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Okay, my orders are in. I'm moving to 1106 and opening up with the lasers + SRM.Zeroisanumber posted:Guys, think this one through a little. How often has PTN served the players a light mech on a silver platter like that? Maybe all of you shouldn't shoot at it? Investigate the area a bit. At the same time, we can't afford to let it live long enough for its friends with missiles to move up and fire. Next turn the Hermes and Mongoose are going to be on top of us with the Urbanmechs looking to snipe over the water and pin us down. generally I prefer fucked around with this message at 23:35 on Nov 11, 2011 |
# ? Nov 11, 2011 23:28 |
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# ? May 26, 2024 15:30 |
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quote /= edit
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# ? Nov 11, 2011 23:34 |
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Hmm... that is a good point DI, justice feet are at no penalty to hit.
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# ? Nov 11, 2011 23:34 |
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Soylent Pudding posted:I have no clue how sensor ghosts work, but is the raven actually on the hex the map shows or is that a ghost? Sensor ghosts just make it hard to hit; it's not like a cloaking device.
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# ? Nov 11, 2011 23:49 |
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Agreeing with the sentiments that the Raven should be shot down as quickly as possible, if only because of whatever bonus it gives to the Listen-Kill missiles.
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# ? Nov 12, 2011 00:00 |
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Knowing PTN, there's probably a chance of ranged shots accidentally targeting your lancemates oh so conveniently located on the other side of the Raven. I think DI's Justice Foot with extreme prejudice is the way to go when E-War trickery is afoot.
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# ? Nov 12, 2011 00:00 |
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Are we supposed to send physical attack orders in the same message as firing orders?
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# ? Nov 12, 2011 00:02 |
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Defiance Industries posted:Are we supposed to send physical attack orders in the same message as firing orders? I assume yes since the subject line covers the entire turn.
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# ? Nov 12, 2011 00:04 |
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Raven does not have jumpjets, you can surround it and force it into the water if it moves, and it has so little armor it will at least be holed if not dead after 3 justice feet.
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# ? Nov 12, 2011 00:05 |
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Defiance Industries posted:Are we supposed to send physical attack orders in the same message as firing orders? Absolutely.
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# ? Nov 12, 2011 00:05 |
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Whoops. Really not used to doing it this way! I'm still thinking "everyone moves, then everyone shoots, then if you're standing next to something that's not dead you can melee it."
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# ? Nov 12, 2011 00:08 |
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If it helps, the maps you see posted are actually a midway-point between turns not the state of things at the end of each turn.
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# ? Nov 12, 2011 00:48 |
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Oh boy, looks like the Raven's pilot knows how to actually use his EWar gear. It's still heinously heavy and bulky compared to doing EWar the proper way - Active Probe and ECM Suite - but hey, this is 3038, nobody else but ComStar and the Clans have any of that poo poo. Now watch every single attack and justice foot miss, except for the Awesome's small laser, that hits, then rolls a TAC that blows off the Raven's left arm (if the ECM stuff is in the left arm) or holes the ECM suite (if it's in the LT). I love seeing Small Lasers For Great Justice. [e]PTN, I have a question. If they manage to blow off the arm the EWar gear is in, can one of the 'mechs with hands spend a turn picking that arm up to bring it back to House Marik as battlefield salvage to be reverse engineered?
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# ? Nov 12, 2011 01:52 |
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So what's the effect of the Raven generating those Sensor Ghosts anyway? Just a penalty to GoonLance in their attempts to shoot at the Mech? Anyway, you guys definitely should waste the Raven with all due haste to minimize the time that his buddies can drop those Listen-Kill missiles on your head. And since the Raven is almost definitely spotting for his missile equipped buddies and using its EW equipment to help with their targeting, you guys are definitely going to eat some missiles this turn. The only question is how many... Others have said it better than I can, but move into optimal weapons range and vape the thing. Or Justice Foot it, whatever kills it fastest. GhostStalker fucked around with this message at 02:03 on Nov 12, 2011 |
# ? Nov 12, 2011 01:58 |
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Okay now that we're actually fighting something what should I do here? My first instinct was to walk to 0905 and plug him with... something (what should I fire?) and then punch/kick (can I do either of those?) Would I be blocking Guitar Hero's LoS by going there cause it would put me directly in between the Raven and where he's going? Also how exactly does facing work for shooting, I assume they need to be in front of me if I want to shoot? Is my idea for what to do stupid? Okay orders are sent I'm walking to 0905, shooting everything except for one large laser and then punching. ActionZero fucked around with this message at 02:53 on Nov 12, 2011 |
# ? Nov 12, 2011 02:23 |
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ActionZero posted:Okay now that we're actually fighting something what should I do here? My first instinct was to walk to 0905 and plug him with... something (what should I fire?) and then punch/kick (can I do either of those?) Would I be blocking Guitar Hero's LoS by going there cause it would put me directly in between the Raven and where he's going? None of your weapons have a minimum range, so you can fire whatever you want. If you want to not overheat, your best bet would be to fire one Large Laser, one or two medium lasers, and the SRM (in that order). No worries about Line of Sight. BattleMechs can't block other mechs. Anything in the front arc is fair game for all your weapons. Your arm mounted weapons can also fire on their side arc. If needed you can also torso twist one direction when you fire.
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# ? Nov 12, 2011 02:26 |
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Your front arc is basically the three hexes in front of your machine and continues on from there like a cone. You can have other units between you and your target because hexes are 30 meters across, which is bigger than a mech. You just can't have two mechs finish in the same hex (they can both move through one, though, they just can't BOTH stop in it). You can torso twist one hex either way, which changes your arc, and the arc for arms goes one more hex in that direction (but you don't have arm guns, so no worries there). As far as weapons go, you should keep conscious of your heat, but you can safely push to +5 with no consequences (for now. As you take damage the risk of losing heat sinks or taking engine hits goes up). I would fire both large lasers, or one large and the rest of your weapons. You don't have any arm weapons, so you might try punching him and see if you can't rip up his arms/torso/cockpit.
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# ? Nov 12, 2011 02:30 |
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That Raven's going to become a ghost mech soon. alternate post: 'You cant grab those ghost mechs.'
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# ? Nov 12, 2011 02:36 |
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Defiance Industries posted:You don't have any arm weapons, so you might try punching him and see if you can't rip up his arms/torso/cockpit. This is good advice, but with everybody pretty much alpha-striking the Raven, there's a good chance he's going to eat pavement at the end of the firing turn assuming he's still alive. Everybody who's intending to punch him, specify to PTN that you want to punch - or kick if the target falls prone before the physical combat phase. PTN is cool like that - if you give him contingency plans for events that could happen, he'll carry them out for you. Remember, you can only punch or kick, not both. Your 'mech is not a martial artist. [e]PTN, alternatively, if the Raven dies without getting its EWar gear smashed and the EWar gear is mounted in the arm, could one of the 'mechs with hands spend a turn carefully severing that arm and retrieving it? Seriously, taking that back to the FWL would be a major boon.
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# ? Nov 12, 2011 02:40 |
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They can't really know where the E-war gear is, but if they win and there's enough hands left, I think they could drag the raven onto the boat and sail away with it.
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# ? Nov 12, 2011 02:51 |
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This is going to seem rather random but a friend of mine drew a picture of a mech for me and it's absolutely bitching(no seriously, you'll believe me when you see it). But I need to know, will photobucket suffice for posting the image or should I use something else? I recall hearing that the forums don't support one site but I forget which one it was.
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# ? Nov 12, 2011 04:52 |
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Just use imgur, it works fine and doesn't require an account or anything.
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# ? Nov 12, 2011 05:12 |
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Angry_Ed posted:I know "ghost images" probably refers to sensor ghosts but I can't help but be reminded of the Mechwarrior 3 level that had the random and unexplained holographic Battlemech projector.
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# ? Nov 12, 2011 05:14 |
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I'm still floored by what she did. There's just dozens of little details if you're willing to look for them. Edit: I think I'm going to use part of this as my avatar. Rorac fucked around with this message at 05:48 on Nov 12, 2011 |
# ? Nov 12, 2011 05:41 |
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Okay, yes, that is a very rad picture. I thoroughly approve. Even down to the unit picture above the Wolf crest...
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# ? Nov 12, 2011 06:09 |
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Zeroisanumber posted:What does "Ghost Images" even mean? Are you certain that the Raven is where you think it is? http://www.youtube.com/watch?v=bbzEvr36wVQ#t=14m40s
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# ? Nov 12, 2011 06:24 |
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I approve of any picture that says gently caress Jade Falcon! in any way.
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# ? Nov 12, 2011 06:26 |
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Rorac posted:
This image is great, and definitely belongs in the art gallery post. On a side note, I recently did an evil thing in SSW. 100 ton mech Movement: 4/9 Armor: 38.5 tons Hardened Weapons/Equipment: 4 SSRM-6 launchers, 2 tons SSRM-6 ammunition, 3 ERMLs, TC, MASC, Supercharger, CASE For those reading the thread who don't know the details about Hardened Armor...
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# ? Nov 12, 2011 06:28 |
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landcollector posted:This image is great, and definitely belongs in the art gallery post. BY GOD I LOVE HEAVY ARMOR BUT kill it kill it kill it it must not be.
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# ? Nov 12, 2011 06:33 |
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Arquinsiel posted:It was explained in the briefing movie. It's been years since I played MW3 but I don't really think that was the case, considering that in the debriefing audio the MFB is all like "Sorry guys; had no idea that thing was there." If I'm wrong then apparently I somehow blanked on the breifing for that mission in which case, oops.
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# ? Nov 12, 2011 07:28 |
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Rorac posted:It's... It's beautiful. And sad, too. Poor Timber wolf, it got an arm torn off! Does your friend take commissions? I wish I had money to hire her, but I'm sure some of the people here do.
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# ? Nov 12, 2011 07:58 |
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This actually was a commission. You can get something like this for roughly 35 bucks, but if you really want to go all out, she does larger, more detailed things for up to about 210. Also, Mukaikubo, that's not actually a unit crest, but a little bit of metal fatigue/battle scarring. I also didn't realize it at the time, but, the setup shown here is actually doable, if you want it for a game or something. 2x ERPPCs, 2x LRM20's + 2tons of ammo, two ER small lasers on the torso sides, max armor and a fuckton of heat sinks. You can make the small lasers into medium ones if you want but I prefer the extra heat sink. Rorac fucked around with this message at 08:59 on Nov 12, 2011 |
# ? Nov 12, 2011 08:18 |
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That is one classy picture. On the topic of the Raven, these are apparently TacOps Probe/ECM abilities. Learn something new everytime you open a book. Now, the question is does "amplify targeting" just mean the canon TacOps Probe "Targeting" ability (primarily about lowering woods-LOS modifiers, but for all weapons) or is this that special L/K booster theorized earlier?
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# ? Nov 12, 2011 08:40 |
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Rorac posted:This actually was a commission. You can get something like this for roughly 35 bucks, but if you really want to go all out, she does larger, more detailed things for up to about 210. 35 bucks for that? Wow. Your friend's up there in terms of quality-for-cash. How much would she want for a clean-line black-and-white 'mech sketch, TRO style, would you reckon?
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# ? Nov 12, 2011 09:22 |
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I may have gotten a bit more detail than normal because I'm a good friend of her(also I gave her a gift so consider the value/price ratio to possibly be slightly off). Still, 35 dollars should you a 6x8 of comparable quality TRO style? I'd have to ask her. I can't imagine it would cost more than this picture but it depends on how much detail you want of course. Edit: I did ask her. She says it would depend on the complexity of the design; the Atlas(which would be the most complex she's seen) would be 40, a Timberwolf would be about 30, a rather simple one would be about 25. Rorac fucked around with this message at 17:45 on Nov 12, 2011 |
# ? Nov 12, 2011 09:33 |
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I just started rereading Sword and Fire, so as a note to DI, if one of your lancemates should die in combat, I expect you to scream defiantly and blast the villain into a slag heap, heat levels be damned.
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# ? Nov 12, 2011 19:44 |
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Battletech! Anyways, next turn: The reason why the Hermes is a thousand-times better than the Hermes II PoptartsNinja fucked around with this message at 21:49 on Nov 12, 2011 |
# ? Nov 12, 2011 21:40 |
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LRM-eleventy billion needs 3 to hit: Rolls 2.
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# ? Nov 12, 2011 21:49 |
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Okay, something awesome is about to happen.
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# ? Nov 12, 2011 21:55 |
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# ? May 26, 2024 15:30 |
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AJ_Impy posted:LRM-eleventy billion needs 3 to hit: Rolls 2. Followed by five failed pilot checks, sending everyone face-first into the tarmac.
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# ? Nov 12, 2011 22:01 |