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loving love Fiona Apple posted:Why even use Sharla when you can use characters that aren't Sharla?
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# ? Sep 6, 2020 04:24 |
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# ? Jun 9, 2024 19:18 |
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ajkalan posted:loving love Dance Apples Fire Apples, Hell Raspberries, and Sour Gooseberries, actually.
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# ? Sep 6, 2020 04:37 |
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I'll reiterate my stance from the commentary: Sharla is a fantastic story, but a severely lacking gameplay character.
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# ? Sep 6, 2020 04:38 |
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Who the gently caress is Sharla? Are you all talking about Medic?
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# ? Sep 6, 2020 05:01 |
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RareAcumen posted:How am I supposed to raise her affinity with everyone if I don't ever use her in battle? Go around turning in quests with her, too
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# ? Sep 6, 2020 05:40 |
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But if you don't use her in battle, then how can her rifle get hotter? For real though, she is an excellent crutch for surviving and winning fights if you're not very good/ill prepared.
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# ? Sep 6, 2020 06:47 |
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I did use Sharla a lot early on. great character... and while i was learning the combat system, it seemed good tp have a dedicated long-range medic. but then i got Dunban. and then every other subsequent character made it harder amd harder to justify ever using her. so it's a good thing she joins you early on! else i'd never had tried her in my party.
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# ? Sep 6, 2020 16:33 |
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nine-gear crow posted:I'll reiterate my stance from the commentary: Sharla is a fantastic story, but a severely lacking gameplay character. Yeah, I agree with this. Combat medic who shoots healing bullets is an extremely cool concept and Sharla is a cool person! But every time I had her in my party and tried to fire off a Chain Attack I just wondered... why do I have you in my party again? (It's because I was trying to get party Affinity up...)
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# ? Sep 6, 2020 17:23 |
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Sharla slows down the pace of battles to the point that you may be more accustomed to in RPGs: the tanks and fighters deal damage, while the white mage pokes every so often with physicals, buffs, maybe the errant attack magic spell--but mostly saving magic until attrition or a heavy-hitting attack wipes your HP. Then heal! Their time to shine! Later on, however, enemies and bosses hit a phase at points in their life bar where, without careful damage mitigation, you will get stuck in a cycle of dying -> wasting party meter on reviving -> build up enough meter just to revive again -> die. The strategy that works the best across the vast majority of enemies is to chip down their health, then hit them with a chain attack when they start to rage and end the battle. Later on, you'll even be able to build enough meter within a chain attack to perform one again immediately after. It's a damned shame, because, on paper, Sharla and Reyn complement each other in a party. The far more interesting party members are ones we have yet to meet!
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# ? Sep 6, 2020 19:42 |
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(USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Sep 8, 2020 01:09 |
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The Bionis has swamp-rear end: CONFIRMED.
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# ? Sep 8, 2020 04:53 |
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It's funny the stuff that goes uncommented on by the game as far as enemies are concerned. The Ignas are the second monster class, after Turkins, who are clearly intelligent, use tools and have a community and a culture, and there's no lore or information about them whatsoever. They're just free to murder on sight. What I'm saying is the game should have given you a Turkin party member. Those guys own.
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# ? Sep 8, 2020 15:16 |
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Strange Matter posted:It's funny the stuff that goes uncommented on by the game as far as enemies are concerned. The Ignas are the second monster class, after Turkins, who are clearly intelligent, use tools and have a community and a culture, and there's no lore or information about them whatsoever. They're just free to murder on sight. Hey, there's a group of Tirkin chefs in XC2! ...That the party suspects of trying to poison people and beats up, despite them doing nothing wrong. And then a giant maid robot attacks. XC2 is weird.
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# ? Sep 8, 2020 19:50 |
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If you can make weapons that can harm mechons by making weapons out of their corpses, that should have been tried a long time ago. It wouldn't have helped the homs at the start, but once Dunban killed a few with his Monado, they could have made some. Even if we assume the tech took time to develop, it would have to be discovered very recently to make sense since they didn't have mechon corpse weapons when colony nine was attacked, but now one exist. Anyway, since the game checks the difference in agility rather than quotient, Dunban's +30% bonus becomes more and more powerful. If he has 100 agility, he gains +30% chance to evade enemies and with 200 agility, that bonus jumps up to +60%. Of course, the loss of gems becomes more and more painful as well.
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# ? Sep 8, 2020 20:19 |
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Man that lizard boss took me ages to beat when I first came to the Marsh. Seeing you just chump him was cathartic. I was probably underlevelled for fighting him... But anyway gently caress yeah Dunban!
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# ? Sep 8, 2020 22:28 |
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Its cool that the game modeled naked Dunban's arm actually rotting away Imagine how good he would play if he could use his good arm
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# ? Sep 9, 2020 00:03 |
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Nissin Cup Nudist posted:Its cool that the game modeled naked Dunban's arm actually rotting away He'd climb twice as fast as any other character
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# ? Sep 9, 2020 04:51 |
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Strange Matter posted:It's funny the stuff that goes uncommented on by the game as far as enemies are concerned. The Ignas are the second monster class, after Turkins, who are clearly intelligent, use tools and have a community and a culture, and there's no lore or information about them whatsoever. They're just free to murder on sight. Genocide is a slippery slope. Once you decide it's OK to kill all the Mechon, it's pretty easy to convince yourself it's OK to slaughter just about every other non-Homs sentient race you meet as well.
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# ? Sep 9, 2020 05:35 |
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If they didn't want to be killed en masse they shouldn't have rare drops.
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# ? Sep 9, 2020 05:58 |
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don't worry, Jobbo! I've gotcher back
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# ? Sep 9, 2020 06:56 |
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Sally posted:don't worry, Jobbo! I've gotcher back Another Monado vision comes true!
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# ? Sep 9, 2020 08:37 |
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Xord aside, I don't feel like the Mechon are actually a race. They feel like the endless armies of robots Eggman makes or something, Metal Sonic aside, I mean the generic ones.
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# ? Sep 9, 2020 10:17 |
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Sally posted:don't worry, Jobbo! I've gotcher back
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# ? Sep 9, 2020 13:18 |
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# ? Sep 10, 2020 14:48 |
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Blind Sally is my best friend.
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# ? Sep 10, 2020 15:47 |
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Part of the Xenoblade experience is running up to the Daksha Shrine on your first visit to Gaur Plain, going up to the red shiny bit, and then screaming "Oh poo poo oh poo poo oh shiiiiiiiiiiiit" while you run from the giant spider. Or at least it was for me.
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# ? Sep 10, 2020 16:29 |
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Silver Falcon posted:Part of the Xenoblade experience is running up to the Daksha Shrine on your first visit to Gaur Plain, going up to the red shiny bit, and then screaming "Oh poo poo oh poo poo oh shiiiiiiiiiiiit" while you run from the giant spider. Or at least it was for me. The definitive edition made them even more just uggghh. I haaaate the Xenoblade spiders so much.
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# ? Sep 10, 2020 16:32 |
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Silver Falcon posted:Part of the Xenoblade experience is running up to the Daksha Shrine on your first visit to Gaur Plain, going up to the red shiny bit, and then screaming "Oh poo poo oh poo poo oh shiiiiiiiiiiiit" while you run from the giant spider. Or at least it was for me. A classic moment, along with jackass caterpillar.
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# ? Sep 10, 2020 16:38 |
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I always liked how Cheryl's son's knife is found by the pond. Yea he died but at least he died somewhere really pretty.
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# ? Sep 10, 2020 16:59 |
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Epicmissingno posted:Hey, there's a group of Tirkin chefs in XC2! ...That the party suspects of trying to poison people and beats up, despite them doing nothing wrong. And then a giant maid robot attacks. XC3 will no doubt feature Tirkin bankers who the party thinks control the governments of all the Homs colonies.
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# ? Sep 12, 2020 00:03 |
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I now have a Switch. And I now have a copy of XC:DE. Goodbye, Free time. It was nice having you while you lasted.
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# ? Sep 12, 2020 04:17 |
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I'm sorry, I can't tell who said it, but half of the request is being fulfilled now. https://www.youtube.com/watch?v=sFInbp6rPq0 https://www.youtube.com/watch?v=Z6dmp8gfoaQ https://www.youtube.com/watch?v=-KTq_D3YI1o
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# ? Sep 12, 2020 06:23 |
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RareAcumen posted:I'm sorry, I can't tell who said it, but half of the request is being fulfilled now. I learned so much about how to actually play that game just from Episode 1.
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# ? Sep 14, 2020 18:12 |
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What's funny is, if you had gone and beaten up those birds for Zazadan before he asked you, you wouldn't have gotten credit for it. Zazadan is great. All Nopon in the game are great.
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# ? Sep 15, 2020 01:58 |
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The question was asked how the Nopon are able to move anything with their stubby little bunny arms. All those questions will be answered once we recruit the best character in the game.
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# ? Sep 15, 2020 02:48 |
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old grumpy guy finally called Sharla by her name instead of job improvement!
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# ? Sep 16, 2020 00:10 |
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# ? Sep 17, 2020 17:09 |
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Other things that the game never comments on: if the Nopon live above the Sororal Ruins, and you need to pass the Coming of Age Ceremony to gain access, how are so many of them reaching the lower Bionis? Also the Bionis Interior music is, like the mines, another example of boring music that later on you hear far too much of. It's fittingly off-putting, but it's still dull as dishwater.
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# ? Sep 17, 2020 19:34 |
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Strange Matter posted:Other things that the game never comments on: if the Nopon live above the Sororal Ruins, and you need to pass the Coming of Age Ceremony to gain access, how are so many of them reaching the lower Bionis? The reprise of it later in the game is a much more interesting listen, for what it's worth
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# ? Sep 17, 2020 20:07 |
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# ? Jun 9, 2024 19:18 |
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Strange Matter posted:Other things that the game never comments on: if the Nopon live above the Sororal Ruins, and you need to pass the Coming of Age Ceremony to gain access, how are so many of them reaching the lower Bionis? Nopons as a whole have their poo poo together and know where all the elevators and passageways are. They're the undisputed kings of exploration and caravans. They hitch rides on flying creatures, too, if homs aren't actively making flying machines available.
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# ? Sep 17, 2020 20:58 |