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my rat man fell out of a tree so now im learning how to climb so i can bitch at these elves
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# ? Jan 1, 2019 22:21 |
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# ? Jun 9, 2024 05:22 |
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verbal enema posted:my rat man fell out of a tree so now im learning how to climb so i can bitch at these elves Is this too long for a thread title
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# ? Jan 2, 2019 00:38 |
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Dwarf Fortress 2017: Learning to how to climb so I can bitch at these elves
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# ? Jan 2, 2019 05:01 |
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Is it posible to give him money to fix a known issue? Or alter a value in the balance table, when it's obviousy off by an order of magnitude?
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# ? Jan 2, 2019 13:28 |
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You can put it in the bug report and if it is something simple like that he'll probably fix it faster. You can also mention it on the DF forum and the DFHack people will probably be able to throw a fix in to their next build. Should just toss some money his way regardless.
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# ? Jan 2, 2019 18:57 |
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https://www.youtube.com/watch?v=tmIDMGC41VMToady One posted:First, a Zach update: he's going in for followup surgery tomorrow. The initial procedure went pretty deep so there needs to be some reconstruction and moving about of bits, but we're hopeful he's cancer-free at this point.
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# ? Jan 10, 2019 09:58 |
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Oh no zach
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# ? Jan 11, 2019 13:58 |
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# ? Jan 14, 2019 13:18 |
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I am screaming.
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# ? Jan 15, 2019 06:04 |
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# ? Jan 15, 2019 06:04 |
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drat I picked a good page to start reading this thread again
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# ? Jan 17, 2019 16:57 |
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What is this from? It kinda feels like it deserves to be displayed on a wall somewhere in a tasteful frame.
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# ? Jan 17, 2019 19:34 |
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quote:01/16/2019 Toady One Zach's final surgery went great! Hopefully life here will be calm for a time. http://www.bay12games.com/dwarves/index.html#2019-01-16
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# ? Jan 17, 2019 19:49 |
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It's gonna be good folks
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# ? Jan 17, 2019 20:07 |
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counterfeitsaint posted:What is this from? It kinda feels like it deserves to be displayed on a wall somewhere in a tasteful frame. I'm sure I saved it from this thread. Just one of those things that goes around.
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# ? Jan 17, 2019 21:53 |
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If it weren't for the very Dwarf Fortress naming this wouldn't look out of place in Crusader Kings.
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# ? Jan 17, 2019 22:14 |
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Nushrat Exitrulers the Sacrificial Gaze is a pretty great name for an assassin.
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# ? Jan 17, 2019 23:06 |
okay, but do these things happen in fortress mode
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# ? Jan 18, 2019 01:05 |
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Jazerus posted:okay, but do these things happen in fortress mode If they do it'll just be all your nobles either being recruited to leave the site, or being conscripted into conspiracies to rob and murder each other. So, less nobles either way, which means it might not be a bad thing.
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# ? Jan 18, 2019 07:50 |
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Jazerus posted:okay, but do these things happen in fortress mode Fortress mode is accidental to what he wants to do. Imagine what he can do next. Twenty years down the line, mind you, but one day it'll be good.
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# ? Jan 18, 2019 09:57 |
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Jazerus posted:okay, but do these things happen in fortress mode Toady in the Jan 1 Bay 12 Report posted:We're going to continue on with villains into 2019, finishing their world generation schemes, then carrying that framework forward into play, which involves more movement but uses the same data structures. Then we'll zoom into the closest perspective, ironing out details of implementation with adventure mode scheming and investigation. This gets us ready for the trickiest part, which is getting it to all work in the tumult of the fort, which will be a target and also an actor in the world.
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# ? Jan 18, 2019 10:26 |
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How is DF these days? I want to do epic dwarf things but I'm spoiled by Rimworld and its philosophy of being a game that is playable and fun. Is that thing where dwarves seeing death causes then to inevitably go mad still in?
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# ? Jan 19, 2019 02:11 |
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super fart shooter posted:drat I picked a good page to start reading this thread again Thread never fails to deliver. Just stumbled across the Gemclod LP recently and it's so good.
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# ? Jan 19, 2019 03:55 |
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Average Bear posted:How is DF these days? I want to do epic dwarf things but I'm spoiled by Rimworld and its philosophy of being a game that is playable and fun. Is that thing where dwarves seeing death causes then to inevitably go mad still in? It hasn't changed much at all since you left it
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# ? Jan 19, 2019 04:05 |
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Average Bear posted:Dwarves inevitably go mad? Yes, always.
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# ? Jan 19, 2019 07:33 |
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quote:(Toady One) I've mainly been 'consolidating gains' this week (that is, finding horrible bugs and wondering how anything worked in the first place.) After cleaning up after myself, I started in on bandit forts as a preliminary to villain hideouts. The bandits were also horribly bugged, but now the largest groups can make forts out in the wilderness somewhat near to the civilizations they are associated with. Along with the new monasteries and the return of castles and the old tombs and necromancer towers, it's starting to look more interesting away from the cities, and we aren't quite done with new site placement yet. More next week. Re: bold
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# ? Jan 25, 2019 11:45 |
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So my latest fortress is at peace with a nearby goblin civilization and just became a county based purely on the massive number of goblin pits depending on our economy?
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# ? Jan 29, 2019 00:12 |
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I've been eyeballing this game for years now, but never tried it. I'm thinking of getting that starter pack and diving in. Is that 3d/isometric viewer still working for the latest versions of this game? That looks sweet. Also, are the game windows able to be resized to any monitor setup? I have an Ultrawide and would like to have the iso view, regular view, and dwarf therapist plugin all displayed nice and neat like. Is that a possible thing?
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# ? Jan 30, 2019 17:52 |
The 3d viewer has a tendancy to crash, I've never got it to work for more than a couple of minutes... The windows are fully resizeable and you can zoom in and out with, I think, the square bracket keys.
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# ? Jan 30, 2019 18:11 |
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Nettle Soup posted:The 3d viewer has a tendancy to crash, I've never got it to work for more than a couple of minutes... The windows are fully resizeable and you can zoom in and out with, I think, the square bracket keys. Sounds good then, i'll forego the viewer for now and just stick to a tile pack or something.
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# ? Jan 30, 2019 18:44 |
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chaosapiant posted:I've been eyeballing this game for years now, but never tried it. I'm thinking of getting that starter pack and diving in. Is that 3d/isometric viewer still working for the latest versions of this game? That looks sweet. Also, are the game windows able to be resized to any monitor setup? I have an Ultrawide and would like to have the iso view, regular view, and dwarf therapist plugin all displayed nice and neat like. Is that a possible thing? If you're going to jump in right now, you should know that the dwarf psyche is currently particularly broken. Upon seeing anything that would make them upset, they will get a little bit stressed. They will also get stressed when they remember seeing the incident. They will also get stressed when they remember remembering seeing the incident. And so on. You either have to hack the game to make dwarves immune to stress or manually remove the stress (not too difficult), or build an idyllic fort where nobody ever sees anything bad.
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# ? Jan 30, 2019 20:23 |
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feelix posted:If you're going to jump in right now, you should know that the dwarf psyche is currently particularly broken. Upon seeing anything that would make them upset, they will get a little bit stressed. They will also get stressed when they remember seeing the incident. They will also get stressed when they remember remembering seeing the incident. And so on. You either have to hack the game to make dwarves immune to stress or manually remove the stress (not too difficult), or build an idyllic fort where nobody ever sees anything bad. This is why I moved on to Other Games after summer. Every source of stress permanently reduces morale and max morale, up to a point where your dwarves have all the sanity and Wille zur Leben of a wild hunt skeleton.
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# ? Jan 30, 2019 21:37 |
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feelix posted:If you're going to jump in right now, you should know that the dwarf psyche is currently particularly broken. Upon seeing anything that would make them upset, they will get a little bit stressed. They will also get stressed when they remember seeing the incident. They will also get stressed when they remember remembering seeing the incident. And so on. You either have to hack the game to make dwarves immune to stress or manually remove the stress (not too difficult), or build an idyllic fort where nobody ever sees anything bad. Is there a way to start with an older build that doesn't have this issue, or do I just need to wait it out?
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# ? Jan 30, 2019 22:02 |
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chaosapiant posted:Is there a way to start with an older build that doesn't have this issue, or do I just need to wait it out? You should be able to do that. I think the stress update was like 44.12 or 44.11? e: or maybe 44.10? feelix fucked around with this message at 01:58 on Jan 31, 2019 |
# ? Jan 30, 2019 22:41 |
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Is the 2012 “Getting Started w Dwarf Fortress” book any good and useful? Or should I just stick to YouTube?
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# ? Jan 31, 2019 22:01 |
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chaosapiant posted:Is the 2012 “Getting Started w Dwarf Fortress” book any good and useful? Or should I just stick to YouTube? Youtube and this thread will be a million times better on any questions you might have. IIRC there have been some decently big changes since 2012 including minecarts your dwarfs can put stuff in and push around on tracks.
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# ? Jan 31, 2019 22:12 |
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Well I’ve got me DF game setup. I’ve generated several worlds over the last few evenings and tonight I’m gonna start game in earnest. Wish me luck! I’ll report my findings.
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# ? Feb 1, 2019 04:46 |
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A dwarf just went around punching half my fort to near-death because of all the King's mandates that were left unfulfilled. This included the King himself. Edit: Is there any danger in setting Dwarf adulthood age at like... 3 years old? I don't mind having them around too much except that 12 years is forever in this game. Captain Cappy fucked around with this message at 05:49 on Feb 1, 2019 |
# ? Feb 1, 2019 05:44 |
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Captain Cappy posted:A dwarf just went around punching half my fort to near-death because of all the King's mandates that were left unfulfilled. This included the King himself. Setting the age to three years should be fine!
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# ? Feb 1, 2019 06:00 |
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# ? Jun 9, 2024 05:22 |
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Captain Cappy posted:A dwarf just went around punching half my fort to near-death because of all the King's mandates that were left unfulfilled. This included the King himself. Make sure to change their growth sizes so they are adult sized at 3 years old as well
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# ? Feb 1, 2019 07:07 |