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WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)

A Buttery Pastry posted:

Dynamic Marx almost necessitates an earlier start date for Vicky 2, since the real life guy was arguable already well on the path to becoming the man who'd write Das Kapital at the 1836 start date. Though I suppose you could make it so Marxism wasn't always the exact same ideology, as part of a more dynamic ideology system - maybe one where any given ideology has different strands that compete among each other and gain prestige (and thus support) based on the countries they dominate. Like historically, the ideology of the USSR came to dominate a lot of leftist thought for a while because the USSR was seen as a successful implementation of Marxist ideas.

It's weird they tried to do something remotely like this in HoI4 with ideologies having separate parties, but it's very silly and only a +5 relations bonus. Also the idea Marxism, Leninism and 'Stalinism' are three distinct ideologies is just painful.

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CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
I mean they kind of have to as making those three one ideology wouldn’t be much better.

Real life ideologies are to complicated for a game to really depict.

CharlestheHammer fucked around with this message at 13:28 on Feb 17, 2019

Phlegmish
Jul 2, 2011



chairface posted:

If only Muhammad had specified multiple times that Ali was his successor and that had been written down in some kind of holy book...

Wow has someone told the Sunni about this

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)

CharlestheHammer posted:

I mean they kind of have to as making those three one ideology wouldn’t be much better.

Real life ideologies are to complicated for a game to really depict.

It'd be better off split it into Marxism-Leninism, Trotskyism and Maoism.

e: Obviously i's not important, it's just a bit silly.

WhiskeyWhiskers fucked around with this message at 14:10 on Feb 17, 2019

Nosfereefer
Jun 15, 2011

IF YOU FIND THIS POSTER OUTSIDE BYOB, PLEASE RETURN THEM. WE ARE VERY WORRIED AND WE MISS THEM
Vicky 3 should implement an Internationale system, in which the dominant theories of socialism are debated in the background.

Based on different factors you'll get events like "Bakunin kicks Marx out of the Internationale" and so on.

Alikchi
Aug 18, 2010

Thumbs up I agree

Sometimes I miss the sliding scales of hoi2. Then I realize that's crazy

Edgar Allen Ho
Apr 3, 2017

by sebmojo
The pagan reformations in CK2 are a fun basis for how stuff like heresies, reformations, and ideological development could work in future EUs/Vickys.

Tie more branches and picks to philosophy tech, so in 1836 you’d have broad-brush ideologies like “conservatism” but in 1936 you’ve got lots of competing ideologies within the broad conservative/liberal/socialist spectrum. US consetvatives choose republicanism and turbocapitalism, german conservatives choose limited monarchy and an “enough to shut them up” welfare state, russian conservatives choose absolutism and planned economy.

Edgar Allen Ho fucked around with this message at 15:35 on Feb 17, 2019

Raskolnikov38
Mar 3, 2007

We were somewhere around Manila when the drugs began to take hold

Alikchi posted:

Sometimes I miss the sliding scales of hoi2. Then I realize that's crazy

didn't you get one slider move per year too

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets
For imperator, they can always do the empire in dlc. They have can stretch the timeline out as they did in CK2.

doingitwrong
Jul 27, 2013
Watching the Dev clash, I quite like how the map moves with a slight rotation as you pan around. It feels really good (it looks like you move the map by grabbing and pulling, is that right?). And I love the new battle animations. The units are actually fighting each other. Nicely done animation team.

bees everywhere
Nov 19, 2002

Grey Hunter posted:

For imperator, they can always do the empire in dlc. They have can stretch the timeline out as they did in CK2.

I don't think that's going to happen for a few reasons, but mostly that it's a pain in the rear end to do that and incorporate future DLC and patches into it.

AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

bees everywhere posted:

I don't think that's going to happen for a few reasons, but mostly that it's a pain in the rear end to do that and incorporate future DLC and patches into it.
Yeah I'm hoping that they learn from CKII's experience with moving the dates around and adding multiple start dates. For someone like me, who only has limited game time, it is almost "too much" content and it muddles what I am supposed to do. I would rather have an explicit game for the Empire period rather than an expansion/DLC for an existing game. There is also the whole "No Napoleonic wars" in EU4 to consider because by then you've had like 400 years to gently caress up the timeline, so it would be better if the EU games ended in 1750-1775 so a new, different, game could represent that, because the Napoleonic wars were not really wars of sieging forts like the lead up to that time period is in EU.

shades of blue
Sep 27, 2012

The Narrator posted:

Try to stop it falling apart every 40 years, same as running the HRE in CK2.

Notice how the base system from CK2 is, y'know, completely different from the base system in I:R. CK2 would do a better job managing the Roman Empire than IR could, based on what we've seen.

Alikchi
Aug 18, 2010

Thumbs up I agree

Yeah, we will have to have an Empire era game that models the rise of christianity and Islam and the fall of the west/barbarian stuff etc

We can import our Imperator saves into that one :getin:

shades of blue
Sep 27, 2012
And then import our saves into CK2 and by the time you get to the end of EU4, V3 will be out

chairface
Oct 28, 2007

No matter what you believe, I don't believe in you.

Phlegmish posted:

Wow has someone told the Sunni about this

You'd think they could read it for themselves in that book, but I guess not. :shrug:

Fuligin
Oct 27, 2010

wait what the fuck??

P sure they have said explicitly imperator will never be extended into the principate era

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
What would you even do in that era.

Like 90% of the game would be avoiding Civil wars.

Fuligin
Oct 27, 2010

wait what the fuck??

Yeah i dont get the appeal. Late antiquity, on the other hand, would kick rear end

Farecoal
Oct 15, 2011

There he go
Instead of a regular Paradox game, it could be about playing as a lower official or bureaucrat trying to make your way to the top?

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!
That seems like something that would need to be it’s own game and not stspled onto a paradox map game.

Randallteal
May 7, 2006

The tears of time
Imagine Crisis in the Kremlin, but with the Roman Empire.

Jazerus
May 24, 2011


the imperial era could be fun - model rome like ming in eu4, a local hegemon that rarely extends much past its historical borders but which you still have to respect if you're in the neighborhood. a game set in that era doesn't have to focus exclusively on rome - there's lots of other stuff going on across the old world too, the roman empire is just one part of a much larger setting

SlothfulCobra
Mar 27, 2011

It'd be a catch 22 between either an unfun game where one country dominates half the map or an ahistorical game where you can crush the whole of united Europe in a century. They could design a game with substate actors that aren't necessarily just painting the map, but that's outside of Paradox's wheelhouse and so far the company's shown little interest in that sort of thing. It'd require totally designing a new game from the ground up anyways.

It's just like how there's a missing link between HoI and Stellaris that Paradox is never going to fill with a game about uniting the world under one nation. It could be neat, but it's not really Paradox's thing. I do wonder what it'd be like to set up some kind of game about early interstellar travel where you do kind of EU or Victoria style colonization of another planet. Like Alpha Centauri but with the home planet in contact.


AAAAA! Real Muenster posted:

Yeah I'm hoping that they learn from CKII's experience with moving the dates around and adding multiple start dates. For someone like me, who only has limited game time, it is almost "too much" content and it muddles what I am supposed to do. I would rather have an explicit game for the Empire period rather than an expansion/DLC for an existing game. There is also the whole "No Napoleonic wars" in EU4 to consider because by then you've had like 400 years to gently caress up the timeline, so it would be better if the EU games ended in 1750-1775 so a new, different, game could represent that, because the Napoleonic wars were not really wars of sieging forts like the lead up to that time period is in EU.

EU3 at least had a bunch of different start dates. Dunno why EU4 would've dropped that.

A lot of the mega-LPs have been using March of Eagles for their Napoleonic wars anyways.

A Buttery Pastry posted:

Dynamic Marx almost necessitates an earlier start date for Vicky 2, since the real life guy was arguable already well on the path to becoming the man who'd write Das Kapital at the 1836 start date.

They could move the start date back to the birth of Queen Victoria in 1818, and then they'd also be able to fit in a way to make Napoleon return from exile a second time :getin:

Mantis42
Jul 26, 2010

Compromise: Extend the game into the imperial era, but also extend the map east so instead of playing a large, stable blob you can participate in the Three Kingdoms instead.

And we need a March of Eagles sequel with the dynamic focus trees of Hearts of Iron. Maybe throw in the Americas and model the various wars of independence that happened there at the same time.

Pharnakes
Aug 14, 2009
They cut the start dates from EU4 because it was a lot of extra research for them and 99% of people only ever used the earliest one anyway.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

CharlestheHammer posted:

I mean they kind of have to as making those three one ideology wouldn’t be much better.

Real life ideologies are to complicated for a game to really depict.
Which is why you shouldn't model real life ideologies, just do broad strokes with customization and let the player determine themselves how best to model the immortal science of Marxism-Leninism.

Edgar Allen Ho posted:

Tie more branches and picks to philosophy tech, so in 1836 you’d have broad-brush ideologies like “conservatism” but in 1936 you’ve got lots of competing ideologies within the broad conservative/liberal/socialist spectrum. US consetvatives choose republicanism and turbocapitalism, german conservatives choose limited monarchy and an “enough to shut them up” welfare state, russian conservatives choose absolutism and planned economy.
Yeah, that's sort of what I was thinking. No pre-determined historical ideologies, which would just result in a lot of outrage and debates about collectivism, just a base ideology that you can fill out over time. Actually, given that not all ideologies exist from the start, the latter ones should probably take features from already existing ideologies within that society - especially where there's a consensus among existing ideologies. Like, if both US liberals and conservatives lean towards federalism, then whatever socialism appears probably should too. If the player is in charge of the US, they can then always push a more centralized vision themselves.

SlothfulCobra posted:

They could move the start date back to the birth of Queen Victoria in 1818, and then they'd also be able to fit in a way to make Napoleon return from exile a second time :getin:
You mean conception, but yeah, that could work. Though I will always argue in favor the French revolution as the starting point, just because it'd force the creation of a lot of relevant mechanics that otherwise might not get the love they need. Also because I want to undo the heinous actions of Perfidious Albion during the Napoleonic Wars.

Soup du Jour
Sep 8, 2011

I always knew I'd die with a headache.

I’m putting my Ideas Guy cap on real hard here, but they should absolutely cut down the amount of start dates to like 5 or something in EU5. They can tie a bunch of achievements to each of them to encourage playing them and also have start date-specific events to have things play out more historically from each start date while also allowing divergence.

Cynic Jester
Apr 11, 2009

Let's put a simile on that face
A dazzling simile
Twinkling like the night sky

Soup du Jour posted:

I’m putting my Ideas Guy cap on real hard here, but they should absolutely cut down the amount of start dates to like 1 in EU5.

Fixed.

Mantis42
Jul 26, 2010

Pharnakes posted:

They cut the start dates from EU4 because it was a lot of extra research for them and 99% of people only ever used the earliest one anyway.

You can still enter dates manually. No one does it but the option exists.

Edgar Allen Ho
Apr 3, 2017

by sebmojo
Multiple start dates are great in theory but they don’t work in practice. I hate how start dates in CK2 basically decide who will be powerful and who won’t be, and how it’s basically impossible for real history to happen: ie, start before Rum exists and it will never ever exist, start after it exists and the first crusade will always be for Thrace

Start in 867 and Britain will be viking forever, what’s an Alfred?

Basically, pick an earlier date and whoever was powerful then will either stumble along forever or explode into border gore. Has anyone ever picked 867 and seen a Capet take and keep stable France? Anyone picked Charlemagne and had Magyars take the carpathian basin?

I’d much rather 1 start date that can result in something between “everything goes crazy day 1” and “histroircal acrucacy!!”.

Put everything into the one start date and make that one hella good.

Edgar Allen Ho fucked around with this message at 22:17 on Feb 17, 2019

Funky Valentine
Feb 26, 2014

Dojyaa~an

The Charlemagne, Old Gods, and William the Conqueror start dates are good and the rest are completely pointless.

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!

Funky Valentine posted:

The Charlemagne, Old Gods, and William the Conqueror start dates are good and the rest are completely pointless.

Alexiad date is pretty cool too. I would like to see Paradox games continue to have a small number of well considered start dates, just a single date is a bit boring - though I'll admit I've probably only ever started a handful of EU games outside of the earliest available date, I use quite a few different dates for CK2.

Beamed
Nov 26, 2010

Then you have a responsibility that no man has ever faced. You have your fear which could become reality, and you have Godzilla, which is reality.


Mantis42 posted:

You can still enter dates manually. No one does it but the option exists.

Some of the most hilarious exploits have come out of changing the date to the future then back to the past.

Funky Valentine
Feb 26, 2014

Dojyaa~an

Hell, even the 1939 start date for Hearts of Iron is pretty much never used.

Farecoal
Oct 15, 2011

There he go

Edgar Allen Ho posted:


I’d much rather 1 start date that can result in something between “everything goes crazy day 1” and “histroircal acrucacy!!”.

Put everything into the one start date and make that one hella good.

that seems like you have a problem with the game mechanics rather than start dates

Gort
Aug 18, 2003

Good day what ho cup of tea

Funky Valentine posted:

Hell, even the 1939 start date for Hearts of Iron is pretty much never used.

Yeah, most of the attraction of Hearts of Iron games is alt-history poo poo like, "What if France was well-lead" or "What if the UK had decent tanks" or "What if Japan invaded the USSR instead of China" and there isn't really room to make changes like that if the first thing that happens is Germany invading Poland.

Mantis42
Jul 26, 2010

Funky Valentine posted:

The Charlemagne, Old Gods, and William the Conqueror start dates are good and the rest are completely pointless.

Disagree. CK2 is the game where playing custom start dates is most viable. The mechanics never break down the way EU4's does when you pick anything other than the start, and basically every region on the map turns in a thunderdome at some point or another in history. You can discover the last scions of a dead dynasty or the holdouts of a once great empire and restore them, etc.

Edgar Allen Ho
Apr 3, 2017

by sebmojo

Mantis42 posted:

Disagree. CK2 is the game where playing custom start dates is most viable. The mechanics never break down the way EU4's does when you pick anything other than the start, and basically every region on the map turns in a thunderdome at some point or another in history. You can discover the last scions of a dead dynasty or the holdouts of a once great empire and restore them, etc.

The mechanics don’t break down but the start date determines everything.

I’d love to see a CK3 where you can start in 867 and NOT see the Karlings rolling along in 1066. I’d love to see the 1066 HRE not immediately conquer all of Italy. Etc.

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Ivan Shitskin
Nov 29, 2002

I like having the different start dates. It's fun to just zoom around the map in the different start dates looking at how everything was. I had fun in CK2 picking the Ottomans in the later start date and playing through to the end of the game. I remember doing another one as the Byzantines when they were at their low point in the Alexiad start date, and then I clawed myself up from there and restored the Roman Empire.

I'm new at EU4 but I'd like to mess around with the different start dates there too once I finish my current game. The 30 Years War one looks interesting.

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