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Am I the only one who thinks these no spell casting flip werewolves are god awful. It is one thing to play and land a skip your turn to flip a card, but to have that counteracted by your opponent playing the game in any shape or form is bogus.
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# ? Mar 18, 2016 07:24 |
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# ? Jun 7, 2024 11:09 |
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DangerDongs posted:Am I the only one who thinks these no spell casting flip werewolves are god awful. Did you play during the previous Innistrad? They work fine.
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# ? Mar 18, 2016 07:32 |
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DangerDongs posted:Am I the only one who thinks these no spell casting flip werewolves are god awful. You're not the only one. Maro can jerk himself off all he wants over the ~flavor~ of monsters transforming back and forth, but for me, werewolves have always managed to be cool and fun to play despite rather than because of their tendency to flip back and forth. It's pretty telling that the main werewolf to see any sort of constructed play (Huntmaster) is one of the few (only?) that actually gives you an upside for transforming back to its human side.
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# ? Mar 18, 2016 07:32 |
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JerryLee posted:It's pretty telling that the main werewolf to see any sort of constructed play (Huntmaster) is one of the few (only?) that actually gives you an upside for transforming back to its human side. Huntmaster's the only one with a when-transform trigger, and while there are a couple others where transforming back is good in some cases (Daybreak Ranger if you don't have a red source or need to remove a 4/2 flier, Hanweir Watchkeep if you can't safely attack), they don't give you any value for flipping back and forth.
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# ? Mar 18, 2016 07:39 |
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There's also the feelbad of doing land-go to flip one or more werewolves being countered by an instant EoT.
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# ? Mar 18, 2016 07:42 |
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Lottery of Babylon posted:Huntmaster's the only one with a when-transform trigger, and while there are a couple others where transforming back is good in some cases (Daybreak Ranger if you don't have a red source or need to remove a 4/2 flier, Hanweir Watchkeep if you can't safely attack), they don't give you any value for flipping back and forth. The reason Huntmaster sees play is because he's value town all around. None of the other werewolves are. They don't really have constructed playable human sides, except for the huntmaster who does a kitchen finks impersonation while making a second creature, and then becomes Flametongue Kavu.
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# ? Mar 18, 2016 08:04 |
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It's like Goblin Glory Chaser except you can't burn your opponent's blocker out of the way.
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# ? Mar 18, 2016 08:10 |
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How to lose at Ravnica draft: put Dark Confidant in your deck
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# ? Mar 18, 2016 08:11 |
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Angry Grimace posted:How to lose at Ravnica draft: put Dark Confidant in your deck Alternatively, how to win at Ravnica draft: put Dark Confidant in your deck
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# ? Mar 18, 2016 08:13 |
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Mighty Dicktron posted:Alternatively, how to win
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# ? Mar 18, 2016 08:33 |
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Greatness, at the cost of a few packs.
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# ? Mar 18, 2016 08:51 |
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http://lrcast.com/exclusive-lr-shadows-over-innistrad-preview-cards/ Some delirium uncommons. Imgur is being a butt or I would upload them. White one doesnt really fit with the others.
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# ? Mar 18, 2016 09:04 |
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Bugsy posted:http://lrcast.com/exclusive-lr-shadows-over-innistrad-preview-cards/
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# ? Mar 18, 2016 09:08 |
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Green seems far and away the best, blue seems to actively work against you.
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# ? Mar 18, 2016 09:17 |
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Black Lotus, Cabal Ritual, Yawgmoth's Will. If they hadn't printed Dark Petition last summer, this card would get Vintage play.
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# ? Mar 18, 2016 09:24 |
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the blue one should say target player, which would turn it from possibly the worst card to use in a graveyard set into a very nice addition to a self-mill deck
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# ? Mar 18, 2016 09:40 |
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Chamale posted:Black Lotus, Cabal Ritual, Yawgmoth's Will. If they hadn't printed Dark Petition last summer, this card would get Vintage play. I was thinking the same thing.
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# ? Mar 18, 2016 10:08 |
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(on phone, don't have a link, but a podcast I listen to just spoiled this) Second Harvest 2GG Instant Rare For each token you control, put a token onto the battlefield that's a copy of that permanent. It's pretty cool! I got two raging clues...
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# ? Mar 18, 2016 10:22 |
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Confirm Suspicions 3UU Instant Counter target spell. Investigate three times. (Put a colorless Clue artifact token onto the battlefield with "2, Sacrifice this artifact: Draw a card.") Investigate, investigate, investigate!
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# ? Mar 18, 2016 10:38 |
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Elyv posted:
Good to see big window is still a thing on Innistrad!
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# ? Mar 18, 2016 11:12 |
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The blue one was almost certainly a product of development nurfing a decent card. If you have delirium dont worry your opponents might soon as well.
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# ? Mar 18, 2016 12:01 |
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Rinkles posted:
Ah, the classic "rare unconditional counter using the new set mechanic".
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# ? Mar 18, 2016 12:11 |
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Five mana counters are almost never even playable in limited, or are like very niche one ofs like Fall of the Gavel or w/e. I have no idea why they keep printing them
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# ? Mar 18, 2016 12:12 |
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Elyv posted:
"I'm afraid it's bad news." "Oh, no! Please, tell me my husband's alright..!" "I'm sorry ma'am, but your husband i-HARRRBRLRLHLRHLRL"
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# ? Mar 18, 2016 12:31 |
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Elyv posted:
Card seems real strong in limited if you're on the play. DangerDongs posted:Am I the only one who thinks these no spell casting flip werewolves are god awful. They're mostly for limited, and I think the idea is to just give your cheap creatures some extra value in the late game. Leads to a lot of strategically planning out when to cast your spells. Also leads to some non-games when you miss your three drop against a couple werewolves and can never recover. rabidsquid posted:Five mana counters are almost never even playable in limited, or are like very niche one ofs like Fall of the Gavel or w/e. I have no idea why they keep printing them I dunno, the upside is so huge that I could see it being used as a mediocre finisher. Definitely a card you'll have to play around. If you're ahead on board against a blue player in the late game, you might want to just stop casting spells.
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# ? Mar 18, 2016 12:40 |
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rabidsquid posted:Five mana counters are almost never even playable in limited, or are like very niche one ofs like Fall of the Gavel or w/e. I have no idea why they keep printing them I'd play it in a control deck, though whether it would start in the sideboard or not depends a lot on how the aggro decks function. Not a first pick, especially since it doesn't read "Counter Target Spell and Draw 3", but it definitely has a place as solid long-term card advantage and removal. It's almost certain to be fantastic in sealed, however, and if I had to guess why it's a rare (besides being a counterspell), it's because too many of these would turn sealed to trash very quickly.
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# ? Mar 18, 2016 12:44 |
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GeneX posted:It's almost certain to be fantastic in sealed, however, and if I had to guess why it's a rare (besides being a counterspell), it's because too many of these would turn sealed to trash very quickly.
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# ? Mar 18, 2016 12:53 |
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They couldn't have "fixed" the blue one by simply making it mill fewer cards and then allowing you to target any player including yourself? As is it's just trash.
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# ? Mar 18, 2016 14:25 |
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little munchkin posted:Card seems real strong in limited if you're on the play. It's going to see a ton of standard play too.
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# ? Mar 18, 2016 14:28 |
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# ? Mar 18, 2016 14:34 |
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It might be the most interesting red 1-drop in a while. The tension caused by the flip clause is very real (especially given the deck he wants to go in usually wants to vomit its hand), and he has the outside chance to be something close to a Goblin Guide with no downside against slow decks (hell, even just "normal" decks), while being nothing more than Raging Goblin in the mirror.
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# ? Mar 18, 2016 14:36 |
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Bad rare! Bad!
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# ? Mar 18, 2016 14:36 |
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Hey look at that a doubling season effect that isn't a permant.
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# ? Mar 18, 2016 14:36 |
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Pre-emptively pouring one out for the kid with the all-tokens deck that gets Kozilek's Returned in response to casting this.
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# ? Mar 18, 2016 14:47 |
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That's why you just copy your clue tokens!
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# ? Mar 18, 2016 14:48 |
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whydirt posted:That's why you just copy your clue tokens! ooh, I doesn't actually say creature. I didn't think of that. Clue_Harvest.dec
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# ? Mar 18, 2016 14:49 |
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I wouldn't be surprised if we see a blue dork that lets you cash in clues for less mana or makes mana that can only be used to activate a clue. Like "Tap: Add CC to your mana pool. This mana can only be used to activate the ability of Clue tokens."
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# ? Mar 18, 2016 14:53 |
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Well with clue tokens, EDH decks have another reason to run Rings of Brighthearth
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# ? Mar 18, 2016 14:55 |
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whydirt posted:That's why you just copy your clue tokens! sounds cool for the guy talking about running G/U Thopters
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# ? Mar 18, 2016 15:06 |
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# ? Jun 7, 2024 11:09 |
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# ? Mar 18, 2016 15:14 |