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Alright. I'm converting to the Church of Urbie. Let's talk turkey. Keep in mind, I'm an idiot. (UM-R60L) Lord Dudeguy fucked around with this message at 17:47 on Apr 19, 2017 |
# ? Apr 19, 2017 17:39 |
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# ? May 31, 2024 01:26 |
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Lord Dudeguy posted:Alright. I'm converting to the Church of Urbie. Let's talk turkey. FTFY
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# ? Apr 19, 2017 17:49 |
Anita Dickinme posted:I was thinking more of the option to hop onto other comms to see if people are actually playing more than trying to splitting us up. Like for example I've never played with anyone on your discord afaik so if I wanted I could see if a couple people were on there and drop with em. Works for me. I'll post a permanent link to the discord. It contains various Hellion Goons and my MWO addicted buddies. There's usually at least a couple people playing most weeknights, and of course on weekends. Feel free to put it in the OP (or not, your call): https://discord.gg/Nw59stN Lord Dudeguy posted:Alright. I'm converting to the Church of Urbie. Let's talk turkey. As Skoll mentioned you're gonna want an XL in that beast. All your weapons are in your arms so zombie-ing isn't an option and you're not gonna be that tanky in an urbie no matter what weapon you use. Take advantage of your 360 degree torso twist to roll damage.
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# ? Apr 19, 2017 19:00 |
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R63 with 2x LPL and an xl180. Stay near an assault and shoot what he's shooting. Unless it's an lrm assault then shoot him.
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# ? Apr 19, 2017 19:53 |
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Great Beer posted:R63 with 2x LPL and an xl180. Stay near an assault and shoot what he's shooting. Unless it's an lrm assault then shoot him. "Accidentally". Remember to apologize profusely while requesting assistance.
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# ? Apr 19, 2017 19:59 |
veedubfreak posted:"Accidentally". Remember to apologize profusely while requesting assistance. always this.
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# ? Apr 19, 2017 20:38 |
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I accidentally shot a lrm assault teammate in the back today. Total accident! From 20m. Into his back ct. With a 105point alpha. Whoopsies!
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# ? Apr 19, 2017 21:52 |
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Projectiles like SRMs go through dead or dying mechs. You can use your deadweight lrm spirit bear teammate as a distraction while you flank an enemy mech. Please do the needful.
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# ? Apr 19, 2017 22:07 |
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Mother of god... This rules. :edit: My eyes have been opened! I believe! Lord Dudeguy fucked around with this message at 22:40 on Apr 19, 2017 |
# ? Apr 19, 2017 22:21 |
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veedubfreak posted:"Accidentally". Remember to apologize profusely while requesting assistance. Don't forget to tell your team where to scout either.
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# ? Apr 19, 2017 22:40 |
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I decided to re download this today. I'm in as Etreri for anyone who wants a Robo bro, all I have is a crab. Also the servers are down, getting an error 66
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# ? Apr 19, 2017 23:42 |
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Using your jumpjets is extremely important with the urbanmech, because the only way you'll keep anything remotely close to pace with lights or even other mediums is by jumping to shorten your paths. It's also good for shooting people and not receiving damage.
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# ? Apr 19, 2017 23:48 |
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Just played a round with TheB33f in my new Urbie. This is my new lucky build. I'm feeling it.
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# ? Apr 19, 2017 23:57 |
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future ghost posted:Technical Stuff I'm using the stand alone, and thanks for the info. I don't understand any of that since my technical skills are akin to a monkey smashing a keyboard, but it should help me direct searches on how to get MWO to actually work. It's been fine for the couple years I've been playing, and this just came out of no where.
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# ? Apr 20, 2017 00:11 |
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Sitting on a bunch of MC from a ways back... any recommendations for a mastery pack? I've done the Locust, Griffin, and Stormcrow already.
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# ? Apr 20, 2017 00:34 |
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wait for clan heroes
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# ? Apr 20, 2017 00:42 |
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Buying the Locust was the best possible decision I could have made. It's like I'm not even piloting a mech, you can't even see above the waist of most mechs! With my locust bringing in a shitload of cash I want to try out something with huge ACs now since basically everything I own atm is a laserboat (except for the Stormcrow where I purchased the SRM/SSRM parts to try that out). Leaning towards just getting the KDK-3 but I'm very open to suggestions for must-have good AC builds. Moving on to something that doesn't break 150 kph is going to be hard though
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# ? Apr 20, 2017 00:50 |
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build an AC20 raven
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# ? Apr 20, 2017 00:52 |
No, build an AC40 Cicada e: I'm dumb and bad and forgot you have to have 10 heatsinks. Try this terrible mech instead: http://mwo.smurfy-net.de/mechlab#i=39&l=5360723655b4939c22b0d811e3c3dcc9ab44903b Beet Wagon fucked around with this message at 01:07 on Apr 20, 2017 |
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# ? Apr 20, 2017 00:58 |
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Beet Wagon posted:No, build an AC40 Cicada This doesn't have enough heatsinks.
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# ? Apr 20, 2017 00:59 |
Artificer posted:This doesn't have enough heatsinks. I knew I forgot something. That's what I get for hastily trying to make a half-remembered build from the days of yore. Now that I think about it I think it had standard heat sinks and a STD100 engine, and like only one ton of ammo. It doesn't matter - you won't live long enough to get more than two volleys off.
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# ? Apr 20, 2017 01:04 |
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I'm not afraid to admit I tried to stick ACs on my Locust and it looked a lot like these... things.
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# ? Apr 20, 2017 01:14 |
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Sorry for blubbering on this page, guys... but holy poo poo this is the best...
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# ? Apr 20, 2017 01:18 |
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Manyorcas posted:With my locust bringing in a shitload of cash I want to try out something with huge ACs now since basically everything I own atm is a laserboat (except for the Stormcrow where I purchased the SRM/SSRM parts to try that out). Leaning towards just getting the KDK-3 but I'm very open to suggestions for must-have good AC builds. KDK-3 is good, quad UAC10s, 2 5s and 2 10s, quad LB10s. There's a trial build of the KDK-3 right now if you want to try it out and see how it is; the build is a bit dumb but if you just never fire the lasers and pretend they're not there then it's fairly representative of the mech. If you'd rather go for AC20s, the King Crab will be your mech; you can fit two AC20s and three SRM6 while keeping a 350 standard engine with reasonable cooling. If you want to go a bit smaller, the Night Gyr is great, you can run quad UAC5s, six UAC2s, or double gauss easily.
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# ? Apr 20, 2017 01:42 |
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Lord Dudeguy posted:Sorry for blubbering on this page, guys... but holy poo poo this is the best... Confirm. Urbanmechs are the best. Eagerly awaiting snub nosed ppcs for urbies.
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# ? Apr 20, 2017 02:02 |
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aniviron posted:KDK-3 is good, quad UAC10s, 2 5s and 2 10s, quad LB10s. There's a trial build of the KDK-3 right now if you want to try it out and see how it is; the build is a bit dumb but if you just never fire the lasers and pretend they're not there then it's fairly representative of the mech. If you'd rather go for AC20s, the King Crab will be your mech; you can fit two AC20s and three SRM6 while keeping a 350 standard engine with reasonable cooling. If you want to go a bit smaller, the Night Gyr is great, you can run quad UAC5s, six UAC2s, or double gauss easily. Excellent, thank you! I had my eye on all three of those mechs and wanted to make sure I wasn't missing any other options, I'll be sure to fiddle with all of them in the mech lab. Since I frequently forget trial mechs exist and haven't used them much: if there's a trial for your mech but with a variant you don't have, can you use it enough in the trial week to get the tier 1 XP skills, effectively reducing the number of copies of the mech that you need by one? The mech mastery thing is why I'm kind of looking forward to the new skill tree if they manage to make it much less super grindy than what it originally had.
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# ? Apr 20, 2017 03:00 |
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Manyorcas posted:Excellent, thank you! I had my eye on all three of those mechs and wanted to make sure I wasn't missing any other options, I'll be sure to fiddle with all of them in the mech lab. No. You can get xp on the non-champion version of the trial mechs by playing the trial mechs, but you cannot spend those points. Therefore, you cannot get the basics necessary for Mastery of a chassis.
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# ? Apr 20, 2017 03:04 |
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Manyorcas posted:Excellent, thank you! I had my eye on all three of those mechs and wanted to make sure I wasn't missing any other options, I'll be sure to fiddle with all of them in the mech lab. The only other real ballistic mech of note is the Jagermech which is capable of doing double AC20s, double gauss, triple UAC5, or 5 AC2s; I didn't mention it because it's largely fallen off the radar these days. It has excellent high mounts, but it's very fragile so you don't see them often. If you want a ballistic mech but it has to be IS and can't be an assault, that is my recommendation. And Artificer above is correct, you can't spend mech XP for mechs you do not currently own. I would personally hold off on buying three of a mech if it's as expensive as the Kodiak right now though, it's only a month until the skill tree IIRC. If you have tons and tons of CB to burn and need it now, go ahead I suppose but the wait isn't that long and the KDK-3 is great even without mastery.
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# ? Apr 20, 2017 03:24 |
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aniviron posted:The only other real ballistic mech of note is the Jagermech which is capable of doing double AC20s, double gauss, triple UAC5, or 5 AC2s; I didn't mention it because it's largely fallen off the radar these days. It has excellent high mounts, but it's very fragile so you don't see them often. If you want a ballistic mech but it has to be IS and can't be an assault, that is my recommendation. Only a month? Hopefully (haha) its actually well implemented this time around. Also, for IS non-assault ballistic mechs, there's also the Black Widow but of course you ought to wait for a major hero mech sale if you want it, since the only way to get it is with real money.
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# ? Apr 20, 2017 03:30 |
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Lord Dudeguy posted:Sorry for blubbering on this page, guys... but holy poo poo this is the best... I am glad you are enjoying the might that is the trashcan, king of mechs.
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# ? Apr 20, 2017 03:33 |
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The Kodiak Trial mech was directly responsible for getting the "get 5 kills in one match" achievement. Think that ones a keeper. This KDK-3 looks like what I'll be going for, seems kind of difficult to gently caress up the build. Thanks again everyone!
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# ? Apr 20, 2017 04:15 |
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Manyorcas posted:The Kodiak Trial mech was directly responsible for getting the "get 5 kills in one match" achievement. Think that ones a keeper. This KDK-3 looks like what I'll be going for, seems kind of difficult to gently caress up the build. Thanks again everyone! Going 2UAC10s and 2UAC5s like the trial one is the optimal loadout for it right now, because it lets you alpha strike your weapons instead of splitting shots over al ong period of time. UAC10s used to have poo poo all for ghost heat so you could just blat people in the face, but now you do the split so you can fire, jam all your guns like a dumbass, and then duck back around a hill to let them unjam after doing egregious amounts of damage. Going 4UAC10s doubles or triples your exposure time, which is something you don't want. Also just use the clan XL400 or XL380. There is no good reason to run a standard on a clan mech with the exception of really, really dumb gimmick builds that are terrible and funny.
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# ? Apr 20, 2017 04:32 |
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aniviron posted:The only other real ballistic mech of note is the Jagermech which is capable of doing double AC20s, double gauss, triple UAC5, or 5 AC2s; I didn't mention it because it's largely fallen off the radar these days. It has excellent high mounts, but it's very fragile so you don't see them often. If you want a ballistic mech but it has to be IS and can't be an assault, that is my recommendation. How dare you forget the glory of the SHD-2H? Shove dual ac5 or triple ac2 in those ridiculously high shoulder mounts and run around at 100kph making GBS threads rounds with inbuilt 30% cooldown bonus
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# ? Apr 20, 2017 04:41 |
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Commoners posted:Going 2UAC10s and 2UAC5s like the trial one is the optimal loadout for it right now, because it lets you alpha strike your weapons instead of splitting shots over al ong period of time. UAC10s used to have poo poo all for ghost heat so you could just blat people in the face, but now you do the split so you can fire, jam all your guns like a dumbass, and then duck back around a hill to let them unjam after doing egregious amounts of damage. Going 4UAC10s doubles or triples your exposure time, which is something you don't want. I completely forgot XL engines weren't as vulnerable on clan mechs, fixed. Also the cost on smurfy dropped ~3mil cbills but it looks like the cost of XL engines is bugged on there at the moment and won't actually be that cheap.
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# ? Apr 20, 2017 05:11 |
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Numinous posted:Sitting on a bunch of MC from a ways back... any recommendations for a mastery pack? You have the greatest mechs in the game just quit while your ahead. Note: This is a personal opinion and does not reflect the views of the greater goon MW:O community.
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# ? Apr 20, 2017 05:17 |
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Manyorcas posted:I completely forgot XL engines weren't as vulnerable on clan mechs, fixed. Also the cost on smurfy dropped ~3mil cbills but it looks like the cost of XL engines is bugged on there at the moment and won't actually be that cheap. If you buy a kodiak it will come with an xl400. IIRC an xl380 with more ammo is the optimal loadout for the KDK3, but I barely ever play them.
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# ? Apr 20, 2017 05:19 |
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aniviron posted:The only other real ballistic mech of note is the Jagermech which is capable of doing double AC20s, double gauss, triple UAC5, or 5 AC2s; I didn't mention it because it's largely fallen off the radar these days. It has excellent high mounts, but it's very fragile so you don't see them often. If you want a ballistic mech but it has to be IS and can't be an assault, that is my recommendation. JM6 DD with 4 MGs, 2 ML and 2LBX 10 is fantastic at vulturing the poo poo out of de-armoured assaults. Shout METALSTORM and hold down all your guns until you explode or they do.
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# ? Apr 20, 2017 06:51 |
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Numinous posted:Sitting on a bunch of MC from a ways back... any recommendations for a mastery pack? The thunderbolt masterypack is quite good value, all 3 mechs you get are good. TOP DOG TOP DOG TDR-9SE TDR-5SS TDR-5SS
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# ? Apr 20, 2017 09:07 |
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Remember when you guys would always give me poo poo for piloting a Locust before quirks was a thing? WELL WHO'S LAUGHING NOW? Cus it's not me because I'm not a unique snowflake Locust pilot anymore.
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# ? Apr 20, 2017 10:52 |
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# ? May 31, 2024 01:26 |
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The Repo Man posted:I'm using the stand alone, and thanks for the info. I don't understand any of that since my technical skills are akin to a monkey smashing a keyboard, but it should help me direct searches on how to get MWO to actually work. It's been fine for the couple years I've been playing, and this just came out of no where. C de Monte Cristo is out of the game, it seems. I've tried every suggestion I can find, but nothing works. Steam client doesn't work, standalone doesn't work, messing with various router settings don't work, firewalls all have exceptions for MWO. The issue started the day of the Easter event, and that's all I really know about it. Tech support hasn't gotten back to me, but I doubt they'll give me new info since I've told them everything I've tried. All well. I'll try again after the next patch and see if that resolves it somehow.
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# ? Apr 20, 2017 11:12 |