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Eight-Six
Oct 26, 2007

frodnonnag posted:

fireshit (with 119 empy feet)

What's this?

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frodnonnag
Aug 13, 2007

Eight-Six posted:

What's this?

Fire shot. My phone autocorrect set it to that.

Empy feet for corsair modifies quickdraws so that for a brief time after any matching elemental damage gets a boost.

Eight-Six
Oct 26, 2007

Prepare to Cosmically Elucidate.

frodnonnag
Aug 13, 2007

Well gently caress.

Eight-Six
Oct 26, 2007

I look forward to needing the 2100 gift title to start one job's weapon.

(no not confirmed, but I mean, come on)

frodnonnag
Aug 13, 2007

Eight-Six posted:

I look forward to needing the 2100 gift title to start one job's weapon.

(no not confirmed, but I mean, come on)

That will be the least of your worries

Most sperglords (me) will have that done in a week. Turbonerds will be done approximately 9 to 10 hours after server is up, 100 jp an hour is possible.

frodnonnag fucked around with this message at 16:34 on Oct 28, 2015

Holyshoot
May 6, 2010
Please post stuff of people complaining about this on reddit/OF.

frodnonnag
Aug 13, 2007

Holyshoot posted:

Please post stuff of people complaining about this on reddit/OF.

I know one of the prereqs will most definitely be to have a job mastered with JP. Would be nice if it was the final "Gift" or something. Knowing SE though, it will be like what Arus said: Requires 6 DECKED out players (Need 2 irdis) with the best gear already, to fight an NM that you can only fight once a week that can only drop 1-2 of the items req..of which you need 2000 of. But yeah, JP should be a req...I wouldn't mind that

frodnonnag
Aug 13, 2007

Holyshoot posted:

Please post stuff of people complaining about this on reddit/OF.

But I am mostly concerned about all the forums out there. There will be dire need to Find and Replace all the "REM" with "REMA". We can't possibly get to all of them! Will each person have to go in a edit their posts? What if they are retired? What about quoted text, they won't change when the original of edited will they? And what about "R/E/M"... you can see where this can get a bit hairy.

Holyshoot
May 6, 2010

frodnonnag posted:

I know one of the prereqs will most definitely be to have a job mastered with JP. Would be nice if it was the final "Gift" or something. Knowing SE though, it will be like what Arus said: Requires 6 DECKED out players (Need 2 irdis) with the best gear already, to fight an NM that you can only fight once a week that can only drop 1-2 of the items req..of which you need 2000 of. But yeah, JP should be a req...I wouldn't mind that

Makes sense. One last thing to keep people grinding for since nothing else is coming.

frodnonnag
Aug 13, 2007

Holyshoot posted:

Makes sense. One last thing to keep people grinding for since nothing else is coming.

All of my responses are unsourced quotes.

SNM Aeonic - summon Bahamut. Exciting to see what will happen!

Paladine_PSoT
Jan 2, 2010

If you have a problem Yo, I'll solve it

frodnonnag posted:

But I am mostly concerned about all the forums out there. There will be dire need to Find and Replace all the "REM" with "REMA". We can't possibly get to all of them! Will each person have to go in a edit their posts? What if they are retired? What about quoted text, they won't change when the original of edited will they? And what about "R/E/M"... you can see where this can get a bit hairy.

Replace it with "REAM", as this is what SE is doing to us.

Paladine_PSoT
Jan 2, 2010

If you have a problem Yo, I'll solve it

Crazy rear end speculation:

Stage 1 Aeonic red mage weapon: Requires Excalibur 119, Murgleis 119, Almace 119, some lovely RoV currency in mass quantities.

Holyshoot
May 6, 2010
Is there any content that these would help with or are needed to help make easier? Or is that not a thing they do in this game anymore?

Eight-Six
Oct 26, 2007

It helps with "keeping people subscribed past the last content update"

Male of the Century
Jan 7, 2004

PISH-POSH!
Chances are good they will be to give the player a decent grind with the reward at the end fully pushing you into the "unkillable god" tier to go along with everything else they've done to shift the game into a single player experience like the trusts system and all the rhapsody key items. There's plenty of current content (mostly spawned NMs and BCNM fights) that it would help substantially for to solo if it came with bonuses like extreme damages, skill levels, and damage reduction. The fact that they will come with aftermaths and weaponskills that create skillchains stronger than light/dark is a pretty big indicator, and that paired with a potential ilvl boost past 119 and suddenly you and all your trusts have a large advantage on a lot of things. There's no reason to believe they are going to add in a new type of relic weapon that is literally named "the best forever" and not have them be designed specifically to be the last weapons you'll ever need no matter what you want to do on a scale that will be unheard of as of yet.

The writing is on the wall for the game and anyone who thinks in a year there will be servers with more than 100 people on at peak (let alone multiple servers at all) is living in a nostalgia tinted fever dream.

Holyshoot
May 6, 2010

Male of the Century posted:

Chances are good they will be to give the player a decent grind with the reward at the end fully pushing you into the "unkillable god" tier to go along with everything else they've done to shift the game into a single player experience like the trusts system and all the rhapsody key items. There's plenty of current content (mostly spawned NMs and BCNM fights) that it would help substantially for to solo if it came with bonuses like extreme damages, skill levels, and damage reduction. The fact that they will come with aftermaths and weaponskills that create skillchains stronger than light/dark is a pretty big indicator, and that paired with a potential ilvl boost past 119 and suddenly you and all your trusts have a large advantage on a lot of things. There's no reason to believe they are going to add in a new type of relic weapon that is literally named "the best forever" and not have them be designed specifically to be the last weapons you'll ever need no matter what you want to do on a scale that will be unheard of as of yet.

The writing is on the wall for the game and anyone who thinks in a year there will be servers with more than 100 people on at peak (let alone multiple servers at all) is living in a nostalgia tinted fever dream.

Come back to FFXIV Anna. Patch is in a few weeks!

Gruknor
Feb 23, 2011

Fart Sniffer Connoisseur

Male of the Century posted:

Chances are good they will be to give the player a decent grind with the reward at the end fully pushing you into the "unkillable god" tier to go along with everything else they've done to shift the game into a single player experience like the trusts system and all the rhapsody key items. There's plenty of current content (mostly spawned NMs and BCNM fights) that it would help substantially for to solo if it came with bonuses like extreme damages, skill levels, and damage reduction. The fact that they will come with aftermaths and weaponskills that create skillchains stronger than light/dark is a pretty big indicator, and that paired with a potential ilvl boost past 119 and suddenly you and all your trusts have a large advantage on a lot of things. There's no reason to believe they are going to add in a new type of relic weapon that is literally named "the best forever" and not have them be designed specifically to be the last weapons you'll ever need no matter what you want to do on a scale that will be unheard of as of yet.

The writing is on the wall for the game and anyone who thinks in a year there will be servers with more than 100 people on at peak (let alone multiple servers at all) is living in a nostalgia tinted fever dream.

Grinding for an aeonic weapon will be the thing that all the end game players do while everyone else catches up on content.


Paladine_PSoT posted:

Crazy rear end speculation:

Stage 1 Aeonic red mage weapon: Requires Excalibur 119, Murgleis 119, Almace 119, some lovely RoV currency in mass quantities.

I bet SE does something crazy like this. Most poopsockers already have relic/mythic/empyrean for their job of choice. A select few have multiple mythics.

frodnonnag posted:

All of my responses are unsourced quotes.

SNM Aeonic - summon Bahamut. Exciting to see what will happen!

I can't wait until I use the drk aeonic weapon and I actually hit something.

Male of the Century
Jan 7, 2004

PISH-POSH!

Holyshoot posted:

Come back to FFXIV Anna. Patch is in a few weeks!

I'm going to level with you, not having to grind out esoterics every week just to try and stay relevant when there's still no silver lining to the paladin class and the only two extreme dungeons are incredibly boring and not fun was one of the better decisions I've made in 2015. It really didn't help that I didn't find Alexander savage any fun either, and hammy goblin antics with pretty pretty dress-up on top never appealed to me in the first place.

Male of the Century fucked around with this message at 20:45 on Oct 29, 2015

frodnonnag
Aug 13, 2007

Gruknor posted:

Grinding for an aeonic weapon will be the thing that all the end game players do while everyone else catches up on content.


I bet SE does something crazy like this. Most poopsockers already have relic/mythic/empyrean for their job of choice. A select few have multiple mythics.



I.e. me. I will Unironically shitsock the gently caress out of my aeonic if it is of any use.

They are also (in some unknown form) boosting rem weapons too.

LiquidFriend
Apr 5, 2005

They need to boost the damage on almost every WS.

Outside of a few, they are all poo poo.

frodnonnag
Aug 13, 2007
Prediction: capping job points will bestow an afterglow like effect.

quote:

Job Master (10/30)

Is the Job Master status going to be apparent just by looking at a player?
Upon achieving the gift at 2100 JP, it’ll be immediately apparent just by looking at a player that they have achieved the Job Master title. Naturally, we have also added the option for players to switch this display off, so players may toggle it as they wish.

Male of the Century
Jan 7, 2004

PISH-POSH!
A reward to make it easier to spot a BST/BLU/COR at a distance in this crazy new lockstyle world, maybe they'll even let more than one be rendered on screen at the same time!

frodnonnag
Aug 13, 2007

Male of the Century posted:

A reward to make it easier to spot a BST/BLU/COR at a distance in this crazy new lockstyle world, maybe they'll even let more than one be rendered on screen at the same time!

Might be something like an icon with their name. Maybe instead of the link pearls?

Paladine_PSoT
Jan 2, 2010

If you have a problem Yo, I'll solve it

Mini pets following you around based on your job is my guess. Capping WAR will create a small army of followers cheering your name everywhere you go. SMN will have a mini pet of whatever avatar was the last one summoned. RDM will be followed by a flock of schoolchildren laughing and throwing rocks.

Valle
Apr 16, 2004

Telling customers how to solve world problems since 2001
MNK will have Mr. Miyagi following them around!

Gruknor
Feb 23, 2011

Fart Sniffer Connoisseur
Drk will have a brat kid following you around saying you suck because you missed your last weapon skill. Brd will have a floating dildo with music coming out of it, the dildo's name is gjallarhorn.

Gruknor fucked around with this message at 02:53 on Oct 31, 2015

Holyshoot
May 6, 2010
Drg will be a reincarnation of the pet following you around mocking you for playing it before they buffed it.

SEGA Ass Fisting
Feb 15, 2012

KEEP IT TIGHT!
and mocking you for still playing it after the buff.

Thf will have something that constantly reminds you that the only reason you exist is for TH.

frodnonnag
Aug 13, 2007
Celebrating the Final Chapter of Rhapsodies of Vana'diel - Campaign Details! (11/02/2015)

The following campaigns will kick off on Monday, November 9 at 11:00 p.m. (PST).

From Friday, November 9 at 11:00 p.m. (PST) to Monday, November 20 at 6:59 a.m. (PST).

Chain Experience Bonus Campaign - PLUS!
Earn from double to three times the normal amount of experience from experience chains. Not only that, but the maximum benefit of Dedication from items will be doubled during the campaign!

Chain Capacity Point Bonus Campaign - PLUS!
Earn from double to three times the normal amount of capacity points from experience chains. Not only that, but the maximum benefit of Commitment from items will be doubled during the campaign!

Chain Monstrosity Bonus Campaign - PLUS!
Earn from double to three times the normal amount of experience from experience chains. Not only that, but the maximum benefit of Dedication will be doubled during the campaign!

Double Simulacra Segment Drop Rate Campaign
The rate at which Skirmish simulacra segments drop from colonization and lair reives will be doubled and their quality improved! Not only that, but whenever a visage is dropped in an area, it will correspond to the area in which it was obtained.

Abyssea Campaign
During the campaign, the default light values of pearlescent, azure," golden, and silver auras will be drastically increased.
In addition, a blue treasure chest has been placed near Horst in Port Jeuno (H-8). Opening the chest will enable you to claim one of the following prizes:
- Eleven varieties of Atma
- One Lunar Abyssite key item
- 100,000 cruor

Mog Garden Campaign
Mog Gardens will undergo the following adjustments.

- Double the normal amount of shining stars will be earned.
- Different flotsam will wash up upon the shores.
- Reared creatures will provide items twice daily.
- Moogles in the Mog Gardens will sell the following items.
Golden seed pouch / Chestnut tree sap / Monarch beetle saliva / Bronze Bed /
Mahogany Bed / Noble?s Bed / Goblin Stew 880

Wildskeeper Reive Campaign
During this campaign, wildskeeper reives will undergo the following changes to make them more accessible.
- The required fame and bayld cost of the key item required to participate have been reduced.
- Enemies will drop two pinches of high-purity bayld.
- Enemies will drop Mog Kupons AW-WK
- The following notorious monsters will have their respawn times shortened to five minutes:
Colkhab?Tchakka?Achuka?Yumcax?Hurkan?Kumhau

Alter Ego Expo
Alter egos will undergo the following adjustments.
- Alter egos' maximum HP and MP will be increased by 50%.
- Alter egos will gain a high resistance to status ailments.

Skirmish Frenzy Campaign - PLUS!
Skirmishes will undergo the following changes during the campaign.
- Personal treasure coffer ranks will increase much faster.
- The spawn rate of yecuexes will be increased in Alluvion Skirmishes.
- Balamor's Adumbration will always appear in Alluvion Skirmish - Yorcia Weald (U).
- Vials of translurry will always be obtainable in Alluvion Skirmish - Yorcia Weald (U).
- Vials of transmelange will always be obtainable in Alluvion Skirmish – Outer Ra?Kaznar (U).
- The spawn rate of heartwings will be increased in Alluvion Skirmishes in Yorcia Weald (U) and Outer Ra'Kaznar (U).

Geas Fete Campaign
Earn double the usual amount of escha silt from combat in Escha areas.

--

From Friday, November 20 at 7:00 a.m. (PST) to Monday, November 30 at 6:59 a.m. (PST).

Double Synthesis Skill Gain Rate Campaign
Synthesis, synergy, and fishing skill gain rate will be doubled. Be the best crafter you can be!

Wildskeeper Reive Campaign - PLUS!
During this campaign, wildskeeper reives will undergo the following changes to make them more accessible.
- The required fame and bayld cost of the key item required to participate have been reduced.
- Enemies will drop four pinches of high-purity bayld.
- Enemies will drop Mog Kupon AW-WK.
- The respawn times for the following notorious monsters have been reduced.
Colkhab / Tchakka / Achuka / Yumcax / Hurkan / Kumhau

Alter Ego Expo
Alter egos will undergo the following adjustments.
- Alter egos' maximum HP and MP will be increased by 50%.
- Alter egos will gain a high resistance to status ailments.

Double Unity Accolade Campaign
Unity accolade gains from completing Records of Eminence objectives and vanquishing monsters will be doubled!

Adoulin Dial Campaign
A brand new dial will added to the Goblin Mystery Box!
The Adoulin dial is usable once per Earth day and provides a variety of rewards specific to Seekers of Adoulin content, such as Skirmish stones and airlixirs from Delve.

Further, the chance of receiving equipment from the SP dial will be increased.

* The Adoulin dial is completely free to use.
* At least forty-five days must have passed since character creation to be eligible to use the Goblin Mystery Box.

Voidwatch Campaign
All lights start at their maximum alignment values during the campaign.

Geas Fete Campaign - PLUS!
Receive double the usual amount of escha silt from defeating monsters in escha areas during the campaign. Additionally, personal rewards from Geas Fete are increased by two items, and players will receive either an eschalixir, eschalixir +1, or eschalixir +2.
* In Reisenjima, players will receive either pellucid stones, fern stones, or taupe stones.

Unity Wanted Campaign
During the campaign, completing Wanted I and Wanted II Records of Eminence objectives will yield 2 treasure chests of each type.

Domain Invasion Campaign
The respawn time of notorious monsters will be halved during the campaign.

SEGA Ass Fisting
Feb 15, 2012

KEEP IT TIGHT!
Holy poo poo balls. This event is goddamn nutty.

Kortel
Jan 7, 2008

Nothing to see here.
Any deals going for character transfers?

Gruknor
Feb 23, 2011

Fart Sniffer Connoisseur

Kortel posted:

Any deals going for character transfers?

Nope, but maybe they will do something soon. Then again this is SE, they probably won't lower server merging prices.

frodnonnag
Aug 13, 2007

Kortel posted:

Any deals going for character transfers?

they have done return to vanadiel discounts where a transfer costs $10.

speaking of, i owe someone a transfer.

Male of the Century
Jan 7, 2004

PISH-POSH!
Even with 3x capacity points you're still looking at hundreds of hours worth of grinding for the average player. I imagine Apex camps will be going bonkers though, 3-6 points per kill :getin:

frodnonnag
Aug 13, 2007

Male of the Century posted:

Even with 3x capacity points you're still looking at hundreds of hours worth of grinding for the average player. I imagine Apex camps will be going bonkers though, 3-6 points per kill :getin:

There is a hard cap for cap points at 64kish.

Also, it kinda seems like the first chunk is intended to be from easier events, and the bulk of it from when you are decently geared at 119.

frodnonnag fucked around with this message at 18:39 on Nov 3, 2015

Kazy
Oct 23, 2006

0x38: FLOPPY_INTERNAL_ERROR

It's only a display cap. Can still get more than that.

Shinjobi
Jul 10, 2008


Gravy Boat 2k
We still using GetOut on Asura? Not sure how active it is.

Bahanahab
Apr 13, 2006

Kortel posted:

Any deals going for character transfers?

Starting November 11, character transfers will be $9. *This will last until November 30th.

http://www.playonline.com/ff11us/vanaproj/detail/discount.html?lng=en&rgn=us

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frodnonnag
Aug 13, 2007
Update is the 10th.

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