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The ranked system feels ultra rushed, in 6-12 months I bet it looks basically nothing like it does now
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# ? Jun 30, 2016 10:50 |
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# ? May 27, 2024 21:22 |
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At the very least, I think it needs better transparency on what makes your rank go up, how it evaluates your skill.
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# ? Jun 30, 2016 11:04 |
king of the hill seems bugged -- you rarely get poo poo for it, even if you do well
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# ? Jun 30, 2016 11:25 |
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I think I'm gonna start a collage for comp mode Genjis. Last back to back games were amazing. (neither was good at Genji)
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# ? Jun 30, 2016 11:45 |
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Went 6-4 and wound up as 57. I have seen far more ragers in those ten games than I have playing ANY quick play or brawl. In fact, the only person I came across who was an rear end in quick play was in my second ever game where someone called me a 'fag mei' for using my wall to block off the enemy AI team from around a corner. But these ten games people were just freaking out. Something about ranked just brings out the worst in people. Or just the worst people. I don't know. Have had some amusing reactions in voice chat to people realising I'm a chick though. I feel like I should start recording them.
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# ? Jun 30, 2016 11:48 |
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Operation Juicebox posted:Went 6-4 and wound up as 57. It's like people who take video games seriously are bad people or something. Edit : and I like making them mad so that makes me worse somehow
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# ? Jun 30, 2016 11:58 |
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3rd game in a row. They're never any good, either.
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# ? Jun 30, 2016 12:07 |
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Operation Juicebox posted:
Please record them. I love cringy humour
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# ? Jun 30, 2016 12:08 |
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DarkAvenger211 posted:So what is sudden death mode exactly? Because to be honest it might as well just say "Attackers lose". do you recall someone blaming a Reaper for accidentally teleporting off the point just as time expired? You just described the exact scenario I went through last night, from my team's perspective. also I have no clue how I teleported...I didn't even get the "select location" screen and had no idea what was going on there.
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# ? Jun 30, 2016 12:12 |
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GreyPowerVan posted:king of the hill seems bugged -- you rarely get poo poo for it, even if you do well Blizzard post on the matter While not outright saying it's bugged, hopefully they fix it. Played (and won) a 5 round, close game on Nepal against people with same or higher ranks. Got 1/20th of a level. Played a stomp fest Dorado against lower ranked players where the payload never stopped and they didn't take the first point and got nearly a full level.
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# ? Jun 30, 2016 13:09 |
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4-1 in placements so far, which is nice. I set up a mic and let the game automatically join team chat before I dived into it. So far I've had more mic-chat in that one test game than those competitive games combined. I guess EU is a shy crowd during the afternoon?
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# ? Jun 30, 2016 13:10 |
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Mierenneuker posted:4-1 in placements so far, which is nice. I set up a mic and let the game automatically join team chat before I dived into it. So far I've had more mic-chat in that one test game than those competitive games combined. I guess EU is a shy crowd during the afternoon? I've had maybe three games with someone in voice chat over 50 hours in EU. Zero so far in competitive.
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# ? Jun 30, 2016 13:12 |
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My competitive voice chat experience with randoms consists of 2-3 people saying hi when the round starts. Then nothing, maybe someone saying "push the point" at the end if we're losing.
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# ? Jun 30, 2016 13:16 |
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Went 5-5 with 2 really close loses, one 6v1 win (poor Soldier 76 "BuffFarts"), and 3 depressingly crushing losses. Ended up Rank 47. 4 of my drat matches were in Hollywood and 3 in Nepal KOTH. Only got one guy mainlining Hanzo and a bunch of folks cooperating on mics, so there is that.
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# ? Jun 30, 2016 13:42 |
Fateo McMurray posted:My competitive voice chat experience with randoms consists of 2-3 people saying hi when the round starts. Then nothing, maybe someone saying "push the point" at the end if we're losing. Generally when I'm on comms I try to call out flanks and my team seems appreciative, plus we win more. Try doing that.
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# ? Jun 30, 2016 13:51 |
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Attestant posted:
Having the same experience with the Genji nonsense. EDIT: Does comp give the same exp as quick play? Regular exp, not ranked. Verranicus fucked around with this message at 14:00 on Jun 30, 2016 |
# ? Jun 30, 2016 13:53 |
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GreyPowerVan posted:Generally when I'm on comms I try to call out flanks and my team seems appreciative, plus we win more. Try doing that. I mean what I hear them saying. I'm saying stuff to them the whole time but 99% of it gets no response. And yes, I'm in the team chat channel
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# ? Jun 30, 2016 14:01 |
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I think comp does give the same xp, it feels like it kinda made quick play redundant. I get the same baddies in both modes but comp has the possibility of earning a reward. Now if quickplay was 12 vs 12 there'd be a reason for it to exist.
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# ? Jun 30, 2016 14:04 |
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GreyPowerVan posted:king of the hill seems bugged -- you rarely get poo poo for it, even if you do well Yea, they are confirmed as bugged somewhere on the forums. Whether you win or lose, you only gain/lose a small portion of the full amount. It seems as if the game is only capturing and rewarding/penalizing for one of the 5 possible rounds instead of the full 3-5 round match. It's rough because one normal loss would take about five or more KoTH wins to even out when it should just be one. They need to hotfix this ASAP more than anything else right now IMO. Tahirovic posted:I think comp does give the same xp, it feels like it kinda made quick play redundant. I get the same baddies in both modes but comp has the possibility of earning a reward. Yea, it does. You get less xp per round because you only get medal and win bonuses once, but there's no 1-2+ minute wait between maps, so it evens out and probably ends up a higher number overall over time. DrSeRRoD fucked around with this message at 14:09 on Jun 30, 2016 |
# ? Jun 30, 2016 14:06 |
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Verranicus posted:Having the same experience with the Genji nonsense. Honestly, adding to this is oddly therapeutic.
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# ? Jun 30, 2016 14:13 |
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Fateo McMurray posted:I mean what I hear them saying. I'm saying stuff to them the whole time but 99% of it gets no response. But are they?
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# ? Jun 30, 2016 14:15 |
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Was getting wrecked on defense in Hollywood as support and was begging someone, anyone on my team to pick a hitscan character to deal with the enemy Pharah who was running over us. "What is hitscan?" "I don't know ur technical terms noob" "its just a game" all from the dude who refused to change but instead was cycling through each character one by one as he died, never managing to build up enough meter to use an ult.
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# ? Jun 30, 2016 14:24 |
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That guy is definitely stupid but I don't really blame people for not knowing what hitscan is, especially this game where I'm sure a huge chunk of players have either never played a shooter before or don't play them all that seriously. I feel like even when people try to explain what hitscan is they don't really do a good job of it.
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# ? Jun 30, 2016 14:27 |
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haha imagine not knowing something, unreal
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# ? Jun 30, 2016 14:28 |
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Macaluso posted:That guy is definitely stupid but I don't really blame people for not knowing what hitscan is, especially this game where I'm sure a huge chunk of players have either never played a shooter before or don't play them all that seriously. I feel like even when people try to explain what hitscan is they don't really do a good job of it. I just told him a hitscan character was any one whose gun didn't have travel time between shooting and hitting, and a couple others on my team tried to help me explain. Granted this was during the match between him calling us nerds so it probably wasn't as eloquent as it could have been, but even not knowing the term anyone who is rank 97 (as he was) should know that switching to Mei or Pharah to fight a much better Pharah instead of say, 76 or Bastion is a dumb idea. Lovechop posted:haha imagine not knowing something, unreal Sorry, the only FPS games I've played much of at all are this and TF2 so it's not like I'm some god at the genre and I knew what it was so I assumed it was common knowledge. Problem wasn't that he didn't know what the term meant, but that he was a tool about it. But hey, whatever, I'm a shithead.
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# ? Jun 30, 2016 14:29 |
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I'm the irony of someone calling someone else a noob because they know what a hitscan weapon is.
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# ? Jun 30, 2016 14:30 |
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This ranking system is wild!!! All of my friends are better than me at this game but I'm still a higher rank! And that's even after losing 2 ranks when going 4-4 last night, 3 of which I had game-alteringly good performances as Widow and Lucio, had I been on any other not awful teams. I have no idea what "hitscan" is.
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# ? Jun 30, 2016 14:34 |
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Attestant posted:So how the gently caress does the ranking system even work. I got 7-3 in placements, and it put me to rank 54. Probably depends on the skill of the people it's matching you with, since it's pretty hard to come up with exact 50/50 matches! If the game expects you to win and you win anyway, it's going to reward you less and punish the other team less. If the game expects you to win but you manage to lose, it'll reward the other team more generously and punish you more harshly (because clearly either the other team was better than the game thought or your team was worse than the game thought). Since you haven't played many competitive matches, the game isn't particularly confident that it ranked you correctly, so it's more likely to swing you farther if it decides it was wrong about you. I wouldn't worry about individual matches - ranking systems like this are statistical and aim to measure your skill by watching the outcome of dozens of games, so the outcome of any individual match isn't going to mean much in the long run.
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# ? Jun 30, 2016 14:43 |
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I kind of wish the little competitive rank bar screen just... didn't show up. Our group is nothing special, so it kind of seems like a waste of time to keep showing me that little arrow going back and forth over a tiny little portion of the bar and going between 45 and 46. And then giving me this really victorious NEW RANK ACHIEVED message when I hit 46 each time. Save that message for if I manage to hit 50 at least
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# ? Jun 30, 2016 14:50 |
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okay forget all that poo poo about competitive this is the most important thing right now https://www.youtube.com/watch?v=4qbfrQIxwLw it shoots confetti and cheers and airhorns if you make a basket
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# ? Jun 30, 2016 14:52 |
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I never like Competitive rankings built purely off win/loss tallies. The general premise is based on how a team as a whole did, but that team's never going to be the same twice unless you're going in with premades so it turns into an extremely toxic environment of people despising everyone else because their rating might drop. What it should take into account are your own match stats to offset the ranking reduction, or even increase your rank by a very small amount if you can perform obscenely well in spite of a loss.
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# ? Jun 30, 2016 14:53 |
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Kerrrrrrr posted:okay forget all that poo poo about competitive this is the most important thing right now This is so great. I love that Blizzard adds in little things like this. Now make the pinatas drop twice as much candy
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# ? Jun 30, 2016 14:55 |
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Neddy Seagoon posted:I never like Competitive rankings built purely off win/loss tallies. I might be insane, but this is exactly what they said in the interviews. But this makes little sense to me unless there's some sort of hidden skill number that's abstracted away because both "underdog" teams I played yesterday were the same average skill level.
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# ? Jun 30, 2016 14:57 |
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I just picked this game up over the weekend and obviously I'm completely hooked and in love with it. Reinhardt is my man. I've never been very good at aiming and shooting in multiplayer games, so having options like Reinhardt that allow me to contribute feels great. Still, I feel like maybe I need to branch out a little bit and even with Reinhardt I'm probably using him to his fullest potential. I'm sure there have been many articles written about using every character, can someone recommend some? Or hey, if you want to write up some tips of your own they will be much appreciated. There's nothing like getting the whole team behind your shield and pushing forward to an objective, knowing that your the lynchpin of the whole thing. Even as a lovely new player, it feels like when I die as Reinhardt the team has a lot of trouble progressing, and things only pick up again once I'm able to get back in the action.
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# ? Jun 30, 2016 14:58 |
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Basebf555 posted:I've never been very good at aiming and shooting in multiplayer games... Junkrat
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# ? Jun 30, 2016 15:00 |
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Basebf555 posted:I just picked this game up over the weekend and obviously I'm completely hooked and in love with it. Reinhardt is my man. I've never been very good at aiming and shooting in multiplayer games, so having options like Reinhardt that allow me to contribute feels great. Quoting myself from earlier in the thread; Neddy Seagoon posted:On Offense, you Defend. On Defense, you Attack. One other thing to add is your shield goes right through walls. If you have buddies sneaking around inside a corridor beside you (eg; Numbani's shops), hug the wall as you go just on the off chance it helps them too.
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# ? Jun 30, 2016 15:04 |
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Neddy Seagoon posted:I never like Competitive rankings built purely off win/loss tallies. The general premise is based on how a team as a whole did, but that team's never going to be the same twice unless you're going in with premades so it turns into an extremely toxic environment of people despising everyone else because their rating might drop. What it should take into account are your own match stats to offset the ranking reduction, or even increase your rank by a very small amount if you can perform obscenely well in spite of a loss. This guy is ranked #3 in skill rating, and there's probably a massive amount of players with a 75% win rate on comp. http://masteroverwatch.com/profile/pc/us/MiGattune-3325 But AFAIK, it's always a reduction when you lose and a gain when you win.
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# ? Jun 30, 2016 15:07 |
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Bolivar posted:This guy is ranked #3 in skill rating, and there's probably a massive amount of players with a 75% win rate on comp. Figures he plays all the worst characters you never want on your team, minus Mei.
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# ? Jun 30, 2016 15:17 |
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So yeah, same MMR system as Quickplay, the bell-curve will keep the majority of non six-man teams in the 45-55 bracket with almost no hopes of escaping it based on personal skill. For 75% of your player base, competitive mode is just longer matches in return for a gold weapon at the end of season.
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# ? Jun 30, 2016 15:19 |
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# ? May 27, 2024 21:22 |
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Number of lost placement games so far: 3. Number of placement games where we had 4-5 players from 2 minutes in: 3. Overlap? 100% Bah!
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# ? Jun 30, 2016 15:24 |