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If Sylvan Scrying is just gonna go find a fetch you might as well run a fetch instead.
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# ? Sep 20, 2015 19:07 |
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# ? Jun 8, 2024 06:13 |
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3x Grim Haruspex: 4x Fleshbag Marauder 1x Merciless Executioner 1x Dutiful attendent 3 Husk 4x Zulaport Cuthroat 3x Catacomb Sifter 1 Liliana, Heretical Healer 3 Nissa, Vastwood Seer 4 Siege Rhino 4 Rally the Ancestors 4 Collected Company 2 Evolutionary Leap 1 Vampiric Rights 4 Windswept Heath 2 Canopy Vista 1 3G Fetch 2 Basic 4 Sandstone Citadel 4 Lllanowar Wastes 3 Swamp 3 Forest 1 Plains 1x Caves of Koilos
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# ? Sep 20, 2015 21:01 |
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I think Evolutionary Leap is basically just better than Vampiric Rites - it's cheaper if you're using it multiple times and you're always drawing gas with it. I think you also want some more "fodder" in order to extract value from your sac outlets and make your rallies more likely to be lethal. Hangarback Walker, Sultai Emissary, Blisterpod and Carrier Thrall all strike me as better options than Dutiful Attendant (Hangarback has the advantage of being a very strong creature in general, while Emissary has the advantage of producing two nontoken creatures for Haruspex and Liliana).
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# ? Sep 20, 2015 21:22 |
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I don't care for Hangerback because it has bad synergy with Rally/CoCo, no? How about this? 2 Grim Haruspex: 3 Fleshbag Marauder 1 Merciless Executioner 3 Husk 4 Zulaport Cuthroat 1 Liliana, Heretical Healer 3 Nissa, Vastwood Seer 4 Siege Rhino 4 Rally the Ancestors 3 Collected Company 2 Evolutionary Leap 1 Catacomb Sifter 4 Blisterpod 1 Carrier Thrall 2 Sultai Emissary 3 Windswept Heath 2 Canopy Vista 4 Sandstone Citadel 4 Lllanowar Wastes 4 Swamp 4 Forest 1x Caves of Koilos Ass Catchcum fucked around with this message at 22:07 on Sep 20, 2015 |
# ? Sep 20, 2015 21:51 |
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It does have bad synergy with those, but a) it's a very powerful card that's being played by all sorts of decks and b) it has insane synergy with all of the sac outlets and Zulaport Cutthroat. For example if you spend a couple of turns ticking it up you can cash it in for 4 cards with Evo Leap, and I think it's actually a viable alternate win condition to Rally (end of turn sac my hangarback, attack you with my tokens, sac to drain you with cutthroat).
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# ? Sep 20, 2015 23:32 |
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Discount red deck -- based on an Impact Tremors deck I was playing pre-Origins. I'm not willing to buy anything over about £5/card for standard, as I'm a bit poor at the moment; however suggestions are welcome. 20 Mountain 4 Exquisite Firecraft 4 Impact Tremors 4 Hordeling Outburst 4 Dragon Fodder 4 Wild Slash 2 Collateral Damage 2 Touch of the Void 4 Monastery Swiftspear 4 Goblin Glory Chaser 4 Lightning Berserker 3 Zurgo Bellstriker 1 Goblin Heelcutter Possible Sideboard 1 Goblin Heelcutter 4 Roast 2 Shatter 2 Boiling Earth 2 Crumble to Dust 3 Twin Bolt 2 Act of Treason
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# ? Sep 21, 2015 15:45 |
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An unhealthy love for young pyromancer made me try my hand at a modern brew, not sure how viable this is. Mardu Tokens 4 Monastery Mentor 4 Young Pyromancer 4 Lingering Souls 3 Spectral Procession 4 Path to Exile 2 Boros Charm 4 Intangible Virtue 2 Honor of the Pure 3 Inquisition of Kozilek 3 Sorin, Lord of Innistrad 4 Lightning Bolt 4 Arid Mesa 4 Marsh Flats 4 Godless Shrine 4 Sacred Foundry 4 Bloodstained Mire 2 Plains 1 Swamp //Sideboard SB: 4 Rest in Peace SB: 3 Stony Silence SB: 4 Blood Moon SB: 4 Leyline of Sanctity Mana base and sideboard are literally just thrown in right now as possibilities, more looking for opinions on card selection/if this is a total dead end. I've goldfished it a bunch and it's capable of some pretty powerful opening hands, but it's hard to tell if the red splash is really worth it over a stock BWTokens list without actually playtesting it a bunch, and I don't have some of the cards.
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# ? Sep 21, 2015 23:25 |
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Granstein posted:An unhealthy love for young pyromancer made me try my hand at a modern brew, not sure how viable this is. A friend of mine actually took a similar list to GP Charlotte a few months back; and unfortunately, the red splash is mostly not worth it. It's definitely fun to have Butcher of the Horde shenanigans going on. If you're looking for it to be more competitive, I think it's doable. The things you'll want to consider are Bitterblossom and Hero of Bladehold. Sorin, Lord of Innistrad is good, but you should also consider a singleton Solemn Visitor as well. If you'd like to focus more on pumping them out with spells via Mentor and Pyro, try more burn spells like Lightning Bolt and Helix.
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# ? Sep 21, 2015 23:45 |
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Could never play a Mardu build without Cracking Doom, card is just too drat good
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# ? Sep 22, 2015 18:45 |
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AceClown posted:Could never play a Mardu build without Cracking Doom, card is just too drat good Yeah, I was considering it for the sideboard just as a hedge vs Bogles/Infect, wasn't sure if it was worth a slot in the main though. I guess it's good vs grishoalbrand too. I kind of assumed the boros charms were better main just as a little bit of sweeper protection and late game reach, but could certainly be incorrect.
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# ? Sep 22, 2015 22:50 |
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OK so this is what I've been testing so far, and it's weird, but I think it might actually be decent. Deck: Simic Awaken Tempo //Lands 1 Evolving Wilds 4 Forest 7 Island 4 Lumbering Falls 4 Thornwood Falls 4 Yavimaya Coast //Spells 4 Clutch of Currents 3 Earthen Arms 4 Rush of Ice //Creatures 4 Bounding Krasis 4 Elvish Visionary 4 Halimar Tidecaller 4 Harbinger of the Tides 3 Nissa, Vastwood Seer 2 Torrent Elemental 4 Whirler Rogue //Sideboard 3 Disdainful Stroke 3 Negate 1 Disciple of the Ring 4 Highland Game 4 Encase in Ice Display deck statistics The deck plays real nice. Of course my only testing is on Cockatrice versus randoms, so I don't have a great bead on the deck, but it's insanely fun. The core of the deck is the Tidecaller/Rush of Ice/Clutch of Currents interaction, as you can use your bounce/tappers aggressively to get ahead, then recur them later to get a team of flying lands, or just recast them on 1 mana easily if you're starting to fall behind. Bounding Krasis and Harbinger are flash threats that increase your tempo, Whirler Rogue and Torrent Elemental make sure you're getting in for damage, and Nissa helps hit land drops while giving you a nice engine if the game goes long. Still the core here is blue, and UG might not be the best choice; I just mostly liked the support that Nissa and Bounding Krasis give, and Earthen Arms is a nice way to turn something into a threat. Might be looking at trying Bant or Temur next for it, or maybe UW if the support is there.
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# ? Sep 23, 2015 04:17 |
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I like the core idea, but I think you need more early beaters to try and capitalize on board advantage. Torrent Elemental and Elvish Visionary both strike me as rather slow. You could play something like Rattleclaw Mystic (which can do some damage and also help power out awaken spells) or Frost Walker (to just crack for huge amounts of damage). In terms of other colours you could go Temur to give you Savage Knuckleblade and Wild Slash, or white to play Roil Spout.
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# ? Sep 23, 2015 05:15 |
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You're definitely right that Visionary is too slow, its nice in grindy matchups but I'd rather just end those matches faster. I'm not huge on Frost Walker just because of how huge Jace is right now. Rattleclaw would be pretty nice, though, I'll have to test. As for Torrent Elemental, I have no idea how else to beat a resolved Silumgar, the Drifting Death. It's brutal, since the control matchup is actually really good thanks to Lumbering Falls (which is a strong reason to keep the deck UG or UGx).
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# ? Sep 23, 2015 06:41 |
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First run at an Abzan list, which ended up not really using Allies or Landfall. //Creatures 4 Deathmist Raptor 4 Den Protector 2 Liliana, Heretical Healer 4 Brutal Hordechief 4 Hangarback Walker 2 Drana, Liberator of Malakir 2 Anafenza, the Foremost //Spells 4 Collected Company 4 Dromoka's Command 1 Sorin, Solemn Visitor 1 Gideon, Ally of Zendikar 4 Abzan Charm //Land 4 Sandsteppe Citadel 4 Caves of Koilos 4 Windswept Heath 1 Blighted Fen 4 Shambling Vent 1 Mortuary Mire 4 Canopy Vista 1 Forest 1 Plains //Sideboard 2 Tasigur, the Golden Fang Probably need to look over the new cards again, and I'm sure I can do better with the lands. I think I really want a sac engine, if not for Hordechief I'd consider 4-color Mabzan for Butcher of the Horde. I also originally meant to have Grim Haruspex.
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# ? Sep 23, 2015 13:30 |
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So, I'm trying to work out a deck idea, but I'm ultra busy at this time of year so I can't really just sit the gently caress down and figure it out. Here's the barebones of the idea: Cards: Hangarback walker BFZ Gideon Ojutai's Command White Boardwipe (either end hostilities or the new one) + other stuff I can't quite work out yet So, the idea is Gideon has dual purpose. He works as a face smasher, or a emblem maker. As an emblem maker, he causes some ultra value with 'walker, because walker then generates 2/2s. Further to that, his emblem also allows you to Ojutai's command walker back for even more value. Magic fairyland play would essentially be T2 walker, T3 pump walker with mana up for whatever, T4 pop gideon for an emblem, T5 if walker isn't already dead and the coast is clear, boardwipe and spend the rest of the game controlling the gently caress out of your opponent and denying them winning plays. Any suggestions on how to make this thing work would be cool.
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# ? Sep 23, 2015 14:37 |
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A good bonus from the Gideon emblem is that it means if X=0 on a Hangarback, say from Ojutai's Command or CoCo it comes in as a 1/1. I won't make tokens until it gets counters on it, but that can be useful.
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# ? Sep 23, 2015 14:45 |
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Coco, and adding green into the mix, is on my radar because of this synergy. I've even considered Earthen arms as a 2 drop for T3 to get an extra 2 counters on 'walker. I'm 100% sure there's a real deck in among this, but I have far too many different ideas to fit into one deck. Also, Hardened scales seems to be really sweet for 'walker in general. It's essentially a doubling season on each activation.
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# ? Sep 23, 2015 15:19 |
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I had a similar idea re: Gideon + Hangarback, but that mostly boiled down to a White Weenie deck with Lieutenant's Consul as an additional Anthem effect and all the 2/1s for W that are floating around. There's even that new 2-drop Ally that gives everything First Strike.
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# ? Sep 23, 2015 19:26 |
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Hey guys I brewed up this Bant Tempo deck for standard. I already have pretty much all of the cards except for the mana base which is not going to be cheap. Any adjustments you guys would recommend? Any card justifications you think I should make before running it? Here's a decklist for those that don't want to click: code:
ThePeavstenator fucked around with this message at 08:30 on Sep 28, 2015 |
# ? Sep 28, 2015 07:02 |
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Saw this over at SCG and it looks kinda sweet.code:
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# ? Sep 28, 2015 20:23 |
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I play this 2x Grim Haruspex 3x Fleshbag Marauder 1x Merciless Executioner 3x Husk 4x Blisterpod 4x Zulaport Cuthroat 2x Sultai emmisary 1x Carrier thrall 1x Catacomb Sifter 1 Liliana, Heretical Healer 3 Nissa, Vastwood Seer 4 Siege Rhino 4 Rally the Ancestors 3 Collected Company 2 Evolutionary Leap 4 llanowar Wastes 1 Plains 3 Swamp 4 Forest 4 Sandsteppe citadel 2 Windswept heath 2 Canopy Vista 2 caves 4x Hangerback 4x Azban Charm 2x Greenwarden 1x Woodland Bellower 1x Fleshbag Maureder 1x Merciless Executioner 1x Whisperwood Elemental 1x Get 2x Basic
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# ? Sep 28, 2015 20:58 |
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Is there a reason to split between Merciless Executioner and Fleahbag Mauruder now?
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# ? Sep 28, 2015 23:44 |
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There's at least one; Infinite Obliteration is legal.
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# ? Sep 29, 2015 00:16 |
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I've been working on a similar list that probably more akin to an Aristocrats build (despite the name) than going for Rally.Auralsaurus Flex posted:There's at least one; Infinite Obliteration is legal. Not a bad idea, actually.
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# ? Sep 29, 2015 01:43 |
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Here's what I'll probably be sleeving up, after trying a Bring to Light brew that rolled over to Jace. Only thing I don't like is the manabase, but I think the white splash is worth it. Kytheon can flip quickly with the token makers, and Dromoka's Command is a great answer to cards like Radiant Flames. Deck: Untitled Deck //Main 4 Monastery Swiftspear 4 Abbot of Keral Keep 3 Zurgo Bellstriker 3 Kytheon, Hero of Akros 4 Makindi Sliderunner 4 Atarka's Command 4 Wild Slash 4 Exquisite Firecraft 4 Hordeling Outburst 4 Dragon Fodder 4 Wooded Foothills 2 Cinder Glade 1 Canopy Vista 4 Windswept Heath 4 Battlefield Forge 1 Plains 5 Mountain 1 Forest //Sideboard 3 Valorous Stance 4 Roast 2 Arc Lightning 4 Dromoka's Command 2 Seeker of the Way Display deck statistics
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# ? Sep 29, 2015 02:36 |
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This is the jeskai deck I am probably going to be bringing to this weekends pptq. Deck: 4 color jeskai //Spells 4 Crackling Doom 2 Dig Through Time 2 Exquisite Firecraft 2 Hordeling Outburst 2 Jeskai Charm 3 Ojutai's Command 3 Valorous Stance 4 Wild Slash //Creatures 2 Dragonlord Ojutai 4 Jace, Vryn's Prodigy 4 Mantis Rider 3 Soulfire Grand Master Display deck statistics Lands are still being figured out.
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# ? Sep 29, 2015 03:03 |
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I want to try out Akoum Firebird in a Jeskai deck. More 3/3 Hasty fliers is nice even if it costs one more.Sickening posted:This is the jeskai deck I am probably going to be bringing to this weekends pptq. Honestly, I would probably try for Fiery Impulse over Wild Slash in this environment. A lot of people are going to be leaning on Mantis Riders and Deathmist Raptors these first few weekends, and being able to nuke them with a one mana spell will likely be more useful than the incidental Wild Slash-to-the-face-finisher.
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# ? Sep 29, 2015 03:16 |
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bhsman posted:I've been working on a similar list that probably more akin to an Aristocrats build (despite the name) than going for Rally. Not sure if this is an error but your deck has access to BWG and isn't playing siege rhino. Seems bad.
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# ? Sep 29, 2015 03:29 |
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AlternateNu posted:I want to try out Akoum Firebird in a Jeskai deck. More 3/3 Hasty fliers is nice even if it costs one more. Fiery impulse doesn't kill mantis rider very efficiently at all by turn 3. Spell power just isn't that efficiently turned on with any jeskai deck to make it reliable enough. Yes under perfect conditions it can happen, but that isn't what you plan around. Damage to the dome can't be ignored either.
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# ? Sep 29, 2015 03:31 |
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Bugsy posted:Saw this over at SCG and it looks kinda sweet. I like the Butcher adds. It makes Just get to 6 mana and you can still be swinging for big hits hastily.
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# ? Sep 29, 2015 03:32 |
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Hardened Bant 1 Anafenza, Kin-Tree Spirit 3 Avatar of the Resolute 3 Deathmist Raptor 4 Den Protector 4 Hangarback Walker 3 Managorger Hydra 3 Servant of the Scale 4 Skyrider Elf 3 Dromoka's Command 2 Stubborn Denial 2 Treasure Cruise 2 Valorous Stance 4 Hardened Scales 2 Canopy Vista 1 Cinder Glade 4 Flooded Strand 6 Forest 1 Island 1 Lumbering Falls 1 Plains 2 Prairie Stream 4 Windswept Heath Everything costs <=3 with the exception of bigger Skyrider Elves and bad Treasure Cruises. Despite that, I get to beat face until the opponent dies with Skyrider Elf being the lynchpin of the deck since there will be so many fliers in the new meta. The major point is that each creature is good on its own and just becomes ridiculous with Scales out. The mana base is obviously a work in progress. Though, I'm still debating whether I need drop forests for Yavimaya Coast just for mana consistency's sake. Other cards I'm considering: Undergrowth Champion - Everyone is bonkers about this card, but only running 22 lands makes it a shaky top deck. And it is best when blocking which I don't plan on doing much of. Evolutionary Leap - Keeps me from running out of gas against removal-heavy decks. And has neat synergy with Servant of the Scale. Endless One - If I was going heavier into 4 or 5 color, I would definitely have 4 of these in just to have another reliable creature. I'm not sure how good on-curve (or vanilla above-curve) drops are in the format.
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# ? Sep 29, 2015 17:06 |
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AlternateNu posted:Hardened Bant
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# ? Sep 29, 2015 17:17 |
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AlternateNu posted:Hardened Bant I'm testing ideas for a g/w list for the Atlanta open, skyrider elf seems good though. I'm not a fan of raptor in this deck, I like the more synergistic aggressive cards instead, it's just too grindy. Managorger hydra is insane if left alone. I'm going to be trying undergrowth champion myself, in a 23 land version with 8 fetches. I also think evolutionary leap can be nuts like you mentioned so I'm trying it. Great synergy with servant and walker. I'm curious how your testing goes to find out if adding blue is worth it or if the manabase ends up hurting things. Anafenza seems hard to cast turn 2.
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# ? Sep 29, 2015 17:21 |
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rear end Catchcum posted:Not sure if this is an error but your deck has access to BWG and isn't playing siege rhino. Seems bad. I'll just have to live with that mistake forums user rear end Catchcum.
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# ? Sep 29, 2015 17:40 |
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Is not having Act of Treason anywhere in that Aristocrats deck an oversight or intentional?
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# ? Sep 29, 2015 19:12 |
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Auralsaurus Flex posted:Is not having Act of Treason anywhere in that Aristocrats deck an oversight or intentional? Maybe as a sideboard card, but honestly I'm strapped for maindeck room as those Ascendancies will likely become Siege Rhinos at some point. EDIT: I also wouldn't hate Yasova, depending on how well Evolutionary Leap works out.
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# ? Sep 29, 2015 19:19 |
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Since someone has mentioned GW and Bant Hardened Scales, I will show off the Abzan Scales deck I am trying to make, which is less synergistic and more of a beat-face kind of deck. Sideboard is kind-of threw together right now. Mainboard is pretty much glutted with too many 3 drops but I can't seem to find what to cut, but in testing the deck is promising. Also trying to fit CoCo into the deck, but Hangarback and CoCo seems too not work well together for obvious reasons. http://tappedout.net/mtg-decks/hardened-abs-zan-deck/ Creature (29) 2x Abzan Falconer 3x Ainok Bond-Kin 3x Anafenza, the Foremost 2x Avatar of the Resolute 3x Den Protector 3x Drana, Liberator of Malakir 3x Hangarback Walker 4x Managorger Hydra 4x Siege Rhino 2x Undergrowth Champion Land (23) 3x Canopy Vista 2x Forest 4x Llanowar Wastes 2x Plains 4x Sandsteppe Citadel 2x Shambling Vent 2x Swamp 4x Windswept Heath Instant (5) 3x Abzan Charm 2x Dromoka's Command Enchantment (3) 3x Hardened Scales Sideboard (15) 2x Deathmist Raptor 3x Duress 4x Inspiring Call 3x Mastery of the Unseen 3x Surge of Righteousness
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# ? Sep 29, 2015 19:30 |
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I guess my list doesn't have as many creatures as all of your guys', but I really like Woodland Wanderer, he might be worth checking out? Deck: Hard Abzan //Land 4 Sandsteppe Citadel 4 Windswept Heath 4 Llanowar Wastes 4 Canopy Vista 4 Forest 2 Plains //Spells 2 Retreat to Kazandu 3 Valorous Stance 4 Hardened Scales 4 Dromoka's Command 4 Abzan Charm 4 Feat of Resistance 2 Stasis Snare //Creature 4 Hangarback Walker 4 Woodland Wanderer 4 Managorger Hydra 3 Den Protector [url= http://deckstats.net/decks/16969/329072-hard-abzan ] Display deck statistics[/url] YoshiStomper fucked around with this message at 21:26 on Sep 29, 2015 |
# ? Sep 29, 2015 21:17 |
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# ? Jun 8, 2024 06:13 |
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This is pretty generic and workman like, but its got a pretty nice removal package and some serious tricep meat. Deck: Mardu Dragons //Creatures 4 Hangarback Walker 3 Soulfire Grand Master 3 Drana, Liberator of Malakir 4 Thunderbreak Regent 2 Kolaghan, the Storm's Fury //Planeswalkers 2 Sorin, Solemn Visitor 2 Sarkhan, the Dragonspeaker 1 Ob Nixilis Reignited //Spells 2 Mardu Charm 2 Ruinous Path 3 Draconic Roar 3 Wild Slash 4 Crackling Doom 1 Secure the Wastes //Land 3 Shambling Vent 4 Nomad Outpost 1 Battlefield Forge 2 Caves of Koilos 4 Bloodstained Mire 2 Wooded Foothills 1 Canopy Vista 2 Swamp 3 Mountain 2 Plains //Sideboard 2 Ultimate Price 1 Arc Lightning 2 Outpost Siege 4 Duress 1 Ruinous Path 3 Arashin Cleric 2 Kolaghan's Command Display deck statistics
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# ? Sep 30, 2015 01:29 |