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I like that the orb last until the end of the phase, takes a little sting out of it being one use only. Did they ever do one of those discount bundles for orks? I know when the codes launched they were only doing the one click deals.
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# ? Jan 26, 2015 19:39 |
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# ? May 31, 2024 14:10 |
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quote:Necron Warlord Traits Warlord Traits are pretty loving good.
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# ? Jan 26, 2015 19:48 |
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Last one since the dude is off to work, but very sweet:quote:Quantum Shielding - The vehicle has AV13 all around, but after the first penetrating hit, it falls back to the normal AV values.
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# ? Jan 26, 2015 19:54 |
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That and this is uh... Voidreaper 30pts- S+2 AP2, Melee, Armourbane, Fleshbane, Master Crafted, Two Handed loving awesome. Not surprised to see the change to Veil of Darkness, also Solar Flare is excellent.
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# ? Jan 26, 2015 20:10 |
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Hollismason posted:Voidreaper 30pts- S+2 AP2, Melee, Armourbane, Fleshbane, Master Crafted, Two Handed It better be because outside of a barge the overlords need to pay some exorbitant price to be survivable enough to strike back at I2.
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# ? Jan 26, 2015 20:11 |
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Honestly why would you ever leave the Lord off the Barge at this point?
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# ? Jan 26, 2015 20:14 |
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Mango Polo posted:It better be because outside of a barge the overlords need to pay some exorbitant price to be survivable enough to strike back at I2. I'm more impressed with this load out if everything that's been posted is true. Cryptek w/ Staff of Light, 80 points 9 Lychguard with Warsycthes Ghost Ark 6s to hit, 4++ Resurrection protocols. Yes, yes that is a awesome beat stick of a Combat Unit. That's a pretty killer unit. Hoping Warscythe remains unchanged other than to make it two handed and unwieldy which doesn't loving matter for necrons.
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# ? Jan 26, 2015 20:16 |
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That probably means that Warscythes will also be AP2, since it would be a bit odd to have the "unique" one be worse than the normal one. But yeah, MSS being effectively useless (Fear while in a challenge only!!) and Phase Shifter being a 4++ and Reanimation Protocols presumably not helping you any if your Barge gets exploded makes the Bargelord a lot less scary now. It's also plausible that they lost Sweep Attack, since we haven't seen anything on that yet.
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# ? Jan 26, 2015 20:17 |
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So no more sempiternal weave?
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# ? Jan 26, 2015 20:18 |
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Quantum Shielding being a all around AV 13 even if a upgrade is pretty huge. Bargelord is still a complete beast in combat though. Phase shifter, Phylactery, Warscythe, still a beat stick of a unit.
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# ? Jan 26, 2015 20:18 |
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Tequila Ranger posted:So no more sempiternal weave? Nightmare Shroud seems like the replacement at 35 points, 2+ and grants Fear plus some once per game activation that will achieve as much as fear ever does. Looks like Necron vehicle walls are going to be great, assuming no hidden nerfs to Ghost Arks. Mango Polo fucked around with this message at 20:23 on Jan 26, 2015 |
# ? Jan 26, 2015 20:20 |
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It may have a upgrade cost , but why would you not ever buy that I do not know. AV13 all around, that's loving crazy good. I think there still is maybe one set of Wargear we have not seen, the Relics. I am unsure on that though. The Archeotech looks like it's probably Cryptek only though. Still getting a 15point 1 use Invisibility is pretty amazing. Not really upset with any of these changes, also the Tomb Blades getting ignore cover weapons that is 2pts is pretty drat sweet. Hollismason fucked around with this message at 20:28 on Jan 26, 2015 |
# ? Jan 26, 2015 20:24 |
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Plus even cheapo gauss got a slight upgrade against Monstrous Creatures, and if a Ghost Ark does something great it's poo poo out gauss like there's no tomorrow.
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# ? Jan 26, 2015 20:26 |
People on eBay are dumb, I just pushed a guy who had a max bid set, over the cost of the piece from ForgeWorld.
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# ? Jan 26, 2015 20:30 |
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I'm hoping the Ghost Ark get's a point reduction but yeah, if it's able to take Quantum shielding still, Necrons got one of the top Transports now. Plus the restriction going away that only Necron Warriors and Immortals being able to get in it. It's well worth the purchase of a Fast Attack slot. Hollismason fucked around with this message at 20:32 on Jan 26, 2015 |
# ? Jan 26, 2015 20:30 |
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Mango Polo posted:Destroyers are 40 points per destroyer, and upgrade to heavy destroyers for +10 points. Fast Attack, Jet Pack Infantry Jet Pack Infantry? Interesting...
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# ? Jan 26, 2015 20:31 |
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I can't see Ghost Arks losing QS, otherwise it's an amazingly poo poo transport.
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# ? Jan 26, 2015 20:31 |
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I bet it get's a point reduction but then you have to buy Quantum Shielding. Heavy Destroyers being 50 points a model for a T5 2 Wound Preferred Enemy every one is pretty drat good. I think that got glossed a bit over. 200 points for 5 T5 2 wounds w/ preferred enemy for the Destroyers is pretty sweet as well. It may be 10 ST5 AP3 shots but Preferred enemy is such a good rule that's hard to pass up now. Hollismason fucked around with this message at 20:37 on Jan 26, 2015 |
# ? Jan 26, 2015 20:33 |
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A 2W Heavy Destroyer doing the Jump-Shoot-Jump poo poo sounds loving rad.
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# ? Jan 26, 2015 20:33 |
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If QS makes it 13 all-around then this codex is officially a buff from the original in a way that makes it more cool and more powerful. Goddamn it I might actually buy this book.
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# ? Jan 26, 2015 20:36 |
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panascope posted:A 2W Heavy Destroyer doing the Jump-Shoot-Jump poo poo sounds loving rad. Especially if Ghost Arks and Vehicles do get the all around AV 13. Jump Shoot Jump Las Cannons for 50 points yes please. PierreTheMime posted:If QS makes it 13 all-around then this codex is officially a buff from the original in a way that makes it more cool and more powerful. Goddamn it I might actually buy this book. Yeah , I really hope this guy is not full of it. That's well worth the cost of a 120 point Annihilation Barge. Also incredibly handy guide http://bloodofkittens.com/blog/2015/01/24/rumor-it-necron-leaked-rules-rumors-compendium/ Tomb Blades are kind of crazy good now, reduction in points, Gauss Cannon AP3, and the Nebuloscope is a cheap upgrade. Goodbye Space Marines on bikes and anything else that relies super heavily on cover saves. Sure may not take down a T7 or more easily but still super good unit. Hollismason fucked around with this message at 20:48 on Jan 26, 2015 |
# ? Jan 26, 2015 20:38 |
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quote:6 Honorable Combatant - Must issue or accept challenges. Re-roll all failed to hit rolls in a challenge. No friendly character other than Vargard Obytron can attempt glorious intervention. If enemy refuses challenge, warlord gains hatred for rest of game.
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# ? Jan 26, 2015 20:47 |
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There's not really a single really super bad Warlord trait on that chart. I mean maybe the one that grants Crusader and Relentless, that's bout it. It actually looks like GW didn't poo poo the bed on this one.
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# ? Jan 26, 2015 20:51 |
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On a minor break from the Necron extravaganza, I'm quickly slogging through magnetizing all the bases for all my Tyranid models for easy transport. Things are going well. I have 6 Gargoyles and one Harpy remaining to paint and I will be done with a fully painted army. After years of having a mix of painted and unpainted, being this close feels like I've almost reached nirvana. Edit: It just loving hit me that Reanimation Protocols, if they work as written, function for every wound instead of just the last. That's an insane buff if true. PierreTheMime fucked around with this message at 21:00 on Jan 26, 2015 |
# ? Jan 26, 2015 20:55 |
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It's basically Feel No Pain, but slightly improved. Please attach your metal Tyranids to something on the ceiling and take a picture. They look awesome by the way. Also for some reason I think your fish may be terrified. Just chilling in their tank then " What the gently caress is that?".
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# ? Jan 26, 2015 21:03 |
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Hollismason posted:Especially if Ghost Arks and Vehicles do get the all around AV 13. Jump Shoot Jump Las Cannons for 50 points yes please. I'm sorry, but what exactly does that have to do with destroyers?
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# ? Jan 26, 2015 21:06 |
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Safety Factor posted:I'm sorry, but what exactly does that have to do with destroyers? Much easier to maintain the Av13 wall for them to peek-a-boo around.
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# ? Jan 26, 2015 21:13 |
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Sweet mechanical zombie Jesus, if even half of this is true my decision to start 40k again with crons has paid off. I literally started buying mans again and then the new codex soon rumours appeared and my rear end clenched in worry, but so far it's all been pretty positive. By the way if you preorder a codex from GW do they ship it on the release date or a couple of days earlier to take postage time into account? I'm in Aus btw if that makes a difference.
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# ? Jan 26, 2015 21:19 |
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Yeah, plus the Mephrit Dynasty stuff is pretty bad rear end as well.
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# ? Jan 26, 2015 21:22 |
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Hollismason posted:Yeah, plus the Mephrit Dynasty stuff is pretty bad rear end as well. Oh hey I'd forgotten about those guys, I wonder how they compare/deal with the new updates.
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# ? Jan 26, 2015 21:24 |
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Mango Polo posted:Much easier to maintain the Av13 wall for them to peek-a-boo around. Thanks. I thought it was just Hollismason rambling about unrelated things again.
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# ? Jan 26, 2015 21:30 |
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Pierre TheMime, I love your painting ethic. You don't gently caress around and your poo poo looks solid as hell.
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# ? Jan 26, 2015 21:32 |
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Harlequins this weekend, here's a highly informative video put out well in advance https://www.youtube.com/watch?v=Sa2fDbwoBUE
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# ? Jan 26, 2015 21:34 |
NTRabbit posted:Harlequins this weekend, here's a highly informative video put out well in advance At least it isn't unlisted Fuckin' pumped about the Necron codex.
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# ? Jan 26, 2015 21:36 |
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Mango Polo posted:Oh hey I'd forgotten about those guys, I wonder how they compare/deal with the new updates. What's strange about that is that the only requirement to get the items and relics is that they be from a Mephrit Dynasty detachment or a Formation of Mephrit dynasty. It doesn't replace anything like it's not , oh take these instead of those relics. It's only 3 relics, Godshackles, Solar Thermasite, That special Warscythe who's name I can't recall.
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# ? Jan 26, 2015 22:08 |
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So a few things happened lately. 1) Received another drop pod in the mail pre-painted at a reasonable price which makes me feel like I will save nearly a month on painting time. The only downside seems to be the guy who constructed it had the same issue as I did when I made my first, and the doors don't really close properly, meaning I had to use the large magnets one uses for like vehicle sponson mounts to actually get them to shut properly. 2) Played my first game at a nearby store, we ended up doing a 3v3 750 points per player, and it was a shitload of fun. Really glad I chose this hobby. 3) Went full nerd and bought the fancy templates, servo-skull tape measure, and an inquisition dice bag for another game I have scheduled for Thursday. Quick question, I've been reading over the rulebook again lately, and caught a part in the power weapons section that I missed. It basically says that if models have a generic "power weapons" description in their wargear, then they count as having the weapons that is on their model. In terms of my honor guard does this mean I can never give them anything other than what their models have on them? I've only seen a single battle report where they were used and the guy went WYSIWYG with them, but based on a few articles I read the authors seemed to be under the impression that you could use Power Mauls or Power Lances if you want. Has anyone had experience with similar units in their codex? PierreTheMime posted:On a minor break from the Necron extravaganza, I'm quickly slogging through magnetizing all the bases for all my Tyranid models for easy transport. Things are going well. This is pretty sweet, it'd be cool if the terrain you play on was all metal, so you could make it look like your genestealers and gaunts are running up walls to get to their prey. TheArmorOfContempt fucked around with this message at 22:20 on Jan 26, 2015 |
# ? Jan 26, 2015 22:17 |
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Uroboros posted:
TBH man as long as its clear and obvious what each thing is either supposed to be or is substituting for, you'll be fine. Just don't turn around on turn 4 when you get into combat with terminators and say "oh yes all of these maces and swords are actually AP2 axes." Be transparent about it from turn 1, and try not to have lots of mixed proxy models in one unit (e.g. a unit of 10 guys with swords where you claim there are 3 axes 3 maces and 4 swords is a pain in the backside to keep track of). if you run into someone whose being a butthole, just tell them you're proxying the models to try them out. If they don't like that, then the best thing to do is just leave.
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# ? Jan 26, 2015 22:23 |
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I don't have my book in front of me, but do Honor Guard just have 'power weapon' in their entry? If so, then yeah, you're 'supposed' to have whatever the squad is carrying (2x axe 3x swords, or something). I don't think WYSIWYG is really a thing people are sticklers for anymore, though, and I can't imagine a person who have you a hard time about it would be someone you wanted to play with, anyway. In my experience, a 'power weapon' wargear entry just tells me I can pick a power weapon instead of paying for it. If you're not WYSIWYG though please be clear and consistent.I played against a guy who had 2x swords and 2x axes in a squad, but whoops the guys with the swords had axes and the axes were swords.
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# ? Jan 26, 2015 22:26 |
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Uroboros posted:So a few things happened lately. Glad you enjoyed your game. As for your question, power weapons can be any of the listen options as long as they are WYSIWYG. So, in that battle report you mentioned the player was probably using the official honor guard models that come with Calgar and are blinged out with ultramarines logos and wield axes. He was pretty much stuck with that load-out. There's nothing stopping you from converting your own honor guard models and this'll let you arm them however you want. By all means, proxy if you want to, but always keep things simple. Mixing weapon types when the models look identical is a huge hassle, but saying that a unit full of dudes with axes actually all have swords isn't a big deal.
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# ? Jan 26, 2015 22:26 |
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# ? May 31, 2024 14:10 |
The best way is to actually arbitrarily change what type of weapon they are using.
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# ? Jan 26, 2015 22:39 |