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Empress Brosephine
Mar 31, 2012

by Jeffrey of YOSPOS
I have a pro and same. I just have one of those late 2016 Samsung that kinda did kinda didn't have HDR. Like it works with the smart apps but nothing else.

Or maybe it is the included hdmi?

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D1E
Nov 25, 2001


Empress Brosephine posted:

Can't get PS4 to recognize hdr but either way I'll try all those thanks guys

You need an HDMI 2.0a-compliant cable to get HDR (and your HDTV needs to support it on the port you have the PS4 plugged into).

Something like this:

https://www.amazon.com/gp/product/B01M4KHI12/ref=oh_aui_search_detailpage?ie=UTF8&psc=1

Pablo Nergigante
Apr 16, 2002

Empress Brosephine posted:

I have a pro and same. I just have one of those late 2016 Samsung that kinda did kinda didn't have HDR. Like it works with the smart apps but nothing else.

Or maybe it is the included hdmi?

What model TV is it? If it's the same one I have it doesn't really support HDR, it just takes HDR signals

Empress Brosephine
Mar 31, 2012

by Jeffrey of YOSPOS
Ju6300 or something. I think it's only 8 bit hdr.

poptart_fairy
Apr 8, 2009

by R. Guyovich
How is HZD's performance on a regular PS4? Is the difference substantial enough I should wait until I get a Pro for it?

veni veni veni
Jun 5, 2005


poptart_fairy posted:

How is HZD's performance on a regular PS4? Is the difference substantial enough I should wait until I get a Pro for it?

The performance is excellent on regular PS4. It looks a bit better on pro but honestly I wouldn't feel the need to wait.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


HZD runs at an almost perfect 30fps locked on even a normal PS4. If you're just playing on a standard 1080p monitor then you'd barely notice any difference from the Pro version besides a few extra tricks like improved AO and supersampling.

Andrast
Apr 21, 2010


poptart_fairy posted:

How is HZD's performance on a regular PS4? Is the difference substantial enough I should wait until I get a Pro for it?

Solid 30 FPS almost all of the time

Tei
Feb 19, 2011

I have a PS4 pro and tried some of the newish modes kids talk about.

My TV got angry and refused to start again until somehow I managed to restore correct normal render settings.

I had to go the routine of starting in pseudo safe mode ( press the button once 1 beep, continue until the next 2 beep ) where it fixed itself, but was like super scary for a time (as in: have I broke my console and or my tv?).

And thats my story.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Alright, cool. Think I'm just getting itchy seeing everyone praise the Pro. :v:

Morby
Sep 6, 2007

poptart_fairy posted:

Alright, cool. Think I'm just getting itchy seeing everyone praise the Pro. :v:

Can you get it for less than full price? Do you have a 4K TV (or plan to get one soon)? If the answer to both those questions is yes, grab a Pro. Otherwise, you're fine.

poptart_fairy
Apr 8, 2009

by R. Guyovich
Oh it's more the performance boost and so on I'm interested in. Moving in with my partner soon, so we're going to save for a little splurge.

Lumpy
Apr 26, 2002

La! La! La! Laaaa!



College Slice

poptart_fairy posted:

Alright, cool. Think I'm just getting itchy seeing everyone praise the Pro. :v:

I have absolutely no need for a Pro, yet I keep trying to justify getting one.... I have a 5 year old 720p plasma TV, so I would get literally no benefit from it but damnit, I WANT ONE.

If I get a Pro, then I can justify getting a new TV, right?

Morby
Sep 6, 2007

poptart_fairy posted:

Oh it's more the performance boost and so on I'm interested in. Moving in with my partner soon, so we're going to save for a little splurge.

I had a Pro without a 4K TV for a while. I definitely noticed some quality of life stuff (more stable frame rates, faster load times in some games, etc.). I also went from a very tiny 1080p TV (19") to the largest TV I've ever owned (55" Samsung KS8000). So it was a big jump for me that had very little to do with the Pro itself.

Tei
Feb 19, 2011

I consider the pro a downgrade, because I had to configure again the "send all game audio to the earphones" and I still have to find how to make the audio of the control pad to go to the earphones. With my current setup the voices and poo poo that normally would go to the control pad speaker sounds super low volume.

And I have to find again where I can disable the "social" notificacions. I don't give a poo poo if the Overwatch supergroup or the Destiny supergroup have new posts every few hours.

I am too lazy to find where are these settings and fix them.

Is specially unnecessary to upgrade to a pro if the problem is lack of disc space, because the integration with externals HD is really well done.

Do not upgrade to PRO. Or upgrade. Is not really important.

Ularg
Mar 2, 2010

Just tell me I'm exotic.

Lumpy posted:

I have absolutely no need for a Pro, yet I keep trying to justify getting one.... I have a 5 year old 720p plasma TV, so I would get literally no benefit from it but damnit, I WANT ONE.

If I get a Pro, then I can justify getting a new TV, right?

You can justify a new TV now, really.

Wish I had the spare money for a Pro, even as a 1080p user. Oh man if I had money for that AND a 4k+HDR TV? Pfft. Although I haven't really been impressed with its VR compared to PC.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


https://en.wikipedia.org/wiki/Diderot_effect

Ularg
Mar 2, 2010

Just tell me I'm exotic.
Yea but how can I really show people I'm part of the Playstation Nation if I don't have the latest kit?

Real hurthling!
Sep 11, 2001




Empress Brosephine posted:

Bought a PS4 pro because I'm dumb enjoying it though. What games really show it off?

Also I must have the wort Samsung tv ever. It does HDR on its native apps but nothing else :/

Find the digital foundry youtube video on setting up a 2016 samsung for hdr. It involves a lot of menu navigation

Veib
Dec 10, 2007


Well I just got a PS4 Pro bundled with Horizon. I don't have a 4k tv but that's next on the list.

I didn't have a regular PS4 so I haven't been following things very closely. Are there any other free to play games worth trying out besides Let It Die that aren't also on the PC? I have a bunch of PS4 games available from when I had PS+ on my PS3, but might as well check out what else is available for free.

OxMan
May 13, 2006

COME SEE
GRAVE DIGGER
LIVE AT MONSTER TRUCK JAM 2KXX



Tei posted:

I consider the pro a downgrade, because I had to configure again the "send all game audio to the earphones" and I still have to find how to make the audio of the control pad to go to the earphones. With my current setup the voices and poo poo that normally would go to the control pad speaker sounds super low volume.

I have a regular PS4 and this drives me insane too. All games with proximity chat have its volume set way too low.

poptart_fairy
Apr 8, 2009

by R. Guyovich

Ularg posted:

Yea but how can I really show people I'm part of the Playstation Nation if I don't have the latest kit?

It is OK to use disposable income on frivolous things, friend.

veni veni veni
Jun 5, 2005


Honestly I feel like the difference is negligible with my 1080p but I still don't regret it because I like how quiet and cool it runs and I've future proofed my PS4 to some degree. Plus my old PS4 had thousands upon thousands of hours on it and stuff was starting to wear out.

Plus I have some extra cash on the bank so I figured why not.

Joakim Brecht
Aug 20, 2013

exquisite tea posted:

HZD runs at an almost perfect 30fps locked on even a normal PS4. If you're just playing on a standard 1080p monitor then you'd barely notice any difference from the Pro version besides a few extra tricks like improved AO and supersampling.
I disagree. HZD looks so, so much better in 4K mode even on a Full HD set.

Empress Brosephine
Mar 31, 2012

by Jeffrey of YOSPOS

Real hurthling! posted:

Find the digital foundry youtube video on setting up a 2016 samsung for hdr. It involves a lot of menu navigation

I can't find this at all :(

MZ
Apr 21, 2004

Excuse me while I kiss the sky.

Empress Brosephine posted:

I can't find this at all :(

There is a bug in the KS8000 set that does not auto-switch to HDR settings for Game Mode. The main things you need to set are the following in Expert Picture settings:

Backlight: 20 (or as close to max as your eyes can take, 18 is fine)
SmartLED: High
Dynamic Contrast: Medium

Schpyder
Jun 13, 2002

Attackle Grackle

MZ posted:

There is a bug in the KS8000 set that does not auto-switch to HDR settings for Game Mode. The main things you need to set are the following in Expert Picture settings:

Backlight: 20 (or as close to max as your eyes can take, 18 is fine)
SmartLED: High
Dynamic Contrast: Medium

Yep, my KS8000 wouldn't do HDR at all with game mode on until I changed these settings. Now it works perfectly and looks great.

ufarn
May 30, 2009

Lumpy posted:

I have absolutely no need for a Pro, yet I keep trying to justify getting one.... I have a 5 year old 720p plasma TV, so I would get literally no benefit from it but damnit, I WANT ONE.

If I get a Pro, then I can justify getting a new TV, right?
With HDR+4K, TLOU2, God of War - and Horizon+DLC - are going to be absolutely amazing experiences.

I don't know how many great showcases there are with 4K+HDR now, but there's going to be a point next year where it's going to make a lot of sense to upgrade.

If you live in the US, the prices on proper 4K+HDR TVs are probably pretty decent - they sure aren't here in Europe - so you'll have some time for prices to drop until those games come out. And you can bet your rear end they'll be doing bundles with those games.

We'll probably get some refresh of the Pro by that time as well.

haveblue
Aug 15, 2005



Toilet Rascal

ufarn posted:

I don't know how many great showcases there are with 4K+HDR now, but there's going to be a point next year where it's going to make a lot of sense to upgrade.

Horizon and Uncharted 4, basically. The Last Guardian definitely supports HDR but I'm not sure about 4K.

D1E
Nov 25, 2001


I routinely play PC games at 4K on a gaming PC using my living room HDTV and I was still blown away by HZD.

There's a lot to be said for dedicated consoles with specific performance budgets and extensive optimization.

Real hurthling!
Sep 11, 2001




Tlg is gorgeous

spudsbuckley
Aug 29, 2008

by FactsAreUseless

(and can't post for 5 years!)

D1E posted:

I routinely play PC games at 4K on a gaming PC using my living room HDTV and I was still blown away by HZD.

There's a lot to be said for dedicated consoles with specific performance budgets and extensive optimization.

Horizon is a visual generation-jump game for me.

I just stopped and took it all in so may times during my playthrough. Utterly loving gorgeous.

Elmon
Aug 20, 2013

Lumpy posted:

I have absolutely no need for a Pro, yet I keep trying to justify getting one.... I have a 5 year old 720p plasma TV, so I would get literally no benefit from it but damnit, I WANT ONE.

If I get a Pro, then I can justify getting a new TV, right?

Even 5 years ago seems a bit recent to own a 720p tv. Or a plasma.

NikkolasKing
Apr 3, 2010



Maybe some others will care about this:

Detroit: Become Human will come out in 2018

Also includes an interview with David Cage.

quote:

David Cage's latest game, Detroit: Become Human, was shown off for the first time in over a year at E3 2017. Sony's E3 2017 press conference gave us another look at Detroit's futuristic world in which Androids serve humanity, only to rise up and resist upon gaining sentience. Detroit's story touches on suppression, terrorism, slavery, and exploitation--serious, real-world issues that are rarely discussed in the bright lights of the video game world.

At E3, we got the chance to speak to Cage about these issues, and how they affected his thoughts while writing and developing Detroit. We also spoke about storytelling in games, about he wants the player to be the co-star, co-writer, and co-director, and about creating content most people will never see. Take a look at our full chat below.

GameSpot: How do your decisions in Detroit affect its story on a grander scale, rather than just on a moment-to-moment basis? Are your choices mere illusions or can you actually change the whole direction of the story? How much power do you have to shape the story into separate arcs?

David Cage: So that was a very important thing for us when we started working on this, was to say, "We don't want to do smoke and mirrors with this, we want to go the hard way." Let's create assets that maybe 10% of people will see. And let's embrace this idea that usually you reject because we're not going to create scenes for the 10% of people who make that choice. But we said, "We should," because that's the heart, the DNA of the experience that we wanted to create. So the tree structure is very complex: in each scene, in each arc, we added another layer of complexity which is that the arc of one character--we have three playable characters--can have an impact on the arcs of the other characters. So you can imagine the complexity of the tree structure.

There are entire branches you may never see. There are some scenes that you may see or miss or you may see differently. There are some characters that you may see only once or become your friend and accompany you until the end. And of course the three characters can die, which won't lead to a 'game over' situation, the game will carry on with the remaining characters. I won't tell you that you can tell any story and that there are a zillion stories that you can tell, there is a narrative space that we create, that the player can really travel a lot within this narrative space and tell their own version of the story. And for us the goal is that two players comparing their story playing Detroit will realize how different they are. They may talk about things that the other doesn't even know what they're talking about.

If I wanted to see everything in Detroit, how many times would I need to play it through?

That's gonna take you a while. Honestly, it's impossible for us to say how many versions of the story there are because it really depends what you take into account and the tree structures are so complex that I don't really have an answer. But it's not this kind of game where you get three different endings and that's it--there are many paths, many ways of playing the story, of traveling through this tree structure, leading to many different endings, but the goal for us was to give the feeling to the player that they are in control of their destiny, that they are telling their own story. The co-writer, the co-director, the co-actor. I created the space, but they decide what they want to do in it.

What does Detroit offer people who loved your past games, such as Heavy Rain and Beyond: Two Souls, and how does it grab people who didn't like your past games so much?

Detroit is a very special game for us, it's probably everything I learnt in 20 years doing this job into one game. So I hope it's going to be the essence of what I learned, and I hope it's going to be a good thing. The reaction here at E3 has been pretty insane, seeing how excited the fans are, so all the people who love my work will find what they love: emotion in games, the strong narrative and the branching narrative and all this stuff, it's all there, just on a bigger scale. More spectacular, more branching, more everything.


[For] people who didn't like my games so much in the past, I think it's an interesting experience. We try to do things a little bit differently in Detroit. We have bigger areas. We have much more exploration. We probably found a better compromise between what players are used to and what we want to do. Let me give you a concrete example [of that].

We always try to have a sense of cinematography with our cameras. Not during cutscenes, but during gameplay sequences. Having the feeling that it's filmed by a director, even when you're in control of the character. It's great for people who like that, but for gamers, sometimes [they're] like, "Oh, I want to move my camera and I can't," so we've developed this system where if you don't touch the right stick, the camera is managed and you have a sense of cinematography, but at any point, once you just move the right stick and you control the camera and you can look around. It's these kinds of--not compromises, because I don't like this word--but these kinds of choices that we made in the design to make sure more people will want to play and enjoy the experience, because I think it's action-adventure, it's nothing else than that. It's also really funny to see how many QTEs there are these days in action games and if you look at the demo we presented, there are none. It's a trend. I think the industry makes a step in our direction. Maybe we make a step in the direction of the industry.

There's a lot of turmoil in the world right now, for example with the recent attacks in London and, before that, Paris. Has that changed your thoughts and your attitude about this game, given the scene you've shown off at E3 is, essentially, an attack?


Yeah, absolutely. The events in Paris happened while I was writing the script and it happened very close to the studio. We are very close to the Bataclan, very close to the supermarket that was attacked, and my kids, they were at school, very near the supermarket where this thing took place and they were locked in school, so I was at home, watching TV about what was going on, calling my kids, no answer, and you can imagine what goes through your mind when that happens.

I have one guy in my team who was in the Bataclan when it happened, so I was writing scenes and I'm very clear and very honest and very sincere and ... I was totally comfortable with the story I wanted to tell, because I think it's a very positive story in telling something very important and meaningful, but at the same time, I didn't want any ambiguity in my story.

There are a couple of scenes that I cut, because I felt [they] could be misinterpreted and could be understood in a way that wouldn't be right. I cut them away and it made me think about the story I was telling and how I was telling it and, at first, I was really scared, because I thought, "Wait a second, we're dealing with very sensitive issues here. This is so important and so serious for real people in the real world, how can we create a game that would even resonate with this kind of thing?"


Your first reaction is to step back and way, "Whoah, what am I doing?" But then, the second reaction is to say, "Wait a second, that's important. That's meaningful." It's definitely sensitive and sensible. I'm going to need to be careful, but at the same time it's very interesting to be able to talk about such important things in the game. As long as you feel respectful and careful about what you're saying and how you say it, why wouldn't games be qualified to talk about real-world issues? Do we always have to talk about zombies and aliens and stuff, or can we talk also about the real things?

My take was this is a creative opportunity to see if a game can talk about these things or not, so don't see [the scene shown off on-stage] as, "Oh, this is the [entire] game." Each scene is different and the meaning is absolutely not binary. Don't take away from this scene that it's going to be, "[Do] you want to be violent or pacifist?" because that's not what the game is about. The game is much more complex than that and you show all the complexity and the repercussions of your choices, on opinion, on media, on your people, and being violent is not the wrong thing or the right thing. It's not about being right or wrong, it's really questioning what would you do if you had to fight for your rights and it's one of many questions in the game.

Do you think more games should tackle those sorts of issues in real-world politics?


I don't know. What I feel is that games are a respectable medium and that there is nothing they shouldn't talk about. It's a fantastic medium, because you put the player in the shoes of the character and you confront them in a very unique way, that is totally different from feelings, or TV series, or theater or literature, because you are in control. What I do with Detroit is ask the player questions. I don't give the answers. I don't say, "This is right, this is wrong, you should think this, you should think that." No. I just ask the question and I let the player answer by themselves and face the consequences of their choices in the story. This is what makes Detroit very unique and exciting to me.

What date are you targeting for release?

We've not announced a date, but it's going to be next year.

I'm excited for this.

Horn
Jun 18, 2004

Penetration is the key to success
College Slice

MZ posted:

There is a bug in the KS8000 set that does not auto-switch to HDR settings for Game Mode. The main things you need to set are the following in Expert Picture settings:

Backlight: 20 (or as close to max as your eyes can take, 18 is fine)
SmartLED: High
Dynamic Contrast: Medium

If I get the HDR video is playing pop up does that mean it's working or is that a red herring? H:ZD looks really nice on my 65" ks8000 but I'm not blown away by it like others are.

Andrast
Apr 21, 2010


NikkolasKing posted:

Maybe some others will care about this:

Detroit: Become Human will come out in 2018

Also includes an interview with David Cage.


I'm excited for this.

It's going to bad and the writing will be awful just like every other Cage game

an actual dog
Nov 18, 2014

Elmon posted:

Even 5 years ago seems a bit recent to own a 720p tv. Or a plasma.

I probably own the same TV, it was one of Samsung's last plasmas and it was cheap but gorgeous.

LawfulWaffle
Mar 11, 2014

Well, that aligns with the vibes I was getting. Which was, like, "normal" kinda vibes.

NikkolasKing posted:

Maybe some others will care about this:

Detroit: Become Human will come out in 2018

Also includes an interview with David Cage.


I'm excited for this.

Me too. I'm going to miss the QTEs after the way Heavy Rain handled them, but there's plenty of room in the market for an ambition adventure game. I won't preorder it, but I'm interested to see more when it comes out.

Ineffiable
Feb 16, 2008

Some say that his politics are terrifying, and that he once punched a horse to the ground...


MZ posted:

There is a bug in the KS8000 set that does not auto-switch to HDR settings for Game Mode. The main things you need to set are the following in Expert Picture settings:

Backlight: 20 (or as close to max as your eyes can take, 18 is fine)
SmartLED: High
Dynamic Contrast: Medium

I think they did patch the hdr bug though.

Don't forget to Internet update your smart tvs after all.

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Real hurthling!
Sep 11, 2001




Horn posted:

If I get the HDR video is playing pop up does that mean it's working or is that a red herring? H:ZD looks really nice on my 65" ks8000 but I'm not blown away by it like others are.

Wait until dusk/sunset in the desert

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