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Funkysauce posted:Goons, what do I do? You buy two copies of every Yakuza game so they keep making more. I wouldn't buy a PS4 myself, though. Waste of money when there's no exclusives worth the system's high cost.
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# ? Apr 7, 2014 20:52 |
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# ? Jun 10, 2024 18:49 |
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Funkysauce posted:It's crushing decision time. Do I import Ishin and Y5 for PS3 or PS4? There's no Y5 for PS4 as far as I know. There are some comparison videos of Isin on 3 and 4: http://dswiipspwikips3.jp/ryu_ishin/ps3_ps4.html e: Also, Isin is great, but definitely go with 5 if you're picking just one. RICHUNCLEPENNYBAGS fucked around with this message at 21:57 on Apr 7, 2014 |
# ? Apr 7, 2014 21:55 |
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Just got to Tanimura's chapter in Yakuza 4. So far he is not nearly as gripping a character as Akiyama and Saejima were. Still, I am enjoying my run through the game. Much more so than Yakuza 3 (which I thought was pretty weak).
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# ? Apr 8, 2014 02:03 |
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The crafting system in Ishin is designed for the loooong haul (or maybe monetization, though there's nothing on the PS store yet) in a way that the other games aren't. Holy hell it takes a lot of money to get into even the middle range of swords and guns. As it is, basically all the good swords I am getting came from the periodical free item packs that get distributed via game updates. I don't think that's what they intended to have happen.
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# ? Apr 8, 2014 05:36 |
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3 and 4 are two of my favorite video games ever and I never even touched the crafting beyond the tutorial part.
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# ? Apr 8, 2014 05:41 |
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Neo Rasa posted:3 and 4 are two of my favorite video games ever and I never even touched the crafting beyond the tutorial part.
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# ? Apr 8, 2014 05:43 |
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Samurai Sanders posted:The crafting system in Ishin is designed for the loooong haul (or maybe monetization, though there's nothing on the PS store yet) in a way that the other games aren't. Holy hell it takes a lot of money to get into even the middle range of swords and guns. As it is, basically all the good swords I am getting came from the periodical free item packs that get distributed via game updates. I don't think that's what they intended to have happen. They probably thought players would see the amount of money required and go hard into gambling. Ishin has those "guaranteed win" gambling items doesn't it?
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# ? Apr 8, 2014 05:48 |
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Either way, for my main sword and gun, and my nodachi, I seem to have reached the limits of how far I can upgrade it using any materials I have ever encountered. I am guessing they are further down into the dungeon minigame. Also you can combine your Shinsengumi members the same as you can combine weapons, attaching one of their xp and special abilities to the other. Biological alchemy or something? Did they agree to this when they signed up? Samurai Sanders fucked around with this message at 10:26 on Apr 8, 2014 |
# ? Apr 8, 2014 10:23 |
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blackguy32 posted:Just got to Tanimura's chapter in Yakuza 4. So far he is not nearly as gripping a character as Akiyama and Saejima were. Still, I am enjoying my run through the game. Much more so than Yakuza 3 (which I thought was pretty weak). Tanimura is certainly the weakest plotwise, but I liked that you could do dumb little cop missions if you tuned into the radio. He's also a surprisingly nice change of pace when it comes to combat.
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# ? Apr 8, 2014 10:30 |
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blackguy32 posted:Just got to Tanimura's chapter in Yakuza 4. So far he is not nearly as gripping a character as Akiyama and Saejima were. Still, I am enjoying my run through the game. Much more so than Yakuza 3 (which I thought was pretty weak). Tanimura has my favorite fighting style in the game. His story comes off a little weak after Saejima's (I'm biased though, obviously), but breaking everybody's bones makes up for it.
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# ? Apr 8, 2014 10:31 |
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Samurai Sanders posted:The crafting system in Ishin is designed for the loooong haul (or maybe monetization, though there's nothing on the PS store yet) in a way that the other games aren't. Holy hell it takes a lot of money to get into even the middle range of swords and guns. As it is, basically all the good swords I am getting came from the periodical free item packs that get distributed via game updates. I don't think that's what they intended to have happen. You get a ten-star sword for clearing all the substories. Samurai Sanders posted:Either way, for my main sword and gun, and my nodachi, I seem to have reached the limits of how far I can upgrade it using any materials I have ever encountered. I am guessing they are further down into the dungeon minigame. You can buy rare items with the points you earn from the 100-man fights or tournaments in the battle arena but you have to grind it for so long I didn't have the patience. Then again, the dungeons got insanely boring and tedious for me too (somewhere around halfway through the second set where I played one for like, over 20 minutes to get to the end... probably didn't help that I died). RICHUNCLEPENNYBAGS fucked around with this message at 03:33 on Apr 9, 2014 |
# ? Apr 9, 2014 00:06 |
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So this is what Yakuza 6 is gonna be like right https://www.youtube.com/watch?v=ZURNR3uuHGA Maybe?.....no?
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# ? Apr 9, 2014 08:02 |
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A Cup of Ramen posted:So this is what Yakuza 6 is gonna be like right https://www.youtube.com/watch?v=ZURNR3uuHGA Nope, unfortunately. For a variety of reasons, I don't think we'll ever see Haruka get violent. Given how desperately Kiryu would prefer to live the rest of his life in peace, I doubt he'd be okay with Haruka beating the crap outta people (even if they deserve it). Also, I can't say for sure since I'm about as good at understanding foreign cultures as I am at quantum physics, but I get feeling that the Japanese audience would prefer Haruka to be all womanly and cute. That said, her quest to become an idol in Yakuza 5 kinda reinforces that feeling. It's too bad, really. I don't necessarily want Haruka as a protagonist in a Yakuza game, but I would like for her to judo flip some dude through a window when he tries to kidnap her...again. She's had to have picked up at least ONE move, right?
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# ? Apr 9, 2014 20:54 |
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There's one thing I have no idea where it's going in Ishin: There are lots of people in this game that every time you do a subquest for them, their liking you gauge goes up, and when its full you get a reward. However, there's this miko who works in the shrine, and if you talk to her Sakamoto basically says "sup" and she says "sup" and her gauge goes up. What's her deal?
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# ? Apr 10, 2014 06:37 |
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This thread convinced me to get the Ishin import and I am so glad it did! I'm only midway through chapter one right now but I think this may be my favorite Yakuza game already. I only know a little Japanese, but I'm fluent in the language of punching. If I'm playing on easy mode, do I need to bother with enchanted weapons? I was always confused by the weapon upgrade systems even in the English versions, so if I can I'd prefer to just avoid them all together.
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# ? Apr 10, 2014 17:28 |
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Shinjobi posted:Nope, unfortunately. For a variety of reasons, I don't think we'll ever see Haruka get violent. Given how desperately Kiryu would prefer to live the rest of his life in peace, I doubt he'd be okay with Haruka beating the crap outta people (even if they deserve it). Also, I can't say for sure since I'm about as good at understanding foreign cultures as I am at quantum physics, but I get feeling that the Japanese audience would prefer Haruka to be all womanly and cute. That said, her quest to become an idol in Yakuza 5 kinda reinforces that feeling. If Hana can be a badass rear end kicker than theres no reason Haruka cant
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# ? Apr 10, 2014 21:28 |
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Gutcruncher posted:If Hana can be a badass rear end kicker than theres no reason Haruka cant Like I said, I personally would love the hell out of it. I just get the feeling that if it were something the franchise were building up to, they'd have pulled the trigger already. Who knows, maybe if that modded video gets popular enough they'll consider it for Yakuza 6. I just won't hold my breath on the matter.
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# ? Apr 11, 2014 05:52 |
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Playing through Yakuza 4 has made me remember how terrible a lot of the combat in these games are. Bosses simply tanking hits uninterrupted, frequent points where the enemy does nothing but grab you, enemies simply reading when you will attack and dodging making you whiff half a combo, and what seems to be new to me is them hitting you and leaving you dazed. I think at this point, I have played through Yakuza 2-4 in spite of the combat instead of because of it. The story can be really interesting and the heat moves are fun to watch, but the boss fights are pretty drat terrible. After playing through most of 4, I would have to say that I consider Yakuza 3 to be the black sheep of the series. It was easily the worst one I played and I remember playing through it that there was one chapter where the whole plot was pretty much explained in a text dump. I was kind of skeptical at first with Yakuza 4 since it was 4 different characters, but they managed to make them all interesting and pull it off. Plus I can feel that things are building to a head. In Yakuza 3, I made it to the final chapter not realizing that it was the final chapter.
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# ? Apr 11, 2014 11:49 |
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Policenaut posted:They probably thought players would see the amount of money required and go hard into gambling. Ishin has those "guaranteed win" gambling items doesn't it? Man, the first time I got one of the "guaranteed win" gambling items in 4, I thought it would just make certain outcomes be favored if the item was in your inventory. I had the zero stone, so I go to the roulette table, put the max bet on 0, and bam, zero comes up, and that's a lot of chips. On the next spin I saw the little use button and realized how you're supposed to use them. Man I got lucky on that game.
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# ? Apr 11, 2014 11:58 |
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Ugly In The Morning posted:Man, the first time I got one of the "guaranteed win" gambling items in 4, I thought it would just make certain outcomes be favored if the item was in your inventory. I had the zero stone, so I go to the roulette table, put the max bet on 0, and bam, zero comes up, and that's a lot of chips. It turns out the real zero stone was inside you all along.
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# ? Apr 11, 2014 14:14 |
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Holy poo poo, this Tanimura fight in the finale sums out pretty much everything that is wrong with the fighting system in Yakuza.
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# ? Apr 11, 2014 21:41 |
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blackguy32 posted:Holy poo poo, this Tanimura fight in the finale sums out pretty much everything that is wrong with the fighting system in Yakuza. Yeah, basically it is mandatory to do all the training quests to get the items that, when worn, make you immune to bullets and give it to Tanimura. Do that and you feel like a God in that fight, but you have to know about it beforehand or it's just loving impossible.
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# ? Apr 11, 2014 21:50 |
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Crappy Jack posted:Yeah, basically it is mandatory to do all the training quests to get the items that, when worn, make you immune to bullets and give it to Tanimura. Do that and you feel like a God in that fight, but you have to know about it beforehand or it's just loving impossible. Managed to beat it. Better than 3 by far. Not sure if I would put it above 2 though, but it is close. Also, holy poo poo at the Hana stuff in the ending. It has only been about 2 or 3 weeks.
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# ? Apr 11, 2014 22:05 |
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blackguy32 posted:Managed to beat it. Better than 3 by far. Not sure if I would put it above 2 though, but it is close. And then Dead Souls happens and she's back to her old ways. And yeah, 4 is an amazing game, but it's not punching out a tiger good, sadly.
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# ? Apr 11, 2014 22:07 |
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Crappy Jack posted:And then Dead Souls happens and she's back to her old ways. How is Dead Souls? Is it worth getting?
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# ? Apr 11, 2014 22:17 |
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blackguy32 posted:How is Dead Souls? Is it worth getting? It got a lot of crap when it came out, but when I rented it a few months after release, it was enjoyable enough. The shooting is kinda mindless one the one hand. On the other hand, playable Majima in a zombie apocalypse. So long as you're not paying a full $60 for it, you'll have a good time.
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# ? Apr 11, 2014 22:27 |
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If you have to buy Dead Souls, please buy it for like dirt cheap. It's not a great game and it served mostly as Team YAKUZA getting the basics down for Binary Domain. Majima is the best thing about it though, he knows this is the only way he'll ever get to be playable and the game goes balls out crazy with his presentation.
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# ? Apr 11, 2014 22:31 |
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I've regularly seen Dead Souls on the bargain rack at wal-mart or even grocery stores for $15, is it worth that much? I did like Binary Domain.
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# ? Apr 11, 2014 22:32 |
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Captain Novolin posted:I've regularly seen Dead Souls on the bargain rack at wal-mart or even grocery stores for $15, is it worth that much? I did like Binary Domain. It's nowhere near as refined as Binary Domain just FYI but $15 is a decent price.
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# ? Apr 11, 2014 22:35 |
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Dead Souls is the only Yakuza game I never 100% / got the platinum for. I liked it, but it's a worse hand mangler than MGS2. I hope you like holding L1 A LOT. It's the only way to make the camera not-poo poo most of the time. Then press R1 and R2 a whole bunch, too. My hands would be aching after an hour. It's a neat sidestory and the setting and characters are fun, but after beating it I had no desire to do all the sidequests. $15 seems about right for it. EDIT It's also partly the reason we'll never see another Yakuza game outside of Japan. It bombed hard after Sega reluctantly decided to release it. Static Rook fucked around with this message at 08:51 on Apr 12, 2014 |
# ? Apr 12, 2014 08:47 |
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Dead Souls is fun enough for me personally, but dear god the framerate can get shocking in certain areas. I am almost always worried that the game isn going to freeze and blow up my console.
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# ? Apr 12, 2014 08:54 |
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I finally finished Ishin. It's far from my favorite Yakuza game mechanics or story-wise but it's still a full-blown Yakuza game with all the trimmings, so it's hard to complain too much. I wonder what will come next for the series?
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# ? Apr 18, 2014 11:27 |
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Don't know, but I can drat well guarantee it won't reach the states!
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# ? Apr 18, 2014 17:23 |
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I still don't get why they can't just offer an English subtitle option on the Japanese version, and let the rest of us import. Japanese kids could even use them to practice their English. So dumb.
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# ? Apr 18, 2014 19:24 |
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Fuzz posted:I still don't get why they can't just offer an English subtitle option on the Japanese version, and let the rest of us import. Japanese kids could even use them to practice their English.
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# ? Apr 18, 2014 19:33 |
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Samurai Sanders posted:I don't think you appreciate how difficult and time consuming translating a game like this is. It's not something you "just" do. Run the script through Google translate. Who cares if it's grammatically correct, we'll figure it out. In fact, that might make it even more hilarious!
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# ? Apr 18, 2014 19:47 |
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Fuzz posted:Run the script through Google translate. Who cares if it's grammatically correct, we'll figure it out. Also, come to think of it, is Google okay with this kind of thing, using their software's translations for a big commercial project?
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# ? Apr 18, 2014 19:51 |
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Samurai Sanders posted:Also, come to think of it, is Google okay with this kind of thing, using their software's translations for a big commercial project? Dunno about using the results, but they have a commercial use API.
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# ? Apr 19, 2014 00:49 |
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Fuzz posted:Run the script through Google translate. Who cares if it's grammatically correct, we'll figure it out. Sony Asia actually did this with the English/Chinese release of Aquanaut's Holiday: Hidden Memories on PS3. They ran the entire script through Google Translate and it resulted in a game that's barely comprehensible. "Internet seaslug" and "What you say!?" are some of my fondest memories of that game, but it is by no means easy to understand or elegant. I had to look up Japanese walkthroughs because the directions the game gives you can sometimes be utterly impossible to decipher so you're left trying to figure out exactly what to do and where to go. The only thing more ridiculous than the translation is the fact that it now costs $200 to buy it.
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# ? Apr 19, 2014 00:54 |
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# ? Jun 10, 2024 18:49 |
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I wonder if it takes more man-hours to translate a game from scratch or to go through a machine translation and make it not horrible...
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# ? Apr 19, 2014 00:55 |