for that suggestion.

e: The main problem I had with faster aggro decks is my opponent would play the 5 mana 2/4 guy that comes with 2x 2/2 flyers and then I would instantly lose.

bamhand fucked around with this message at 02:03 on Jan 27, 2023

bamhand
Apr 15, 2010
They changed it so you no longer see ranks when you're playing a game. My suspicion is they combined ranked and unranked together to get faster games. Any official word on that?

newershadow
May 18, 2014
I thought ranked/unranked were previously connected, but that may be my memory mixing two different card games.

The patch notes from yesterday said this:

quote:

First, we’re reducing the amount that players’ current League impacts matchmaking, and focusing more on our dynamic Matchmaking Rating (MMR) to find fair opponents. We discovered that our matchmaking system was previously putting too much focus on finding opponents within the same League (Bronze I, Gold II, etc). Players often had to wait unnecessarily in the queue for an opponent in their League, even when a fair MMR match was already available.

Additionally, players’ League rank will no longer be displayed during a game, except when both players are in the Master league. Now that League won’t be a major factor in matchmaking, displaying it prominently to both players would be more misleading than helpful.
My guess is that this will help make queues better for outlier ranks and non-peak times, but it's also possible that it's just something to help queue times for a shrinking player base.

bamhand
Apr 15, 2010
Definitely seeing some really bad decks that I'd never see in ranked before. Queues are much faster though!

Placed into rank 3 with Praxis aggro. I see a lot of people running delivery. Those are such a bad card in all but the slowest deck. Unless you are playing a color with a 1 or 2 cost fast removal, deliveries are just clogging your deck. People are paying 2 mana on turn 2 in order to put a suboptimal card into their top 5.

FORMAT:Expedition
4 Ascetic Lantern (Set14 #1)
4 Ignite (Set14 #3)
4 Pyroknight (Set1 #16)
4 Catalyze (Set1135 #17)
4 Miner's Musket (Set3 #10)
4 Piercing Shot (Set1 #25)
4 Teacher of Humility (Set4 #67)
4 Twilight Lantern (Set14 #11)
4 Barbarian Guerrillas (Set13 #14)
4 Gareth, Veteran Lantern (Set14 #458)
2 Karrina, Embercaster (Set14 #25)
4 Ossuar Longbow (Set14 #27)
4 Alluring Predator (Set14 #178)
7 Fire Sigil (Set1 #1)
6 Time Sigil (Set1 #63)
4 Praxis Cylix (Set14 #177)
4 Seat of Impulse (Set0 #54)
4 Xultan Conclave (Set13 #206)

Of the stuff I'm playing, this Xenan grindfest of a deck has been the only one where a market has made sense so far.

FORMAT:Expedition
3 All-Nighter (Set1135 #18)
4 Dangerous Gambit (Set14 #144)
4 Feed the Hecaton (Set14 #145)
4 Murgo the Bone Guy (Set14 #148)
4 Skullmarket Delivery (Set14 #151)
4 Teacher of Humility (Set4 #67)
3 Lunar Magus (Set3 #69)
3 Minotaur Lighthoof (Set2 #163)
3 Pincer Ant (Set14 #60)
3 Skysplitter (Set14 #61)
2 The Big Wheel (Set13 #163)
4 Ziat, Steelwarren Reeve (Set14 #167)
3 Blackmaw Carnosaur (Set13 #167)
3 Hive Queen Uther (Set14 #64)
3 Insatiable Anteater (Set14 #66)
7 Time Sigil (Set1 #63)
5 Shadow Sigil (Set1 #249)
3 Seat of Mystery (Set0 #61)
4 Xenan Cylix (Set9 #199)
2 Xenan Tome (Set13 #192)
2 Midnight Reprieve (Set14 #202)
2 Xultan Conclave (Set13 #206)
---------------MARKET---------------
1 Containment Sphere (Set1135 #11)
1 Through The Unknown (Set13 #140)
1 Recovery (Set14 #192)
1 Shrivel (Set13 #148)
1 Souleater Blade (Set13 #442)

bamhand fucked around with this message at 02:59 on Feb 3, 2023

bamhand
Apr 15, 2010
Catalyze costs 3 but only 1 R influence.
Uther costs 6 and requires TTT.
Ossuar Longbow now 3/2.
Alluring Predator to 3/5.
Chacha is 1/1.

No Hecaton nerf? Really? Chacha nerf also seems unnecessary. Rest is probably warranted. This kills all my decks.

newershadow
May 18, 2014
Hecaton does cost 7 (and might be underplayed?) so it's not too surprising to me that it didn't get popped; this feels like a patch where DWD just hit the main offenders. I am surprised Fire aggro got hit so hard outside of Longbow though. I guess Catalyze is maybe a bit too good along with a bunch of overwhelm cards so it's a meta call for expedition? Champion of Fury feels like it's dying for some other card's sins though, or maybe because of expedition again.

Anyway expedition Xenan probably goes to an unreasonable meta share now, that's where I'm planning on looking. Even with Uther getting hit it's still going to be strong.

Quick edit: Patch notes are out

bamhand
Apr 15, 2010
I am talking about Feed the Hecaton. It's like an instant win button in any midrange vs midrange match.

Syrinxx
Mar 28, 2002

Death is whimsical today

Returning to the game after several years, working my way through all the stuff that gives cards like chapters and campaigns. I like the new hunt mechanic - anyone have a good budget hunt deck?

I was looking at this one but it leans into mill and I'd rather focus on just hunt if possible (and not have to blow a bunch of shiftstone for mill related crap)

https://eternalwarcry.com/decks/d/AQ8MxpJtbTs/feln-hunt-mill

bamhand
Apr 15, 2010
Not really a good hunt deck in throne that I've seen, the cards aren't really strong enough for that format outside the longbow.

In expedition the dedicated hunt deck is kinda expensive. I would say play Stonescar if you're on a budget. It has some hunt cards but isn't all in on them. I posted a deck a bit earlier, I think Raniya might be the only expensive card in the list?

I can post my current list when I get home but it's pretty similar to the one I posted earlier. I dropped the 3x repurposed wares and 1 fireshell and added 4x of the 2/2 double damage lantern guys. Also dropped one catalyze for another Ziat.

bamhand fucked around with this message at 21:08 on Feb 14, 2023

bamhand
Apr 15, 2010
Here's what I'm playing. I think you can swap Repurpose Wares for Raniya for a similar value/anti aggro card. It's got a good number of rares in it but no legendaries. Still budget-ish.

FORMAT:Expedition
4 Ascetic Lantern (Set14 #1)
4 Pyroknight (Set1 #16)
4 Dangerous Gambit (Set14 #144)
4 Feed the Hecaton (Set14 #145)
4 Miner's Musket (Set3 #10)
4 Murgo the Bone Guy (Set14 #148)
4 Twilight Lantern (Set14 #11)
3 Catalyze (Set1135 #17)
4 Champion of Chaos (Set1 #402)
3 Looming Fireshell (Set14 #26)
4 Ossuar Longbow (Set14 #27)
3 Raniya, Miviox Maniac (Set13 #451)
3 Ziat, Steelwarren Reeve (Set14 #167)
7 Fire Sigil (Set1 #1)
6 Shadow Sigil (Set1 #249)
4 Seat of Chaos (Set0 #60)
4 Stonescar Cylix (Set14 #184)
2 Midnight Reprieve (Set14 #202)
4 Xultan Conclave (Set13 #206)

Syrinxx
Mar 28, 2002

Death is whimsical today

Will give that a spin, thank you!

Also one of my favourite decks from way back in the day was a dumb mono time dino deck. Anyone have recommendations for modernizing?

FORMAT:Throne
4 Initiate of the Sands (Set1 #74)
4 Journey Guide (Set4 #53)
2 Twilight Hunt (Set3 #59)
4 Friendly Wisp (Set1 #82)
4 Teacher of Humility (Set4 #67)
3 Xenan Initiation (Set2 #44)
1 Auralian Merchant (Set4 #70)
2 Baying Serasaur (Set3 #66)
2 Reliquary Raider (Set1 #110)
4 Scorpion Wasp (Set1 #96)
2 Ancient Lore (Set1 #105)
1 Sandstorm Titan (Set1 #99)
4 Veteran Mercenary (Set2 #252)
3 Twinbrood Sauropod (Set1 #113)
2 Hibernating Behemoth (Set1001 #4)
1 Mystic Ascendant (Set1 #116)
2 Predatory Carnosaur (Set1 #118)
2 Dormant Sentinel (Set1 #120)
20 Time Sigil (Set1 #63)
4 Amber Waystone (Set3 #51)
4 Temple Standard (Set4 #49)
---------------MARKET---------------
1 Sandstorm (Set2 #43)
1 Healer's Cloak (Set1 #98)
1 Lumen Defender (Set1 #115)
1 Passage of Eons (Set1001 #3)
1 Talir, Who Sees Beyond (Set1 #124)

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.
Finished my sealed run this month, 29-11 and currently 36th place.


The strengths of the deck were the curve and just spending my mana every turn, as well as some board busters if it stalls out. The weaknesses were the lack of good interaction. Entrapment and hive stinger were the best available. I opened both legendarys week 1 and they both did work, even if the 3/3 usually got bolted out the sky. These things happen in a world of one cost deal three. Overall fun deck.

Osmosisch
Sep 9, 2007

I shall make everyone look like me! Then when they trick each other, they will say "oh that Coyote, he is the smartest one, he can even trick the great Coyote."



Grimey Drawer

Huzzah! posted:

Finished my sealed run this month, 29-11 and currently 36th place.


The strengths of the deck were the curve and just spending my mana every turn, as well as some board busters if it stalls out. The weaknesses were the lack of good interaction. Entrapment and hive stinger were the best available. I opened both legendarys week 1 and they both did work, even if the 3/3 usually got bolted out the sky. These things happen in a world of one cost deal three. Overall fun deck.

Nice, congrats! Managed to squeak out 30-10 with some stumbles in the middle of the week. I didn't have the proper spell suite to support Geomar, but the darkstalker/courier/tactician combo got me there a lot of the time. I hadn't played with misthelm before, and i dont think the deck supported it very well since i rarely wanted to hold back blockers.

https://eternalwarcry.com/deck-buil...OlDBOnDIB-DIB7F

Nosre
Apr 16, 2002


Throne sure is fun right now with 5 of the 6 matches I played being against dark with 4x Exploit and 4x Ziat

bamhand
Apr 15, 2010
Aggro can run over exploit heavy decks pretty easily but they just nerfed Skycrag a whole bunch. RIP

newershadow
May 18, 2014

Nosre posted:

Throne sure is fun right now with 5 of the 6 matches I played being against dark with 4x Exploit and 4x Ziat

Yes, hello, I'm part of the problem.

FORMAT:Throne
4 Exploit (Set10 #73)
4 Feed the Hecaton (Set14 #145)
4 Grenahen (Set1107 #20)
4 Mother of Skies (Set1087 #7)
4 Plunk Wumpkin (Set12 #420)
4 Vicious Overgrowth (Set10 #368)
3 Wilderness Delivery (Set14 #116)
4 Blight Pass Smuggler (Set6 #235)
4 Midnight Gale (Set1 #378)
4 Direwood Pack (Set1135 #10)
3 Eavesdrop (Set12 #139)
4 Ziat, Steelwarren Reeve (Set14 #167)
4 Champion of Cunning (Set1 #371)
4 Cobalt Waystone (Set3 #151)
2 Crest of Cunning (Set3 #267)
3 Feln Banner (Set1 #417)
4 Feln Cylix (Set14 #199)
4 Feln Insignia (Set6 #234)
4 Feln Painting (Set10 #77)
4 Feln Tome (Set12 #202)
--------------MARKET---------------
1 Backlash (Set1 #200)
1 Display of Survival (Set13 #120)
1 Feeding Time (Set1 #381)
1 Heavy Hail (Set14 #119)
1 Honor of Claws (Set1005 #15)

The masters climb felt excruciating this month, especially having to chew through a lot more good players than usual, even in the early going. I was consistently around a 60-65% win rate this season with this deck though. It's just fair midrange, with Eavesdrop as a flex spot that occasionally hoses reanimator (and is surprisingly okay on its own as power or discard 2). Market is pretty negotiable - heavy hail is enough to stabilize vs. bunch of aggro decks but it could probably be lightning storm (for 2 cost) without losing too much.

newershadow
May 18, 2014
New month, new deck for expedition. I durdled around with Xenan/Feln a bit for my early climb, but I took this Stonescar mid/reanimator deck from d3 to masters with a 27-6 record.

FORMAT:Expedition
4 Ascetic Lantern (Set14 #1)
4 Feed the Hecaton (Set14 #145)
4 Murgo the Bone Guy (Set14 #148)
4 Shrivel (Set13 #148)
4 Skullmarket Delivery (Set14 #151)
3 Vara's Favor (Set0 #35)
4 Champion of Chaos (Set1 #402)
4 In Service (Set13 #164)
3 Ossuar Longbow (Set14 #27)
4 Raniya, Miviox Maniac (Set13 #451)
4 Ziat, Steelwarren Reeve (Set14 #167)
4 Blackmaw Carnosaur (Set13 #167)
4 Sadistic Grimalkin (Set14 #186)
5 Fire Sigil (Set1 #1)
9 Shadow Sigil (Set1 #249)
3 Midnight Reprieve (Set14 #202)
4 Seat of Chaos (Set0 #60)
4 Stonescar Cylix (Set14 #184)
--------------MARKET---------------
1 Wildlands Scavenging (Set14 #153)
1 Dangerous Gambit (Set14 #144)
1 Bone Music (Set14 #154)
1 Display of Will (Set13 #155)
1 Vara, Limitless (Set9 #180)

Basically Ascetic Lantern continues to enable me to do stupid stuff.

Huzzah!
Sep 15, 2007

Malnutrition is scarier than any beastie.
New miniset announced, The Devouring. So far the spoilers are,


big blue idiot.


shadow sweeper.


praxis spell liker.

bamhand
Apr 15, 2010
Vanguard is a maybe. The other two look pretty bad.

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bamhand
Apr 15, 2010
Feed the Hecaton to 3 power.
Ziat to 4/2, no adjustment to cost.

Yeah those cards probably had it coming. Wowzers to the Ziat nerf though.

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