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Polygon have always been an utter joke of a site lol, real impressive managing to gently caress up copying a press release
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# ? Oct 22, 2022 12:03 |
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# ? Jun 4, 2024 19:57 |
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Len posted:Either Polygon doesn't know how to read Roman numerals or DQ9 is coming to PlayStation and also getting a different subtitle. But they've left the typo up for 10 days now lol
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# ? Oct 22, 2022 12:10 |
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Commander Keene posted:Don't you dare play with my heart like that Polygon, I dearly want a DQ9 remaster/remake. Me too. I own the game on DS, but I want to play it with all of the content that was lost to the stupid online features. I cannot fathom who thought that all of that was a good idea. It reminds me slighly of how the FFT remake, War of the Lions on PSP, had a bunch of content blocked off behind multiplayer. Why do people have to shoehorn online/MP elements into everything?
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# ? Oct 22, 2022 18:45 |
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Hyper Inferno posted:I'm replaying DQXI and this time around I'm really noticing just how many songs are being reused from older games. It really skirts the line between being nostalgia bait and laziness and I feel myself going back and forth repeatedly on which I think it is. It helps that it's orchestrated now though. Honestly I wouldn't be shocked if sugiyama wasn't actually able make a whole games soundtrack again forcing them to do something like this E: yes I know he's dead now and it's good Shugojin fucked around with this message at 22:22 on Oct 23, 2022 |
# ? Oct 23, 2022 22:19 |
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It is still so rad that he's dead
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# ? Oct 25, 2022 20:26 |
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Hi friends, so, I'm trying not to spoil myself and look at a walkthrough, but I'd like to know how far through DQXI I am. I've got the six orbs and I'm in the forest on top of Arboria and I'm going to assume this is only about halfway through the game, if that. I'm asking because at this point I find the game endlessly charming but not overly compelling. I've really only had one thing that I would consider even remotely challenging (the girl in the mural) and that was pretty quickly solved with rearranging some skills for Serena so I could prevent being charmed. I don't know that I"m asking for the game to get harder, just for something a little more involved than letting the "Show No Mercy" AI run every battle for me and wrap it up in two rounds, then use the Heal All button and walk to the next fight. Basically: is the game going to pick up from here? Or did I just get older and this is more or less just nostalgic comfort food that I can come back to occasionally on a rainy day?
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# ? Nov 6, 2022 01:07 |
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There's definitely a lot more challenge in Act 3 (and the Tockington missions in XI-S I think?) but large swathes of Act 1/2 are definitely the comfort variety If you're playing on PC you could use Cheat Engine to turn on some of the Draconian Challenges, I think
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# ? Nov 6, 2022 01:21 |
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OzFactor posted:Hi friends, so, I'm trying not to spoil myself and look at a walkthrough, but I'd like to know how far through DQXI I am. I've got the six orbs and I'm in the forest on top of Arboria and I'm going to assume this is only about halfway through the game, if that. I'm asking because at this point I find the game endlessly charming but not overly compelling. I've really only had one thing that I would consider even remotely challenging (the girl in the mural) and that was pretty quickly solved with rearranging some skills for Serena so I could prevent being charmed. I don't know that I"m asking for the game to get harder, just for something a little more involved than letting the "Show No Mercy" AI run every battle for me and wrap it up in two rounds, then use the Heal All button and walk to the next fight. For reference, you're basically right at the end of Act 1. I'd say Act 2 is definitely more involved. Not only are the battles on a higher level, but it's a bit more open in terms of what order you can do things in, and based on that order some fights might end up easier or harder. Act 3 is where the game really takes off the kid gloves. Everything is a lot stronger and there is absolutely no set order for how you do things. If you're still somehow using the AI settings at this point, the game will punish you for it.
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# ? Nov 6, 2022 02:21 |
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# ? Nov 7, 2022 08:36 |
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# ? Nov 7, 2022 16:01 |
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who is this smol friend
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# ? Nov 7, 2022 16:10 |
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Someone's Deathmaster Pukulipo that I rented
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# ? Nov 8, 2022 00:47 |
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Ah, the Chopper Chopper, my favorite weapon. I love to chop Chops.
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# ? Nov 8, 2022 00:53 |
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Ph dang I didn’t know this came out! How is it?
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# ? Nov 8, 2022 01:28 |
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I just got the Magic Key in DQ XI S and thought it'd be a good time to take advantage of duping chests through the 2D to 3D conversion since a lot of easy overworld chests open up and I wouldn't lose too much storyline progress. But it turns out resetting literally every chest makes it really annoying to Nose For Treasure so I decided against it even though having multiple Wristoratives would be really nice.
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# ? Nov 8, 2022 07:22 |
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Do the chests actually correspond? I was under the impression that each mode had its own chests and you could just pick them up at your leisure more or less.
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# ? Nov 8, 2022 07:34 |
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Alxprit posted:Do the chests actually correspond? I was under the impression that each mode had its own chests and you could just pick them up at your leisure more or less.
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# ? Nov 8, 2022 08:24 |
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Commander Keene posted:Everything resets when you change from 2D to 3D or vice versa. You keep your level and inventory (except specific plot key items), the sidequests you've done, and your plot progress up to the beginning of the chapter you select, everything else resets.
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# ? Nov 8, 2022 15:04 |
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You can get mini medals way faster by stealing them from the slot machine and bloody hand enemies that are around in one of the trials in act 3. If you get really lucky the hands will just chain summon more hands for you to keep stealing them from, I got like 20 medals from a single encounter once.
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# ? Nov 8, 2022 15:07 |
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I don't like DQ games where the medals are drops or stealable...feels weird. Why is there is a mini medal king/queen if mini medals are just like. Out and about held by monsters.
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# ? Nov 8, 2022 15:19 |
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I think it makes sense for games where you have to buy prizes with medals, instead of getting rewarded for reaching 5/10/etc medals. That's just DQV though, unless anything drops medals in NES IV.
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# ? Nov 8, 2022 15:38 |
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In Training posted:I don't like DQ games where the medals are drops or stealable...feels weird. Why is there is a mini medal king/queen if mini medals are just like. Out and about held by monsters. Yes, but it also feels weird to pretend you're the only person who ever looked in the chest behind the blacksmith's house.
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# ? Nov 8, 2022 15:48 |
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Look, it's all just this big game, a scavenger hunt a family lineage with more money than sense organized because they have way too much time on their hands. The blacksmith puts a new medal in there whenever someone takes one because some rich guy is paying him to.
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# ? Nov 8, 2022 15:52 |
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It figure it's supposed to be a folklore sort of thing, where you leave little medals behind the dresser and fairies give you good luck or something.
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# ? Nov 8, 2022 15:53 |
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welcome posted:I think it makes sense for games where you have to buy prizes with medals, instead of getting rewarded for reaching 5/10/etc medals. That's just DQV though, unless anything drops medals in NES IV. Yup. That's also the only slight I think I have against DQV, I don't like having to spend mini medals like that...again it just feels wrong.
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# ? Nov 8, 2022 15:54 |
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YggiDee posted:It figure it's supposed to be a folklore sort of thing, where you leave little medals behind the dresser and fairies give you good luck or something. And the so-called hero takes these fairy tributes, leaving all the poor blacksmiths unprotected and unlucky. Like the portable forge wasn't already destroying their industry enough.
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# ? Nov 8, 2022 16:23 |
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Isn't killing the great evil and liberating the land the luckiest outcome of all?
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# ? Nov 8, 2022 16:27 |
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Who left the treasure chest there? Who cares! Just think of it as divine providence.
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# ? Nov 8, 2022 17:48 |
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I honestly like DQ11's approach. You can actively hunt for the medals and get the prizes as early as possible when they're most useful, but if you missed a few you can still get the last prizes by stealing them from endgame mobs without having to look at a guide or going crazy looking for that last chest in the map Nose for Treasure tells you exists but you've already combed the map 5 times and where's is it?!?! AAAAAA
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# ? Nov 8, 2022 18:43 |
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So other than maybe a little bit of Dragon Warrior when I was a child, the only Dragon Quest I've ever played is DQ8, until now. I went through DQ1+2 on the gbc and they were short and academically interesting. Like 30 seconds into DQ3 for the SNES I thought "ooohhh, this is why the series is so beloved." I love the battle animations. It's vibrant art style is making me want to go back and try 1+2 SNES. The personality and class system feels deep and I'm pretty sure I'll play it again to try different combinations. When I realized I had to fight Orochi twice without going back to town and resting, I was able to kill all my characters and use call shop to summon a priest to resurrect them with full mp. DQ3 might make my top rpg list and it's really making me want to skip 4 and 5 and just play 6 when it's over. At some point I'll probably also start dq8 again and do something goofy like an all fist run.
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# ? Nov 15, 2022 16:28 |
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Nihilarian posted:DQ3 might make my top rpg list and it's really making me want to skip 4 and 5 and just play 6 when it's over. I strongly recommend that you do not do this, 4 and 5 are also all timers while 6, sadly, is not (IMO).
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# ? Nov 15, 2022 16:34 |
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DQ6 tried to do a lot and while it was visually impressive for its time and had a lot of content, it can be rough. The boss you fight just before class changing unlocks can be hellishly hard in the SNES version. DQ4 on the NES was awesome. Though when playing through it for the first time you realize things like having Taloon skip the chests in the silver statue cave is the ideal thing to do because you can grab the gear in ch5 and get a huge early game boost from doing so.
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# ? Nov 15, 2022 16:59 |
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Yeah, I like VI only a little less than most of the other games but it’s definitely not something I’d recommend on the basis of liking the customization III’s vocation system offers. The vocation/class system in VI/VII is honestly kinda not customization-heavy the same way III can be.
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# ? Nov 15, 2022 17:07 |
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Vi feels like a generic by the numbers RPG with dragon quest, music and graphics layered on top Which is really weird because it shouldn't feel like a downgrade given that Dragon Quest is a generic by numbers RPG. It's just so mundane compared to all the others except for maybe 1 and 2 mostly due to their age The sprite work in SNES VI is gorgeous and was setting me up for an amazing adventure I thought. I was just so drat bored 10 hours in though. I eventually did beat it on the DS but it never got any better
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# ? Nov 15, 2022 17:48 |
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6 sounds tempting because of the battle system but it's definitely missing much of the charm and joy of most other entries. Still worth a play. Recently got DQIX working on my WiiU, the only entry I have yet to play...maybe once winter sets in it'll be time to dive in.
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# ? Nov 15, 2022 17:49 |
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KingSlime posted:Vi feels like a generic by the numbers RPG with dragon quest, music and graphics layered on top Yeah 6 is so weird. Even after reading your post and nodding my head at every point, I still can't put my finger on exactly what the deal is with it.
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# ? Nov 15, 2022 17:52 |
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Sherbert Hoover posted:Yeah 6 is so weird. Even after reading your post and nodding my head at every point, I still can't put my finger on exactly what the deal is with it. Imho it’s because VI is the only one without a “thing”, a goal beyond just being Another Dragon Quest. 2 massively expands on what 1 laid the groundwork for, 3 continues on that trend, 4 is arguably a step back in pure gameplay terms but has more of an overarching story on top of the whole Chapter thing, 5 is probably one of the coolest SNES games period in terms of its execution of its goal of a twenty year odyssey to find a legendary hero on top of monster taming still being a new concept*, 7 was “holy poo poo we can make HOW many vignettes on two discs?”, 8 was a journey across seas and skies (even the JP title is basically that), 9 was kinda ambitious for even trying to be a handheld MMO kinda deal, and 11 was the anniversary title. VI…I like it, I’d much rather replay it than what I played of II, and it’s gameplay stands out for being probably the hardest one, but even by the team’s admission it was made on the basis of just doing stuff other games had been doing like alternate worlds, which doesn’t really stand out as much as it could aside from the actually pretty cool twist that the playable character is the super cool and strong and popular fictional version of the actual irl guy who’s kind of a wimp and also gets absorbed into the dream version of himself and is just gone *iirc shin megami Tensei was already a thing back then but so were RPGs before Dragon Quest made them more approachable
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# ? Nov 15, 2022 18:22 |
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Last Celebration posted:*iirc shin megami Tensei was already a thing back then but so were RPGs before Dragon Quest made them more approachable Megaten predates DQV by a good five years, and had two games already by that point, and Shin Megami Tensei dropped like a month after DQV. They weren't some unknown thing, as the first two games were critical and commercial successes.
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# ? Nov 15, 2022 18:31 |
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heal slime banana stand...
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# ? Nov 15, 2022 18:57 |
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# ? Jun 4, 2024 19:57 |
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Oh my
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# ? Nov 15, 2022 19:09 |