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Wow, that....that was some bullshit there. And I thought the dual Tyrant fight for the Wolfpack was the most bullshit the game throws at you in a single section. On the topic of Carlos, it seems his voice actor here is Gideon Emery, who is a good voice actor. He must have just phoned in his Carlos performance for...whatever reason.
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# ? Jul 27, 2014 22:33 |
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# ? May 27, 2024 17:43 |
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Mr. Soop posted:However, I think that in order to prove your guys' skill, I vote that you all should do Spec Ops 2 on Professional. We did. This was all done on Professional and we thought it was Veteran. We never noticed it until Mission 5.
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# ? Jul 28, 2014 01:26 |
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Jesus that USS miniboss in the second mission looks like some bullshit. Having Dee-Ay for Super-Soldier and maybe a controlled Harley (for bonus healing) or Shona (for hitting assholes with virus needles) probably would have made it a lot easier. Also I kinda hate how every opponent and monster in this game is apparently on steroid and wearing power armor, because even the lowly zombie is taking like four or five shotgun blasts at close range. Is that just professional or is it just the Spec-Ops campaign continuing to be some bullshit? Just a fun fact, in his original RE3 debut Nemesis could take about 90-100 handgun rounds before he dropped prizes and took a nap, even on most of his mandatory fights. I'm fairly sure I remember sections of that fight where you guys put down 300 rounds into him from close range with your handguns and he didn't even flinch.
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# ? Jul 28, 2014 02:10 |
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Good loving god, that second mission. I don't care what difficulty it's on, that is such utter bullshit.
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# ? Jul 28, 2014 03:36 |
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I'm only slightly guilty for not being there for Echo six. Things just got busy and everything. That being said, DODGED A BULLET!
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# ? Jul 28, 2014 04:14 |
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Lunethex posted:We did. This was all done on Professional and we thought it was Veteran. We never noticed it until Mission 5. Oh... drat. Well, uh, that explains a lot. I almost feel like buying you guys a beer after that ridiculousness.
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# ? Jul 28, 2014 04:44 |
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Mr. Soop posted:Oh... drat. you have no loving idea
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# ? Jul 28, 2014 05:00 |
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Nothing will be quite as ridiculous as level 2, but the ending of each mission is certainly good for a laugh. Coming up! Me shooting a USS trooper with a Riot Gun point blank 11 times and him surviving!
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# ? Jul 28, 2014 06:00 |
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McTimmy posted:Coming up! Me shooting a USS trooper with a Riot Gun point blank 11 times and him surviving! .....Wait, isn't that every mission so far?
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# ? Jul 28, 2014 06:45 |
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So Jill in that cutscene had boob camera shots and upskirts. Classy game.
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# ? Jul 28, 2014 11:51 |
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Derek Barona posted:.....Wait, isn't that every mission so far? No! Because this will be the first time I use a Riot Gun In a continued sign of THIS GAME IS A QUALITY PRODUCT. In mission two here the Echo Six guys are rightfully confused by the Lickers and don't call them by name. Hey that should actually be right! But on Mission Two USS side, they call them out as Lickers. Despite, y'know, them only being named that by the RCPD.
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# ? Jul 28, 2014 12:21 |
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McTimmy posted:No! Because this will be the first time I use a Riot Gun Ah, my bad. I'm used to watching Lunethex shoot people eleven times at point blank with a Riot Gun and they don't die. And really, are we at all still keeping track of what's actually done right in this trainwreck of a game?
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# ? Jul 28, 2014 16:01 |
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I remember when the game came out someone telling me that shotguns weren't bad against soldiers and I kept telling them they were wrong. Neither of us would yield. But let's not get down, this chapter restores the smiles if just for a while (And Timmy embraces his role as first victim and hero) Update 10 - I (25:43) Spec Ops 3: Treachery - YouTube|Polsy ~Echo Six has discovered intel indicating the presence of a secret Umbrella facility beneath the streets of Raccoon City. Their mission is to locate the facility's hidden entrance.
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# ? Jul 28, 2014 18:07 |
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I honestly think this is my favorite episode
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# ? Jul 28, 2014 19:04 |
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I'd admit I lost it at 14:50, mainly because I know where that soundbite comes from. Anyway, I'm happy I never caved in and bought this game and the DLC now that I know about what BS this game has. You have my condolences. I haven't had a chance to open my copy of RE6 yet, but at least I know that while that game does carry some controversy, at least it's far better than ORC and even I can't figure out how people can say 6 is worse than ORC with a straight face.
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# ? Jul 28, 2014 19:07 |
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Well I'm sure glad Nemesis is dead! The fact that he's been "killed" twice now totally doesn't telegraph his presence as yet another boss encounter later on at all. I never noticed how your CO is Grandpa Commander until you brought it up. It makes me think that he's the actually the guy from that cover art of the game 'Phalanx' for some reason.
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# ? Jul 28, 2014 19:08 |
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So basically, the "canon" fuckery in Echo Six is more or less stealing Jill's game. It IS just like the live action movies!
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# ? Jul 28, 2014 19:20 |
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Lunethex posted:Update 10 - I Lunethex posted:So... yeah, we've gotta get him under the vat of molten iron and make it fall on him. Which is really, really hard. If you're playing this solo... you are just gonna want to quit the game at this point. Yeah, about that... I beat this mission solo. With Willow. With the goddamn knife and nothing else. Granted, it was on Normal difficulty... I'm stupid, not crazy. But yeah, had I known what this mission would entail, I would have probably gone for that achievement on a different level.
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# ? Jul 28, 2014 19:46 |
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Spudd posted:So Jill in that cutscene had boob camera shots and upskirts. Classy game. it's actually slightly less classy than the game these first few episodes are based around, considering that they don't have the the skirt crawl shot that was there in the original game when the rescue chopper shows up and Nemmy blows it out of the sky. Also, as to Carlos' VA phoning it in, I gotta say when you resemble Tim B^Uckley you'd probably be all about too
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# ? Jul 28, 2014 19:48 |
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Timmy, you loving hero.
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# ? Jul 28, 2014 21:51 |
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That mission also looked "Fun." Also sort of short. Minor plot note: Nicholai wasn't on the cable-car when it crashed, and to get it so Carlos helps Jill in the Nemesis fight in RE3 in the Courtyard you need to either not do anything during the decision, or you need to hit the emergency brake. This means that Carlos, not Jill, is the one who throws himself from the out of control cable-car and presumably faceplants into a car at forty miles an hour. So are the Spec-Ops missions still unending bullshit on Normal or Veteran? Because they look like they might be.
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# ? Jul 28, 2014 22:24 |
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Singh Long posted:Anyway, I'm happy I never caved in and bought this game and the DLC now that I know about what BS this game has. You have my condolences. I haven't had a chance to open my copy of RE6 yet, but at least I know that while that game does carry some controversy, at least it's far better than ORC and even I can't figure out how people can say 6 is worse than ORC with a straight face. Derek Barona posted:So basically, the "canon" fuckery in Echo Six is more or less stealing Jill's game. It IS just like the live action movies! *=And by "tearing things up", I mean: "The plot is manually railroaded so the Mary Sue does every drat thing in the game".
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# ? Jul 28, 2014 22:33 |
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AradoBalanga posted:Hey now, if it was like the movies, we'd be playing as a single invincible Mary Sue (based on the director's spouse) tearing up things* with no multiplayer at all. Fair enough. Also, a question for Lunethex. It's been bugging me for awhile, but where did you get the song that plays during the next time/previously on clips? I keep hearing it and thinking Detective Conan.
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# ? Jul 28, 2014 23:10 |
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Yes, it is the Case Closed theme.
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# ? Jul 28, 2014 23:15 |
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Speaking of themes, even if the Nemesis is extremely badly used in this game, at least his theme is still great. Also "I Now Know Why You Cy"
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# ? Jul 29, 2014 01:46 |
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Lunethex posted:Yes, it is the Case Closed theme. I don't think anyone's said this yet, but it works perfectly for those clips. Then again, I also enjoyed the poo poo out of you playing Burning Rangers in the background during RE6 Jake Campaign 5, so I'm clearly the target audience.
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# ? Jul 29, 2014 05:42 |
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W.T. Fits posted:Yeah, about that... I beat this mission solo. You, poor, poor bastard. Willow and Tweed are the only ones who can really do the achievement. Though I'll still say this is the easiest mission to do it, just because of how everything is structured in the other levels. bathroomrage posted:Timmy, you loving hero. This was by far the smoothest run of the final fight I've ever had. Even on Casual it's never been that easy. There were almost no crimson heads up on the catwalk for the first time ever so I just sauntered over to the switch. Once I hit it Nemesis walked right under it and I was lucky enough to stun him and mission end! Though in another bout of the game's bug-ridden mess, you can actually be hit after the final cutscene and even die! It will even affect your score. GAMEPLAY! Mountain Lightning posted:So are the Spec-Ops missions still unending bullshit on Normal or Veteran? Because they look like they might be. My honest opinion is that the Echo Six Missions are harder on the lower difficulties than USS is on the higher difficulties. I don't know whether it's just because Echo Six is more gimmicky or they don't have any patch nerfs associated with the USS campaign.
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# ? Jul 29, 2014 08:07 |
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Oh baby, it's time for some real burning rangers (and angel), speaking of. Update 11 - Nothing Is As it Seems alternately, SPEC OPS strikes again (38:54) Spec Ops 4: Failures - YouTube|Polsy ~Thanks to the intel from City Hall, Echo Six has located an entrance into a secret sewer system that leads towards the underground Umbrella Facility. They'll soon discover that they are not alone in these sewers.
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# ? Jul 29, 2014 18:20 |
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Holy poo poo. I know it was an escort mission and all, but the whole finding Sherry and getting her out safely almost seems, well... reasonable for once.
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# ? Jul 29, 2014 19:30 |
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Also note my complete lack of gun in the second preview picture.Derek Barona posted:Holy poo poo. I know it was an escort mission and all, but the whole finding Sherry and getting her out safely almost seems, well... reasonable for once. Only because of human players. If you're running solo Sherry will NOT stop screaming at all, so your ears will be bleeding out. It's still not hard it'll just make you never want to hear again.
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# ? Jul 29, 2014 20:06 |
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the nice thing about her screaming (if you are being fairly diligent and always checking her proximity) is that she screams before any of the zombies or crimson heads actually latch on to her. Basically her first scream is an early warning (and that is like maybe 1 second before she is grabbed) which did actually do us a lot of good since it only happened periodically and it was usually just one zombie that had gotten through so it would be an easy fix. All that on Professional too
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# ? Jul 29, 2014 20:10 |
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Admittedly, I meant from a more story driven perspective. Nikolai tries to kill you why? Because USS. You have to kill Leon why? Because USS. Nemesis is suddenly your problem why? Because USS AND Echo Six. You have to save a little girl in the sewers why? You're playing good guys. Why the gently caress WOULDN'T you? I'm probably not making any sense, but this is just the first situation up to this point that, to me as a writer, feels like a natural progression of events rather than just "gently caress reasons, it's ORC." Compare Carlos for a minute. Big tough mercenary guy just conveniently happens to run out of bullets at the exact right moment for Echo Six to show up and rescue him? Sure, right. Sherry, you find a little girl lost and scared in the sewers, and mission or no mission your characters feel responsible for making sure she gets out alive. Sure, the actual game execution of it is a pain in the rear end because it's an escort segment, but it doesn't feel like the game is making you escort Sherry just "because". It also helps that Claire's introduction into this campaign was also surprisingly reasonable. Most RE games, running into someone who's obviously frazzled like she is would probably result in her calling E6 a bunch of liars and run off on her own and we'd have to spend half the map chasing her. But no, she actually thinks about it for a second and accepts the offer for help, and while she does eventually just take off on her own, it doesn't feel nearly as forced as when Jill or Carlos come and go off on their own little merry ways. So yeah, between the two, I have to say that while the obligitory "Help Claire find Sherry!/Help Sherry to safety!" mission IS contrived to have happened to begin with, at least they took the time to make it feel more like something that would "really" happen. And given that this is ORC, any point like this where the story almost tries to be well-thought out is a port in a storm to me. Derek Barona fucked around with this message at 20:35 on Jul 29, 2014 |
# ? Jul 29, 2014 20:33 |
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They even had someone (command, admittedly, but it's a positive number) refer to RE characters by their last names, rather than immediately being on a first-name basis with them. Every single one of the E6 and Wolfpack teams gets weirdly attached to these doomed idiots they have no reason to get attached to.
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# ? Jul 29, 2014 20:58 |
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Something has been bugging me for a while now so I'll just go ahead and ask it: Is Lv 98 with 965k XP the max in the game or is there some stupid glitch I'm not aware of considering I don't play the game, cause you haven't gained a single point of XP throughout this entire LP. The game SAYS you get XP (like only 4301 for that mission) but the bar doesn't move. Sorry if this has been addressed already. vvvvvvvvvvv: Although funny and a nice call out, that kind of bugs me. I like my numbers to be even(joke not intended, but I'll leave it). Or maybe it's the XP bar that sits there and acts like it wants to be filled with XP which it will never get. Ben Kasack fucked around with this message at 04:13 on Jul 30, 2014 |
# ? Jul 30, 2014 01:58 |
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The max level is indeed 98, for 1998 when the outbreak took place in Raccoon City.
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# ? Jul 30, 2014 03:07 |
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I'm surprised no one called her Cherry or Terry, but I did hear someone call her Sarah during the escort part of when she was getting swarmed by a Zombie.
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# ? Jul 30, 2014 05:43 |
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This might just be wishful thinking, but maybe the zombies didn't jump on Sherry when you flared her because they avoid the flares in that section? It sounds like the kind of unintuitive garbage this game would pull.
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# ? Jul 30, 2014 07:05 |
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Spudd posted:I'm surprised no one called her Cherry or Terry, but I did hear someone call her Sarah during the escort part of when she was getting swarmed by a Zombie. are you referring to our terrible "CHERYL" jokes
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# ? Jul 30, 2014 07:38 |
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Aces High posted:are you referring to our terrible "CHERYL" jokes Yeah, well one of you were trying different names that rhymed with it.
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# ? Jul 30, 2014 07:53 |
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# ? May 27, 2024 17:43 |
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Level 99 actually exists(the Leaderboards are full of them). It just takes 1 Million EXP to go from 1 to 98. And 9 Million EXP to go from 98 to 99.
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# ? Jul 30, 2014 09:16 |