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Jacob might get the worst showing of previous squad mates in 3. He just gets shot and sits it out, and when asked to help passed and says his time for adventures is over during a galaxy wide genocide
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# ? Mar 29, 2024 17:02 |
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# ? Jun 11, 2024 19:50 |
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Also, if for God knows what reason you romance him, you find out that after he ghosted Shepard during the whole court martial thing, he hooked up with someone else. Because he's a swell, nice guy.
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# ? Mar 29, 2024 17:58 |
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Valko posted:grrrrr.... Mordin wasn't anyones favourite but there is no way he was as bad as Jacob https://masseffect.fandom.com/wiki/Weapons There is a firing range in the spectre office, I like to buy weapons then go try them and reload if they aren't to my taste. Some of the ME3 guns are not exactly as you'd expect. Might be projectile based, need a charge up, have delayed effects, etc. I don't remember any guns being bad, just some having limited use cases or too low of an ammo pool. These tend to be my goto for insanity, I like high damage output. Sniper: Black Widow Assault Rifle: Cerberus Harrier SMG: M-25 Hornet Pistol: M77 Paladin (Or M-11 suppressor if you have it)
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# ? Mar 29, 2024 18:02 |
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Also, the souped up version of the lmg from me2 is hilarious damage in npc hands.
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# ? Mar 29, 2024 18:06 |
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FoolyCharged posted:Also, if for God knows what reason you romance him, you find out that after he ghosted Shepard during the whole court martial thing, he hooked up with someone else. Because he's a swell, nice guy. Even Jacob seems confused as to why you pursued a romance with him in 3.
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# ? Mar 29, 2024 18:16 |
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The Mattock got me through Insanity, it's a good DMR OP
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# ? Mar 29, 2024 18:27 |
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Valko posted:grrrrr.... Mordin wasn't anyones favourite but there is no way he was as bad as Jacob I doubt anyone even thinks of Jacob. I consider him as a random NPC, not a crew member.
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# ? Mar 29, 2024 18:56 |
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The Mattock is funny if you do the ini tweaks to enable the beta hybrid ammo system, where it gets ammo regen despite being a DLC gun and actually regens fast enough that you have basically infinite ammo.
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# ? Mar 29, 2024 18:57 |
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Never understood Bioware's insistence that you always have to start ME with two human squadmates. This is a space game with aliens and stuff, people want the aliens not the boring-rear end humans!!! I suppose James Vega was okay.
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# ? Mar 29, 2024 18:58 |
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exquisite tea posted:Never understood Bioware's insistence that you always have to start ME with two human squadmates. This is a space game with aliens and stuff, people want the aliens not the boring-rear end humans!!! I suppose James Vega was okay. James was cool but there should have been a krogan squadmate in ME3 no krogan squadmate was how we got The Endings. Wrex or Grunt would never
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# ? Mar 29, 2024 19:27 |
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ME2 human romances were supposed to be flings... heavy risk, but the priiiiiize Jacob's romance in general is a bit weird, starting with FemShep leering at Jacob every conversation
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# ? Mar 29, 2024 19:44 |
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The best part about romancing Jacob is being able to be super toxic toward him in ME3
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# ? Mar 29, 2024 20:46 |
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Organ Fiend posted:The best part about romancing Jacob is being able to be super toxic toward him in ME3 femshep can straight up punch him, yeah? hosed up
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# ? Mar 29, 2024 21:01 |
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Jacob provides eye candy for Kasumi. That's it, that's his job.
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# ? Mar 29, 2024 21:21 |
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Pattonesque posted:femshep can straight up punch him, yeah? hosed up I didn’t know that! I’ve never romanced Jacob though so there’s that…
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# ? Mar 29, 2024 21:39 |
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FemShep can also force him to break up with his babymama and get back with her in the most hilariously toxic way possible. Like he's really unhappy with it and his new girlfriend gets some incredible burns off on him.
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# ? Mar 29, 2024 21:58 |
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Lt. Danger posted:ME2 human romances were supposed to be flings... heavy risk, but the priiiiiize You get to hear Jennifer Hale doing what one might call her Mrs. Robinson voice and also Jacob is very uncomfortable with his superior officer hitting on him in the beginning. Jacob just gets a whole lot of nothing in ME2.
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# ? Mar 29, 2024 22:00 |
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I might have to try all that out! It sounds too funny. I love these games.
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# ? Mar 29, 2024 22:05 |
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Pattonesque posted:femshep can straight up punch him, yeah? hosed up I think that's a mod. In vanilla Citadel DLC you have a renegade interrupt to slap him.
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# ? Mar 29, 2024 22:07 |
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Zore posted:FemShep can also force him to break up with his babymama and get back with her in the most hilariously toxic way possible. Like he's really unhappy with it and his new girlfriend gets some incredible burns off on him. Wat
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# ? Mar 29, 2024 22:43 |
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I know. These games are loving ridiculous. I’ve played them a number of times featuring different Sheps, different romances, etc but I still encounter new stuff.
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# ? Mar 29, 2024 22:46 |
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why would you ever romance Jacob when Garrus is right there also don't worry about guns if you're playing as Infiltrator. Save up for the Black Widow from the spectre store on the Citadel, and once you have it, you're set for life. All other guns are a downgrade.
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# ? Mar 30, 2024 01:45 |
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They might be a downgrade power wise but harpooning people is pretty drat fun.
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# ? Mar 30, 2024 03:06 |
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Yeah once I discovered the harpoon sniper rifle, I couldn't imagine using anything else.
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# ? Mar 30, 2024 03:53 |
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exquisite tea posted:Never understood Bioware's insistence that you always have to start ME with two human squadmates. This is a space game with aliens and stuff, people want the aliens not the boring-rear end humans!!! I suppose James Vega was okay. Hadn't really thought about that. In ME1 it's logical because you are introduced to a new universe. ME2 had a decent excuse because you started working for space nazis. ME3 it was less necessary, but you did meet Liara quite early. I guess they want to ease players into the galaxy even in the sequels because some idiots started playing at ME2 or ME3.
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# ? Mar 30, 2024 11:56 |
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They did it in Andromeda too, a game where they could have stretched the setting to do literally anything they wanted.
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# ? Mar 30, 2024 12:10 |
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Also your crew mostly sidesteps having the characters be Species Ambassadors, like Wrex and Garrus do a bit to inform you about the Krogan and Turians, but they also have their own personal arcs going on. All the starting human crew members on the other hand are just Ideology Ambassadors, because we really needed running commentary from teams Diplomacy and Racism to understand what's at stake. Vega (and Jack et al.) work because they're actual characters first. Jacob and Miranda are the worst because they're not only boring characters, they also represent the ideologies of "yeah I know work for the space nazis but I am kind of grumpy about it so I'm a good person” and "have you considered that maybe the space nazis are the good guys?"
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# ? Mar 30, 2024 12:16 |
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Pattonesque posted:James was cool but there should have been a krogan squadmate in ME3
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# ? Mar 30, 2024 12:55 |
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Zedd posted:James is the Krogan Squadmate. Nah, he's your engineering specialist
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# ? Mar 30, 2024 12:58 |
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For this reason I always make James hack terminals for the missions that require it.
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# ? Mar 30, 2024 13:00 |
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FoolyCharged posted:Also, the souped up version of the lmg from me2 is hilarious damage in npc hands. Give Garrus the N7 Typhoon with the damage and magazine upgrades and then give him all the skills that increase assault rifle damage and watch him annihilate 90% of ME3 on any difficulty
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# ? Mar 30, 2024 14:34 |
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Still one of the finest ME3 videos ever produced. https://www.youtube.com/watch?v=ZPbB4qfsA14
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# ? Mar 30, 2024 14:38 |
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exquisite tea posted:Never understood Bioware's insistence that you always have to start ME with two human squadmates. This is a space game with aliens and stuff, people want the aliens not the boring-rear end humans!!! I suppose James Vega was okay. It's funny whenever a rpg has multiple playable races, the devs release stats as to which race is the most played. It's almost always human which is so boring. I am not sure if humans being the jack of all trades roletype in these games have anything to do with it.
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# ? Mar 30, 2024 14:44 |
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BG3 broke the trend on its full release, the most popular race selection there is Half-Elf (because it is the default).
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# ? Mar 30, 2024 14:48 |
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Ulio posted:It's funny whenever a rpg has multiple playable races, the devs release stats as to which race is the most played. It's almost always human which is so boring. I am not sure if humans being the jack of all trades roletype in these games have anything to do with it. Humans are almost always the default race pick. I remember bioware released a thing that showed most players just went with the default Shepard, and I feel like so many people just picking human happens for similar reasons.
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# ? Mar 30, 2024 14:56 |
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I think game devs like to give players human companions first to ease them into aliens and whatever, but then a lot of players just stick with the first companions they get because they'd rather not bother learning how a new character works
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# ? Mar 30, 2024 15:05 |
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FoolyCharged posted:Humans are almost always the default race pick. I remember bioware released a thing that showed most players just went with the default Shepard, and I feel like so many people just picking human happens for similar reasons. I think the infographic I saw showed that 50% of everyone who has ever played Mass Effect did so as Male Human Soldier Shepard, which is one of the most depressing statistics I've ever seen.
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# ? Mar 30, 2024 15:11 |
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exquisite tea posted:I think the infographic I saw showed that 50% of everyone who has ever played Mass Effect did so as Male Human Soldier Shepard, which is one of the most depressing statistics I've ever seen. The same for Dragon Age: Origins. Male Human Noble Warrior.
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# ? Mar 30, 2024 15:26 |
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It sucks that people don’t want to experiment more but soldier is a fun class.
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# ? Mar 30, 2024 17:14 |
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# ? Jun 11, 2024 19:50 |
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On kind of a random whim, I started replaying through the trilogy again for the first time since Andromeda came out — the originals specifically, because my laptop wouldn't stand a chance at running the Legendary Edition. I only just started 3, but it's been pretty strange to see how much my nostalgia goggles influenced my memories of 2 being the best one by a mile. It still holds up for the most part, but not nearly as well as I initially thought; to the point where I absolutely enjoyed my time with 1 more, which I never would have guessed. I guess I just kinda want to work through some of my thoughts more than anything. 1. The characters are still as good as I remember, with the exception of Jacob just feeling like the writers completely gave up on giving him anything interesting to say after Freedom's Progress where you run into Tali's group. He had a handful of conversations on the ship, but even doing my rounds after each mission to check if any of the characters had something new to say, it felt like Jacob was the one who would always give me the "sorry, I'm not big on forcing these things" brush-off, and that aside from the lead-in and aftermath for his loyalty mission, I genuinely can't remember anything that he talked about other than the standard background questions that you can always ask. Oh, and him being weirdly petty during at least a few of the recruitment epilogues where you bring them back to the Normandy, like how he antagonizes Thane for being an assassin when he's perfectly comfortable working for an organization like Cerberus because they "get the job done" or drops the EDI bombshell on Tali as a snarky when she is walking out of the briefing room. All in all, just very strange and wildly inconsistent writing. Also of note: Garrus also had way less dialogue than I remember if you don't romance him. 2. The story is... definitely the weakest part of the game. Most of the individual loyalty missions are great, but with the benefit of some distant hindsight, it makes for some truly awkward pacing. There are so few "main story" missions that it felt like I spent half the game with my entire squad stuck on the "hey, here's my loyalty mission, can we go do that soon?" brick wall that you get until it is completed and you're allowed to unlock more conversations. It doesn't help that other than Horizon and the Suicide Mission itself, the rest of the main story missions don't feel particularly interesting because they are so combat heavy. All of them feel more like Therum than Noveria, which is more than a little jarring when you play any of the Shadow Broker missions and the cinematic quality just skyrockets. 3. I played Sentinel on Veteran difficulty, so maybe that was a big factor, but good lord were some of the missions absolutely miserable. Anything with waves of husks made me want to just Alt+F4 out of the game because my SMG and pistol just couldn't chew through them fast enough to keep their numbers in check, and the squadmate AI would routinely get swarmed. I burned through 8 medi-gel on the Reaper IFF "boss fight" and spent most of it just awkwardly running laps around the arena because I could only kill one or two of them before the rest would catch up. I even grabbed the shotgun unlock for my class on the Collector ship, and trying to use it would get me killed more often than it helped because it would take five or six close range shots to take down a single husk. Also, the amount of things that can lock you into a stagger animation or knock you out of cover are 4. Say what you want about Andromeda because it has so many flaws, but I really miss the variety of interesting armor designs that it came up with. Trying to customize Shepard's armor at all felt completely pointless to me because you only get a handful of pieces, most of them don't really work together to mix-and-match, and something about the color selection makes everything feel cheaper and out of place if you don't go with the default black with red stripe N7 look, like downloading a "Bastila robes recolored" mod for KotOR that bleaches her whole outfit bright white. Great if you want to look goofy by decking your Shepard out in hot pink plate armor with Splinter Cell night-vision goggles, but not much else. Especially coming off the heels of playing through 1 where you would pretty regularly be upgrading from Onyx to Phoenix or Explorer or Mercenary, it felt like a massive step down in a way that I never really noticed back when it originally came out because I was so blinded by the hype of them making it mostly cosmetic. 5. I originally hated the human Reaper boss fight, and still think it's kind of a dumb concept. But I couldn't help liking it a little this time solely because of how cute the animation is of him dropping down and peeking over the edge of the platform with one eye.
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# ? Mar 31, 2024 00:12 |