|
Sakurazuka posted:Jesus, gently caress stage 7 of Turok, hope you saved all your lives for these bottomless pits. power through, remember, YOU. ARE. TUROK.
|
# ? Mar 13, 2021 16:30 |
|
|
# ? Jun 7, 2024 21:37 |
|
I've been on stage 8 for an hour and a half now with no end in sight lol
|
# ? Mar 13, 2021 16:39 |
|
8 is the last level
|
# ? Mar 13, 2021 16:40 |
|
The chronosceptre is possible the worst secret weapon for actually getting to use it, a whole three shots on the final boss and that's it! Anyway I beat Turok, decent fps for the time but I was expecting more crazy weapons given its reputation, guess that's the sequels. Time for Turok 2.....
|
# ? Mar 13, 2021 17:02 |
|
Blind Rasputin posted:I feel like there’s a purposeful psychological science to the amount of distance they put between the bonfire and the boss. There’s always some quiet running to do. They know it’s those few seconds you’ll spend introspectively examining what you did right and wrong last run, taking a deep breath or two and getting re-centered before the current one. Those seconds of running may seem repetitive, but they’re vital. It’s genius in a way. We are what we walk between. I agree. It’s either expertly designed with that in mind or one of those neat things that happens in the creative process where things organically find their form and purpose and the end product isn’t quite what you expected but even better. The rhythm and flow of DS1 is very cool to me. That plus the rather minimal “dated” graphics in the remaster are so nice. It adds up to a unique atmosphere that isn’t cluttered or too dense with details. It’s very clear and everything has a purpose from a gameplay perspective to the general look of each area.
|
# ? Mar 13, 2021 17:03 |
|
I 100% recommend playing Turok 2 with a guide, some of the objectives are surprisingly easy to miss and the levels are gigantic. That Port of Adia music slaps so hard though.
|
# ? Mar 13, 2021 17:04 |
|
Sakurazuka posted:The chronosceptre is possible the worst secret weapon for actually getting to use it, a whole three shots on the final boss and that's it! Anyway I beat Turok, decent fps for the time but I was expecting more crazy weapons given its reputation, guess that's the sequels. Turok 2 is where the crazy weapons come in to play. The level design stinks though.
|
# ? Mar 13, 2021 17:06 |
|
Back when Cerebral Bore didn’t mean another Tim Rogers video released...
|
# ? Mar 13, 2021 17:08 |
|
exquisite tea posted:Back when Cerebral Bore didn’t mean another Tim Rogers video released... lmfao
|
# ? Mar 13, 2021 17:10 |
|
Feels like we are due another Tim Rogers video
|
# ? Mar 13, 2021 17:15 |
|
Kilometers Davis posted:I’m so nervous about blighttown lmao. I’ve heard all the stories and seen some clips and well. Alright, I’m in! Dont be like me and miss the shortcuts to the Capra Demon. Running back from Undead Burg or the Undead Parish sucks rear end
|
# ? Mar 13, 2021 17:15 |
|
Without the terrible fps and with the knowledge that the lovely toxin dart assholes don't respawn, Blighttown isn't that bad and actually one of my favourite areas in the game.
|
# ? Mar 13, 2021 17:21 |
|
Sakurazuka posted:Without the terrible fps and with the knowledge that the lovely toxin dart assholes don't respawn, Blighttown isn't that bad and actually one of my favourite areas in the game. Yeah playing it on a 360 was super rough but going back on pc was dreamy I guess the ps4 one runs fine in comparison but never seen it with own eyes!
|
# ? Mar 13, 2021 17:25 |
|
I dreamed there was a game called Dirt: Threshold where you crash land on a deserted island and explore it with different vehicles, and also dreamed that I posted here about how good it is lol Now I'm sad that it doesn't exist though
|
# ? Mar 13, 2021 17:38 |
|
Kilometers Davis posted:I’m approaching a zen like connection to the Capra Demon boss run. On one hand, holy gently caress I’m only starting to get my bearings with this nasty friend and their dogs after a bunch of embarrassing deaths. One the other I understand why some people like the routine of death->boss run. Every trip I try to be a little more efficient. It’s like a game in a game. Oddly relaxing once I’m at the point of the enemies in between not worrying me too much. Of course that’s when I get lazy and get my poo poo handed to me by MORE DOGS. This happens... most of the time. Game is still more fun than it has ever been for me! Yes, finally someone understands how dope boss runs are. It’s one of my favorite parts of souls games. Phase 1: explore new area, eventually find the boss, die Phase 2: master the boss run path, keep dying and making incremental progress on boss Phase 3: beat boss, move on to next area, repeat It’s so good, phase 2 is essential nachos fucked around with this message at 17:49 on Mar 13, 2021 |
# ? Mar 13, 2021 17:45 |
|
Still getting a real laugh out of how Geop bumbled into killing the Capra Demon on his first try during his LP of Dark Souls 1.
|
# ? Mar 13, 2021 17:54 |
|
Simone Magus posted:I dreamed there was a game called Dirt: Threshold where you crash land on a deserted island and explore it with different vehicles, and also dreamed that I posted here about how good it is lol you can believe a video game into existence if you believe in it enough.
|
# ? Mar 13, 2021 17:55 |
|
It helps to vocally believe in it at the right person.
|
# ? Mar 13, 2021 17:56 |
|
Cardiovorax posted:It helps to vocally believe in it at the right person. Ah, the Reverse Kojima
|
# ? Mar 13, 2021 17:58 |
|
Simone Magus posted:Ah, the Reverse Kojima Aka the molyneux
|
# ? Mar 13, 2021 17:59 |
|
Simone Magus posted:Ah, the Reverse Kojima
|
# ? Mar 13, 2021 18:00 |
|
When you warp in Turok 2 the screen goes the exact shade of blue you get when you crash to the dashboard and it wants you to submit an error report.
|
# ? Mar 13, 2021 18:13 |
|
Blighttown is rough on your first go but it’s really not that bad. It’s actually a pretty short area
|
# ? Mar 13, 2021 18:45 |
|
Pablo Nergigante posted:Blighttown is rough on your first go but it’s really not that bad. It’s actually a pretty short area
|
# ? Mar 13, 2021 18:49 |
|
My first memory of Blighttown is getting to the middle bonfire and then immediately having my only weapon break and I didn't have the repair box, so I had to run all the way back up through Blighttown, Depths, and back to Andre with no usable weapon.
|
# ? Mar 13, 2021 18:50 |
|
Should've bought that repair powder after all, eh?
|
# ? Mar 13, 2021 18:51 |
|
Pablo Nergigante posted:Blighttown is rough on your first go but it’s really not that bad. It’s actually a pretty short area It's pretty easy if you go in the back door, skipping Capra and all that other nonsense
|
# ? Mar 13, 2021 19:00 |
|
Simone Magus posted:I dreamed there was a game called Dirt: Threshold where you crash land on a deserted island and explore it with different vehicles, and also dreamed that I posted here about how good it is lol Sounds like a Motorstorm dream.
|
# ? Mar 13, 2021 19:00 |
|
BeanpolePeckerwood posted:It's pretty easy if you go in the back door, skipping Capra and all that other nonsense
|
# ? Mar 13, 2021 19:05 |
|
Blind Rasputin posted:I feel like there’s a purposeful psychological science to the amount of distance they put between the bonfire and the boss. There’s always some quiet running to do. They know it’s those few seconds you’ll spend introspectively examining what you did right and wrong last run, taking a deep breath or two and getting re-centered before the current one. Those seconds of running may seem repetitive, but they’re vital. It’s genius in a way. We are what we walk between. I think the psychology of it began as making killing the boss feel like a high stakes effort, since you actually had to play through a section of game to get there, but ultimately people realized immediately that theres almost nothing in Dark Souls that you can't just run past if you want to and that's what people did. By the later games they sort of just acknowledged this by making boss runs mostly painless. Boss runs are something I'm honestly over. I'd be happy to have a bonfire at every boss door at this point. I like it in theory, but at this point we've been playing these things for 12 years, everyone just games it and it kind of just feels like a waste of time to me. At the same time they don't bug me that much or anything. I just think it's something that could be streamlined out of those games.
|
# ? Mar 13, 2021 19:15 |
|
Cardiovorax posted:Well, I guess if you're a wimp, you could do that. There's almost no reason to do that huge scaffold section. Just a giant waste of time with no tangible reward.
|
# ? Mar 13, 2021 19:23 |
|
I was properly concerned with Blighttown when I first reached it, but we all had fun watching me fall off things and learn how to pro strat run past things, and then I got my favourite weapon so I cannot say I dislike Blighttown at all. Also the best boss run back for me was Artorias because it was one of the few times I used the quiet path to think about what I was going to do. Usually the runs back have enemies I need to worry about so I concentrate on that, but with Artorias I had a clear pathway that I could use to really think about how I was going to defeat him
|
# ? Mar 13, 2021 19:24 |
|
BeanpolePeckerwood posted:There's almost no reason to do that huge scaffold section. Just a giant waste of time with no tangible reward.
|
# ? Mar 13, 2021 19:25 |
|
Can't imagine playing Turok 2 without the huge 'important thing here!' markers the remaster added but it's relatively straightforward with them. Uh, well the first stage was anyway.
|
# ? Mar 13, 2021 19:27 |
|
Oh yeah before I forget again here’s my really tanky Artorias video showing just how OP I was at the time https://twitter.com/bownsgamepics/status/1299823733067206661?s=21
|
# ? Mar 13, 2021 19:30 |
|
Escobarbarian posted:Oh yeah before I forget again heres my really tanky Artorias video showing just how OP I was at the time https://twitter.com/bownsgamepics/status/1299823733067206661?s=21
|
# ? Mar 13, 2021 19:32 |
|
exquisite tea posted:Back when Cerebral Bore didn’t mean another Tim Rogers video released...
|
# ? Mar 13, 2021 19:46 |
|
BeanpolePeckerwood posted:It's pretty easy if you go in the back door, skipping Capra and all that other nonsense The depths is more annoying than Blighttown imo. Very cramped, confusing layout and those goddamn curse salamanders
|
# ? Mar 13, 2021 20:06 |
|
Pablo Nergigante posted:The depths is more annoying than Blighttown imo. Very cramped, confusing layout and those goddamn curse salamanders
|
# ? Mar 13, 2021 20:10 |
|
|
# ? Jun 7, 2024 21:37 |
|
I'd rather do Blighttown than the Gutter any day.
|
# ? Mar 13, 2021 20:38 |