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SynthOrange posted:What the gently caress?! Tell the devs they're dumb butts. What's especially funny is they said they were using too much bandwidth... wtf? Are you encoding the TTS as a wav and sending it from Alice to Bob? Just send the text to Bob's machine and have it play the TTS locally you dumbshits.
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# ? Jul 31, 2014 01:59 |
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# ? Jun 11, 2024 02:58 |
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Everblight posted:What's especially funny is they said they were using too much bandwidth... wtf? Are you encoding the TTS as a wav and sending it from Alice to Bob? Just send the text to Bob's machine and have it play the TTS locally you dumbshits. Kind of. They're using some kind of third party cloud based TTS service. So some server does the TTS stuff and sends the results over the internet. The results are... actually kind of okay? It's certainly a whole lot better than Microsoft Sam, although still sounds nothing like a human. This is probably a cheaper solution for them than coding their own TTS engine and probably seems better to them than using Windows' built in one.
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# ? Jul 31, 2014 02:01 |
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The thing that made me stop playing tomb raider (I'll pick it up again but for now I only got to the bow and shooting a deer) was the constant girl grunts. Lara is just getting her rear end kicked the entire time and constantly making grunt noises! It was driving me crazy. Felt like I was listening to a bad porn or something
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# ? Jul 31, 2014 02:02 |
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Lowness 72 posted:The thing that made me stop playing tomb raider (I'll pick it up again but for now I only got to the bow and shooting a deer) was the constant girl grunts. Well I hope for the next one they force you to climb a radio tower with a gaping hole in your kidney so your high pitched wails can be recorded. Keep it true to the source.
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# ? Jul 31, 2014 02:08 |
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Lowness 72 posted:The thing that made me stop playing tomb raider (I'll pick it up again but for now I only got to the bow and shooting a deer) was the constant girl grunts. https://www.youtube.com/watch?v=pszWOue1LwI
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# ? Jul 31, 2014 02:08 |
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I took the opportunity during the last sale to get Steam versions of the GTA games to replace my old retail box copies. It means I got to play GTA3 for the first time ever (I didn't have a computer capable of the ENORMOUS graphical requirements at the time) which put me on a GTA kick and caused me to replay Vice City and now San Andreas (as if I haven't played that enough already in my life) and then redo GTAIV/The Episodes. It's kinda neat seeing the evolution of their 3d games, particular their growing confidence in plot development and cutscene direction. I'm sure many would argue they've since gone overboard (Max Payne 3 comes to mind) but I think by the time they got to San Andreas they had found a great balance between storyline and open sandbox gameplay. GTA3 suffers for having your character's actions so detached from the overall "plot" which is kind of all over the place - Catalina makes essentially 4 brief appearances in the game and they never really sell her as the main antagonist or the depth of the personal relationship between her and Claude. Supporting characters come and go, some being killed unceremoniously and others just disappearing from the story entirely. The ending feels really off too, and I think it's as a result of leaving Claude a blank canvas. I guess the idea was that you would direct your own feelings onto his attitude and seeming passivity, but for me he ended up feeling like an utterly directionless character. Vice City shows improvement but suffers from a very unlikeable protagonist in Tommy Vercetti, and the same issues with characters disappearing from the storyline or exiting the narrative with their stories feeling half-complete (Avery and Cortez, for example). They don't build the relationship between Tommy and Lance at all and so the big twist when it comes lacks any real impact, and Sonny is so absent from so much of the story that he has absolutely no impact as the supposed antagonist. Tommy only reveals his bad feelings towards Sonny with a single line right at the end of the game, and the supposed weight of the 15 years he served in prison and the circumstances that put him there go not only unexplored but almost entirely unrevealed at all. Kudos I guess to Rockstar for making Tommy unambiguously a horrible human being though, particularly in his attitude and treatment of Mercedes (she goes from rich daddy's girl to gangbang groupie to porn star to street prostitute, most of which takes place after Tommy promises Cortez he will look after her for him). It makes the ending with his decision to basically run all organized crime in Vice City (and the state?) less a,"Yes, I won!" thing for the player and more a,"Oh my God.... I won? " San Andreas, however, even after all these years remains close to gaming perfection for me. The graphics are a little dated and ugly and not all the mechanics are as polished as they could be, but the marriage of gameplay, story, art direction, voice work etc is just phenomenal. If I could have a complete remake in the Euphoria engine (or whatever it is that GTAV uses) I would be in heaven.
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# ? Jul 31, 2014 02:15 |
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mango sentinel posted:No, that first hour is easily the worst, aside from the last like 5 minutes. Yeah, it gets insanely better not long after you get the first or second gun (area/pacing wise. I still preferred the bow by far.) EDIT: /\ GTA 3 also had the issue of 9/11 occurring during its development which apparently left a lot of content on the cutting room floor. They cut out entire gang plotlines because you were performing actions deemed too terrorist like. The cut content also apparently included Donald Love's fate which is why he just suddenly vanishes. And Tommy is basically Tony Montana right down to the mansion and the chainsaw mission. He's supposed to be a psychopath and just plain nasty sort. VC is Scarface without the proper ending that seals off the whole movie. Mokinokaro fucked around with this message at 02:21 on Jul 31, 2014 |
# ? Jul 31, 2014 02:18 |
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I don't get it. Also Heavy Metal is a great movie. I found the sequel in a truck stop in the middle of Arizona but haven't gotten around to watching it yet.
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# ? Jul 31, 2014 02:27 |
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Lowness 72 posted:I don't get it. You should keep it that way. Remember Heavy Metal as the awesome film that it was and never let Heavy Metal 2 sully your memories.
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# ? Jul 31, 2014 02:34 |
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Mokinokaro posted:Yeah, it gets insanely better not long after you get the first or second gun (area/pacing wise. I still preferred the bow by far.) VC totally has the Scarface ending mission. You just need to 100% the game ( outside of finding the packages ) to piss all the gangs off enough to come attack you.
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# ? Jul 31, 2014 02:41 |
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Jerusalem posted:Vice City shows improvement but suffers from a very unlikeable protagonist in Tommy Vercetti Say what? Now, I haven't played GTAV yet but I think Tommy is the most likeable of them all. At least he isn't pretending he's not a crazy gently caress. Also, Ray Liotta is like an amazing choice for a voice actor. SolidSnakesBandana fucked around with this message at 02:51 on Jul 31, 2014 |
# ? Jul 31, 2014 02:49 |
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Quick question - if I have two hard drives in my computer and have Steam games on both, is there an easy way to transfer games from one drive to the other? Is it as simple as just taking the folder from SteamApps on one drive and dropping it in the steam install folder on the other drives? I accidentally installed a game on my SSD where I didn't mean to, and space is getting a bit tight.
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# ? Jul 31, 2014 02:55 |
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Jerusalem posted:San Andreas, however, even after all these years remains close to gaming perfection for me. The graphics are a little dated and ugly and not all the mechanics are as polished as they could be, but the marriage of gameplay, story, art direction, voice work etc is just phenomenal. If I could have a complete remake in the Euphoria engine (or whatever it is that GTAV uses) I would be in heaven. Great game; I played it a lot and beat it. The problem for me is that I couldn't ever get behind the voice actor for CJ. The guy's voice bothered me. For all of the stuff CJ gets up to, I think he needed to sound more like a mover and shaker. The voice actor just sounded way too laid back. He sounded like a guy who'd talk big, but then just smoke dope on his Grove Street porch. Not someone who would go out and get stuff done — someone like Big Smoke. I want to play as Big Smoke. I want to tell CJ all he had to do was follow the drat train. SolidSnakesBandana posted:Say what? Now, I haven't played GTAV yet but I think Tommy is the most likeable of them all. At least he isn't pretending he's not a crazy gently caress. Also, Ray Liotta is like an amazing choice for a voice actor. I wouldn't call him a nice guy, or likeable. But then again I always act like an rear end in a top hat when I play so it blended well. They did snag a good voice actor, too.
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# ? Jul 31, 2014 02:56 |
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LLCoolJD posted:Great game; I played it a lot and beat it. The problem for me is that I couldn't ever get behind the voice actor for CJ. The guy's voice bothered me. For all of the stuff CJ gets up to, I think he needed to sound more like a mover and shaker. The voice actor just sounded way too laid back. He sounded like a guy who'd talk big, but then just smoke dope on his Grove Street porch. Not someone who would go out and get stuff done — someone like Big Smoke. I want to play as Big Smoke. I want to tell CJ all he had to do was follow the drat train. Maybe the trick is to just get fat. A lot of the dialogue changes when you're fat.
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# ? Jul 31, 2014 03:17 |
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LLCoolJD posted:I wouldn't call him a nice guy, or likeable. But then again I always act like an rear end in a top hat when I play so it blended well. They did snag a good voice actor, too. Maybe it's because I rarely go off on rampages (unless I need to let off steam after loving up a mission too many times) but I just found him to be a really horrible person and somebody I wanted to see die (Scarface understands that Tony Montana is a monster and that his death is inevitable) as opposed to coming out victorious. CJ I loved because for all his trash talk towards the likes of Tenpenny and Pulaski, he's at heart a guy who wants to look after his family and friends. Sure, even just following the basic storyline he's got one of the highest non-war bodycounts in history, but he's still a guy I found had at least some sense of a moral code. Tommy, on the other hand, is completely self-serving, even when he comes to the rescue of allies he almost always berates them or complains that they forced his hand or hosed up his planning. Claude is just a complete blank, which works in its own way for allowing the player to insert themselves into his place and feel like he's doing particular things for whatever reason they choose (is he handing over that money to get Maria back, or just as an excuse to get at Catalina, for example). As for Niko, you're basically playing GTA with Eeyore as the main character.
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# ? Jul 31, 2014 03:18 |
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Jerusalem posted:As for Niko, you're basically playing GTA with Eeyore as the main character. Well this needs to be a mod as of now.
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# ? Jul 31, 2014 03:45 |
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I was downloading TitS, but then my cat unplugged my router, causing a lot of funky poo poo to happen to my internet. The download stopped, and was at 500 something MB. When I hooked everything back up and resumed download, it said I have only 100 something MB downloaded. Are the other 400 MBs just gone?
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# ? Jul 31, 2014 03:47 |
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The Iron Rose posted:Well this needs to be a mod as of now. https://www.youtube.com/watch?v=rt4p9A-U4Ko Close enough?
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# ? Jul 31, 2014 03:49 |
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Oh my god, when he got on the motorcycle I couldn't stop laughing. Oh I wish I had a pc that could run this.
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# ? Jul 31, 2014 03:54 |
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My life is complete.
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# ? Jul 31, 2014 03:55 |
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Niggurath posted:You could maybe try out two other Source mods that seem in a similar ilk to Cry of Fear, like Afraid of Monsters or Nightmare House 2. Though I think you might be hard pressed to find many people on here that found much enjoyment in Cry of Fear. Why doesn't anyone here like CoF. I have no idea why I post like that. Or how it's crazy. Either way I've played basically all the recommendations. The no TPS is only because I have not seen any good modern ones. The last good silent hill was the room. Oh well, guess I'll just play condemned again. and again... Is horror basically dead? NeoSeeker fucked around with this message at 04:00 on Jul 31, 2014 |
# ? Jul 31, 2014 03:56 |
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hahaha oh my god
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# ? Jul 31, 2014 03:59 |
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So, Far Cry 3. I really do see why people liked this game so much, it's absolutely beautiful at times, gives you a lot of freedom, and is way better at keeping out of your way then 2 was. That said, it's really a shame that the game actually gets worse as you go on. The story obviously isn't anything to write home about, I think that's been discussed to death at this point, but the gameplay starts out fun enough to carry the game. Unfortunately it runs into the problem that a lot of games seem to have these days, namely it removes all the challenge through the upgrade system. Or at least it removes the fun parts of what makes the game challenging and replaces it with more enemies that require certain methods to take out thereby limiting your freedom in a game that prides itself on maximizing it. The strongholds in particular just don't hold any entertainment value for me anymore now that I can roll in with a silenced assault rifle and mow everyone down before they even know what hit them. And I don't have any problem with limiting myself to certain methods to increase the challenge, but even takedowns become completely ridiculous by the time you're 60% of the way through the game or so. I'll admit Blood Dragon did run into the same problem of giving you too many tools by the end, but the game was short enough that the feeling of being overpowered didn't really start to bother me. I don't know. I wonder if 4 will be any better. My gut tells me probably not.
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# ? Jul 31, 2014 04:09 |
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NeoSeeker posted:Is horror basically dead? Yes. These days there isn't a whole lot of suspenseful horror out there and the advent of scarecam lpers means that people want jump scares and people reacting to them.
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# ? Jul 31, 2014 04:12 |
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That's loving painful to accept, especially considering it was going in a somewhat right direction on one front. Condemned 2 in of itself is that. It epitomizes what went wrong so well it's poetic. As in the first part of the game is completely loving awesome. Then it all turns to poo poo when they give you assault rifles and screaming at people till they die. As much as I love Dead Space and all that poo poo, it's poo poo and a cancer to survival horror. Like having that gripping feeling for more than a few seconds is impossible. You're never struggling along and no enemy is really a viable threat anymore. NeoSeeker fucked around with this message at 04:45 on Jul 31, 2014 |
# ? Jul 31, 2014 04:38 |
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NeoSeeker posted:Is horror basically dead? Horror games now are either "find the notes" Slenderman poo poo or garbage like A Machine For Pigs.
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# ? Jul 31, 2014 04:45 |
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They could have made system shock 3...
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# ? Jul 31, 2014 04:46 |
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NeoSeeker posted:Why doesn't anyone here like CoF. The last half way original horror game I played was Dreadout and even that was somewhat of a massive let down.
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# ? Jul 31, 2014 04:51 |
NeoSeeker posted:They could have made system shock 3... Push X to dodge The Many
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# ? Jul 31, 2014 04:54 |
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I think being kinda lost at times adds to it...Innerguard posted:Push X to dodge The Many I'm not gonna say the B word I made a little list for myself but I realized that there are 4 solid true horror games on the market, all first person shooters. Both the AvP classic series and System Shock series. NeoSeeker fucked around with this message at 04:58 on Jul 31, 2014 |
# ? Jul 31, 2014 04:55 |
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NeoSeeker posted:Is horror basically dead? There is Year Walk. There's no combat and the game is only about 2-4 hours long, but it has atmosphere to spare and is stylish as gently caress. It won't scratch the condemned itch but it's something.
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# ? Jul 31, 2014 04:57 |
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Lance Streetman posted:There is Year Walk. There's no combat and the game is only about 2-4 hours long, but it has atmosphere to spare and is stylish as gently caress. It won't scratch the condemned itch but it's something. This. Thanks, I didn't know the situation was so bleak. I really don't care about combat. I want to be engrossed in a rich, deep, dark, macabre atmosphere free of cheap bullshit. I have not been this blown away by an art style since braid. 2d, that is.
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# ? Jul 31, 2014 05:00 |
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Surprised no one's mentioned Damned yet, a 1v4 multiplayer game where you are literally the Scooby-Doo gang running from the monster. Also, I would posit that there are still truly creepy and downtempo/no jump scares horror games being made. The Swapper is a loving fantastic slowly-unfurling sci-fi/horror game that just happens to be a Portal-style puzzler.
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# ? Jul 31, 2014 05:01 |
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There was the outlast dlc too
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# ? Jul 31, 2014 05:02 |
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I wish the indie scene would start churning out more games with whimsical yet ominous styles that are unique. Journey, Braid, year walk
NeoSeeker fucked around with this message at 05:10 on Jul 31, 2014 |
# ? Jul 31, 2014 05:05 |
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Cryostasis was a pretty cool scary game. You're on an abandoned ship in the arctic (or somewhere cold), the game is janky as hell, but I thought they did a good job with the atmosphere. No idea where you can buy a digital copy though, all I could find were dvds from amazon.
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# ? Jul 31, 2014 05:10 |
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Darkwood wasn't mentioned if I recall, it's on the front page. I dunno, this is my list of games that don't resort to cheap bullshit to keep you on the edge of your seat making GBS threads your pants. Outlast cthulhu game silent hill series (old) resident evil series (old) Penumbra AvP classic series (oh hey an actually decent horror FPS) System shock series (^oh wow... they were doing this-incredibly well-since the 90s? Why did they stop....) Nosferatu: The Wrath of Malachi Cry of fear/Afraid of monsters Nightmare house 2 year walk condemned Damned amnesia doesn't count because I don't need the loving game to be scared for me. NeoSeeker fucked around with this message at 05:18 on Jul 31, 2014 |
# ? Jul 31, 2014 05:13 |
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Leper Residue posted:Cryostasis was a pretty cool scary game. You're on an abandoned ship in the arctic (or somewhere cold), the game is janky as hell, but I thought they did a good job with the atmosphere.
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# ? Jul 31, 2014 05:14 |
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NeoSeeker posted:Darkwood wasn't mentioned if I recall, it's on the front page. It's funny that you include Outlast but then say you don't like Amnesia. Outlast has way more main character "I'm so startled!" moments than Amnesia.
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# ? Jul 31, 2014 05:33 |
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# ? Jun 11, 2024 02:58 |
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I played the first level of bad rats and somehow it didn't really "click" for me. Should I keep going?
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# ? Jul 31, 2014 05:35 |