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Every BOI run ever: If good items -> win If bad items-> lose If mediocore items -> grind out a super slow victory or goto10.
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# ? Nov 2, 2017 19:31 |
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# ? Jun 9, 2024 08:30 |
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Assassins Creed: Origins Worth full price/day one purchase/preorder if only for the fact that they finally let you skip through the logos/epilepsy warning/this-game-was-made-by-lots-of-diverse-people splash screens.
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# ? Nov 2, 2017 20:13 |
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What? FTL is the best roguelike. Duh.
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# ? Nov 2, 2017 20:29 |
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Have fun with your Ubisoft DRM cooking your CPUquote:In a statement to Ars Technica, a Ubisoft spokesperson said bluntly that "the anti-tamper solutions implemented in the Windows PC version of Assassin’s Creed Origins have no perceptible effect on game performance." The spokesperson added that the game "uses the full extent of the minimum and recommended PC system requirements... while ensuring a steady 30fps performance." I seriously want to play but lol. Wasabi the J has a new favorite as of 20:32 on Nov 2, 2017 |
# ? Nov 2, 2017 20:30 |
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Olaf The Stout posted:What? FTL is the best roguelike. Duh.
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# ? Nov 2, 2017 20:45 |
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I don't play many roguelikes, but I really dig Risk of Rain and probably have 200+ hours into it, it was my go-to decompress and listen to podcast game for a while. I'm really happy they're making a sequel that looks like it shares the graphical stylings of Mega Man Legends. Risk of Rain also has incredibly dope music.
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# ? Nov 2, 2017 21:34 |
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Wasabi the J posted:Have fun with your Ubisoft DRM cooking your CPU Wrong thread, dude.
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# ? Nov 2, 2017 21:40 |
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Who What Now posted:Look at this nerd who isn't hard enough for Crawl.
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# ? Nov 2, 2017 21:47 |
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Penpal posted:I don't play many roguelikes, but I really dig Risk of Rain and probably have 200+ hours into it, it was my go-to decompress and listen to podcast game for a while. I'm really happy they're making a sequel that looks like it shares the graphical stylings of Mega Man Legends.
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# ? Nov 2, 2017 21:47 |
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flatluigi posted:Wrong thread, dude. Also wrong article? He linked one that says the opposite of his post.
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# ? Nov 2, 2017 21:52 |
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FactsAreUseless posted:RoR is interesting but I feel like I've never fully understood it. I will be the first to admit that RoR is incredibly amateurish and it's obvious it's the devs "first" game. I think one of them was still a teenager when it released. I wouldn't put it past someone for bouncing right off of it. That being said, some of the characters are dogshit. I've always liked doing Chef runs. I guess I just like they roguelike feeling of being an hour into a run, where you've grown in power exponentially, but one small mistake and the horde will cut you down. Puts me into that zen state
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# ? Nov 2, 2017 21:52 |
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Does Risk of Rain still require you to do a run in the one sitting? That was horseshit even for a rogue-like.
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# ? Nov 2, 2017 22:00 |
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Inspector Gesicht posted:Does Risk of Rain still require you to do a run in the one sitting? That was horseshit even for a rogue-like. I think so, but again, made by a teenager and his friend and was their first game. I'm excited for the sequel.
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# ? Nov 2, 2017 22:20 |
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They made a game called Deadbolt http://store.steampowered.com/app/394970/DEADBOLT/ It's Hotline Miami crossed with... eh... Gunpoint Lite. It also has a kicking soundtrack and sound design. https://www.youtube.com/watch?v=unvHuLsbXIU
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# ? Nov 2, 2017 22:30 |
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Quite late to the party but I finally got around to buying Steven Universe: Attack the Light because I wanted to play that one before the PS4 game to not miss any references to it's plot. It's pretty fun so far, just got to world 2: The Strawberry Battlefields. I like that because the gems are much more powerful than Steven they are level 9001, and they don't have health but confidence - Steven "heals" them by cheering them on like in Coach Steven Their level ups also are based on harmony - how well they work as a team. It's very strong thematic stuff that's really cute.
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# ? Nov 2, 2017 23:13 |
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Binding of Isaac is the only roguelite that's really grabbed me because two of the things that interest and motivate me most in games is having a huge verb set and having goals to work towards in-game and BoI has more of those than almost any other game out there. Nuclear Throne might have better balance and twitch gameplay but after you unlock the first few characters progression slows to a crawl and the pool of weapons is just a few unchanging variations on the stock machinegun/shotgun/melee/etc weapons and the only real goal is to get to the end of the game and beat the throne. In Isaac you get radically different movesets and abilities from almost every other item and even if I get a bad run there's still a decent chance I'll see something I'd never seen before or I'll unlock something based on the character I'm playing as and even if I get frustrated with the main game I can pop open any of the radically different challenge modes and play what feels like a completely different game.
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# ? Nov 2, 2017 23:56 |
Push El Burrito posted:I shamed a Grog Maker last night on Shadow of War. He showed up and talked about how his grog was so good that, if any orc drank it at night, they'd be dead the next morning. But that night? They would be DRAGONS! I just want you to know that this is the post that made me want to play this game.
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# ? Nov 3, 2017 00:54 |
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Wolf2 lets you kill Klansmen. Yay!
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# ? Nov 3, 2017 01:19 |
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muscles like this! posted:I like the Perk upgrade system in Wolfenstein 2. Basically you get upgrades in things by playing the game a certain way, shoot a bunch of guys with dual wielded guns? Get bigger magazines. Sneak around and kill guys stealthily? Move faster while crouched. I can't speak for how TNC does it but I disliked it in TNO because some of requirements wanted you to do either downright awkward things (get stealth kills while overhealed, a number of the grenade ones wanted ideal conditions) or didn't intuitively match the perk they unlocked (pretty much all of the magazine upgrades), so I ended up consciously thinking about them too often instead of just running around and playing the game.
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# ? Nov 3, 2017 01:35 |
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I wasn't going to say anything. I thought it was my imagination. For the first 200+ Moons of Super Mario Odyssey I thought, "Huh, this whole mechanic where you constantly need to spin the camera to see secrets reminds me of playing Demon/Dark Souls for the first time" And they drop you in a ruined castle with a circular arena for a brief Souls dragon fight What the gently caress is this game. I love it.
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# ? Nov 3, 2017 02:02 |
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John Murdoch posted:I can't speak for how TNC does it but I disliked it in TNO because some of requirements wanted you to do either downright awkward things (get stealth kills while overhealed, a number of the grenade ones wanted ideal conditions) or didn't intuitively match the perk they unlocked (pretty much all of the magazine upgrades), so I ended up consciously thinking about them too often instead of just running around and playing the game.
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# ? Nov 3, 2017 02:04 |
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The Saboteur had a nice wrinkle on that. Normal 'do $thing to unlock $perk', but you could pay you ingame currency to unlock one perk per category without doing the thing. Whatever task you consider to be the most bullshit, you can skip that one.
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# ? Nov 3, 2017 02:55 |
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I liked that Nier: Automata took that to the logical conclusion, where you could use your extra money to buy achievements. It's nice if you care about that sort of thing since several of the achievements are the super-poopsocky 100% completion variety. gently caress grinding.
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# ? Nov 3, 2017 03:03 |
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The Lone Badger posted:The Saboteur had a nice wrinkle on that. Normal 'do $thing to unlock $perk', but you could pay you ingame currency to unlock one perk per category without doing the thing. Whatever task you consider to be the most bullshit, you can skip that one. I by and large loved the way you unlocked benefits in Saints Row 2 (and hated how it was done in 3), but having an out with that one minigame or activity that's giving me a hard time would have been nice. I think there was a damage resist buff that required beating a helicopter challenge and it drove me nuts for a while.
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# ? Nov 3, 2017 03:10 |
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food court bailiff posted:BOI is bad because you have to look at a naked baby and poop while you play, it's like experiencing a circle of hell where all sensation has been replaced by 2002-era Newgrounds. Yeah, I'd love to try it and like it, but I can't get past the child abuse imagery.
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# ? Nov 3, 2017 04:32 |
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marshmallow creep posted:I by and large loved the way you unlocked benefits in Saints Row 2 (and hated how it was done in 3), but having an out with that one minigame or activity that's giving me a hard time would have been nice. I think there was a damage resist buff that required beating a helicopter challenge and it drove me nuts for a while. 3's benefits sucked because you couldn't turn them off. Literal invincibility is fun as a cheat code you can unlock, but as a "get it now, have it forever" thing it ruins the game in short order
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# ? Nov 3, 2017 04:39 |
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marshmallow creep posted:I by and large loved the way you unlocked benefits in Saints Row 2 (and hated how it was done in 3), but having an out with that one minigame or activity that's giving me a hard time would have been nice. I think there was a damage resist buff that required beating a helicopter challenge and it drove me nuts for a while. I'm betting you played it on console, right? It's funny because playing on PC/KB+M Heli Assault is easy to the point of being dreadfully boring, but boy do the driving-focused activities (Snatch and the highest levels of Escort) piss me right the hell off.
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# ? Nov 3, 2017 04:40 |
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Inspector Gesicht posted:Does Risk of Rain still require you to do a run in the one sitting? That was horseshit even for a rogue-like. A run was like thirty minutes tops though.
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# ? Nov 3, 2017 04:58 |
Ugly In The Morning posted:3's benefits sucked because you couldn't turn them off. Literal invincibility is fun as a cheat code you can unlock, but as a "get it now, have it forever" thing it ruins the game in short order It was even worse because it turned off ragdolling and stuff too so the game just became super boring after a while.
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# ? Nov 3, 2017 05:47 |
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BJ is a god carved from stone whose sole purpose is to murder Nazis and this is wonderful. I'm late to the party but I got the two pack of Wolfenstein for PS4
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# ? Nov 3, 2017 17:22 |
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Len posted:BJ is a god carved from stone whose sole purpose is to murder Nazis and this is wonderful. In the sequel we find out he's Jewish by birth which is just fantastic.
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# ? Nov 3, 2017 17:28 |
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I haven’t payed the sequel yet, but his last name is Blascowicz so I already assumed that was the case.
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# ? Nov 3, 2017 17:46 |
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Len posted:BJ is a god carved from stone whose sole purpose is to murder Nazis and this is wonderful. He's also the Doomslayer's grandpa or something.
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# ? Nov 3, 2017 18:02 |
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biracial bear for uncut posted:He's also the Doomslayer's grandpa or something. He's Commander Keen's grandfather as well.
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# ? Nov 3, 2017 18:06 |
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biracial bear for uncut posted:He's also the Doomslayer's grandpa or something. Excuse me, it's DOOMGUY. The capitals are also important.
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# ? Nov 3, 2017 18:09 |
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marshmallow creep posted:I by and large loved the way you unlocked benefits in Saints Row 2 (and hated how it was done in 3), but having an out with that one minigame or activity that's giving me a hard time would have been nice. I think there was a damage resist buff that required beating a helicopter challenge and it drove me nuts for a while. Yeah, on one hand I enjoyed how SR2s progression was so janky and unbalanced compared to the linear progression of 3 and 4 but on the other hand grinding out 6 levels of an activity and getting a discount on hamburgers as a reward was annoying enough to negate the thrill of unexpectedly getting unlimited ammo for a gun or whatever. Really giving you multiple paths to earn an unlock is the best way across the board. Even Smash Bros was letting you unlock trophies with both single player and multiplayer as far back as Melee.
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# ? Nov 3, 2017 18:18 |
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I do love the plot twist in the new Wolfensteins that all the new highly advanced Nazi technology was developed by examining highly advanced tech developed by an ancient Jewish secret society of philosophers and scientists. It's all very ironic.
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# ? Nov 3, 2017 18:33 |
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Glagha posted:I do love the plot twist in the new Wolfensteins that all the new highly advanced Nazi technology was developed by examining highly advanced tech developed by an ancient Jewish secret society of philosophers and scientists. It's all very ironic. Hoo boy I can't wait for the fallout over this
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# ? Nov 3, 2017 18:45 |
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Glagha posted:I do love the plot twist in the new Wolfensteins that all the new highly advanced Nazi technology was developed by examining highly advanced tech developed by an ancient Jewish secret society of philosophers and scientists. It's all very ironic. So the Jews DO secretly control the world? Because....uh....that has some baggage.
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# ? Nov 3, 2017 18:46 |
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# ? Jun 9, 2024 08:30 |
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RagnarokAngel posted:In the sequel we find out he's Jewish by birth which is just fantastic. That scene reminded me of this Achewood exchange:
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# ? Nov 3, 2017 18:48 |