|
If I'm reading this table right.. the best pure 'damage buff' you can get is 5% (Cooldown reduction)? Everything else seems way more nebulous. Also lol a total of 50% fall damage reduction. Great.
|
# ? Feb 9, 2017 01:06 |
|
|
# ? May 29, 2024 15:43 |
|
Q_res posted:Seriously, between this and Battletech Beta coming out I'm half tempted to just go out in a blaze of glory and get banned... Why wait?
|
# ? Feb 9, 2017 01:09 |
|
PHX 3s untouched. What does vectoring do? I want to break the game's netcode and my pilot's neck with masc and jumpjets. Also lol at some of the nerfs. The SIB is even worse now, and they just super nerfed the Arrow.
|
# ? Feb 9, 2017 01:09 |
|
Skoll posted:Why wait? Beta's still over a month away...
|
# ? Feb 9, 2017 01:13 |
|
Q_res posted:Seriously, between this and Battletech Beta coming out I'm half tempted to just go out in a blaze of glory and get banned... You are doing the lord's work.
|
# ? Feb 9, 2017 01:14 |
|
Q_res posted:Beta's still over a month away... Play MWLL then. Or MechCommander. or even MW4. There are options.
|
# ? Feb 9, 2017 01:15 |
|
odd how the new guy goes full price JUST as these changes are announced. Makes you think.
|
# ? Feb 9, 2017 01:16 |
|
Cease to Hope posted:Skill tree PTS patch notes are up. lmao so the cost of having to buy more variants just got shifted elsewhere.
|
# ? Feb 9, 2017 01:17 |
|
Cease to Hope posted:Skill tree PTS patch notes are up. another fine innings from paul and the boys. gripping stuff
|
# ? Feb 9, 2017 01:19 |
|
Oh Snapple! posted:lmao so the cost of having to buy more variants just got shifted elsewhere. Pretty much doubled since you still have to buy the mech itself.
|
# ? Feb 9, 2017 01:20 |
|
Also: hey 19, why is PTS only up for like 6 hours total over 2 days on holiday weekends?
|
# ? Feb 9, 2017 01:21 |
|
armchairyoda posted:Also: hey 19, why is PTS only up for like 6 hours total over 2 days on holiday weekends? presumably because this company of film-school dropouts can't do anything right. dear coordinator's blessings upon you.
|
# ? Feb 9, 2017 01:22 |
|
9.1m sucks for light mechs but it's waaaaaaaay cheaper for assaults and most heavies. Remember you no longer need to buy 2 extra variants for your mechs, which means an immediate 4-5m in savings just from not having to buy Endo and DHS. That's before you even get to the chassis, which may have an expensive XL attached to it for IS and definitely will for clans. For example, it now costs around 30m less to elite a dire wolf after the skill tree purchases.
|
# ? Feb 9, 2017 01:23 |
|
Cease to Hope posted:EVERY SINGLE MECH VARIANT YOU CURRENTLY OWN WILL COST 9.1 MILLION CBILLS PER VARIANT TO MASTER UNDER THE NEW SYSTEM. Speaking of which, mastering a single variant is 136,500 XP, compared to the previous 57,750 XP. Great Beer posted:9.1m sucks for light mechs but it's waaaaaaaay cheaper for assaults and most heavies. Remember you no longer need to buy 2 extra variants for your mechs, which means an immediate 4-5m in savings just from not having to buy Endo and DHS. That's before you even get to the chassis, which may have an expensive XL attached to it for IS and definitely will for clans. This is cold comfort for anyone who has a stable of already-purchased, already-mastered mechs, and the "savings" drops dramatically if you use multiple variants of any single mech.
|
# ? Feb 9, 2017 01:26 |
|
Wait, do you already pay for skills in cbills? HAVE I BEEN DOING IT WRONG WITH XP ALL THIS TIME?!? Clans are still stupid. In theory and practice... How are all those GOLD robot buyers affected?
|
# ? Feb 9, 2017 01:30 |
|
armchairyoda posted:Wait, do you already pay for skills in cbills? HAVE I BEEN DOING IT WRONG WITH XP ALL THIS TIME?!? He is comparing the cost of buying three Dire Wolfs now to the cost of buying a single Dire Wolf under the new system.
|
# ? Feb 9, 2017 01:32 |
|
Cease to Hope posted:This is cold comfort for anyone who has a stable of already-purchased, already-mastered mechs, and the "savings" drops dramatically if you use multiple variants of any single mech. You're also getting a full refund of any existing modules you have, so those of us that fall in that category will be getting a gigantic cash influx. Unless you're using 20+ mechs regularly the 100m+ you get from that will more than cover it. I like this change. Its not perfect but with a little price tweaking (especially scaling down a bit for smaller mechs) its leaps and bounds better than the old lovely system.
|
# ? Feb 9, 2017 01:33 |
|
Great Beer posted:You're also getting a full refund of any existing modules you have, so those of us that fall in that category will be getting a gigantic cash influx. Unless you're using 20+ mechs regularly the 100m+ you get from that will more than cover it. And anyone who hasn't sunk 100m into modules is utterly hosed.
|
# ? Feb 9, 2017 01:36 |
|
A lot of folks didnt invest in modules because shifting them about is a pain in the rear end, so they're largely not gonna get poo poo.
|
# ? Feb 9, 2017 01:37 |
|
Oh Snapple! posted:A lot of folks didnt invest in modules because shifting them about is a pain in the rear end, so they're largely not gonna get poo poo. I am one of those who has not bought a single module. The module shuffle thing has always pissed me off more than people building mechs while waiting for a drop.
|
# ? Feb 9, 2017 01:38 |
|
Oh Snapple! posted:A lot of folks didnt invest in modules because shifting them about is a pain in the rear end, so they're largely not gonna get poo poo. So then they should have plenty of cbills in the bank Heh, I have almost 100 mil just in radar deprivation mods.
|
# ? Feb 9, 2017 01:46 |
|
Downloaded the ptr, one of my predictions that I remember making is totally correct. Mechs that boat one kind of weapon get a massive loving benefit over those that do not. My predictions: The only trees that people will put points into will be defensive for more hp, operations for the heat efficiency, sensors for seismic/radar derp, and lower chassis for speed tweak/all the mobility stuff. Upper body is completely worthless along with the consumable utility tree. There will be zero build diversity away from this template unless the person is dumb or has a really specific gimmick where they need to divert from this. For IS mechs specifically: Mechs that did not have a duration bonus are getting a HUGE buff from this patch. Cooldowns across the board for everyone are reduced. Range quirk + module ranges are virtually untouched. Mechs that had no SRM bonuses will now be receiving spread and velocity quirks (archer 5w hur hur hur). Mechs that previously could not use LBXs can now get LBX spread quirks, and mechs that previously used LBXs are now probably not worth taking because they get a net gain of nothing. Commoners fucked around with this message at 02:05 on Feb 9, 2017 |
# ? Feb 9, 2017 01:56 |
|
So will i need to blow cbills to skill up mechs i already own? Will i be getting an injection for my modules plus the masteries I've already achieved?
|
# ? Feb 9, 2017 02:40 |
|
Willfrey posted:So will i need to blow cbills to skill up mechs i already own? Will i be getting an injection for my modules plus the masteries I've already achieved? Yes, yes, and yes, respectively. You will have to spend c-bills (and XP) to buy skill nodes on whatever mechs you have now. You will get a full purchase-price refund of any modules you currently own. You will get a refund of all currently spent XP. Mech XP will be able to be reallocated to any variant of the same chassis. Any GXP spent on unlocking modules will be refunded as GXP.
|
# ? Feb 9, 2017 02:44 |
|
So I have like 100 mechs and only 6-7 modules, is this going to be enough to remaster everything???
|
# ? Feb 9, 2017 02:48 |
|
Hahahahahahahahaha
|
# ? Feb 9, 2017 02:51 |
|
kingcom posted:So I have like 100 mechs and only 6-7 modules, is this going to be enough to remaster everything??? haha no, enjoy your billion with a B cbill cost to re-master them
|
# ? Feb 9, 2017 02:55 |
|
PGI design meeting: How can we make this good thing worse? Lets make it gently caress up their account. No that's dumb. What if we made it even more grindy and punished people with large mech collections? Good idea!
|
# ? Feb 9, 2017 03:04 |
|
Eh, as long as im gettin cash. I wonder if i get comped for mechs i mastered and sold... But yeah a cbill cost to use xp... Why not just fuckin merge cbills and xp.
|
# ? Feb 9, 2017 03:13 |
|
I'm loving around on the Test Server right now, and it's getting stupider the more I look at it. They have the trees setup so that you have to waste XP and Cbills on poo poo you don't even want. I'm speccing out my four LBX10 Kodiak and to get Torso Yaw, Pitch and Speed bonuses I want I have to keep dumping poo poo into Arm bonuses I can't even make use of. gently caress you PGI, goddamn.
|
# ? Feb 9, 2017 03:17 |
|
Modules/Masteries were always stupid horseshit. They were just copying elements from World of Warships by rote without putting any thought into whether or not they made the game better.Azuth0667 posted:What if we made it even more grindy and punished people with large mech collections? People with large `Mech collections (like me) probably gave PGI money. We deserve it.
|
# ? Feb 9, 2017 03:23 |
|
Well, if this drops to live unchanged I'm uninstalling. Good job Feel sorry for those of you that preordered the javelin for those colors.
|
# ? Feb 9, 2017 03:23 |
|
PoptartsNinja posted:People with large `Mech collections (like me) probably gave PGI money. We deserve it.
|
# ? Feb 9, 2017 03:26 |
|
KDK3 with UAC jam chance, speed, armor, structure, and heat quirks is just as crazy as I thought it would be. Anything boating a ton of the same weapon class is scary right now. I saw a Rifleman of all things with 4 AC2s that was ripping face. The 4uac KC is probably viable again. Likewise for 3UAC black widow. If you keep to one type of weapon you have enough points to get the important stuff and just ignore the rest. Really, though, the take away from me is that I'm having a blast in these 4v4 PTS matches. Goddamn pgi, give us 4v4 every day of the week.
|
# ? Feb 9, 2017 03:27 |
|
WHAT CONCESSIONS WERE MADE FOR GOLD ROBOT BUYERS? I need to laugh.
|
# ? Feb 9, 2017 03:30 |
|
Yeah, it's pretty bad. Not boating a single weapon type is now a really bad decision, especially since your only available increases to damage output are going to be stacked on one specific weapon type. There is going to be One True Skill Loadout for all mechs, and build diversity is going to plummet because module swapping won't be a thing. The 4v4 is pretty cool as well, but the queue times on the PTS are terrible. It'd be neat if they did a 1/1/1/1 for weight classes 4v4 thing.
|
# ? Feb 9, 2017 03:30 |
|
March 15 cannot get here soon enough. gently caress PGI. gently caress them in their stupid asses.
|
# ? Feb 9, 2017 03:32 |
|
I miss my MWO buddies but I don't miss the game at all and none o f this is making me want to log in ever again haha.
|
# ? Feb 9, 2017 03:35 |
|
http://m.imgur.com/ukDlINx,p1Zen5L,neD014C,UfQVyIC Look at that build. Look at Rick Hunter. Holy poo poo. One of those kills was a warham that I stood still in front of as I held him down and face punched him to death... in the Ct.
|
# ? Feb 9, 2017 03:38 |
|
|
# ? May 29, 2024 15:43 |
|
PoptartsNinja posted:Modules/Masteries were always stupid horseshit. They were just copying elements from World of Warships by rote without putting any thought into whether or not they made the game better. Nah, you guys are good people . Without people willing to fund mech games we won't get anymore. We just have to wait it out until terrible developers like lose the license so a competent one can take it up.
|
# ? Feb 9, 2017 03:38 |