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Hell if I know which thread this would be best suited for, but with all the Persona 5 talk here it seemed like as good of a place as I'm going to find. The inevitable Mr. Bean/Persona 5 mashup: https://www.youtube.com/watch?v=cSWqNeEXMNg
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# ? Dec 28, 2017 04:14 |
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# ? May 25, 2024 06:16 |
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Baba Yaga Fanboy posted:Hell if I know which thread this would be best suited for, but with all the Persona 5 talk here it seemed like as good of a place as I'm going to find. The inevitable Mr. Bean/Persona 5 mashup: What trash is this? They clearly should've used the exam music at the start!
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# ? Dec 28, 2017 05:19 |
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Baba Yaga Fanboy posted:Hell if I know which thread this would be best suited for, but with all the Persona 5 talk here it seemed like as good of a place as I'm going to find. The inevitable Mr. Bean/Persona 5 mashup: Oh man oh man they included the video file for the critical hit effect I'm going to commit some crimes with this
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# ? Dec 28, 2017 09:34 |
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I've started messing with another one of the games I got the other day, Tron Evolution - good fun so far, very fluid motion when you know where you need to be, and when you manage to do well in fights it's fairly satisfying although it is hard to do well (I haven't got the hang of countering yet, I'm thinking that it may have to do with being locked on to the enemy you are trying to counter or it won't work). Also some of the cutscene direction works well with the idea that you have no face (being an Enforcer it's just a blank helmet), like when you mean Zues the Bartender (Yes it's spelled that way in game) and he mistrusts you - it keeps framing on the reflection of his face in the blank space where your's should be accentuating just how alien you look compared to the other characters - similarly, the villain, a sentient virus who used to be one of the underclass, has no face with a sickly yellow light highlighting him - helps him seem mysterious and inhuman, a Good Villain.
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# ? Dec 28, 2017 19:57 |
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Observer is a super pretty cyberpunk detective game and I love that it's so open about its influences that they just went ahead and hired Rutger Hauer (Roy Batty from Blade Runner) to voice and provide the likeness of the main character. Also that the opening case is more or less a recreation of the crime scene of the opening case in Snatcher.
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# ? Dec 29, 2017 13:57 |
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Evolution was actually a set-up for movie Legacy. They tried the whole expanded media universe thing but flopped on it.
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# ? Dec 29, 2017 13:59 |
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Croccers posted:Evolution was actually a set-up for movie Legacy. The animated series, Tron Uprising, was pretty cool at least.
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# ? Dec 29, 2017 14:01 |
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Agreed that the tv show wasn't bad. I was gifted the game years ago by my little sis, I didn't like that all of the wall run locations were just painted on the walls. Made the game production feel cheap. Don't think I ever beat it Tron 2.0 also has a badass moment where you're outrunning a hard drive being formatted and the world is disintigrating behind you, and another one where you jump into a calculator or something equivalent and the electronic world is even more lo-fi I just want more Tron forest spirit has a new favorite as of 16:27 on Dec 29, 2017 |
# ? Dec 29, 2017 16:24 |
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Penpal posted:Agreed that the tv show wasn't bad. I was gifted the game years ago by my little sis, I didn't like that all of the wall run locations were just painted on the walls. Made the game production feel cheap. Don't think I ever beat it The TV show died because Disney released it on Disney XD where nobody could actually watch it or be aware that it existed. Sadly now that they own Marvel and Star Wars they're no longer so desperate for IPs that appeal to boys that they need to take weird risks like Tron anymore. Ah well, at least we always have Darwinia on PC.
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# ? Dec 29, 2017 17:11 |
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I won a copy of Tron Evolution from Joystiq. I still have the soundtrack on vinyl that came with it.
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# ? Dec 29, 2017 18:13 |
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I originally bought Tron Legacy on Blu-Ray largely for the included copy of OG Tron, but being the only 3D Blu-Ray I own it let me try out the PSVR's 3D support. Best Daft Punk music video ever.
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# ? Dec 29, 2017 19:04 |
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Penpal posted:Agreed that the tv show wasn't bad. I was gifted the game years ago by my little sis, I didn't like that all of the wall run locations were just painted on the walls. Made the game production feel cheap. Don't think I ever beat it I will forever love Tron 2.0 for having the weapons and upgrades have three levels of increasing quality and effectiveness: alpha, beta, and gold. And also when one of your allies gets caught in the above-mentioned hard drive formatting and dies, and later she's back in action only she doesn't remember you, and another of your allies is all like "what? She's literally a computer program, we just restored her from backup." Also it had an extremely saddening moment when the dude who you thought was the bad guy until then dies, and you have to fish through his PDA for a login/password combination (or maybe an IP address? I forget) and you also find the e-mails he exchanged with his mom Also when you have to set up an exception in a firewall to allow your ally to get to the network you're on, and it involves physically rotating a huge ring so a signal can get through. I just love Tron 2.0, ok? Tron 2.0 is a better Tron sequel than Tron Legacy fight me
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# ? Dec 29, 2017 19:24 |
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Tron Evolution's second level was pretty fun, the tank was an amusing change of pace and I've finally worked out how to use my other discs. Amusingly, during the fight at the Solar Sailor station the boss totally glitched out- after throwing a few bombs and being intimidating I guess he got bored because he just stood there in the corner of the glass portion of the platform, letting me beat on him until he died. Weird. Looking forward to climbing to the top of the second city.
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# ? Dec 29, 2017 21:32 |
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Mikl posted:I will forever love Tron 2.0 for having the weapons and upgrades have three levels of increasing quality and effectiveness: alpha, beta, and gold. I love it, too. I love it, too. I wish it was considered canon. You had a boss fight with someone called "The Kernel" for Christ's sake. It was beautiful. And the better your upgrades were, the less memory (inventory space) they used, because the code was refined. The Killer App gameboy advance game was good, as well. The firewall minigame was fun on its own.
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# ? Dec 29, 2017 22:34 |
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Mikl posted:I will forever love Tron 2.0 for having the weapons and upgrades have three levels of increasing quality and effectiveness: alpha, beta, and gold. Tron 2.0 is one of my GOTY, every year. They recently released a patch on steam that made it work again. I fired it up with the widescreen mod and its still amazing. Its wonderful what good art direction (and big blocky textures) will do to a game looking good 15 years later. Also, the way that every level had a different "memory substructure" which forced you to change up your programs was awesome. So many games fall into a groove of "this is my setup and I never change it". I mean, I still do that with Tron 2.0 (are there other weapons other than the disc? I never saw any) but it's nice to be forced to walk around with no armor for a level.
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# ? Dec 29, 2017 22:58 |
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It's a shame that so much of Tron 2.0 was jumping puzzles over bottomless chasms and that the upgrade system encouraged you blindly scaling the huge pieces of abstract geometry because the parts that weren't that were really good for the time. It also had a cool lo-fi effect where occasionally when you were doing things in the game lines of fake computer code would flash on screen contextualizing your actions as, say, corrupting a security system or opening a fire wall.
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# ? Dec 29, 2017 23:16 |
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Tron 2.0 also had that level where you were being chased by a malicious program and the way you defeat it was by screwing up the system you were on so that the program could no longer run on it.
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# ? Dec 29, 2017 23:27 |
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I still can't believe that there was a Tron level in Kingdom Hearts 2.
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# ? Dec 29, 2017 23:38 |
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I feel like Tron 2.0 really captured the "Civilization inside a computer" thing tron was going for. The amount of nerdy in-jokes was amazing. Like, hacking into a PDA that had a tiny amount of system memory so you couldn't load many of your upgrades.
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# ? Dec 30, 2017 00:02 |
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Lechtansi posted:I feel like Tron 2.0 really captured the "Civilization inside a computer" thing tron was going for. The amount of nerdy in-jokes was amazing. Like, hacking into a PDA that had a tiny amount of system memory so you couldn't load many of your upgrades. And the random memory hogs named
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# ? Dec 30, 2017 00:10 |
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Wolfenstein II has so many neat little touches in it, but there's one bit near the end of the Venus stage in particular. It sounds like the ambient music has a spooky synthesizer line going through it that's very reminiscent of 60's B-movies, and quite apropos considering the surroundings, but if you stealth kill your way around a bit you can enter someone's personal quarters, where you see that it's actually a commander playing the Theremin, and the synth line stops when you kill him.
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# ? Dec 30, 2017 00:17 |
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Instead of XP and leveling up, you find build points to increase your version number. Tron 2.0 owns. Monolith owns.
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# ? Dec 30, 2017 01:50 |
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You did it. You got me to buy Tron 2.0 on Steam. I still have my old CDs but they stopped working for me after I went from Windows 7 to 10. It's 66% off right now so it is only $3.39. Unfortunately, I can't get the widescreen fixes to work. I've installed the unofficial patch and the killer app mod, but, if I pick a resolution that isn't 4:3, the game always reverts back to 640x480. This is on a laptop running 1920X1080 and capable of doing 3840X2160. I've tried all the recommended fixes. I wonder if it is just a driver issue.
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# ? Dec 30, 2017 05:39 |
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I'll probably get Tron 2.0 at some point because it sounds pretty cool. Still having a good time with the one I already have though, the bomb disk is really satisfying when taking out crowds or knocking people of rooftops.
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# ? Dec 30, 2017 06:00 |
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Every time you find a new gadget or weapon in the Evil Within 2, it can be seen dangling off Sebastian's belt or harness from that point on. It's wonderful.
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# ? Dec 30, 2017 14:03 |
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I'm at the penultimate chapter in Tron: Evolution, and so far the most interesting part of the game was when your fighting in the GameGrid - you are dropped into increasingly complex arenas fighting more and more enemies, but the interesting part is that while your stuck there, fighting uselessly and just wasting time until the guy your there to save rescues you back, Clu is giving a speech riling up the Basics (programs that are in the system on purpose) and blaming the virus on ISOs (programs that evolved beyond their roles and serve no discrete purpose, practically Users in flexibility) as a whole, basically () calling for genocide. As you take out a wave, it cuts to Clu giving his speech to the increasingly bloodthirsty (codethirsty?) crowd as they buy his lies and agree to pay for the insurance on them too. (upselling joke) It was a cool part.
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# ? Dec 30, 2017 14:21 |
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I've beaten Tron Evolution, it was alright. The final boss was simple but pretty fun overall despite that, and I like the way the game does it's difficulty - the enemies don't get much harder, mostly more of the trickier ones start appearing, it's the arena's that do all the tricks - you recover health by wallrunning up energy stripes on the wall that take a bit to recharge, and recover energy for special moves by flipping off little energy canisters or energised computer consoles, and the layout of those can be tricky - late in the game they start being a little up off the arena floor, or just a little bit away from the platform, making you need to pay attention as you may run off the edge of the arena trying to heal if you panic too much, and sometimes if you flip off a console carelessly you go careening right to the edge and almost fall, which is genuinely tense. In an otherwise generic beat-em-up that was a neat twist. Also the plot does a good job feeling like you've done something - certainly you don't do anything against Clu and he manages to wipe out a large number of ISOs, but you at least get to destroy his flagship and the virus person, so it feels like something is accomplished.
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# ? Dec 30, 2017 20:08 |
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Okami HD added cutscene skip. Game can now be recommended to other people in all its bizzare PS1 zelda with PS2 power aesthetics.
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# ? Dec 31, 2017 02:41 |
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Okami beat Zelda for me because it had scope. Not one town but many, not one hyrule field but at least six of them. The world felt so huge and plot kept changing since it didn't rely on collecting X number of mcguffins. Compared to Amaterasu, Link never seemed to leave home.
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# ? Dec 31, 2017 02:47 |
Inspector Gesicht posted:Okami beat Zelda for me because it had scope. Not one town but many, not one hyrule field but at least six of them. The world felt so huge and plot kept changing since it didn't rely on collecting X number of mcguffins. Compared to Amaterasu, Link never seemed to leave home. Each field in Okami were big and only had like one or two major optional things to do in them a piece but unlike the big loving empty field of Twilight Princess or the sky in Skyward Sword they were just the right size for you to go "Oh, this is pretty" when you blasted through it leaving flowers behind you while you zoomed to the other side on your way to the next zone. By the time it started getting boring you got quick travel and never had to really worry about it again. Each of the fields also managed to have a unique atmosphere and feeling to them. I don't remember all the poo poo about Okami's dungeons but I remember all the nice looking open areas pretty well because I thought they looked great and were all built around individual little settings and themed that made each one stand out. Like, people compare Okami to Zelda all the time. But honestly, if you stripped out the weird hitting enemies with swords combat the game wouldn't really be harmed in any way provided they managed to work the brush powers to be more combat friendly. The vast majority of fun in the game came from exploring the world and using your brush to interact with it, every time you had to actually engage with the combat it feels more like that had been an afterthought.
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# ? Dec 31, 2017 03:09 |
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The fun part in Zelda was never hitting stuff with your sword, unless it was pieces of the environment.
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# ? Dec 31, 2017 06:05 |
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Tron 2.0 sounded cool to me years ago, and it still sounds cool to me now. I've never really been into first-person shooters (and I've never beaten any FPS, unless Portal counts), but is there a chance I might still enjoy it? I actually kind of like first-person platforming, but I hate games where you have to constantly quicksave to progress.
Rollersnake has a new favorite as of 06:40 on Dec 31, 2017 |
# ? Dec 31, 2017 06:31 |
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Unfortunately from what I remember the difficulty curve of Tron 2.0 gets pretty rough. Maybe not insurmountable on Easy, but it's still very much a shooter of its time.
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# ? Dec 31, 2017 09:22 |
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John Murdoch posted:Unfortunately from what I remember the difficulty curve of Tron 2.0 gets pretty rough. Maybe not insurmountable on Easy, but it's still very much a shooter of its time. Use cheat codes to boost energy or health as needed but earn the weapons and other code upgrades naturally. That's how I played and it was challenging and fun without being impossible. https://www.gamespot.com/tron-2-0/cheats/ Or you can go God Mode with all weapons and all upgrades and just streamroll everything.
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# ? Dec 31, 2017 21:39 |
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Rollersnake posted:Tron 2.0 sounded cool to me years ago, and it still sounds cool to me now. I've never really been into first-person shooters (and I've never beaten any FPS, unless Portal counts), but is there a chance I might still enjoy it? I actually kind of like first-person platforming, but I hate games where you have to constantly quicksave to progress. It's definitely an artifact of its time. You will wear out your quick save with it.
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# ? Dec 31, 2017 23:37 |
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I've started playing Ape Escape 2, I like the Monkey 5. They're fun characters and Blue Monkey was a fun boss. Also the collectibles are all pretty charming and I like that the reason to collect them all is to complete a jigsaw that depicts one of the monkeys.
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# ? Jan 1, 2018 08:30 |
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In Persona 5, during the subplot where Makoto is trying to investigate you, she'll openly chase you around and suddenly stop within about ten feet of you, pretending to read a book. If you talk to her she's just like "Woah what a weird coincidence hey while you're here have you been doing any crimes or anything" It makes it funnier because while she's 'incognito', the big blinking icon for NPCs you can talk to is hovering above her head
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# ? Jan 1, 2018 21:56 |
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Also in Persona 5, the boss design for (late game spoilers) True Masayoshi Samael Shido is literally just Senator Armstrong from Metal Gear Rising complete with unique music with lyrics and that is simply the best thing.
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# ? Jan 1, 2018 23:23 |
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Danaru posted:In Persona 5, during the subplot where Makoto is trying to investigate you, she'll openly chase you around and suddenly stop within about ten feet of you, pretending to read a book. If you talk to her she's just like "Woah what a weird coincidence hey while you're here have you been doing any crimes or anything" What I find best about this is that it goes beyond the school where she's most recognisable. You can find her in most of the city hub areas too. Another P5 bit I love. The silhouette loading screens when you're in the city randomly start showing party members and s-link characters you know as you progress.
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# ? Jan 2, 2018 02:16 |
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# ? May 25, 2024 06:16 |
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Jetamo posted:Also in Persona 5, the boss design for (late game spoilers) True Masayoshi Samael Shido is literally just Senator Armstrong from Metal Gear Rising complete with unique music with lyrics and that is simply the best thing. Rivers in the Desert is my favourite track in the game . It also gets played (MAJOR endgame spoilers) in the battle against the Holy Grail too.
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# ? Jan 2, 2018 02:19 |