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Always kill every hell/unique pan lord.
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# ? Dec 21, 2015 07:02 |
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# ? Jun 8, 2024 08:32 |
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What happens if you don't? Do they steal runes from you or something.
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# ? Dec 21, 2015 07:34 |
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gammafunk posted:What happens if you don't? Do they steal runes from you or something. They steal my pride.
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# ? Dec 21, 2015 07:37 |
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They kick his dog on the way out too.
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# ? Dec 21, 2015 07:57 |
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gammafunk posted:What happens if you don't? Do they steal runes from you or something. You have to live with the knowledge that you let the scum live.
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# ? Dec 21, 2015 08:18 |
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Swamp worms are now amphibious For too long they have been restricted to the murky waters of the swamp; now they have finally risen to claim what is rightfully theirs. Land dwellers BEWARE! Joking aside, good change. Swamp worms aren't exactly the most dangerous stuff you come across in the Swamp, except maybe for squishy casters - and even then you could utilize the ingeniuous and subtle tactic of "step the gently caress away from the water".
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# ? Dec 21, 2015 09:43 |
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I tend to play casters far more aggressively, in that I go all magic all the time and blast everything with the biggest nuke asap. As such I think ice elementalists are lame and that fire/air elementalists are rad. Train spell casting and focus train conj/elemental all game until you get firestorm/chain lightning and win! Seriously, in my last game I got chain lightning up at level 15 as a demonspawn and it makes you a god. If you're swinging a giant nuke around at that stage you murder EVERYTHING. Protips for being a pure blaster: #1 Weapon skill is for suckers. Carry a branded dagger/whip/spear etc if you find something nice (generally elec>venom>draining), but it's good enough for what you need without any skill, and shortblades won't help you cast freezing cloud any quicker. #2 Don't get hung up on "caster races" and only pick elves. Anything with -1 apt or better in the relevant skills and okay int can be a good blaster. Demonspawn, Octopodes, Gargoyles etc can all do well as casters, and can be easier than a deep elf. A special shoutout to Naga, who are really great casters with their poison spit in early game and high hp & ac later on. #3 Armour is for chumps. Obviously you want as much AC as possible, but anything heavier than troll leather in the early game is right out. Maybe ringmail if you find one with amazing enchants, but losing your spell power for a little more ac is missing the point. #4 Vehumet is obviously the patron deity of suicidal blasters. Spell selection in the mid game is probably the trickiest part of being a caster, but experience (and asking for advice with your specific situations) is your best friend there. #5 If you are a coward you should devote some xp to fighting and/or dodging around lair, not much, but enough to give you a slight boost. It depends on your race apts & bonuses but around level 9-12 is a good amount. #6 Most of the caster backgrounds are good, so pick ones that you feel comfortable with. I would personally warn against poison/ice though. Disclaimer: Ice is a decent background if you're not a pure blaster, but if you are the book is pretty limited and it has poor future growth as well. Imo Fire has the best starter book and Air school has the best mid/late game growth, but pick what you like. They should bring back swamp worms getting a damage bonus if you are in water, except not because getting bitten for 100+ damage sucked. Really though, this is kinda a boring change. Now swamp worms are like a more common but slower alligator I guess? The yak of swamp. Swamp really should have the giant tentacle monster that drags you into the brackish waters, they got robbed by shoals & abyss. E: I missed this Heithinn Grasida posted:Interesting, I hate AE with a passion (and I've won 3-4 of them, because I want to like them and love high level air magic) and I'm not a big fan of shock. Better to be able to kill single enemies reliably without fussing around with bouncing the bolt. I think the real problem with AE, though, is lightning bolt. Freeze is pretty good, but melee range is a big turn off. Magic dart is also pretty good, but single target and low damage makes it drop off a lot more. Darox fucked around with this message at 15:15 on Dec 21, 2015 |
# ? Dec 21, 2015 13:37 |
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Darox posted:#2 Don't get hung up on "caster races" and only pick elves. Anything with -1 apt or better in the relevant skills and okay int can be a good blaster. Demonspawn, Octopodes, Gargoyles etc can all do well as casters, and can be easier than a deep elf. A special shoutout to Naga, who are really great casters with their poison spit in early game and high hp & ac later on. Everything else I completely agree with though. If you ain't got Conj/choosen element up to 16 or so by the end of Lair ya' doing it wrong.
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# ? Dec 21, 2015 13:51 |
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Deep Elf High Priests get a new spell, that makes their allies cast stronger spells and more often. Should be interesting to see how this interacts with stuff like Banish.
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# ? Dec 21, 2015 15:10 |
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I've managed to collect all 15 runes for the first time ever with a gargoyle fighter of TSO. I'm thinking about attempting a Ziggurat, but I've heard it's nearly impossible for non-casters. I do have every resistance maxed though, and I didn't have much trouble with Pandemonium/Hell. Do I have a shot at this? Here is my character dump: http://crawl.berotato.org/crawl/morgue/smeego/smeego.txt
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# ? Dec 21, 2015 15:47 |
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I'm bad at ziggurats and have never cleared one without a really strong caster or a monster hybrid, so I won't offer much advice here except to say, don't do it! It's doable for melee characters with the right resources (the number of scrolls of fog you have is more important than your resists, most likely) but clearing zigs requires a completely different style of play from winning the game. It might turn out that you're good at it and you'll succeed, but probably not. If you're lucky, you'll figure out that you should bail on the zig before it kills you, if not, you'll die. Either way you'll feel disappointed. Take your 15 rune win and be happy about it. Attempt to clear your first zig with a naga fire elementalist of Makhleb in lich form with Wucad Mu or whatever.
Heithinn Grasida fucked around with this message at 16:00 on Dec 21, 2015 |
# ? Dec 21, 2015 15:58 |
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Nearly impossible isn't a qualifier for ziggurats, really. I've done a hybrid build through one a handful of times; they never managed to complete all 27 levels but a few managed to survive and continue on to win. Other people have done it with few complications. You'd probably fare pretty well against the more typically dangerous themes like Pan or Abyss since you've taken TSO, but I think you'd fall short in places like Slime or Spider. Do it anyway at least until ~11 so you get an idea what's in store.
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# ? Dec 21, 2015 16:01 |
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I just did Tomb for my third rune and it was markedly easier than the first few floors of Vaults as long as I played reasonably carefully. What the gently caress. Gonna be playing Ghoul a lot more from now on. e: on a very distantly related note, I may have discovered the one time Faith is a no-brainer: on a Pakellas worshiper. You can waste and quickcharge wands like a crazy fucker and Pakellas just sits at ****** pelting you with wands and rods while screaming "EXCELLENT MORE VIOLENCE MORE EVOCATIONS YES OF COURSE I'LL CHARGE YOUR THREE HEAL WOUNDS WANDS GOOD WORK MY MINION" Angry Diplomat fucked around with this message at 17:12 on Dec 21, 2015 |
# ? Dec 21, 2015 16:55 |
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Angry Diplomat posted:e: on a very distantly related note, I may have discovered the one time Faith is a no-brainer: on a Pakellas worshiper. You can waste and quickcharge wands like a crazy fucker and Pakellas just sits at ****** pelting you with wands and rods while screaming "EXCELLENT MORE VIOLENCE MORE EVOCATIONS YES OF COURSE I'LL CHARGE YOUR THREE HEAL WOUNDS WANDS GOOD WORK MY MINION"
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# ? Dec 21, 2015 17:31 |
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I just took off my faith amulet to wear-id a randart, which turned out to be faith with -tele
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# ? Dec 21, 2015 17:34 |
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http://dobrazupa.org/morgue/meatpath/meatpath.txt Any advice before I enter Zot? The only thing that is niggling my brain is that -Tele on those gloves. I fear that might bite me in the rear end, but the rF++ will also be useful there, I know. I've only one win in the past, and the last time I was in Zot was in .16.
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# ? Dec 21, 2015 17:51 |
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The usual "don't fight in the open, kite things into corridors, buff up for dangerous entities like Orbs of Fire, Ancient Liches and probably Death Cobs." And dump the orb of energy cause you've got no Evocations and it's entirely useless for your character build. Find other elemental evokers and start cranking that skill for some more damage and distraction friends because this is the point in the game where experience comes hot and heavy so they'll recharge pretty quickly. And it'll provide you with a ranged option if you pick up some spare bolt wands.
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# ? Dec 21, 2015 18:00 |
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68k posted:http://dobrazupa.org/morgue/meatpath/meatpath.txt YAVP http://dobrazupa.org/morgue/meatpath/morgue-meatpath-20151221-173335.txt Zot was... surprisingly easy. Had to take out 3 or 4 Orbs of Fire, but they didn't give me any problems. Had a brief "oh poo poo" moment: when running up the stairs through Depths, a juggernaut was right next to the stairs when I popped up. Other than that, though, the escape was pretty uneventful. I get the feeling I probably could have explored other realms with this character, as nothing in Zot was very challenging. I have no idea what extended is like, though. I also never did Elf:3, Vaults:5, or really any of the Tomb with this character. The highlight of the run for me, though, was an insanely nasty slog through Abyss:4 around XL 21. I thought if I made it out of that, I'd be able to win.
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# ? Dec 21, 2015 18:50 |
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Sergeant_Crunch posted:It's funny. Despite being turn based, panic is still the leading cause of all my deaths. 90% of all crawl deaths are caused by either panic or carelessness. The trick with the former is to train yourself to just pause whenever you get in a tight situation. Take a break. Get a cup of tea, come back, look through your inventory and spells, then - and only then - splat. IronicDongz posted:This isn't actually true anymore, now invo/evo/spellcasting all always contribute. Sorry, no. It's still based on whichever of your spcast, invo/2, or evo/2 is highest. (So if you have 10 spellcasting, invo and evo won't get you more mp until you raise them past 20, etc.)
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# ? Dec 21, 2015 19:25 |
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I'd say most of my deaths are from wailing on things that have been at almost dead for 10 drat turns.
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# ? Dec 21, 2015 19:32 |
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Carelessness is the largest cause of my death. Namely of the, "well, this is going well, killing everything, autoexplore, kill more groups. Easy. Autoexplore, kill more groups....oh wait this thing is actually dangerous, well gently caress I'm already in a bad spot. Splat"
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# ? Dec 21, 2015 19:41 |
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PleasingFungus posted:Sorry, no. It's still based on whichever of your spcast, invo/2, or evo/2 is highest. (So if you have 10 spellcasting, invo and evo won't get you more mp until you raise them past 20, etc.)
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# ? Dec 21, 2015 19:42 |
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Mummy ascended, gently caress yes. Only Halfling, Tengu (nearly forgotten about this one, should be easy comaperd to the others though), Felid and Demigod left. Gozag is fantastic. Mummy Summoners are fantastic (if you can stay alive long enough). Spamming Monstrous Menagerie with a staff of energy was goddamn hilarious, and carried me pretty much throughout the entire game. Had to use Summon Horrible Things a couple of times on Zot:5 and during the ascension, but everything else died in droves to my never-ending tide of harpies, manticores, lindwurms and sphinxes.
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# ? Dec 21, 2015 19:56 |
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Tengu are actually kind of a pain due to their -20% HP apt and lost armour slots, along with weird apts.
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# ? Dec 21, 2015 20:49 |
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they're great at conj though so you can just focus that
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# ? Dec 21, 2015 20:53 |
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Darox posted:#6 Most of the caster backgrounds are good, so pick ones that you feel comfortable with. I would personally warn against poison/ice though. Disclaimer: Ice is a decent background if you're not a pure blaster, but if you are the book is pretty limited and it has poor future growth as well. Imo Fire has the best starter book and Air school has the best mid/late game growth, but pick what you like. Then again I tried playing an IE the 'proper' hybrid way once and it was miserable, so maybe I'm just broken.
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# ? Dec 21, 2015 21:07 |
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It's because it's not as blasty as FE(which is all damage spells except for Conjure Flame which is still basically a damage spell) and Conjuror(which is all damage spells).
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# ? Dec 21, 2015 21:17 |
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gammafunk posted:What happens if you don't? Do they steal runes from you or something. I didn't kill Dispater while getting the Avarice III banner cause I banished him instead. I died 400 turns later after exiting Hell. Always kill all Pan/hell lords or they curse you with hubris.
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# ? Dec 21, 2015 22:10 |
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Or in the case of Pan lords they'll just show up again later to get revenge.
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# ? Dec 21, 2015 22:13 |
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The only time I didn't kill a Lord while rune hunting was when Lom Lobon tornado'd me directly onto the rune. I grabbed it and was tornado'd closer to the exit so I just ran
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# ? Dec 21, 2015 22:13 |
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Thanks, Lombama.
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# ? Dec 21, 2015 22:15 |
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Smeego posted:I've managed to collect all 15 runes for the first time ever with a gargoyle fighter of TSO. I'm thinking about attempting a Ziggurat, but I've heard it's nearly impossible for non-casters. I do have every resistance maxed though, and I didn't have much trouble with Pandemonium/Hell. Do I have a shot at this? Here is my character dump: http://crawl.berotato.org/crawl/morgue/smeego/smeego.txt This character is very well suited to zigging. Switch to Zin (he's stronger than TSO overall in zigs and you already have 27 invocations) and you could waltz through without any problems. The only negative is your low number of blink scrolls, but you should be fine with Zins help. Recite and Sanctuary are really helpful in zigs. You definitely don't need to be a caster to clear your first zig, I've cleared several without any spells at all. Just take things slow and remember to hang near the edges to avoid getting surrounded, and if it is a dangerous floor (mummies, pan lords etc) sit in the corner quietly, snipe everything that appears with your xbow, and use fog if there is too many tormentors/hellfire on screen. Carry fog, by the way. It's really important. Haifisch posted:I really don't know why people think that IE isn't meant to be a blaster background. Even if you don't stick with ice all the way through, Ozoarmor and Throw Icicle are amazing for getting you through early/midgame. It only gets better if you get your hands on non-startbook ice spells - Ozofridge is essentially getting earlier(and quieter) Shatter, Freezing Cloud massacres Elf/Orc/Vaults, and Bolt of Cold is as good as Bolt of Fire. Glaciate is just the cherry on top. I'd argue IE's the best blaster start, with FE coming in at a close second. I don't really like oz armour that much as a IE blaster three mana is a lot early game for something that doesn't kill enemies. For mid game ice spells fridge & cloud are strong, but freezing cloud is also just as easy to pick up with air, and I don't think much of fire/cold bolt. They're definitely good enough (and have a pretty solid case for being easier than earth) so if you like it I can't criticise, but they're not really for me. The biggest reason I don't like ice as much though is that I think their end cap is weak. No level 8 spell* and Glaciate is the least impressive of all the level 9 spells. It's at the bottom of the four. *(chain lightning is an amazing get for air, that 1 level difference lets you get it up much sooner and it obliterates everything not immune) Darox fucked around with this message at 01:11 on Dec 22, 2015 |
# ? Dec 22, 2015 01:09 |
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Got my first win today and with all 15 runes. Which felt good after losing a great GeFi of TSO to Lom Lobbon on rune 13. My MiBe obtained the Wu Tang secret on floor four of the dungeon. And was tasked with retrieving "Once Upon a Time in Shaolin" from the Realm of Shkreli. Had a few close calls but it felt good to finally make it out. http://crawl.berotato.org/crawl/morgue/inqbanana/morgue-inqbanana-20151221-231508.txt
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# ? Dec 22, 2015 01:14 |
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Scroll of Acquirement time! Lair One, L12 Orc Fighter. Weapon is solid, +10 War Axe (Artefact, Drain, +int) as is Armor (Artefact, +6 Scale or Chain or something). I don't really have any jewelry to speak of -- maybe that?
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# ? Dec 22, 2015 01:43 |
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Consider wands. Acquirement has a decent chance of giving heal wounds, teleport, or haste, and if not it'll always give you an unidentified wand IIRC. If you go Armour anyway you might get something good. I just Balways Bacquire Barmour unless my barmour is really good, in which case I go wands.
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# ? Dec 22, 2015 01:47 |
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I bAcquired the Booby Prize: +1 Buckler of Reflection. Oh well And got ANOTHER one on L2! Shinino Kage fucked around with this message at 01:52 on Dec 22, 2015 |
# ? Dec 22, 2015 01:50 |
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Internet Kraken posted:Tengu are actually kind of a pain due to their -20% HP apt and lost armour slots, along with weird apts. Yeah, whether casting or meleeing, I don't feel comfortable without being a beeftank that's got hit points and defenses gushing out every orifice. It helps compensate for my bad play by not killing me when I should be dead. Dee Ehm fucked around with this message at 01:56 on Dec 22, 2015 |
# ? Dec 22, 2015 01:50 |
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I usually acquire armour, because my boots or gloves or helm/hat usually sucks. also my Wiz would loving love that buckler
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# ? Dec 22, 2015 01:54 |
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What I have so far. Not sure when I want to go to D10 to that trove. code:
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# ? Dec 22, 2015 02:01 |
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# ? Jun 8, 2024 08:32 |
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Darox posted:The biggest reason I don't like ice as much though is that I think their end cap is weak. No level 8 spell* and Glaciate is the least impressive of all the level 9 spells. It's at the bottom of the four. *(chain lightning is an amazing get for air, that 1 level difference lets you get it up much sooner and it obliterates everything not immune) Dude, Glaciate is spectacular. There are a lot of situations in which I'd prefer to cast it over any of the other level 9s, and I can tell you this for a fact because I've by now ascended two 15 rune characters who had both castable at maximum power.
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# ? Dec 22, 2015 02:04 |