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Given that Stellaris is apparently making GBS threads money for Paradox (see the recent Youtuber stream) I expect the dev diary will just be a picture of Wiz sitting on a throne made of golden skulls.
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# ? Jan 11, 2018 10:31 |
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# ? May 27, 2024 01:11 |
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Aleth posted:Fanatical Purifying mirror-Blorg?
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# ? Jan 11, 2018 11:37 |
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At least two or three paradox games were in the top Steam sellers for this past year so I imagine they're making a decent chunk of change generally.
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# ? Jan 11, 2018 13:54 |
Stellaris: APOCALYPSE Also Dev Diary I guess.
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# ? Jan 11, 2018 15:01 |
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Aww all that buildup and no release date.
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# ? Jan 11, 2018 15:03 |
Oh and the trailer: https://twitter.com/StellarisGame/status/951454645242736641
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# ? Jan 11, 2018 15:04 |
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Rad
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# ? Jan 11, 2018 15:05 |
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I sure hope the global pacifier weapon icon is just a gigantic pacifier behind a tiny planet
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# ? Jan 11, 2018 15:14 |
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Might actually run a xenophobe run now, sealing all those filthy aliens in nice clean domes.
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# ? Jan 11, 2018 15:18 |
oh my god this sounds like what i've been wanting for forever
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# ? Jan 11, 2018 15:21 |
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Splicer posted:Might actually run a xenophobe run now, sealing all those filthy aliens in nice clean domes. I like that you can build research stations around them.
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# ? Jan 11, 2018 15:22 |
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Finally https://www.youtube.com/watch?v=k8q5I_ziWEs
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# ? Jan 11, 2018 15:25 |
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quote:Next week we'll continue talking about Cherryh and Apocalypse expansion, on the topic of Marauders, Pirates and the Great Khan.
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# ? Jan 11, 2018 15:25 |
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Well this looks about the best thing ever Fallout crossover confirmed
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# ? Jan 11, 2018 15:27 |
It this: quote:Pirates of the Constellation: Watch out for Marauders – space nomads who raid settled empires and carve out their lives on the fringe of civilization. Hire them as mercenaries in your own conflicts, but take care that they don’t unify and trigger a new late-game crisis!
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# ? Jan 11, 2018 15:28 |
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New special system: Garden of Kadesh. Go beat your ancestors to death so you can steal all their poo poo.
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# ? Jan 11, 2018 15:31 |
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Splicer posted:Might actually run a xenophobe run now, sealing all those filthy aliens in nice clean domes. My dream of creating every star control race in Stellaris comes ever closer.
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# ? Jan 11, 2018 15:32 |
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Stellaris: Space Horselords
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# ? Jan 11, 2018 15:32 |
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canepazzo posted:Oh and the trailer: this owns. the dev diary also REALLY owns and i've been looking forward to titans for a long time (that wasn't in a kinda buggy mod). Also wiz, a small thing but I like that next to each feature being added was a (Apocalypse Feature) next to it. If in future diaries you have free features mixed with paid I hope you continue that, because other paradox diaries can get confusing as to what's free and what's a paid feature.
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# ? Jan 11, 2018 15:41 |
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20m until the stream where there'd better be some murder-Blorg.
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# ? Jan 11, 2018 15:42 |
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turn off the TV posted:I like that you can build research stations around them. Day 37: Automated bird-flipping robots constructed, deployed. Day 196: Carvings on geographical landmarks growing more complex. Request to relocate station away from the cliffs of ******* Science Leader Grek And Hir Spawn Mother Too denied.
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# ? Jan 11, 2018 15:48 |
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I love the little call-outs like the slave shield in this game. Occasionally it approaches Ready Player One levels of Nerd Service.
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# ? Jan 11, 2018 15:55 |
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I like everything except the God Ray, it implies there's tech to just make anyone switch to any ethos. Why not a materialist ray? Or a militarist ray? Even the orbital mind control laser is just a drop in the bucket in the slow quest to get pops to switch ethos. Is there going to be some end-game tech that allows for ethos switching on command, or will it only be a spiritualist thing?
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# ? Jan 11, 2018 16:17 |
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Baronjutter posted:I like everything except the God Ray, it implies there's tech to just make anyone switch to any ethos. Why not a materialist ray? Or a militarist ray? Even the orbital mind control laser is just a drop in the bucket in the slow quest to get pops to switch ethos. Is there going to be some end-game tech that allows for ethos switching on command, or will it only be a spiritualist thing? Borg them, problem solved.
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# ? Jan 11, 2018 16:18 |
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You can also godray your own planets
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# ? Jan 11, 2018 16:18 |
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I mean if I made this, Spiritualists, Authoritarians, and Xenophobes would all suck and have events telling you you're a terrible person, so...
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# ? Jan 11, 2018 16:24 |
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So could you theoretically lower the shield on a pacified world if you raised it?
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# ? Jan 11, 2018 16:26 |
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Baronjutter posted:I like everything except the God Ray, it implies there's tech to just make anyone switch to any ethos. Why not a materialist ray? Or a militarist ray? Even the orbital mind control laser is just a drop in the bucket in the slow quest to get pops to switch ethos. Is there going to be some end-game tech that allows for ethos switching on command, or will it only be a spiritualist thing? The effects of it seem to go beyond just mind control since it destroys all bot pops and leaves behind some kind of spiritualizing after-effect. This suggests to me that we're looking at something close to Space Magic here. What really seems odd to me is that Spiritualists are apparently OK with blowing up a planet but not sterilizing its surface.
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# ? Jan 11, 2018 16:28 |
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Yvonmukluk posted:So could you theoretically lower the shield on a pacified world if you raised it? According to the stream no, once you shield a planet with the colossus it's stuck like that because to code it otherwise would make it a much bigger job. Also they confirmed that you can destroy ring worlds, section by section. Edit: and habitats, although destroying a planet with a habitat in orbit won't destroy the habitat. Aleth fucked around with this message at 16:36 on Jan 11, 2018 |
# ? Jan 11, 2018 16:28 |
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I'm kinda hoping that the Titan has more section options in the end product tbh. Also that it has more than three!
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# ? Jan 11, 2018 16:29 |
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I think the shield should be a peace option when you win a war. With the current mechanics there's no way for a pacifist empire to force an alien empire off their planets and into a single shielded planet. Or is there? Can pacifist xenophobes cleanse planets?
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# ? Jan 11, 2018 16:30 |
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GunnerJ posted:I'm kinda hoping that the Titan has more section options in the end product tbh. Also that it has more than three! Nope, just 3 and limited to large weapons and the titan cannon on the front so you need to escort it, apparently. Also from the stream: new civic lets you start on a size 25 gaia world with the only downside being your species has gaia preference (i.e. 0 habitability for everything else).
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# ? Jan 11, 2018 16:32 |
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Demiurge4 posted:I think the shield should be a peace option when you win a war. With the current mechanics there's no way for a pacifist empire to force an alien empire off their planets and into a single shielded planet. Yeah, you can cleanse
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# ? Jan 11, 2018 16:32 |
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Aleth posted:Nope, just 3 and limited to large weapons and the titan cannon on the front so you need to escort it, apparently. Sounds pretty nice for a one planet run. Especially if you embrace the worm.
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# ? Jan 11, 2018 16:37 |
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new tunes!
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# ? Jan 11, 2018 16:38 |
My current pacifist run clenses the gently caress out of planets. My current MO is this: 1) Settle worlds at the edge of my (or my vassal's) territory, build them up. 2) Trade them to my slowly-expanding ring of vassal states, several of which are now quite large and are approaching parity with some other nation-states. 3) Keep my fleet size purposely far below my cap to appear weak. 4) Get dragged into wars when someone declares on a vassal, immediately queue up enough ships to exceed my cap. 5) Demand the aggressors cleanse the closest planets to my borders. 6) Go back to #1
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# ? Jan 11, 2018 16:39 |
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Aleth posted:Nope, just 3 and limited to large weapons and the titan cannon on the front so you need to escort it, apparently.
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# ? Jan 11, 2018 16:41 |
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Aleth posted:Also from the stream: new civic lets you start on a size 25 gaia world with the only downside being your species has gaia preference (i.e. 0 habitability for everything else). These things really need to stop being "civics" tbh.
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# ? Jan 11, 2018 16:50 |
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Looking forward to rendering the galaxy into a homogenous mass of mineral rich dust, one planet at a time. I don't have time to wait for entropy I'm giving it a push.
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# ? Jan 11, 2018 16:52 |
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# ? May 27, 2024 01:11 |
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PittTheElder posted:Just build way more ships, your energy allows you to build past your fleet capacity. If you have Leviathans, you can even trade the energy to get the minerals to build the ships! You don't need Leviathans for that! I know the trading outposts are really popular with people here for some reason, but you can trade with regular empires as well, often at a much better exchange rate. Yeah, it's not always reliable and it has downsides, but people keep saying that "trading one resource for another" is a Leviathans-only feature and that's just not true. Main Paineframe fucked around with this message at 17:14 on Jan 11, 2018 |
# ? Jan 11, 2018 17:08 |