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guidoanselmi posted:I now have a 17 point khab captain now enabling me to finally get concealment expert.. Trump bless WG & Serb What stopped you from getting it at 15 points?
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# ? Jul 28, 2016 07:50 |
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# ? Jun 3, 2024 01:56 |
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wdarkk posted:I really need to fix my Zao captain's tier 4 skill (I overreacted to the HP nerf and took the +HP skill). I'm considering taking AFT in case carriers come back, but that might be dumb. Its generally between AFT and DE, personally I'm a big fan of AFT. DE increases your fire chance from 18% to 21% I believe. You have 12 barrels firing every 14 seconds, someone did the maths and DE is not as useful in that scenario as it would be for the likes of Atlanta (5%-8%, 14 barrels every 5s), Des Moines (12%-15%, 9 barrels every 6s) or Chapyaev (similar stats to Des Moines). AFT turns the Zao AA from mediocre into decent, also helps your secondaries, and in the event that CVs make a come back you will be future proof.
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# ? Jul 28, 2016 10:09 |
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Minenfeld! posted:Damnit. I respecced all my captains with doubloons today. Am I getting a refund or something? I spent 250 Doubloons resetting my Fubuki captain skills ahead of the patch and 30 mins later read about the 1 Doubloon deal. I raised a ticket and surprisingly, they refunded my 250 doubloons. A positive experience!
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# ? Jul 28, 2016 10:11 |
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guidoanselmi posted:I now have a 17 point khab captain now enabling me to finally get concealment expert.. Trump bless WG & Serb Fizzil posted:What stopped you from getting it at 15 points? I'm interested in this because I've taken it upon myself to go after a Khab and have just reached a fully upgraded Tashkent but with a new captain who only has 6/7 points so far (I'm keeping my Kiev with its 15 point captain). My understanding is that for the Udaloi/Khab, you would want AFT+DE and hence never get CE? But if you have taken it, at 17 points, why then? I think the ultimate Russian DD captain would have AFT+DE+SE tbh. 18 points is tough but obtainable (I have one in my Atlanta/Des Moines).
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# ? Jul 28, 2016 10:17 |
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Sperglord Actual posted:Why is there an option to use Kirishima for battle voiceovers if it doesn't have a unique captain voice?
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# ? Jul 28, 2016 10:25 |
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Not had many different maps to check yet, but on Two Brothers, domination mode now starts off with caps B and C, ie the ones right in front of spawn, already captured. Also, right now when I complete a daily and come back to port, the ship still shows as not having done a daily, but when I play a battle in a different ship and come back to port, it doesn't show anymore.
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# ? Jul 28, 2016 12:36 |
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I only played 3 games but it seems my loading times were slightly better. They actually took a real bad hit a few patches back (the patch whose primary change was to IMPROVE loading times) but after this one it feels better. Also received 2.2m creds when I logged in for some reason, although I don't really need them for now. My next ship is the Udaloi and is about 150k XP away. The German BB line will pay for itself up to T8 at least.
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# ? Jul 28, 2016 14:39 |
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And I'm finished with grinding Yamato! It took me a while since I couldn't play much, but now I can play with big 'gently caress you' guns!
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# ? Jul 28, 2016 14:53 |
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no aslains yet for 5.9?kaesarsosei posted:I'm interested in this because I've taken it upon myself to go after a Khab and have just reached a fully upgraded Tashkent but with a new captain who only has 6/7 points so far (I'm keeping my Kiev with its 15 point captain). My understanding is that for the Udaloi/Khab, you would want AFT+DE and hence never get CE? But if you have taken it, at 17 points, why then? I was a doofus and got situational awareness & basic fire training AND last stand & expert marksman early on and ran with it. Didn't bother with DE. RoF is good enough without the extra fire chance & I try to put myself in a position to shoot mainly AP to best leverage the DPM. CE was not really a priority because if I'm shooting at range I'm not liable to get hit and if I'm close I'll be spotted anyway. Khab is the first Rus DD that can reasonably stealth torp
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# ? Jul 28, 2016 15:30 |
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The 100 free doubloons and commander skill discount is up now. Come and get it!
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# ? Jul 28, 2016 16:41 |
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guidoanselmi posted:no aslains yet for 5.9? There's a message at the top of Aslain's website saying he's going to be in Georgia with spotty internet coverage until August 22, so updates will be less frequent until then
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# ? Jul 28, 2016 20:25 |
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Just got the Also gently caress you jownzy for ruining what would have been a nice first win in it got 2800 base exp in my next game by clowning on 3 DDs
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# ? Jul 28, 2016 22:28 |
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How do I Yamato? Do I brawl? Snipe? Sit at mid range? I'm doing about 80-100k dmg per game and losing because my team seems to die too fast for me to do anything, and the only way seems to be to kill enemy faster
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# ? Jul 29, 2016 01:21 |
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El Disco posted:Just got the Sorry, fellow trashcan captain. I too dreaded getting the ship, it feels bad, but I end up doing ok with it. Holding my breath for the rest of the line. You definitely need to play it like a cruiser. Also, that same game, I enjoyed bullying DD with my new ATL radar... hilarious. Just makes me wish I had the flint even more.
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# ? Jul 29, 2016 02:25 |
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So I decided to grind out a few low-stress captain points earlier... Dear loving god in heaven, the amount of hosed-over games has just gotten worse. Cruisers in range of 3000 health BS who are focusing on 30000 health cruisers instead, battleships that are going for MAD CITZ YO at the cost of broadsiding themselves or not noticing the cruisers on their opposite bow because GOTTA GET DEM CITZ (even if it means losing)... I think Wargaming is an effort by the Belorussians and Russians to prove just how stupid everyone's gotten collectively, using a small but very determined sample size.
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# ? Jul 29, 2016 06:22 |
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Burt posted:Ermm.... no idea what your argument is here. I actually like games that take longer than 4 minutes. Warships compensates for the fast queues by adding in a lot of time where you do nothing. It is one thing to be a strategic videogame with thought involved but warships has less depth than tanks. also the Chinese game became available before world of warships
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# ? Jul 29, 2016 07:40 |
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Aesis posted:How do I Yamato? Do I brawl? Snipe? Sit at mid range? I like it at 10km. Out of torp range, still far enough for the turrets to turn, but within range of my secondaries. But really, anything within 15km is an easy target for the Yamatos superior gun arcs.
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# ? Jul 29, 2016 11:18 |
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Colorado best rado
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# ? Jul 29, 2016 13:37 |
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Lo Yang back on sale: http://worldofwarships.com/en/news/common/lo-yang-returns/
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# ? Jul 29, 2016 13:40 |
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Also it's a 2x weekend that isn't correctly displaying in the game client, which makes my 7k game feel less special
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# ? Jul 29, 2016 13:41 |
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NTRabbit posted:Also it's a 2x weekend that isn't correctly displaying in the game client, which makes my 7k game feel less special
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# ? Jul 29, 2016 13:53 |
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Vorkosigan posted:Lo Yang back on sale: drat it I was hoping for either the German T7 or French T6 BB to waste my money at this weekend.
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# ? Jul 29, 2016 14:08 |
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Ice Fist posted:I got the Clemson's upgraded guns last night and I think I'm finally *getting* destroyers. Although I still die an annoying amount to other destroyers torpedoes. I was wrong. I didn't get destroyers until last night. Of course I had a garbage winrate because pubbies are awful even when I get 3 to 4 kills and I am carrying the team, but I had multiple occasions of driving between two ships, torpedoing the one on the right and then the one on the left and killing both. It was awesome and fun and now I understand why people love DDs. Also thanks to wdarkk for continuing to put up with playing low tier stuff with me.
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# ? Jul 29, 2016 16:06 |
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Vorkosigan posted:Lo Yang back on sale: Oh good, I was looking for an IJN premium that wasn't the Yubari, and I think I'll like this more than the Atago (granted I've never played the Atago so what do I know?) Beach Bum fucked around with this message at 16:30 on Jul 29, 2016 |
# ? Jul 29, 2016 16:08 |
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Beach Bum posted:Oh good, I was looking for an IJN premium that wasn't the Yubari, and I think I'll like this more than the Atago (granted I've never played the Atago so what do I know?) Lo Yang is Taiwan, not IJN. It's a Benson-class DD that the US gave to the ROC.
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# ? Jul 29, 2016 16:11 |
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Ice Fist posted:Also thanks to wdarkk for continuing to put up with playing low tier stuff with me. I sent you a friend request on Discord so that we can fill a platoon of low tier stuff. I'm only up to 5 so far, but I'm chasing like 8 trees at the moment, although I'm getting pretty close to 6 on the IJN and USN cruiser trees. After a week back in the game, aiming is now less a thought process and more an instinct. I still have issues with really speedy destroyers and high-angle (45°+ from perpendicular to the reticle) shots, but I'm getting pretty good at critting broadsiding cruisers with my own cruiser guns. The Furutaka has been especially good in rewarding proper fire control and shot placement, it seems like it can really punch above it's weight if you can stay angled while baiting out the broadside. I think it might be my first keeper. Vengarr posted:Lo Yang is Taiwan, not IJN. It's a Benson-class DD that the US gave to the ROC. Beach Bum fucked around with this message at 16:31 on Jul 29, 2016 |
# ? Jul 29, 2016 16:28 |
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Vengarr posted:Lo Yang is Taiwan, not IJN. It's a Benson-class DD that the US gave to the ROC. In other words, the captain is unique to the ship, so you'll be grinding out functional points in t8+ matches. That is pretty much the only downside to purchasing that ship. It is a good ship otherwise with a definite bent towards anti-dd work.
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# ? Jul 29, 2016 16:35 |
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Beach Bum posted:I still have issues with really speedy destroyers and high-angle (45°+ from perpendicular to the reticle) shots Boy I had a game last night in my Pheonix that we could have won if I had been not total poo poo at hitting destroyers. It was me (with literally 10 hp) and a carrier versus a Clemson. I had at least 8 salvos that missed entirely. The clemson ended up killing both of us. It was tough because I had to stay at max range since I couldn't take even one hit. On my scope I was well past the 15 mark and was still behind him. This was all thanks to eating three carrier torps early in the game that weren't even meant for me Edit: Also yeah, we can totally division up. I'll look for you next time. I the New York so we can run up to tier 5. Ice Fist fucked around with this message at 17:15 on Jul 29, 2016 |
# ? Jul 29, 2016 16:39 |
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Wdarkk, you are efamous: https://www.youtube.com/watch?v=2ToScoeqMBo
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# ? Jul 29, 2016 18:45 |
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Ice Fist posted:Boy I had a game last night in my Pheonix that we could have won if I had been not total poo poo at hitting destroyers. It was me (with literally 10 hp) and a carrier versus a Clemson. I had at least 8 salvos that missed entirely. The clemson ended up killing both of us. It was tough because I had to stay at max range since I couldn't take even one hit. On my scope I was well past the 15 mark and was still behind him. This was all thanks to eating three carrier torps early in the game that weren't even meant for me I wouldn't feel too bad about that. The Phoenix (and the Omaha) are not built for hitting DDs at range. They have such a high shell trajectory, and the shells are so slow, that hitting anything fast is more a matter of luck than skill.
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# ? Jul 29, 2016 19:13 |
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Vengarr posted:I wouldn't feel too bad about that. The Phoenix (and the Omaha) are not built for hitting DDs at range. They have such a high shell trajectory, and the shells are so slow, that hitting anything fast is more a matter of luck than skill.
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# ? Jul 29, 2016 20:36 |
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It's kinda funny because I actually feel the opposite; after so much Cleveland and ships with US 5-inch, the Omaha shells are lightning fast and I haven't had too much trouble hitting DDs with them for the most part.JuffoWup posted:In other words, the captain is unique to the ship, so you'll be grinding out functional points in t8+ matches. That is pretty much the only downside to purchasing that ship. It is a good ship otherwise with a definite bent towards anti-dd work.
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# ? Jul 29, 2016 20:37 |
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Hazdoc posted:Clemson at full speed is 35 knots, so you need to be aiming at 150% of your TTi. With Engine Boost on, he'd bump up to around 37-38, which is getting close to double TTI. The Pheonix has rainbow arcs, so the most important part of the shell's journey is the last few seconds... so yeah, its mostly a hail-mary trying to hit a DD at that range if he's maneuvering well. Is there an actual formula regarding TTi and enemy ship speed?
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# ? Jul 29, 2016 20:39 |
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100 doubloons was just enough to respec all my captains. Also I decided to hunker down and grind through to the Fubuki after all.
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# ? Jul 29, 2016 20:39 |
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JuffoWup posted:Wdarkk, you are efamous: I'm glad he explained how standard battles work, I would have had no idea.
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# ? Jul 29, 2016 20:56 |
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El Disco posted:I'm glad he explained how standard battles work, I would have had no idea. Yeah, this guy's commentary is kind of hilarious. Apparently Antonio Handsome is difficult to pronounce too. Anyway, we only found out about it today in a division. Antonio, Hazdoc, and I were in a game and some guy mentioned that he recognized antonio from a youtube video and thought it was cool to see him. The pubbie thought antonio was the one in the NC but the entire time antonio was like "wait, what. What video." The pubbie was actually kind of enough to link it in chat, so there we go.
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# ? Jul 29, 2016 21:02 |
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JuffoWup posted:Wdarkk, you are efamous: With shoutouts in the video to fellow divisionmates JuffoWup and... AntonioBanderas
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# ? Jul 29, 2016 21:09 |
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Ice Fist posted:Is there an actual formula regarding TTi and enemy ship speed? TTI = 100% at 30 knots. 50% at 20 knots, 200% at 40 knots. Of course you'll have to futz with it based on the ship's speed and course changing. Shells that move slower are thrown off more by changes in speed than faster shells.
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# ? Jul 29, 2016 21:50 |
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Hazdoc posted:TTI = 100% at 30 knots. 50% at 20 knots, 200% at 40 knots. This is great. Thanks! This also doesn't come as much of a shock. I've been eyeballing it pretty successfully and generally figured I could go with the listed TTi for battleships. But once I got the New York and started engaging things at 15+km and every cruiser is moving at destroyer speeds my accuracy went to poo poo and this is a helpful little tip.
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# ? Jul 29, 2016 21:56 |
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# ? Jun 3, 2024 01:56 |
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You know, this video made me think of something: https://www.youtube.com/watch?v=gojoczbWiF0 Why is it that the iowa class battleships have such a presence to draw crowds readily like that. Even in a cultural way via movies and books, the iowas show up readily even though they never really did much. Meanwhile ships like the midway, ranger, etc don't get much mention other than as a passing. Sometimes (incorrectly) claiming the carriers were in escort of the battleship. I sometimes wonder if another battleship sized ship will ever be launched by the navy. Be it a railgun platform or one hilariously sized missile cruiser. Or perhaps another attempt at a ship like Ise using harriers instead while still packing some 16inch guns for shore bombardment. Also cool to see a classic schooner in use there as well.
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# ? Jul 29, 2016 23:40 |